Train2Game News: Paradox Interactive talking Crusader Kings II: Sword of Islam development in live demo today

Paradox Interactive are hosting a live demo of Crusader Kings II: Sword of Islam today, allowing viewers insights into development of the newly released expansion.

Crusader Kings II project lead Henrik Fåhreus will host the live stream, discussing development of features specific to the newly introduced Islamic rulers in addition to taking a live Q&A session with viewers. It could provide Train2Game students with a great insight into development of Sword of Islam.

The Twitch TV live stream event begins at 5pm (6pm CEST) on the official Paradox Interactive channel http://www.twitch.tv/paradoxinteractive

There’s more Crusader Kings II news here on The Train2Game Blog, while be sure to keep reading the latest from Paradox Interactive.

Are you a Crusader Kings II player? Will you be tuning into the live stream with Henrik Fåhreus?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: World of Warplanes developer diary discusses game design

Get behind the scenes of World of Warplanes in a brand new developer diary from Wargaming.net.

The video features producers Tatiana Zelenkevich and Anton Sitnikau, along with creative manager Eugene Smozhevsky discussing development of the upcoming free-to-play aerial combat MMO.

Subjects they talk about include changes to game design during development, brainstorming ideas how the main game type ‘superiority’ works and the importance of including a good training mode. The game is currently in closed beta.

Watch the World of Warplanes developer diary below, right here on The Train2Game Blog.

World of Warplanes is set to be released later this year.

There are more developer diaries, giving an insight into development of a wide variety of games, here on The Train2Game Blog.

What are your thoughts on World of Warplanes? Are you taking part in the closed beta?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: Peter Molyneux to give developer session at Rezzed

 Peter Molyneux will host a developer session at PC and Indie gaming show Rezzed at 4pm on Friday 6th July.

The veteran game designer – who mentored Train2Game students during Make Something Unreal Live – will discuss his start-up studio 22 Cans and their first title, Curiosity.

Curiosity will see players tapping away at a single cube, with its contents only being accessible to a single player after an unspecified number of taps.  It’ll feature a one-off DLC item, a diamond chisel that costs £50,000, with Molyneux previously stating he’d he “shocked” if anyone bought it.

Of course, Peter Molyneux’s developer session also provides a great opportunity for Train2Game students to probe the mind of an industry legend.  Tickets for Rezzed are available on the official website.

Day Z creator Dean “Rocket” Hall, The Indie Stone,  Introversion SoftwareThe Creative AssemblySplash Damage CEO Paul Wedgwood and Gearbox Software’s Randy Pitchford are among those giving talks during the two day Brighton event, while a variety of games are available to play on the show floor.

Not only that, but everyone who buys a ticket for Rezzed gets a free DOTA 2 beta key.

We’ll be sure to keep you up to date with the latest news as the show approaches and more speakers are announced.

What’s your reaction to Peter Molyneux being added to the Rezzed line-up? Has it encouraged you to go?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: Team Fortress 2 Pyromania update adds 6 community created weapons to the game

Team Fortress 2’s Pyromania update is into its second day and introduces six new weapons, all of which have been created by members of the TF2 community.

The update for Valve’s free-to-play shooter includes user-created weapons for the Sniper, Solider and Scout classes, in addition to The Scorch Shot for the Pyro.  It was the Scorch Shot which featured in a ‘How a gun gets made’ video you can see here on The Train2Game Blog.

As of August last year, Team Fortress 2 players had earned $2 million through their custom weapons being added to the game then sold in the game’s virtual store.

Valve has a reputation for supporting modders, with Chet Faliszek, a game designer at the Bellevue, Washington studio, previously telling the Train2Game Blog that modding is a great way to get noticed in the games industry.

There’s more about community created items and modding – both excellent ways for Train2Game students to practice and showcases their skills – here on The Train2Game Blog.

Meanwhile, be sure to keep reading for the latest news from Valve and Team Fortress 2.

What are your thoughts on community created weapons forming the bulk of the latest Team Fortress 2 update? Are you inspired to make items for the game?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: F1 Online: The Game enters open beta

F1 Online: The Game from Codemasters has entered open beta and you can sign-up to take part.

The free-to-play browser based game lets players race as a Formula 1 driver and manage a team around iconic tracks including Monaco, Spa and Silverstone.

You can sign-up to take part in the F1 Online: The Game open beta by visiting https://www.f1onlinethegame.com/

Codemasters has released a launch trailer to go alongside the beginiging of the open beta, which you can watch below here on The Train2Game Blog.

There’s more beta testing news, and information on how it’s useful for developers and Train2Game students, here on The Train2Game Blog.  Be sure to keep reading for the latest from Codemasters.

What are your initial thoughts on F1 Online: The Game? Will you be taking part in the open beta?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: Metro: Last Light will cure “shooter fatigue” with a “story driven single player experience”

Metro: Last Light aims to stand-out from other shooters by its campaign not being a training mode for multiplayer, but a story driven experience, which can stand alongside the likes of BioShock. That’s according to the games’ global brand manager Mark Madsen in a recent interview.

