Train2Game News Cliffy B’s new game


Gears of War creator Cliff Bleszinski has revealed LawBreakers, the debut game from his new studio Boss Key Productions.

An arena FPS set in 2105, LawBreakers will focus on gravity-defying cops and robbers which takes place after a moon-based experiment threw away the laws of physics.

There will be all manner of jetpacks, grappling hooks and gravity-manipulating devices. Bleszinski likened LawBreakers to the “ground is lava” game.

Bleszinski said the game’s three main pillars will be “gangs, guns and gravity” and there will be plenty of factions within both law enforcements and cartels. Each team will have the same classes and abilities, even if the characters look different depending on whether they’re cops or criminals.

He also noted that “half of our cast is female.”

LawBreakers will be a free-to-play game launching in 2016.

Train2Game News Project BlueStreak using UE4


During a panel at PAX East, Boss Key Productions, a new game development studio founded by industry veterans Cliff Bleszinski and Arjan Brussee, revealed to fans that Epic Games’ Unreal Engine 4 will power the indie developer’s upcoming free-to-play, first-person shooter, currently known as “Project BlueStreak.”

“We considered several options regarding what technology we’d use to build ‘Project BlueStreak’. Ultimately, we found ourselves coming full circle to my friends at Epic Games and the elegant solution for rapid and quality game development that is Unreal Engine 4,” said Cliff Bleszinski, founder and CEO of Boss Key Productions. “We look forward to making a top-tier product through this partnership.”

“Project BlueStreak” is a free-to-play FPS grounded in a recovered apocalyptic sci-fi setting, to be published by Nexon America for future release on the PC. Fans can sign up for ‘first to know’ insider updates at With a team comprised of experienced developers from across the videogame industry, Boss Key Productions aims to innovate the first-person-shooter genre. Pairing Unreal’s unique set of tools with Boss Key’s industry-leading talent, the studio is poised to create a new IP that redefines the DNA of the arena shooter.

“Cliff is intimately familiar with the Unreal Engine and he and Arjan have put together a highly talented team,” said Joe Kreiner, head of Unreal Engine licensing for the Americas, Epic Games. “With that level of experience and creativity, we’re expecting great things from ‘Project BlueStreak’ and we’re looking forward to playing it.”

“Project BlueStreak” joins an impressive lineup of games powered by Unreal Engine 4, including Street Fighter V, EVE: Valkyrie, Fable Legends and many others. Developed by Epic Games, the award-winning Unreal Engine is known for its cutting-edge graphics technology, world-class toolset and scalability across PC, console and mobile platforms.  Unreal Engine 4 has been evolving at a rapid pace, driven by feedback from the community and numerous updates from Epic’s team of world-class engineers. Best of all, Unreal Engine 4 is now free for anyone to download and begin working with today.

Train2Game News Cliffy B’s new game

Project_BluestreakBosskey Games plans to partner with Korean online games publisher Nexon to create the title, Bleszinski announced on his Twitter account.

Friends, @BossKey will be working with Nexon to publish a Free2Play Sci-Fi PC arena shooter code named #BlueStreak. #BossKey #UnlockTheFun— Cliff Bleszinski (@therealcliffyb) July 8, 2014

He added that the studio will not release a “fake CG trailer showing ‘Gameplay’ because that’s not how Bosskey does it.”

Guerrilla Games co-founder Arjan Brussee has joined Bosskey as its chief operating officer. Brussee and Bleszinski collaborated on the Jazz Jackrabbit platformer series.

Back in December, Bleszinski told press that he wants to make a “proper” arena shooter. “It will be a PC experience that will harken back to a certain type of game that we cut our teeth on,” he said. “A first-person shooter. It’s in my DNA.

“I want to get funding, I don’t want to do a Kickstarter. I’ve shown [the project] to various parties, and there are nibbles,” he added.

Source: CVG

Train2Game News Boss Key Productions


Gears of War designer Cliff Bleszinski has opened a new studio named Boss Key Productions.

Bleszinski recently teased he was coming out of retirement, with the official announcement of the new company and its debut project due to be announced shortly.

As spotted by Polygon, documents filed to the North Carolina Department of the Secretary of State also list Guerrilla Games co-founder Arjan Brussee as the studio’s chief operating officer.

Another document filed with the US Patent and Trademark Office also suggests the developer will focus on online titles, referencing “downloadable multiplayer interactive computer game programs”.

Bleszinski left his former studio Epic Games in October 2012 after 20 years at the company.

Train2Game News: Microsoft buy Gears of War

Gears Of WarMicrosoft have announced that they have purchased the Gears of War intellectual property from Epic.

Microsoft purchased the Gears franchise from Epic to allow the unreal engine creators to concentrate on other projects that are already in the pipelines.

Microsoft have also announced that Canadian studio, Black Tusk will be in charge of creating the next game with Gears of War veteran Rod Fergusson in charge of overseeing the project. He was former director of production at Epic Games before leaving to help BioShock Infinite get out of the door. He said his new job “really feels like a homecoming”.

Clifford Bleszinski has confirmed that he will not be working on the next Gears game in any capacity.

“I’m not going to move to Vancouver and work on it,” Bleszinski said on his Clifford Unchained blog. “I’m not going to consult on it. 343 knocked it out of the park with Halo and I think Black Tusk will do a fantastic job with Gears”

Microsoft and Black Tusk will release more news on the next Gears of War game later on in the year.

Train2Game News: Cliffy B comments on used games

Cliff Bleszinski Cliff Bleszinski says the public reaction to the Sony and Microsoft press conferences at E3 are premature, arguing that the former was simply playing a PR game.

Many who watched the show claimed that Sony had “won” E3 due to its declaration that the PlayStation 4 would not have any restrictions on used games.

Bleszinski not only doubts that Sony doesn’t have some anti-used tricks tucked away, but says the used game market is undermining the $60 triple-A model.

“I’d bet Sony has some similar stuff up their sleeves they’re just playing on the internet outrage for free PR,” said Bleszinski over Twitter.

“You cannot have game and marketing budgets this high while also having used and rental games existing. The numbers do NOT work people.”

Bleszinski started his career at Epic Games, where he rose through the ranks to become one of the industry’s most recognisable faces and as the creator of Gears of War, Bleszinski knows the cost of modern triple-A games are astronomical.

“The visual fidelity and feature sets we expect from games now come with sky high costs,” he explained.

“Assassin’s Creed games are made by thousands of devs.”

According to Bleszinski, this means consumers should be prepared for more than just the death of used games, but should expect physical media to be replaced by new distribution and business models.

“This is why you’re seeing free-to-play and microtransactions everywhere,” he concluded.

“The disc based day one $60 model is crumbling.”