This weeks number one is still Call of Duty Black Ops 3 but we have a new number two with Street Fighter V. Lower down the chart is Pokemon Super Mystery Dungeon at number nine.
Leisure software charts compiled by Chart Track, (C)2016 UKIE Ltd
These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.
Despite a 24 percent drop in sales, Call of duty Black Ops 3 is still holding firm at the top. Grand Theft Auto V has risen from fourth to second and FIFA 16 is number three. No new games in the charts.
Leisure software charts compiled by Chart Track, (C)2016 UKIE Ltd
These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.
Konami have taken the number one spot in the charts this week with Metal Gear Solid V: The Phantom Pain, the long awaited sequel to the hit series. Second place sees another new game in the charts with the movie tie in, Mad Max.
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd
These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.
A new week means new charts and Mortal Kombat X has fought its way to number one, knocking Battlefield Hardline down to number three and GTA V has popped back up to number two. There are no other new games in the charts this week.
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd
These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.
An interesting chart this week. Grand Theft Auto V stays at number one for a third consecutive week which now makes it the first GTA title to reach a total of seven weeks at number one. Saint’s Row IV Re-elected: Gat out of hell debuts at number four. A big retailer promotion on Call of Duty: Ghosts helps boost sales by 401%, propelling it back into the Top ten, up from thirty to number five. Finally Rugby 15 from Big Ben/Koch debuts at number eight.
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd
These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd
These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.
The second chart of the week and no new games have entered this week but we do have an old favourite at number one. Rockstar’s Grand Theft Auto V has retaken the number one spot pushing Call of Duty: Advanced Warfare down to number two.
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd
These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.
Dan and Sam Houser have been named among the 1,000 wealthiest Britons, along with a number of other notable games industry names.
The list was compiled and published in The Sunday Times, as spotted by Polygon. The Houser brothers, best known for co-founding Grand Theft Auto firm Rockstar Games, were ranked at No.947, with a combined fortune of £90m ($151m).
However, the richest games industry entry to the list is Mel Morris from Candy Crush Saga creator King. Morris reached No.238 on the list with wealth of £407m ($684m).
This is the first time in six years that The Sunday Times has run its wealthiest Brit list, raising the minimum value of entrants from £80m to £85m.
The Housers’ latest title Grand Theft Auto V made $1bn after just three days on sale when it was released in September.
The games industry is ever growing and I imagine we will see more and more UK games industry personal appearing on the list in the future.
When Lee lost the ability to play video games because of spinal muscular atrophy, he lost a major part of his life. But with the help of gamer’s charity SpecialEffect, he’s conquered Rockstar’s Grand Theft Auto V.
“I’ve played games all my life,” he said, “and I got quite depressed when I couldn’t play them. It was taking a big part of who I was away.”
SpecialEffect, who specialise in helping people with disabilities to experience the fun and inclusion of video games, worked with Lee to find a customised equipment setup that exactly suited his individual abilities.
The charity positioned microswitches to harness the small finger movements in his right hand, and mounted two joysticks that he can operate using his chin.
“I didn’t think I’d be able to play GTA because of my limitations, but there are no limitations anymore,” he said. “With games I can do the things I can’t do because of my disability,” he said. “I can play football with my brother by playing FIFA, or drive cars.”
“Disabilities are very frustrating and limiting – you’re basically imprisoned. This is the charity that could help change your life and bring something back that you thought you’d lost.”
Before his condition had advanced, Lee had found out about the charity through a clicking on the SpecialEffect pitchside advertising board in Sports Interactive’s Football Manager 13 game.
Nick Streeter, fundraiser at the charity, said “We’re absolute delighted to be able to help Lee. His physical abilities are changing over time, and we’ll keep visiting him to modify his equipment so that he can continue to play games as effectively as possible.”
“Games are an amazing medium through which people make friends, socialise and come together for a common cause. To be able to extend that medium to people that would otherwise not be involved is both an honour and a privilege.”
Lee’s story is featured in a short YouTube video, shown below, by the charity
Predictive analytics specialists GamesAnalytics, has today published a special report which explores the Free-2-Play (F2P) potential of Grand Theft Auto Online.
The latest release of the game took Rockstar’s blockbuster franchise in an ambitious new direction, with a multiplayer world and in-game economy and the Benchmark report assesses whether GTA Online would also make a successful standalone F2P game.
The report has been produced using GamesAnalytics’ evidenced based research methodology, where 50 game design aspects across six main categories including Monetisation, Retention, Engagement and Virality are assessed against industry best practice F2P game design from over 80 F2P titles.
The report found that GTA Online surpassed the best in genre scores for categories including Retention, Game Mechanics and Engagement. However, if the game was released as a standalone F2P title then the report identifies mechanics that it would benefit from improving key mechanics to achieve high levels of Monetization and Virality.
Based on the reporting findings, GamesAnalytics highlights five recommendations in the report to help achieve best practice F2P design:
1. Improve the currency structure with first / second payment structure
2. Introduce a VIP structure to fast track progress and reward members
3. Develop a trading mechanism to help increase community aspects
4. Utilise no lose gambling mechanics
5. Build in reward mechanics for social sharing
Mark Robinson, Co-founder and COO GamesAnalytics, commented on the report: “GTA Online is clearly a quality bestselling premium game and this Benchmark report shows its F2P potential as a standalone game. The assessment does however highlight when designing F2P games all areas of Player Relationship Management need to be taken into consideration in particular mechanics that maximise virality, monetization and retention.
F2P game design is evolving across multiple platforms and genres. GamesAnalytics’ tools and services help publishers and developers understand best practice game design and integrate learnings upfront in the design and development process.”
These could be helpful suggestions to bear in mind for your own F2P game if you choose to take that route.