Train2Game Super Meat Boy Forever

Team Meat is proud to reveal that it’s long, long awaited sequel to 2010’s runaway platforming hit Super Meat Boy is finally nigh!

That’s right, Super Meat Boy Forever is coming for us all on the Nintendo Switch eShop, alongside its PC counterpart on the Epic Games Store, on December 23rd, where it will cost $19.99, though there is a 10% pre-order discount bringing it to $17.99. It’s a holiday miracle! PlayStation and Xbox versions will follow approximately one month later.

This much anticipated sequel also moves the Meat Boy saga forward, as Meat Boy and his partner Bandage Girl have had a child, Nugget, who has unfortunately been kidnapped by the sinister stillborn psychopath, Dr. Fetus (I hate that guy!). So now it’s up to Meat Boy, Bandage Girl, and some surprising new characters in the Meat Boy Cinematic Universe, to rescue the kidnapped child.

In the time since we saw him last, Meat Boy has been hitting the gym and he now packs a punch with an oversized, Battletoads-esque right fist that packs a mean whollup! Combined with new slide and plummet maneuvers, Meat Boy is more agile than ever!

What’s better than playing through Super Meat Boy Forever once? The answer is simple: Playing through Super Meat Boy Forever several times and having new levels to play each time! Levels are randomly generated and each time the game is completed the option to replay the game appears and generates a whole new experience by presenting different levels with their own unique secret locations. We’ve handcrafted literally thousands of levels for players to enjoy and conquer. You can replay Super Meat Boy Forever from start to finish several times before ever seeing a duplicate level. It is truly a remarkable feat of engineering and a monumental example of ignoring the limits of rational game design and production.

To commemorate Super Meat Boy Forever coming to Nintendo Switch, PowerA has made a limited run of an officially licensed Enhanced Wireless Controller for Nintendo Switch featuring Meat Boy, which you can pre-order today at or on December 16th at for $49.99 / £39.99 / €49.99.

Super Meat Boy was a massive success that changed my life forever and people had been clamoring for a sequel for ages,” said Team Meat co-founder and programmer Tommy Refenes. “But I didn’t just want to deliver more of the same and call it a day. Meat Boy deserved more than that. I wanted to rebuild Meat Boy from the ground up, in a way that would offer an entirely new experience that still hits all the same kinetic, addictive notes as its predecessor. I know Super Meat Boy Forever took forever to make but we’re confident that it was worth the wait.”

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Train2Game students on ‘garbage’ Kinect comments of Super Meat Boy dev


As reported by the Train2Game blog on Friday, Super Meat Boy developer Edmund McMillen labelled Kinect for the Xbox 360 as ‘garbage’ and that it’s ruining game design.

As you might expect from such a controversial comment – and the manner in with was said – it’s split opinion amongst Train2Game students

A number of Train2Game students made their voices heard on the Kinect issue on both the Train2Game Facebook page and the Train2Game forum; here’s a selection of some of their comments.

“He is right though they are bringing out all this stuff when there is no need” said Ian Casper Dale on the Train2Game Facebook page. “For the Kinect you have no controllers and the only games for it is things I can do in real life like running, fighting etc it’s a load of BS if you ask me and I agree with Super Meat Boy”

“I have to agree people are worrying too much about Kinect and losing the TRUE meaning and game play of what thay started out as”  Darren Williams agreed on Facebook.

“I couldn’t agree more with Edmund McMillen” added Steven Brashaw “Motion control is unnecessary, why do you think games like Mario Kart Wii & Smash Bros Brawl have Gamecube controller compatibility? I’ll stick to pads thank you & have a nice day”

However, not all Train2Game students see Kinect as a novelty, and some have very positive to say about the Xbox 360 motion controller.

“I suppose aiming for the casual gaming Market ( as they seem to be ) is always a safe bet. After all they are biggest spenders. Give it time am sure something good/better will rear its head and if not it’s at least a good direction for gaming in the future.”  Brian Malm replied on the Train2Game Facebook page.

Catriona Smith also praised Kinect on the Train2Game Facebook page, adding that it’s great for her child.

I have the Kinect and I love it and my 3 year old loves it as well the games that you can get for the Kinect all good and fund to play plus you have the star wars game for it as well and it is a good way to get fit if you don’t have time to go to the gym” she said.

Meanwhile, on the Train2Game forum, Vampire Duck agreed that Kinect is great for fitness, and no one is forcing the Super Meat Boy developers to use Kinect.

“Well I’ve lost half a stone or more playing Kinect Adventures, so I don’t think I could agree. I like losing half a stone or more. 

“As for the rest, it is an option, no one is forcing him to use it, it’s not even as if all or the majority of Xbox games use it, and nothing can get sold without it. I think he may still be a little pissed with Microsoft’s broken promises on Super Meat Boy promotion, which is fair enough.”

So there you have it, a little insight into what you, the Train2Game students think about Kinect. But what are your thoughts on the matter?

You can get involved in the discussion on here on the Train2Game blog, on the Train2Game Facebook page, or on the Train2Game forum.