Get behind the scenes of Total War Battles: Shogun, the mobile adaptation of the PC strategy series in a developer diary from The Creative Assembly and SEGA.
Total War Battles: Shogun- Dev Diary #1 sees senior designers Renauld Charpentier and Xu Xiaojun, lead artist Nick Farley and lead programmer Mattijs van Delden discuss the challenges of adapting Total War to mobile, while still ensuring it’s still a “real strategy game.”
For example, the UI needs to be adjusted for a touchscreen, while the art needs to be bright and easily recognisable to distinguish between different types of unit.
Watch the Total War Battles: Shogun developer diary below, right here on The Train2Game Blog.
Total War Battles: Shogun is available now for iOS and is coming soon for Android.
It has been one of the most anticipated PC games in years, but finally, Starcraft II: Wings of Liberty has launched worldwide – and only 12 years after the original Sci-Fi RTS was released!
Here in the UK, a midnight launch took place at Game on central London’s Oxford Street, with hundreds of fans queuing up in order to be among the first to get their hands on a boxed copy of the game.
Of course, Starcraft II: Wings of Liberty is also available as a digital download, but many still see the advantages of buying PC games on a disc.
It’s widely predicted that Starcraft II: Wings of Liberty – the first instalment of a three part sequel – will sell exceptionally well for a PC title. Unfortunately, we may not know exactly how well the Sci-Fi RPG sells, because digital downloads are not tracked in the UK by Chart-Track.
So, Train2Game students, have any of you already got your hands on Starcraft II: Wings of Liberty? If so what do you think? Would you prefer it in a box or as a download? And what would you give to someday work on a massive title like Starcraft II?