Train2Game News Warframe hits 50 Million players

Canadian developer and publisher Digital Extremes is humbled and proud to announce today its cooperative online hit Warframe® has reached nearly 50 million registered online users on its sixth anniversary, making 2018 its biggest year of growth to date.

To celebrate the occasion, it is giving birthday gifts to all Tenno for free this Wednesday, March 27, including a brand new exclusive Liset (landing craft) Skin, last year’s amazing Dex Excalibur skin, and all its previous anniversary gifts!

The year 2018 was explosive for Warframe. Digital Extremes’ flagship title saw unprecedented growth as players dug into 111 hotfixes and 26 updates, played Warframe for the first time on Nintendo Switch™ and tuned into TennoLive and our Devstreams in record numbers.

As a result, Warframe grew from 38 million registered online users in March 2018 to nearly 50 million in March 2019, its largest yearly registered user growth yet.

In addition to record-breaking signups, Warframe also reached new peaks for daily active users and monthly active users in 2018. TennoLive 2018, Warframe’s annual keynote at its fan convention TennoCon, grew from 16,000 views in 2017 to 413,000 in 2018, a 2,481.25% increase, making Warframe the 14th highest concurrently viewed game on Twitch in 2018.

This year, Digital Extremes already has launched two major updates with many more in the works.

In late February, Nightwave kicked off the company’s first-ever cross-platform content update that refreshed Warframe’s Alert System with seasonal, story-based content and rewards. Two weeks later the dev team turned around and gave Tenno Operation: Buried Debts, the second massive update to Fortuna that introduced Hildryn, Deck 12, and an all-new boss fight.

And that’s just the start!

Warframe’s dev team is deep in development with the Plains of Eidolon Remaster and Gas City Remaster updates – two gameplay and graphical overhauls that renew both areas – and exciting, game-changing updates like The New War and Railjack. Tune into our bi-weekly Devstreams and TennoLive on Saturday, July 6 at TennoCon to stay up to date on these exciting updates!

There has never been a better time to play Warframe. Log in to celebrate today!

Check the official website for more information at www.warframe.com.

Story and Game Design the “final frontier” for games says Darkness II dev

Train2Game Game Designers obviously want to make careers out of creating games and writing their stories, and according to one developer it’s this section of the industry that will grow most in future.

The Darkness was one video game that featured some emotional narrative Game Design, and developers Digital Extremes want this to continue in the upcoming sequel.

And speaking to CVG, Game Director Sheldon Carter believes Game Design and storytelling will become even more prominent in the future of video game development.

“I think it’s a progression that everyone’s going to get to eventually,” he said. “I’m not trying to say we’re ahead of the curve or anything like that, that’s just the choice we made for this game.

“I think story is the final frontier for games. We’re kind of getting there tech-wise. Mechanics-wise it’s cool that we’re innovating but it’s still in the basic same themes. I think story is eventually where we’ll all end up going.”

Upcoming games that also focus on the Game Design Narrative include Uncharted 3 and Deus Ex: Human Revolution. For more on the writing and Game Design behind Uncharted 3, see the Train2Game blog.

Interested Train2Game students can also see a post that goes into great depth about the Game Design process behind Deus Ex: Human Revolution.

So Train2Game, is Game Design the final frontier? How advanced can the stories get? And which games do you believe have particularly well written narratives?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: CVG]