Train2Game news: Gears of War director Cliff Bleszinski wants Avatar visuals for next-gen

Train2Game students will agree that there are some games with amazing graphics out there, but Gears of War 3 Design Director Cliff Bleszinski believes that they can get much better.

How much better is that? Well, the Epic man believes next-gen games should be able recreate the CG visuals of Avatar!

“I’m sorry, do you think graphics are good enough? No they’re not!” he told OXM.

“The Xbox 360 is great, we’ve pushed it further than we ever have with Gears of War 3, but I want Avatar in real-time and beyond, I want fully realistic CG, and are we there? Absolutely not. I think there’s absolutely room for improvement,”

But while Blesizinski – along with Train2Game students, no doubt! – wants better graphics, he admits that looks aren’t everything but they can make a gameplay experience much more impressive.

“Do graphics make gameplay? No. But when I fire up my projector back at my house, put Avatar on – it still makes your jaw drop, it’s like a giant portal to another planet. I think we still have a long way to go before we get there, and I want us to get there.”

However, the Gears of War Director added that it’s online that’ll be the most important thing for games and their developers in future.

“My money for the future of everything is on those who understand the online space the best. Because this is the world we live in, we’re always connected” he said.

The whole OXM article about what Epic wants for next-gen consoles should make interesting reading for Train2Game students.

Despite Bleszinski’s desire for games to be developed with Avatar like quality, the Train2Game blog has previously reported that he believes there’s still much more to come from current gen consoles.

And not so long ago, he gave some advice on what aspiring game developers, such as Train2Game students, should do to stand out. Read it here on the Train2Game blog.

Cliff Bleszinski is Design Director at Epic Games, and as Train2Game students will know, Epic has partnered with Train2Game for the Train2Game & Epic Game Jam which takes place on 4th, 5th and 6th of November. 

What are your thoughts on Bleszinski’s comments? Do games need Avatar like visuals? Can you see it happening?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: OXM via Industry Gamers]

Train2Game news: Unreal Engine 3 comes to Flash

Train2Game should find this very impressive; Unreal Engine 3 can now run in Flash.

The move was unveiled by Epic Games CEO Tim Sweeny with a demonstration of Unreal Tournament III running in flash during a keynote address at Adobe’s MAX 2011 event.

Unreal Tournament III was released in 2008 for PC, Xbox 360 and PlayStation 3. What it means for Train2Game students is they’ll be able to play games with current generation graphics in web browers, TV’s with internet connections and social networks.

With UE3 and Flash, games built for high-end consoles can now run on the web or as Facebook apps, reaching an enormous userbase,” said Sweeny.

“This totally changes the playing field for developers who want to widely deploy and monetise their games.”

Indeed, Unreal’s move to Flash provides another avenue for Train2Game students to potentially develop games for.

“We’re excited that Epic Games is tapping into the latest capabilities in Adobe Flash Player 11 to power its Unreal Engine 3.” added, group product manager at Adobe Gaming Solutions Emmy Huang.

“As the console of the web, Flash is delivering immersive gaming experiences across screens and we’re thrilled to have Epic Games using Flash Player to deliver its blockbuster, premier 3D games on the web.”

As reported by the Train2Game blog, the Unreal Development Kit has received only one million downloads since its release.

Train2Game students will also get the opportunity to work with UDK at the Train2Game & Epic Game Jam next month. For more information, see the official Train2Game & Epic Game Jam website.

So Train2Game, what are your thoughts on Unreal running in Flash? Is it an area you’d be tempted to work in? See Unreal running in Falsh for yourself below.

Leave your comments here on the Train2Game blog, or here on the Train2Game forum.

[Source: Edge]

Train2Game students can get behind the scenes at Epic with ‘Unreal Insider’

Train2Game students on all courses should be interested in this; Epic Games has set up a new blog that’ll give readers a behind the scenes look at the work that goes on at the studio.

The first ‘Unreal Insider’ blog post sees Vice President Mark Rein writing about their success with Gears of War 3 and a milestone number of Epic’s Unreal Development Kit.

“The Unreal Development Kit has been installed on over 1,000,000 unique machines. Yes, that’s ONE MILLION unique installs,” he said.

As reported by the Train2Game blog, it was only in June that the UDK passed 800,000 downloads.

“This isn’t a download count nor does it count users who installed a new version of UDK over an old version, or reinstalls” Rein continues. “This means there are more than one million different computers on to which the UDK has been installed”

“With this massive install base there are countless stories to tell about what those developers are doing with the technology.” the Epic Vice President added.

Of course, Train2Game students will get a chance to use the Unreal engine to create new stories at the Train2 Game & Epic Game Jam next month. For more information, see the official Train2Game & Epic Game Jam website.

Regular Train2Game blog readers will also be aware of the benefits of modding, perhaps using UDK, could bring.

At Eurogamer, Valve’s Chet Faliszek told the Train2Game blog that modding was a great way to get noticed, while  at Gamescom,  id Software’s Tim Willits also praised modding as a good way to get into the games industry.

