Sony Worldwide Studios president Shuhei Yoshida revealed the PS4 virtual reality headset, codenamed ‘Project Morpheus’, during an industry presentation late on Tuesday at GDC.
Sony aired short video clips of a prototype version of the headset – which appeared to consist of Sony’s current HMZ head mounted display with a Move controller attached to the side – being used to play a first-person version of God of War 3. The corporation also showed a video of downloadable title Datura being tested with the device. Sony has been working on the VR headset for three years
“Virtual reality is the next innovation from from PlayStation that may well shape the future of games.” Yoshida announced.
Morpheus will seamlessly integrate with the PS4 Move controllers and the unit also can mirror its display on a TV, allowing others to spectacle gameplay. The headset also adopts 3D audio technology uniquely developed by SCE. In addition to sounds coming from front, behind, left and right, Morpheus recreates stereoscopic sounds heard from below and above the players, such as footsteps climbing up stairs below them, or engine noises of helicopters flying overhead.
Only a single VR headset will be connectible to a PS4 console at a time.
Release date and pricing were left undisclosed, with Sony only willing to say that it would be released “as soon as possible and for as low as possible”.
The tech specs released for Project Morpheus are below:
- LCD panel size: 5 inches
- Panel Resolution: 1920×RGB×1080 (960×RGB×1080 per eye)
- 1000Hz head tracking
- Field of View: 90 degrees
- Sensors: Accelerometer, Gyroscope
- Connection interface: HDMI + USB
- 3D audio support
- ‘Social Screen feature’ mirrors experience onto TV (Allows for unique asymmetric gameplay)
- 3 meter working volume
- Supports ‘forward prediction’
- DualShock 4 and PS Move compatible
- Highly adjustable unit
- Direct on-board audio jack for headphones
- No weight placed on nose or cheeks

