Train2Game News Fall Guys 7m In 3 Weeks

Fall Guys: Ultimate Knockout has taken the gamingworld by storm since its release on August 4, 2020. The game falls under the increasingly popular Battle Royale game mode and has been trending among avid and casual gamers alike. According to data presented by Safebettingsites.com, Fall Guys has sold over 7 million units of the game on gaming platform Steam in less than 3 weeks and is fast becoming one of the most popular games on streaming platform Twitch.

Fall Guys: Ultimate Knockout – A Wholesome Battle Royale

In the last few years, the Battle Royale game mode has become one of the most popular game modes in terms of both active players and in viewership on streaming platforms. The game mode was popularized with the release of Fortnite in 2017.

Itentails gamers playing online against other real-life gamers all vying to be the last one standing at the end of a match. However, most of the different iterations of the game mode involve combat of some sort where opponents are needed to be killed off to be eliminated from the game. 

This is what separates Fall Guys as it puts a totally wholesome twist on the Battle Royale game mode. Fall Guys is played with up to 60 online players all vying to finish an obstacle course where only a certain number qualify for each level of the course.

The obstacle course has been described by many as a combination of popular tv shows, Wipeout and Takeshi’s Castle. The graphics of the game is also designed to be suitable for most ages. Players are represented by little animated avatars that they can customise to their liking. This made the game appealing to even the most casual of gamers.

The game was developed by Mediatonic and is available to download for free on PlayStation Plus or for various prices (depending on region) on Steam.

Fall Guys Takes Over Steam, PS Plus and Twitch

Since its release in the first week of August, Fall Guys has sold over 7 million units of the game in just a little over 3 weeks after its release. Sony also announced that the game has set the record for most downloaded Playstation Plus game of all time.

The game’s appeal stretches beyond the gamer experience as it has also proven to be popular among those who merely enjoy watching the game being played. In August, Fall Guys was already making its way to the top of the charts despite being in its infancy on streaming platform Twitch.

You can read more about the story with more statistics and information at: https://www.safebettingsites.com/blog/2020/09/16/fall-guys-sold-7m-units-in-less-than-3-weeks-on-steam/

Train2Game News: Etoo coming to London

EtooNot making it to E3 this year? Fear not: London will be getting its own indie gaming alternative, which will coincide with the major LA-based gaming convention.

Taking place at the Loading Bar in Soho from June 10 – 13, the brilliantly named, EToo will feature over 30 game developers showing off their latest projects on big screen TVs around the venue. The event is being sponsored by PlayStation, with GameStick, the forthcoming Android console from British tech company PlayJam, as a partner sponsor.

Developers set to show off new titles at the event include New Star Games (with an unseen new build of New Star Soccer!), Hello Games (Joe Danger), Mediatonic (showing forthcoming title, Foul Play), Nyamyam Games (Tengami), Big Robot (Sir You Are Being Hunted), Simon Roth (Maia), Tom Francis (Gunpoint), Tiniest Shark (Redshirt), Alistair Aitcheson (Slamjet Stadium), Curves Studios and Projector Games (Fortress Craft). Capcom will also be in attendance, running playable demos of Lost Planet 3 and the new HD version of classic platformer Duck Tales. More mainstream publishers are to be announced.

As headline sponsor, PlayStation will be in attendance, with Naughty Dog’s The Last of Us playable, as well as innovative platform adventure Rain and perhaps some surprise extras. David Wilson, Head of PR for PlayStation UK said, “PlayStation is pretty excited about EToo. As well as giving attendees the chance to witness our E3 conference live, there’ll be loads of time to get hands on with a range of awesome games from the blockbuster, The Last Of Us, to the small but beautifully formed Rain”

PlayJam will be showing off its innovative Android console, GameStick, set for launch in July. Sameer R. Baroova, head of games at PlayJam commented, “What better way to celebrate the most exciting week in gaming than to spend it playing awesome games, meeting developers and gamers, and discussing all things gaming. We are  excited to show off GameStick at EToo, and are very glad to be a part of it. Cheers to Keith and Georg for putting this together.”

“This started off with me sulking on Twitter about not being able to go to E3,” says co-organiser Keith Stuart, the games commissioning editor at The Guardian. “Game developer Georg Backer replied and said we should do our own event. It probably should have ended there, but somehow it didn’t. The next thing is, Jimmy Dance, the owner of Loading Bar in Soho, was offering to host it. It was sort of like one of those Hollywood musicals – ‘hey, let’s put a show on right here’. But with less dancing.

“We’re hugely grateful to Sony and PlayJam for covering the costs of this crazy endeavour so I don’t have to explain to my wife why I’ve spent most of our life savings on hiring video equipment.”

Developers will demo their latest games throughout the day, as well as taking part in mini-talks and maybe even workshops. During the evenings, the event will also be running a live-streamed TV show from one corner of the bar, presented by Keith Stuart, Georg Backer and co-hosts including Rock Paper Shotgun writer Cara Ellison. Streamed via a dedicated YouTube channel and set to be embedded on the Guardian site, the programme will include E3 news and trailers, as well as developer interviews. Several guest stars are set to appear, including famed GoldenEye designer Martin Hollis. Popular gaming radio show OneLifeLeft will also stage a takeover event and mini-disco. More details soon!