Could Train2Game students find useful information on getting into the games industry on Epic’s blog in future? It’s a possibility…

So Train2Game, what are your thoughts on this move by Epic? Will you be reading their blog?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Unreal Insider

Train2Game news: Games will match film visuals within a decade say Epic

 

Train2Game students could end up working on games with Hollywood quality graphics in the next ten years. That’s at least if predictions made by Epic Games founder Tim Sweeny come true.

Epic Games are of course on board for the Train2Game & Epic Game Jam in November.

I really see two major milestones coming up for games in the very long-term future.” Sweeny told IGN UK.

“Number one is achieving movie quality graphics and movie quality pixels on the screen, which mean no flicker in the visuals, no popping artefacts, no bulky character outlines on the screen at all.”

“I see that actually occurring over the next ten years” he said.

And the Epic Games founder believes that computers just need the extra power that will come over the next few years in order to achieve this.

“We just haven’t been able to do it because we don’t have enough terra flops or petta flops of computer power to make it so.”

“I expect over the next ten years we’ll a real revolution in that area as we make up this missing gap between where we are today and everything movies are doing” said Sweeny.

“I expect I’ll be actively programming at the time we’ve achieved full movie-quality graphics because that’s really just a matter of brute force computing power and clever algorithm. We know exactly how to do that” he added.

Train2Game students can get a taste of what games could look like in Epic’s impressive Samaritan tech demo produced using Unreal Engine 3, as seen here on the Train2Game blog.

The Epic games founder suggested that Unreal Engine 4 for next-gen consoles will “probably launch around 2014

The other major milestone according to Sweeny is creating proper human characters with emotions in games, and this could be improved over the next ten years, although not to the same extent as graphics.

“Simulation of gameplay characters, artificial intelligence, character dialogue and all of these other things aren’t really problems of brute force computing,” said the Epic co-founder.

“They require increasingly sophisticated algorithms and simulation of human intelligence. I have no idea when those problems will be solved. I’m quite sure they won’t be solved in the next ten years.

“They may not even be solved in my lifetime, but those are all problems that require understanding how the human brain works and trying to simulate that with varying degrees of accuracy”

“We’ve seen very, very little progress in these areas over the past few decades so it leaves me very sceptical about our prospects for breakthroughs in the immediate future.” Sweeny concluded.

So Train2Game, what are your thoughts on Sweeny’s comments? Will we see film quality visuals in the next ten years? And do you think games will ever properly crack artificial intelligence?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: IGN UK via Develop]

Train2Game and Epic Games to Host UK’s Biggest Game Jam

Train2Game, has joined forces with Epic Games, developers of cutting-edge games and cross-platform game engine technology, to host the UK’s biggest game jam from Friday 4th to Sunday 6th November 2011.

The 48-hour video game creation marathon will bring together an estimated 150 games enthusiasts at the University of Bedfordshire, where they will go head-to-head to create innovative video games using Epic Games’ Unreal Development Kit (UDK), the free edition of the award-winning Unreal Engine 3.

The Train2Game and Epic Game Jam is open to aspiring games developers, including Train2Game students and hobbyist games developers. On Friday, November 4th, registered competitors will convene at the University of Bedfordshire’s new development lab to form teams and build games around a secret theme, which will be announced on the first evening of the event. The jam concludes on Sunday, November 6th, when three teams will be selected as winners by industry A-listers from some of the UK’s hottest development houses, as well as Epic Games.

Mike Head, marketing director at Train2Game said: “The Train2Game and Epic Game Jam is a great opportunity for students and amateur games developers to create content for their portfolio and rub shoulders with well known developers within the industry. Working with Epic Games also means that we have a unique opportunity to introduce participants to the cutting-edge UDK framework, which will allow them to really bring their games to life and showcase their talents.”

“This game jam offers a valuable creative outlet for anyone looking to make games,” said Mike Gamble, European territory manager of Epic Games. “Participants will have access to excellent tools, members of the Unreal Engine development community and industry veterans, plus there’s potential for the best games to gain additional exposure beyond the event itself.”

As well as creating cutting-edge content for their portfolio, and learning how to use the UDK, Train2Game and Epic Game Jam competitors will be eligible to win prizes for the most innovative new games developed over the weekend. Prizes will be announced closer to the event.

For further information, and to sign-up to the Train2Game and Epic Game Jam please visit http://train2game-jam2.com/, existing students can login intowww.train2game-online.com.

Opportunity for Train2Game students to learn from Epic devs at ‘Unreal University’ event

Train2Game students have an opportunity to learn about game development from some of the best in the business when Epic brings ‘Unreal University’ to the UK next month.

Earlier this month, the Train2Game blog reported that the Epic’s free Unreal Development Kit has passed 800,000 downloads.

The free two day event will be run by senior members of the Epic team and some of the best UE3 instructors.

The second day of Unreal University will be of the most interest to Train2Game students, as it’ll feature hands on guidance for those looking to get started with UDK, with advice on level design, mobile game development and much more.

The first day of the Unreal University event is for those already using UDK.

The free Unreal University event takes place on July 13th-14th and Train2Game students can register to attend here. Places for the London based event are limited, so any interested Train2Game students need to be quick!

So Train2Game, will you attend Unreal University? If so, what will you want to find out?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Develop]