Train2Game News: Games Industry News – 30.08.13

unity-logoIt’s the end of the week so it’s time for the games industry news round up.

Unity Technologies unveiled new 2D tools and workflow for the Unity engine and editor to meet increased demand for features designed to address the specific challenges of creating 2D games. Now in beta, the first iteration of the 2D tools, many of which are included in the free version of Unity, will be released with the Unity 4.3 update this fall. The charge to improve workflow begins with the introduction of a dedicated scene view, which includes specialized 2D scene manipulation tools. Scene view can be toggled between the traditional view or set as the default when creating a project. Importing, manipulating, and working with 2D assets are made easier with the addition of a new sprite texture importer type, automated atlasing, and dedicated 2D renderer component. Adding 2D art to a scene is as easy as dragging a sprite from the asset library into the scene where Unity will then automatically create an object. If you are a fan of 2D games and work with Unity you now have no excuses to get a game out there!

Wizards of the Coast announced that the Magic 2014 – Duels of the Planeswalkers Expansion will release on September 18, 2013. Adding depth to the latest installment of the wildly popular Duels of the Planeswalkers franchise, the Magic 2014 Expansion will give players the opportunity to explore new planes, fight new enemies and face new challenges. Just like the full game the expansion will be available on Xbox LIVE Arcade, PC via Steam, PlayStation Network, iPad, and Android via Google Play and the Amazon App Store. The new expansions includes; five new decks, new campaign levels, five new challenges and more persona portraits.

Activision Publishing, Inc., in association with Nickelodeon and developer Red Fly Studio, announced, Teenage Mutant Ninja Turtles: Out of the Shadows – a new, team-based, third-person action-brawler debuting on the Xbox Live online entertainment network from Microsoft for Xbox 360 as a part of the Xbox Live Summer of Arcade 2013, and on Windows PC via Steam. Starring Leonardo, Raphael, Donatello and Michelangelo, Teenage Mutant Ninja Turtles: Out of the Shadows puts the focus on combat, characters, and co-op. Its swift and tactile fighting system affords players dynamic choices on the battlefield, rewarding successful combo flourishes, expert counterattacks, and brutal takedowns. The Turtles’ full range of personalities are on display throughout this original story in the TMNT universe, bringing humour and attitude to the unfolding narrative and influencing each character’s unique fighting style. The game will be released on September 25.

NEXON Europe had the pleasure to announce that global pop sensation, media personality and all-round gentleman, PSY, is appearing in the enormously successful online free-to-play games MapleStory and Combat Arms. PSY took the world by storm with his hit single Gangnam Style, inspiring everyone from news readers to the UN Secretary General to join in with his unique brand of K-pop humour. Over a billion YouTube views and global chart domination is not enough for the dance phenomenon however; starting this month and following another huge hit single, Gentleman, PSY will be bringing his outrageous personality to NEXON Europe’s most popular titles.

Steve Ballmer is to retire as Microsoft CEO within the next year, the company revealed, adding credence to the rumours of a management reshuffle which accompanied Don Mattrick’s departure earlier this year. Ballmer will oversee the choice of his successor before taking retirement and remain as CEO during that process. The Microsoft board has appointed a special committee chaired by lead independent director John Thompson and including chairman of the Board Bill Gates, chairman of the Audit Committee Chuck Noski and chairman of the Compensation Committee Steve Luczo. Microsoft has said that it will be looking both internally and externally for candidates.

Train2Game News: Microsoft Reverse Xbox One Policies

Xbox OneMicrosoft have listened to their fans and have backtracked on some of the more controversial Xbox One policies.

Since Microsoft announced that the Xbox One would need to connect to the internet once every 24 hours, you can only sell used games to certain retailers and that sharing games would be different, the console has come under attack from many people.

Consumers felt like there choices were being taken away from them.

Microsoft have now heard these attacks and have changed their policies to one that should appeal more to the wider market.

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

Xbox One games will be playable on any Xbox One console – there will be no regional restrictions on the console.

These changes will impact some of the scenarios that previously announced for Xbox One, such as when swapping from one game to another will of course require a change of disc and features such as the “Driveatar” for Forza 5 will still require a constant connection.

The Kinect will still have to be always connected to the console as Microsoft believe that is a key part of gaming in the future and want Developers to be able to use it without worry.

The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

In the article from Don Mattrick detailing the changes, it finishes saying “We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.”