Train2Game at gamescom 3 of the team from Ghost Recon Future Solider talk to Danny Palmer, plus games advise and how to start in the industry
Train2Game at gamescom 3 of the team from Ghost Recon Future Solider talk to Danny Palmer, plus games advise and how to start in the industry
Train2Game at gamescom Marek Ziemak Environment Artist Witcher 2 talks to Danny Palmer and explains how he started as a QA tester
Jason Vandenburg Narrative Director Farcry 3 shares how to join the Games Industry
Steve Hood also share what he looks for with talking to new people
Emmanuel Lusinchi also shares how he got into the Games Industry
Crytek has announced that they will release their latest all-in-one game development solution CryENGINE 3 free of charge for non-commercial use. The award winning SDK provides the complete game engine to create AAA quality next generation games for PC, and includes the CryENGINE®3 Sandbox™ level editor, a production-proven, 3rd generation “What you see is what you play” (WYSIWYP) – tool designed by and for professional developers. The free toolset is available for download at crydev.net, the former crymod.com community portal that offers documentation written by the developers of the engine, a thriving community and a supplementary knowledge base for CryENGINE 3.
The free CryENGINE SDK will be updated regularly, to make sure our community has access to all the advances we make to CryENGINE 3.
“With the release of our SDK we encourage creators to try out CryENGINE 3 and hope it will lead to new companies being formed and using our engine. More importantly we expect to increase the talent pool for CryENGINE developers, as well as boosting our online community of users. This SDK contains more toys than we’ve ever released before – it empowers people to create whole new games from scratch, not just mod Crytek’s own games, so we encourage all aspiring and indie developers to try it out.” said Carl Jones, Director of Global Business Development CryENGINE.
“For those who want to make the step into commercial gaming, we’ll offer a royalty-only license model for games made with this SDK, where Crytek require only 20% of the developer’s revenues from the commercial launch of their game.”
For more information visit http://www.mycryengine.com
And find out how Raphel Colantonio got into the games industry
Train2Game at gamescom Tim Willits Creative Director of ID Software talks about Rage to Danny Palmer and he shares his tips to working in the games industry.
Hear how Brian Williams started as a QA tester in the games industry