EToo takes place from June 10-13. The daily developer event is free to attend for the public, but anyone interested needs to pre-register. The evening livestream show, taking place between 7pm and midnight every night, will cost £6 to attend. This includes a free drink. Tickets and pre-registrations are available at http://etoolondon.eventbrite.com.

For more information and regular updates, head to the official website  www.etoolondon.com and follow us on twitter @etoolondon

Train2Game news: London studio Mediatonic to double in size, advertise 12 jobs

Mediatonic's Monster's Probably Stole My PrincessTrain2Game students will be interested to hear that London studio Mediatonic plans to double its size, with the game developer beginning by advertising ten new positions on their job page.

These include an internship that Train2Game students might be interested in applying for.

Mediatonic, a studio who specialise in developing games for digital platforms,  has moved to larger offices in Soho ahead of their planned expansion.

“Moving into offices in the heart of Soho has given us the room to grow, with a view to doubling our headcount by Christmas to just over 50 employees.” said Mediatonic Director of Games Paul Croft.

“With the success of some of our recent projects we’re experiencing an overwhelming demand for original game designs and to provide support for live games once they hit the market.” he added.

Paul Croft discussed Mediatonic, the benefits of game jams and more in an interview with The Train2Game Blog last year.

And as previously reported by The Train2Game Blog, the studio was named as one to watch by Industry Gamers.

There’s more on Mediatonic here.

What are your thoughts on the London studio’s planned expansion?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game news: Industry Gamers showcase 7 UK game development studios ‘to keep an eye on’

Train2Game blog readers who want to get a sneak peak at which British studios could be the future of the UK games industry should definitely look at this article by Industry Gamers.

Titled United Front, it looks at seven UK game development studios to keep an eye on. Some Train2Game students may have heard of, others may be completely new to them.

Perhaps the biggest name on the list is Splash Damage, the studio behind Brink. The Train2Game blog recently interviewed Splash Damage’s Ed Stern about Brink and writing for video games, read it in full here.

Social, digital and Flash developer Mediatonic are another name on the United Front list that has also been interviewed by the Train2Game blog.  Read our interview with Mediatonic Director of Games Paul Croft here on the Train2Game blog.

North East studio Eutechnyx are praised in the article, lead programmer Dave Hawes featured in one our Train2Game at Eurogamer video interviews.

Meanwhile, Train2Game student Darren Price has recently started a work placement at Double Eleven, which Industry Gamers notes was founded by former Rockstar North developers who have impressed Sony enough to be signed up as an exclusive PlayStation developer. They’re currently working on LittleBigPlanet for PlayStation Vita.

The three other studios featured in an article that paints a positive picture of the UK games industry are Mobile Pie, Fight My Monster and CCP Newcastle, with the latter developing Eve Online spin off DUST 514.

Train2Game students can read the full article ‘United Front: 7 Studios to keep an eye on’ here.

So Train2Game, what do you make of the list? How positive it that a Train2Game student is currently on a work placement at one of them?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Industry Gamers]

Train2Game students, a timely reminder for you on the benefits of game jamming

The Train2Game & Epic Game Jam begins today and gives the Train2Game students in attendance a great opportunity to build a complete, working game in just 48 hours.

Before the previous Train2Game Game Jam earlier this year, the Train2Game blog spoke to Mediatonic Director of Games Paul Croft about the benefits of game jams. Mediatonic themselves use them internally to create ideas for new games.

“I think it’s really good as it shows that you’re passionate and want to go beyond, and you’re actually genuinely enthusiastic and enjoy what you’re doing.” said Croft on the subject of Train2Game students participating in Game Jams.

“ It shows that it’s more than a job for you and you do it to have fun, you do it because you like it and that’s really the best indication that someone is going to good at their job is if they like it, so I’d say it can definitely help you from that regard. They might not be great portfolio pieces, because they’re kind of hacked together, but I guess with a 48 hour Game Jam you can get something pretty decent together in that time.”

He added that taking part in a Game Jam is also just a lot of fun.

“I encourage people to do Game Jams, I think it’s a great way to – of you’re in the industry or not in the industry – to break out, have fun. I personally like to do Game Jams because I get to do programming again. Just get involved and do it!”

Read the full interview with Mediatonic Director of Games Paul Croft here on the Train2Game blog.

The Train2Game & Epic Game Jam starts today and runs through until Sunday. The winners will get the opportunity to ‘Make Something Unreal Live’ at The Gadget Show Live.

Those Train2Game students attending the Train2Game & Epic Game Jam should check out advice from Train2Game student Fiona Stewart.

Stay tuned to the Train2Game blog for updates throughout the weekend.

Leave your comments here on the Train2Game blog, or on the Train2Game forum.