Train2Game News: UK Top 20 Games – 08.04.13

Bioshock InfiniteFollowing last weeks busy charts that was posted on Train2Game news, this week is a bit more quiet. The only new entry this week is Defiance, the game based on the up coming TV series which will be aired on SyFy later this month. The game enters the charts at number 3, unable to move Tomb Raider or the epic BioShock Infinite.

All formats

Week ending 6 April 2013

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 BIOSHOCK INFINITE 2K GAMES 1
2 TOMB RAIDER SQUARE ENIX 2
3 DEFIANCE TRION WORLDS
4 FIFA 13 EA SPORTS 4
5 LUIGI’S MANSION 2 NINTENDO 5
6 GEARS OF WAR: JUDGMENT MICROSOFT 3
7 CALL OF DUTY: BLACK OPS II ACTIVISION 7
8 ASSASSIN’S CREED III UBISOFT 9
9 SKYLANDERS GIANTS SKYLANDERS 15
10 NEED FOR SPEED MOST WANTED EA GAMES 17
11 CRYSIS 3 EA GAMES 10
12 FAR CRY 3 UBISOFT 11
13 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 19
14 HALO 4 MICROSOFT 18
15 ARMY OF TWO: THE DEVIL’S CARTEL EA GAMES 6
16 LEGO THE LORD OF THE RINGS WARNER BROS. INTERACTIVE
17 TIGER WOODS PGA TOUR 14 EA SPORTS 8
18 SIMCITY EA GAMES 16
19 SNIPER: GHOST WARRIOR 2 CITY INTERACTIVE 13
20 SONIC & ALL STARS RACING TRANSFORMED SEGA

Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

Train2Game News: Bioshock Infinite trailer

Bioshock InfiniteAs it is Friday afternoon Train2Game news has decided to treat you all to a new trailer for the hugely anticipated Bioshock Infinite.

The trailer packs together grand vistas of the soaring city of Columbia, insight into its fire-and-brimstone ruler Zachary Comstock, and plenty of explosive combat against men and monstrosities. Keep an eye out for a special guest appearance from an American President as well.

The trailer is for mature audiences only and is made using only in game footage.

Train2Game news: Bioshock Infinite delayed for extra development time

Train2Game students will need to wait until next year to play Bioshock Infinite as Irrational Games’ upcoming shooter is delayed until 26th February 2013. The announcement came from publisher 2K.

“When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing.” said Bioshock Infinite creative director Ken Levine.

“Since then, we’ve uncovered opportunities to make Infinite into something even more
extraordinary. Therefore, to give our talented team the time they need to deliver the best Infinite possible, we’ve decided to move the games release to February.”

Essentially, Bioshock Infinite is delayed in order to give Irrational more time to work on the game that was scheduled for release later this year. The Train2Game Blog has previously reported that Ken Levine said game developers need to be comfortable with throwing their work away.

There’s more Bioshock Infinite news here on The Train2Game Blog.

What are your thoughts on the decision to delay Bioshock Infinite? Will the game ultimately be better because of the extra time?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game news: Guillermo del Toro – video games ‘One of the peaks of human narrative’

Train2Game students, especially those who read our recent interview with Deus Ex: Human Revolution writer James Swallow, will be aware of how powerful narrative in video games can be.

Now, it isn’t only games industry veterans espousing the potential of games as a storytelling medium, but well respected film director Guillermo del Toro.

“Video games are no doubt the bridge to the future of genre narrative,” he said on the latest Irrational Games interview podcast.

“You’re not going to see the narratives of, let’s say, a [Pedro] Almodovar or an indie film maker wane; they’re going to stay, but big, genre, artistically-challenging, brilliantly-done storytelling.  Holy shit, there’s a lot you can do in games that you’d never even dream of doing in movies, or TV, or comics.”

“Films are fantastic. They are one of the peaks of human narrative. Now, and I’m sorry to break the news to the movie industry, but so is the video game.” del Toro added.

And the Pan’s Labyrinth director believes video games will improve massively within the next decade.

“The video game – not all of them right now – but the video games we’ll be playing in 2020 will be f***ing masterpieces,” said del Toro.  “Many masterpieces.”

He also discussed the differences between directing a film and directing a video game, arguing it’s only possible to produce the latter if you have a true passion for medium, a passion that all Train2Game students no doubt have!

