Train2Game students may have already experienced gaming for themselves, thanks to being able to see it at The Eurogamer Expo.
But for those unfamiliar with it, the concept of cloud gaming is being able to stream games from the internet and play them on any TV, PC or even tablet computer without the need for a console.
Now, cloud streaming service Gaikai has confirmed that it’s going to make its service even more accessible, by bringing it to Facebook, offering users the chance to play high quality titles through their internet browser.
“Our next big launch is on Facebook and we’ve been working with them for some time. Facebook already owns the category of casual gaming, we’re going to help them own core games. A click and boom, you’re playing World of Warcraft,” said Gaikai Chief Executive David Perry, while speaking at the Cloud Gaming Europe conference
He argued that the fewer steps needed to access a game, the higher the chance of somebody playing it will be.
“Bring the game to the gamer, don’t move people, move games,” said the Gaikai Chief Exec, who praised social game developer Zynga.
“Zynga has figured out that you put the customer first, very aggressively. You click once and you get to play for free, you share it with your friends and then you pay Zynga if you love it.”
“It’s as pro-consumer as you can get and that why their valuation has skyrocketed,” Perry continued.
“Some of the traditional publishers who have ignored all of this are falling off a cliff. Look at their stock prices, it’s not good.” he added.
For more news and information about cloud gaming services including Gaikai, keep reading the Train2Game Blog.
So Train2Game, what are your thoughts on cloud gaming coming to Facebook? Can it compete with social games?
Leave your comments here on The Train2Game Blog, or on the Train2Game forum.