Train2Game students will be aware that some see free-to-play games as somewhat controversial, or perhaps not as well developed as AAA titles.
However, Ubisoft believe that their upcoming free-to-play title Ghost Recon Online will change these perceptions. Train2Game students can apply to be part of the beta test here.
“As a player, it’s difficult for me to accept that business models are relevant criteria to judge the quality of a video game.” Ubisoft’s Thomas Seris told [a]list.
“Some MMOs switched from a subscription to a free-to-play model, so it’s purely a perception issue. Because of this, Free is sometimes synonymous with low quality products, games that publishers cannot charge for.” he said
“The real question is to understand how the free-to-play model is impacting gameplay. The development philosophy behind Ghost Recon Online is to ensure payers are not given a specific advantage over players. This is great, because the game is all about competition, and it requires fairness. As a consequence, Ubisoft Singapore is focusing on providing players with a great AAA Ghost Recon game, regardless of the way it generates revenue.”
“We simply won’t hide from our free-to-play nature and this message will be prominent in our campaign.” Seris continued.
He added that Ghost Recon Online would get the same PR push as any other title in the series.
“We’re also looking forward to leveraging a franchise history made of various memorable extremely well-reviewed games. Ultimately, the promotional support behind the game, the quality of PR and advertising assets, or just simply the type of campaign behind Ghost Recon Online will definitely be on par with a AAA boxed product campaign.” said Seris.
The Train2Game Blog spoke to Ubisoft about their upcoming title Ghost Recon: Future Solder at GamesCom last year. Find out more about it here on The Train2Game Blog.
So Train2Game, what are your thoughts on Ghost Recon Online? Will it be able to match the experience of a AAA title? And what are your thoughts on free-to-play in general?
Leave your comments here on The Train2Game Blog, or on the Train2Game forum.
[Source: Industry Gamers]