Train2Game News: Amanda Blatch student diary: Week 1

So.. first diary, first week. What is there to say? First day at DR Studio I met a lot of people, t’was pretty cool. Also did my first concept sheet for an in-game character and vectorized it and made her look so sickingly adorable it was fun.

Wasn’t the last character piece this week though as I went on to do the same to an additional two characters, before then getting my hand held through the entire cutting and rigging process in Maya and 3Ds Max as they were things I hadn’t done before.

That night I learnt to rig for this game I’m sure my housemates were going to forcefully drag me away from the computer had it not been so late and I was so very, very tired. Luckily after a good night’s sleep I was able to pick it up again in next to no time and storm my way through the remaining two vector characters so they were ready to go in the game.

Annnnd I think that is about it!

Not really much to say as my week was mostly about learning the style, processes, where to store files correctly and how to use programs that I hadn’t used before. Wait, actually there was that car accident after my first day of work at the beginning of the week where Matty and Craig did NOT nearly die despite what their diaries this week might say. Mostly based on the fact that when travelling at about 15-20mph, the vehicle will not scream into a blazing inferno.. so there.

Boom. Week 1 diary complete! See you all next week.

Train2Game industry experience diaries from Darren Price & Laurence Gee

Train2Game Game Designer Darren Price is on a Train2Game work placement at DR Studios. In his latest Train2Game industry experience diary, Darren discusses building the in-game user interface.

Meanwhile, Train2Game industry experience placement student Laurence Gee looks back at what he’s learned during his time in a game development studio.

Read both entries below here on the Train2Game blog.

Train2Game student Jonny Robinson industry experience diary No.8

Train2Game Game Designer Jonny Robinson is on a Train2Game work placement at DR Studios. In his latest Train2Game industry experience diary, Jonny discusses designing levels for iPhone title Bug Wings.

Read Jonny’s latest industry experience diary here on the Train2Game blog, or on the official Train2Game industry experiences website.

You can also get a taste of Jonny’s experiences at DR Studios by watching his industry experience video diaries.

Train2Game student Jonny Robinson industry experience diary No.7

Train2Game Game Designer Jonny Robinson is on a Train2Game work placement at DR Studios. In his latest Train2Game industry experience diary, he discusses what makes an ‘awesome Game Designer’

Read Jonny’s latest industry experience diary here on the Train2Game blog, or on the official Train2Game industry experiences website.

You can also get a taste of Jonny’s experiences at DR Studios by watching his industry experience video diaries.