“We see shooter fatigue as a multifaceted phenomenon right now, and I think what we’re speaking of is the dilution of the single player campaign.” he told Shadowlocked when asked to explain what publisher THQ referred to as shooter fatigue.

“The single player campaign in the FPS genre is being relegated to more of a shooting gallery – or even a training mode – for multi-player. We’re definitely not that; we’re intently focused on delivering a vividly memorable, story driven single player experience”

Madsen added that its game design means Metro: Last Light can stand alongside BioShock and Dead Space.

“If you’re tired of the same old post-apocalyptic, run and gun type of shooter; if you’re tired of looking for something completely different, Metro is an atmospheric breath of fresh air.”

“It will stand proudly alongside the likes of BioShockBorderlands, and Dead Space, and it’s going to be something we’ll be talking about for years to come…” he said.

The Metro Last Light brand manager recently offered Train2Game students advice on getting into the industry, which you can see here on The Train2Game Blog.

For more on Metro: Last Light, read our interview with Metro: Last Light producer John Block at Gamescom.  The game is scheduled for release during the first quarter of 2013.

What are your thoughts on Metro: Last Light and its focus on single player?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: Developer diaries go behind the scenes of PSN RPG Rainbow Moon

Get behind the scenes of upcoming PSN RPG Rainbow Moon in not one, but two, developer diaries from Eastasia Soft.

The first video gives you an introduction to the isometric role-playing game, while the second takes a detailed look at combat in Rainbow Moon. Watch them below, here on The Train2Game Blog.

Rainbow Moon is scheduled for release via PlayStation Network on Wednesday 4th July for £9.99, with a claim that the story lasts over 40 hours.

There are more developer diaries, giving an insight into the work going into development of a variety of games, here on The Train2Game Blog.

What are your impressions of Rainbow Moon? Is it a game you’re interested in playing?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: Paradox Interactive announce A Game of Dwarves closed beta

Paradox Interactive will be holding a closed beta for their upcoming strategy and management title A Game of Dwarves, and you can apply to be a part of it.

In  AGame of Dwarves, players build, dig and conduct research in a randomly generated dwavern settlement, as you build your dwarves up from being poor and weak to master craftsmen,all the while defending yourself against various enemies.

To apply to take part in the Game of Dwarves closed beta, simply visit Paradox Interactive’s signup page and enter all of the required details.  It could provide a great opportunity for Train2Game QA Testers to use their skills.

The beta scheduled to begin on Friday 13th July, with the selected applicants receiving more information nearer the time. A Game of Dwarves is pencilled in for release towards the end of the year.

Get a taste of A Game of Dwarves in the trailer below, here on The Train2Game Blog.

There’s more  beta testing news, and information on how it’s useful for developers and Train2Game students, here on The Train2Game Blog. And be sure to keep reading for the latest news from Paradox Interactive.

Will you apply to take part in the A Game of Dwarves beta? What are your initial thoughts on the game?

Leave your comments here on The Train2Game Blog, or here on the Train2Game forum.

Train2Game News: Day Z creator added to Rezzed developer session line-up

Day Z creator Dean “Rocket” Hall is to present a developer session about his popular Arma II mod at PC and indie games show Rezzed.

The latest in a packed scheduled of developer sessions at the Brighton show will see Dean Hall and Matt Lightfoot discussing development of the zombie mod and what its future holds.

The talk will take place on Saturday 7th July at 2pm, and could provide Train2Game students with some excellent insights into game design and modding. Indeed, Hall has previously described modding as great way as a fantastic way of “exploration”

Day Z will also be available to play on the show floor for the whole two days.

Tickets for Rezzed are available on the official website, and it’s looking to be an interesting event for Train2Game students to attend due to the number of developer sessions taking place.

The Indie Stone,  Introversion SoftwareThe Creative AssemblySplash Damage CEO Paul Wedgwood and Gearbox Software’s Randy Pitchford are among those giving talks during the two day show. Not only that, but everyone who buys a ticket for Rezzed gets a free DOTA 2 beta key.

We’ll be sure to keep you up to date with the latest news as the show approaches.

What are your thoughts on the latest addition to Rezzed? Do you play Day Z?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: Blitz artists hosting ‘meet the experts’ web chat tonight

Leamington Spa studio Blitz will allow you to get an insight into the life of a games industry artist & animator when two of their team host a live webchat at 6:30pm this evening.

It’s the latest Blitz Games Studios’ ‘meet the experts’ sessions, which last month saw two programmers offering advice to aspiring game developers.  It provides a great opportunity for Train2Game students to get advice from industry professionals.

“Two of Blitz’s experienced artists from the company’s R&D and game development teams will be sharing their knowledge on a variety of topics aimed at aspiring newcomers to the industry as well as experienced artists looking to further their career in a new field or specialism.” reads the announcement from Blitz.

If you want to submit a question to the Blitz artists before the session begins at 6:30pm today, get in touch with them via email, Twitter or Facebook.

To take part in the web chat, visit the Blitz meet the experts website from 6pm this evening.

There’s more advice from industry professionals about getting into the games industry here on The Train2Game Blog.

Will you get involved in the web chat? What will you ask the Blitz artists?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.