Train2Game News: Matty Wyett-Simmonds – Week 45

Week 45! Weeks are getting faster and faster I think. I’ve had a pretty awesome weekend as it was my birthday. I went out in Southampton for the night and hung out with some friends and my girlfriend flew down from Leeds as well which was cool! One of my birthday presents is a trip to Sea Life centre! Since I was only little I’ve always liked sharks, they’re awesome! Also it’s shark week there so bonus!

PlanetSide2 has been awesome too, Craig got a beta key as well now so we’ve been attempting to play it at the same time but Craig has a crappy computer at home and the servers are down every day during lunch time at work so I’ve still been playing on my own. If anyone actually has the beta come join in!

Not too much to say about work yet, sorry! It’s been the same as always, tight deadlines and what not. I had two late nights (10pm ish) and got my work done pretty quickly so that I could go home early on Friday to get home to Southampton. The release date for the current project is set and it’s very soon so you’ll all get your hands on it soon if you have a smart device of some sort. It’s a very tight deadline and we are probably going to be working nonstop to get everything done on time!

We have a new person coming to work for us soon that used to be here before, I think he’s jumping right in to this project asap which will be good! This project will be a bit bigger than My Sea Park hopefully, as it will be for a wider audience and a wider range of devices.

So yea, more late nights, more takeaway food and less sleep for me over the next month or so I think.

Til 46!

MattyWS

Train2Game News: Ezekiel Morris student diary – Week 18

So what have I been doing this week? Well I’ve finished animating characters and now I’m going back to doing vector art again. The project manager wanted me and Amanda to change our roles, my task for this week was animating characters and Amanda’s task was to create character costumes in vector art, so we mixed up, she does one animation and I do one character costume.

Matty and I were helping Amanda to use the tools in Maya so hopefully she will pick it up, I will be there to guide her if she needs any help.

I was knackered working late on Wednesday and also Thursday but the end result is that all the animation for this week is completed and now I’m starting to create one costume for the character.

I know there’s a tight deadline coming soon but I feel confident that all my sprints will be done before the deadline hits. I’m glad that I’m getting my work done and I’m learning a lot since working at DR Studios.

Train2Game News: Craig Moore student diary – week 47

We now have a date for when this next title is due to be available, and we have a lot of work that needs doing. I’m not going to let it slip yet, but it’s still coming on in leaps and bounds edging closer and closer to a releasable game.

Due to the nature of the title release will be a minor milestone. We are looking to further support it after release and add content, modifications and updates as we go.

I keep saying it but work is still incredibly busy, I would never lie to anyone and say this job is easy because it simply isn’t. There is no slacking, no twiddling of thumbs, if work isn’t done it is your fault and everyone is responsible for their own work and workload. It’s great as long as everyone knows this, thankfully everyone here does and it seems to flow pretty well.

Next week we have more work to do, polishing, fixing, tweaking, updating, and balancing. All the fun of the fair!

Craig

Train2Game News: Amanda Blatch Student Diary – Week 4

This week has been a productive week once more, creating five characters and a single animated sequence for one character in it’s home environment as given to me by our project lead as he wanted to see me and another colleague try something different to see how easily we adapted to different roles.

It was a tough start on the animation of the characters as I had never animated in Maya before and barely scratched the surface with animating in 3Ds Max. I  was fortunate however that I have had a lot of experience in animating traditionally and in film-software packages so it was very easy to pick up once I learnt the processes.

With the combined efforts of Eze, Matty and good old online tutorials I managed to grasp the basics of it overnight and was about to complete my animation by the end of the next day. Overall not a bad turnaround methinks! Also… two more awesome characters coming into the game that I am pretty happy with and hopefully you guys will be too! Anyways.. back to work with me.

Train2Game News: Oliver Smith in the paper

Oliver Smith, a Train2Game student on the QA course, has been featured in his local paper, the Exeter Express & Echo.
Oliver talks about his plans to help the elderly and also has an exciting job prospect on the horizon.

You can read the article below:

Exeter Train2Game Oliver

Good luck to Oliver in everything he does.

Train2Game News: Jonny Robinson’s Blog

Train2Game Student Jonny Robinson has been writing his own blog. He talks about his experiences on being a fledgling games designer. He covers subject such as his time at DR Studios and his work with Commando Kiwi, the winning team of the Make Something Unreal Live at the Gadget Show Live earlier this year.

You can read Jonny’s blog below:

http://ironcore1.wordpress.com/

Train2Game News: University of Surrey starting development on 5G

University of Surrey received £35 million to set up development of the new mobile technology, 5G. This follows the recent launch of 4G.

The money has been invested by mobile operators, infrastructure providers and the UK Research Partnership Investment Fund. The University has said the money will be used to create a 5G Innovation Centre.

The new 5G Centre will provide a unique facility which will attract international telecoms giants to conduct research and development on new 5G standards in the UK.

Prof Rahim Tafazolli, professor of mobile wireless communications and the director of Surrey University’s Centre for Communications Systems Research, said: “The boundaries between mobile communication and the internet are blurring, so the fifth generation is internet on the move

“4G for us is old hat. We started working on 4G 10 years ago.

“Statistics showed mobile data traffic is soaring. It looks like every year the traffic is doubling. Unfortunately capacity is not. We need to come up with technology, within the limited radio spectrum that we have, to accommodate this huge surge

“5G would be in place by the year 2020. What we have is good for the next 10 years but we need to be progressive, we can’t be complacent, the area is extremely dynamic.”

The release of 4G recently has meant that mobile games can be bigger, holding more content with no worry of the download speed being affected. The news of 5G being developed solidifies mobiles as a viable gaming platform for many years to come.

Train2Game News: Game Jam on the Guinness World record site

Train2Game’s World record Game Jam has a story on the Guinness World Record official website.

There are some great pictures from the weekend in the story.

You can read the story in the link below:

http://www.guinnessworldrecords.com/news/2012/10/games-development-students-lose-sleep-but-win-game-jam-record-45209/

Train2Game News: World Record Certificate

We have been sent our Guiness  world record certificate! The certificate was awarded for most participants at a 48 hour Game Jam. Well done everyone once again! It is a huge achievement.

Train2Game News: Matty Wyett-Simmonds student diary: Week 43

The weeks go by so fast I forget about writing these diaries!

As usual it’s been a busy week. We had a late night again to get some work done. If I haven’t mentioned already working in this industry is not easy, I can never slack otherwise I won’t finish my weeks work! I do enjoy it though so the amount of time I put into it doesn’t feel like much and it’s rather easy to overdo it sometimes.

Over the weekend I went to Leeds to see my girlfriend, who seems to be settling in well, the city is pretty fancy with lots of old buildings, it’s all pretty impressive. I also went to the museum there and saw a mummy! I had to take a coach up there (first time taking a coach anywhere) it’s not as bad as I thought it would be, didn’t sit next to anyone annoying. ^^

The project I’m working on at the moment is starting to look really awesome and it’s only a matter of time till everyone will get to see it! It will be my second commercial game which I think is pretty good going, I’ve sat through My Sea Park from the beginning to the end and now I’m doing the same with this one, however this time we have a lot of artists (4 and a half if you count Craig), but I’m still working just as hard! ‘Til next week!

MattyWS