Train2Game & Epic Games gave Train2Game student teams the opportunity to win one of four places at The Gadget Show Live 2012 and compete for the chance to walk away with a fully licence Unreal Development Kit.
Train2Game Art & Animation student Amanda Blatch (derelict-technica on the Train2Game forum) was one of those Train2Game students taking part. We had a quick chat with her during the Train2Game & Epic Game Jam to see how she was finding it.
Read it here, on the Train2Game Scribd, or listen via Train2Game radio
Find out more the about Train2Game & Epic Game Jam over at Unreal Insider.
We’re at about the half-way stage of the Train2Game & Epic Game Jam, how is it going?
It’s going quite well except for a few system crashes, but we’ve luckily regularly been saving so we haven’t lost too much, so yes, it’s going quite well. We will hopefully get it done in time.
So you’ve learned the importance of constantly backing things up with the system crashes, and was there a bit of a panic when that happened for the first time?
No, because I was going around at the beginning always saying save this, save that and I was getting on everyone’s nerves! So now everyone does it so I don’t bother them anymore.
The big question is have you actually slept yet, and if not, how are you finding it?
I haven’t slept yet, how many hours are we into this actually? I’ve lost track of time.
There’s about 28 hours to go.
I’ve done 36 hours in the past, I reckon I can still keep going because I’ve still got caffeine in my system!
What did you think about the Guy Fawkes theme when it was announced here at the Train2Game & Epic Game Jam?
Should have seen it coming, really should have seen it coming. But luckily our team name fits the theme very well, which is Pryomation.
How did the first team meeting go after the theme was announced? What did you focus on, and was it a challenge to come up with something?
I think we’re all into similar sorts of games so it wasn’t much of an issue. We came up with a concept then about two hours in suddenly ideas changed, then we went back to our original concept seeing as how much we’d already developed it. We learned that keep to the idea we know best rather than doing something new and ruining everything.
There’s a big prize for the winners of the Train2Game & Epic Game Jam as Mike Gamble announced in the opening ceremony, what would it mean to you if your team got to The Gadget Show Live next year?
A few people in my team weren’t aware of this prize and when they heard about it they were shocked for a long time afterwards, it drove them more into wanting to win this game jam. That’s why most of us have stayed up and haven’t slept yet and only two people crashed because they had to sleep.
How have you found the experience of game jamming, do you think it’s actually going to help you develop as an artist?
Yes it is. I’m learning quite a lot of new things from other people here because back at home you don’t have anyone else to talk to. Here you have help all the time and it’s really good and helpful.
It’s been a positive thing then, being able to meet up with 150 other Train2Game students?
I haven’t actually spoken to most of them yet because we’ve been so busy, only my team and a few others I knew from Eurogamer. I think we’re all set into winning this competition with such a huge prize that everyone wants their fame and fortune!
Judging by your experience so far, if you could do another Train2Game Game Jam in future, would you take the opportunity?
Hell yes! It’s really good fun.
Great, thanks for your time.
Thank you.
For more information go to www.train2game.com



