Train2Game News Game Music Connect 2015

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If you are interested in music and games this is the event for you which is being held in London in September.

Game Music Connect organizers today revealed new sessions for the third annual international video game music conference which returns to The Purcell Room at London’s Southbank Centre on September 15.

Game Music Connect welcomes Director Of Music for Sony Computer Entertainment America (SCEA) Worldwide Studios, Chuck Doud as opening keynote speaker for 2015. Other new sessions announced include video demonstrations and discussion with Sony’s in-house Project Morpheus music team regarding the aesthetics and functionality of in-game music scores for Virtual Reality (VR). Tickets for Game Music Connect 2015 are available now at http://www.gamemusicconnect.com .

The new sessions to be announced for Game Music Connect 2015 include:

“VISION TALK: EMOTIONAL RESONANCE IN VIDEO GAME MUSIC”
One of the globe’s most important video game music executives, Chuck Doud leverages over two decades of experience in music composition, production, technology and business. His remit includes such beloved PlayStation titles as The Last Of Us, Journey, Uncharted, InFamous, and God Of War – industry-leading in quality and innovation. He brings a unique game music world view to this year’s Game Music Connect keynote as he discusses Sony’s current and future visions for video game scoring and celebrates the vital role music plays in today’s and tomorrow’s interactive entertainment experiences, together with the challenges and opportunities that lie ahead.

Speaker: Chuck Doud (Director Of Music for Sony Computer Entertainment America Worldwide Studios)

“VIRTUAL REALITY & THE MEANING OF MUSIC”
Over the last twenty years, rightly or wrongly, many video game creators have sought to apply the grammar and function of film music to an interactive medium somewhat at odds with its linear cousin – with varying degrees of success. Games where the player is active protagonist in a real world gameplay scenario, yet is frequently relegated to passive viewer by cut scenes can be particularly thorny. What is music for; who is music for? And now, the discomfort of linear music concepts which don’t always sit well with interactive experiences is heightened in the brave new world of Virtual Reality. Sony’s in-house Project Morpheus music team started over with a clean slate and have conducted a series of trials regarding the aesthetics and functionality of scores for VR, seeking to design implementation systems which harness the inherent power of music without disturbing user immersion. Using ‘show and tell’ they will demonstrate what they have found to work so far, and explain why.

Speakers:

Alastair Lindsay (Music Production Manager, Sony Computer Entertainment Europe Creative Services Group)

Joe Thwaites (Composer & Music Production Assistant, Sony Computer Entertainment Europe Creative Services Group)
Chairs: John Broomhall and James Hannigan

More sessions will be announced shortly. Visit www.gamemusicconnect.com for all the latest news.

Train2Game News Game Music Connect 2014

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Following the resounding success of the inaugural Game Music Connect conference in 2013, Game Music Connect 2014 proudly returns to The Purcell Room at the Southbank Centre, London on September 24, 2014.

Game Music Connect is for aspiring and professional composers of all backgrounds and those interested in learning about the art and craft of creating today’s cutting edge video game soundtracks. Featuring interviews, practical demonstrations and roundtable discussions with some of the world’s leading composers and audio directors, the first announced speakers for Game Music Connect 2014 include music industry luminary Steve Schnur (Worldwide Executive of Music, Electronic Arts), composers Garry Schyman (BioShock Infinite), Jessica Curry (Dear Esther) and Olivier Derivière (Remember Me). Early-bird tickets are available now at http://www.gamemusicconnect.com.

Game Music Connect is founded by BAFTA and IFMCA award winner and five-time BAFTA Original Music nominated composer James Hannigan (Transformers Universe, RuneScape, Dead Space 3, Command and Conquer series, Harry Potter series) and noted game audio director, composer (Forza Motorsport 5, X-COM, Transport Tycoon), writer (develop, Audio Media), jury chair for BAFTA’s game music and audio awards, and industry commentator John Broomhall, to celebrate and explore the music of video games.

James Hannigan: “It’s a huge thrill to be back for 2014 and a great honour to have such wonderfully talented, diverse and influential guests join us for the day. As promised last year, we will be covering the innovative indie game music scene this time around, as well as continuing our focus on blockbusters and the challenges of interactive music.”

Game Music Connect 2014 will open with a keynote from Steve Schnur, EA’s Worldwide Executive of Music. Schnur’s hands-on approach with composer selection and score production has earned EA more than 50 soundtrack nominations over the last 10 years during which he has produced in excess of 100 EA soundtrack albums. With the formation of Artwerk Music Group, EA also directly signs, develops and launches artists for publishing, master recordings, sync deals and distribution.

For more information and to purchase tickets for Game Music Connect 2014, visit www.gamemusicconnect.com.