“It’s not a medium where you are going to wander if you’re just an interested observer,” said Del Tero  “You have to be a gamer to completely absorb the possibility of narrative in games with their own f***ing set of rules. The mistake you have many times is you have a filmmaker who says ‘oh there’s money in video games, I’m going to go make a video game’. No.”

“You need to truly have a passion, and even a layman understanding of the medium or you will be completely pummeled by the process,” he added

The Irrational Games podcast featuring Bioshock Creative Director Ken Levine speaking to Guillermo del Toro will be of huge interest to Train2Game students and can be listened to here.

As previously reported by the Train2Game blog, del Tero is currently working with THQ on a three part video game series, Insane, due for release in 2013.

So Train2Game, what do you make of del Tero’s comments? Does it offer any encouragement to you as a Train2Game student?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Industry Gamers]

Train2Game news: Bioshock: Infinite’s “biggest character” is its world says Levine

Bioshock Infinite will be PS Move compatibleTrain2Game Game Designers in particular that in order for a game story to be strong, it needs strong characters.

However, a strong setting can also be an important piece of narrative in itself and Irrational Games boss Ken Levine believes this to be the case with the Bioshock series.

“In BioShock 1, I think the biggest character in the world … was the world, the world of Rapture,” he said in a newly released Bioshock: Infinite developer diary which Train2Game blog readers can see below.

“In Infinite we’re continuing that tradition as well: that there’s a lot of narrative told in the world, probably on the same scale as with BioShock 1.”

The developer diary also features Troy Baker and Courtnee Draper,  the voices of Bioshock: Infinite Booker and Elizabeth respectively.

“Our challenge is we don’t have a very presentational medium” said Baker.

“When you think about storytelling in a lot of games you think about cutting to a cutscene and being locked into place, and that’s not something we really like to do. So we created these two characters,” he added.

The idea of an environment as a character in games was discussed at the BAFTA Games Writers Panel earlier this week, with games writer Rhianna Pratchett arguing that the “character of Rapture” was a particularly strong way of telling the story of Bioshock.

Train2Game interviews with members of the BAFTA Games Writers Panel will be published on the Train2Game blog in the near future.

Earlier this year, the Train2Game blog reported that Levine says game developers of all disciplines need to “get comfortable with throwing their stuff away” Meanwhile, Bioshock featured as a major part of Sony’s E3 presentation.

So Train2Game,  what are your thoughts on the environment as a character in games? What game environments do you think help tell the story?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: VG247]

2K reveal Bioshock Infinite

Bioshock Infinite

2K have revealed the next instalment of the Bioshock series, Bioshock Infinite, which sees us leaving the underwater city of Rapture and heading to the skies.

The art-deco utopian setting of Bioshock and Bioshock 2 has been replaced with the sky city of Columbia for Bioshock Infinite, while this latest episode in the Bioshock series moves back in time to 1912. That means the events of Bioshock Infinite take place almost half a century before Bioshock.

Bioshock: Infinite will see the player assuming the role of Booker DeWitt who is sent to the ‘lost’ city of Columbia to rescue a prisoner named Elizabeth. The trailer actually seems to show people in the city, so perhaps unlike Bioshock there will be more character interaction in Bioshock: Infinite? Unfortunately, we’ll be waiting until 2012 to before we can play the game to find out for sure.

Bioshock: Infinite is being developed by Irrational Games, the team behind the original Bioshock, and is once again being led by Ken Levine – who didn’t work on Bioshock 2. Of course, this is Bioshock we’re talking about so enough with the text – here’s a very pretty looking Bioshock Infinite trailer:


How impressive does that look?

The press release from 2K fills us in with the rest of the details about Bioshock Infinite:

“Set in 1912, BioShock Infinite introduces an entirely new narrative experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky. BioShock Infinite is currently planned for release during calendar 2012.

Originally conceived as a floating symbol of American ideals at a time when the United States was emerging as a world power, Columbia is dispatched to distant shores with great fanfare by a captivated public. What begins as a brand new endeavour of hope turns drastically wrong as the city soon disappears into the clouds to whereabouts unknown.

The player assumes the role of former Pinkerton agent Booker DeWitt, sent to the lost city to rescue Elizabeth, a young woman imprisoned there since childhood. He develops a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt must learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.”

So Train2Game what do you think of the Bioshock Infinite trailer? Are you a fan of the Bioshock series? If so, what are your thoughts on the setting? And of course, how visually impressive does the game look?

You can leave your thoughts on Bioshock Infinite here or on the Train2Game forum.