The Train2Game blog has previously reported on cloud gaming, and how some believe it’s the future of the games industry.
However, owner of cloud gaming service Gaikai Dave Perry – who has previously been quoted by the Train2Game blog – doesn’t believe cloud is a threat to consoles. He think the threat to those comes from somewhere else.
“We don’t think we’re a threat to console. I think the threat to consoles is actually Apple” Perry told GamesIndustry.biz
“I think the concern there is that they’re generating hardware so quickly now. If you’re creating and shipping new hardware every 12 months, and during that 12 months you’re also giving pretty impressive upgrades, the features that people want, and you’re giving them those every six months and hardware every 12 months, I think the idea that you would have five to seven years on hardware refreshes is becoming a technical problem.”
And while Perry believes games consoles like the PlayStation 3 and Xbox 360 could survive thanks to their ability for use as multimedia entertainment devices, he’s not so sure about traditional handhelds.
“I think the handhelds are getting challenged very aggressively by the mobile phones,” he said. “I find myself spending a lot of money on iPhone, and if you look at a handheld today, the ones that people keep making, they still make them as a gaming machine.”
“Kids today… don’t want to carry anything that just does one thing. They carry their phone and it does everything. And so if you make single function devices, then you’ve got a problem. That’s my concern for handhelds, is this single function side of it”
Perry’s comments echo those the Train2Game blog reported Capcom made at the beginning of this year. They argued that smartphones including the iPhone are dragging consumers away from traditional handheld consoles.
And as reported by the Train2Game blog earlier this year, Apple could ‘own’ the games industry, at least according to Former PlayStation executive Vice President Phil Harrison.
“At this trajectory, if you extrapolate the market-share gains that they are making, forward for ten years – if they carry on unrestrained in their growth, then there’s a pretty good chance that Apple will be the games industry,” Harrison told Edge
As Train2Game students will know, the iTunes App store could potentially provide a Train2Game student with a large audience for the games they produce.
So Train2Game, is Apple the biggest threat to the rest of the games industry? Should it be considered a threat at all?
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