Train2Game News Double Eleven Working On Minecraft Dungeons

Developer and publisher Double Eleven announced today their ongoing partnership with Mojang on the development of its upcoming dungeon crawling action-adventure game Minecraft Dungeons, a standalone game from the hugely successful Minecraft franchise.

Double Eleven’s role in the development of Minecraft Dungeons is focused around developing the console editions of the project with Mojang, content creation and helping develop the game’s underlying online and multiplayer systems, all with the goal of creating the best possible player experience for the groundbreaking title, which is due to be released for PC, Xbox One, Nintendo Switch and PlayStation 4 in 2020.

“It’s a real honour to help with the creation of such an exciting, high-profile release as Minecraft Dungeons”, said Lee Hutchinson, founder and CEO of Double Eleven. “This December will mark Double Eleven’s 10th anniversary, and in that time we’ve developed a track record of technical expertise and creativity. This milestone highlights the next phase of the team’s expansion, and we’ve got more exciting announcements still to come this year.”

“We’re thrilled to have found a partner that shares our passion for creating great games, and we’re looking forward to working closely with Double Eleven to bring Minecraft Dungeons to a wide range of platforms,” said David Nisshagen, Executive Producer at Mojang. “We’re excited to watch our passion project continue to grow, and Double Eleven’s expertise and dedication will help us create a high-quality experience for our community.”

Double Eleven are one of the United Kingdom’s key providers of development and publishing services to the videogame industry, delivering full-service visual and development solutions from initial concept to production, development, publishing and post-release support. Headquartered in Middlesbrough, Teesside in the North-East of England, Double Eleven has a team approaching 100 developers, investing heavily in people and infrastructure, avoiding the pitfalls of crunch to give staff a positive work-life balance.

Double Eleven are recognised for their work as a development and publishing partner for the console releases of Goat Simulator, Prison Architect as well as a co-development partner on Crackdown 3. It was awarded one of the best places to work in the Best Places To Work Awards two years running in 2017 and 2018.

To find out more about Double Eleven visit their site.

Train2Game News: LittleBigPlanet PS Vita developer diary reveals community influence on game

Train2Game students can get behind the scenes of development for LittleBigPlanet PlayStation Vita in a new developer diary from Sony PlayStation.

LittleBigPlanet for PlayStation Via is being developed jointly by Tarsier Studios and Double Eleven, with the latter previously taking Train2Game coder Darren Price on a work placement.

The Making of video sees LittleBigPlanet Media Molecule’s Alex Evans and Mark Healey discuss their confidence in the studios that are making the game, while Tarsier offer a look at development, which includes getting input from LittleBigPlanet community level designers.

Watch it below here on The Train2Game Blog.

There’s more on LittleBigPlanet here, while be sure to keep reading The Train2Game Blog for more PlayStation Vita news.

What are your thoughts on LittleBigPlanet for PS Vita? Will it give Sony’s handheld a shot in the arm?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game news: LittleBigPlanet PS Vita beta open for registration


Train2Game students can register to take part in the upcoming LittleBigPlanet beta on PlayStation Vita.  The goal of the beta is to get feedback from players about the overall experience of the game.

Those interested in taking part in the LittleBigPlanet Vita beta need to go here for a chance to be selected. Of course, you’ll need to be a PlayStation Vita owner, or someone to plans to buy one in the near future, in order to take part.

LittleBigPlanet Vita is being partially developed by Middlesbrough studio Double Eleven, where Train2Game student Darren Price has been on a work placement.

As previously reported by The Train2Game Blog, over six million community created levels have been produced by LittleBigPlanet players.  There’s more about LittleBigPlanet here.

And for more on beta testing, how it’s useful for Train2Game students, and opportunities to get involved with it, keep reading the Train2Game blog.

Will you be applying to take part in the LittleBigPlanet PS Vita beta? Are you still using the level creation tools of previous games in the series?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game industry experience diary from game developer Darren Price

Train2Game Game Developer Darren Price is on a Train2Game work placement at Double Eleven, a studio that has been named by Industry Gamers as one to keep an eye on this year. The studio is currently developing LittleBigPlanet for the PlayStation Vita.

In his latest Train2Game industry experience diary, Darren writes the less serious side of the industry after his experiences at the Double Eleven Christmas Party.

Read it right here on The Train2Game Blog, or on the Train2Game Scribd page.

You can also read more Train2Game industry experience diaries from Darren Price here on The Train2Game Blog.

Leave your comments here on The Train2Game Blog, or on The Train2Game forum.

Train2Game news: Industry Gamers showcase 7 UK game development studios ‘to keep an eye on’

Train2Game blog readers who want to get a sneak peak at which British studios could be the future of the UK games industry should definitely look at this article by Industry Gamers.

Titled United Front, it looks at seven UK game development studios to keep an eye on. Some Train2Game students may have heard of, others may be completely new to them.

Perhaps the biggest name on the list is Splash Damage, the studio behind Brink. The Train2Game blog recently interviewed Splash Damage’s Ed Stern about Brink and writing for video games, read it in full here.

Social, digital and Flash developer Mediatonic are another name on the United Front list that has also been interviewed by the Train2Game blog.  Read our interview with Mediatonic Director of Games Paul Croft here on the Train2Game blog.

North East studio Eutechnyx are praised in the article, lead programmer Dave Hawes featured in one our Train2Game at Eurogamer video interviews.

Meanwhile, Train2Game student Darren Price has recently started a work placement at Double Eleven, which Industry Gamers notes was founded by former Rockstar North developers who have impressed Sony enough to be signed up as an exclusive PlayStation developer. They’re currently working on LittleBigPlanet for PlayStation Vita.

The three other studios featured in an article that paints a positive picture of the UK games industry are Mobile Pie, Fight My Monster and CCP Newcastle, with the latter developing Eve Online spin off DUST 514.

Train2Game students can read the full article ‘United Front: 7 Studios to keep an eye on’ here.

So Train2Game, what do you make of the list? How positive it that a Train2Game student is currently on a work placement at one of them?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Industry Gamers]

Train2Game Student Diaries of Darren Price and Georgij Cernysiov

Train2Game students Darren Price Georgij Cernysiov have both recently begun new Train2Game work placements at Double Eleven and Iguana Entertainment respectively.

Read both of their first industry experience diaries about settling into new environments here on the Train2Game blog, on the Train2Game Scribd site, or on the official Train2Game industry experiences website.