Train2Game News: Games Industry Jobs – 07.05.13

It is Wednesday so it is time for a job blog in the hopes we can help you get in to the industry we all love!

DEVELOPER

Job Title Gameplay Programmer
Job Category Programming
Skills Required Gameplay, Mobile / iOS / Android, Core Technology, UI / Front End, Flash / Actionscript / HTML5, Mac / OSX
Location warwick, Midlands
Job Description Founded in 1996, Full Fat is an independent company that is proud, passionate and tirelessly dedicated in making innovative, world-class games that surprise, entertain and delight players.

Over the past 15 years, we’ve helped create and build some of the biggest game franchises in games; Harry Potter, The Sims, Spore, Sid Meier’s Pirates, Littlest Pet Shop, Dave Mirra and Sim City.
We’ve developed over 75 games (more than 100 across all formats), and we continue to be an accomplished partner to publishers wishing to build new IP for handheld, mobile and emerging digital markets.

In the last 3 years, we’ve developed and self-published 11 games on the App Store, all brand-new intellectual properties, achieving worldwide Apple features and fantastic chart successes, Metacritic and player ratings. To date, our games have been downloaded by over 25 million people, with repeated success in reaching #1 ‘All Apps’ in multiple territories.

Full Fat is looking for an iphone programmer. Joining the programming team, the candidate must be a team player, with awareness of all aspects of Game related Programming. The candidate will get the opportunity to work in all code disciplines within the Game development environment. The Candidate will be joining our experienced teams and will have the chance to progress and learn within FullFat.

-Objective-C, XCode
-MAC-OS
-C++
-C#

Experience with any of the following iPhone technologies is beneficial:

+Maps and GPS integration
+Push notifications
+Calendar and Contacts integration
+Data Visualisation

If you’re interested in the above position, then please forward your CV’s to Job Enquiries

 

ART

Job Title Game Marketing Artist
Job Category Art / Animation
Skills Required Environment Artist, 2D / Concept / Texture Artist
Location Oxford
Job Description Rebellion Oxford is currently seeking a Marketing Artist who is passionate about creating world-class promotional graphic artwork. The successful applicant will be talented, highly motivated and enthusiastic with a genuine interest in playing games and being part of the games industry.

The marketing artist will work with both the game art team and our marketing team to create stunning artwork for press releases, print & web articles, box art, logos, icons and other supporting artwork. The role will require the creation of both original materials and an ability to work within the existing art style defined by the game. The successful candidate will have a strong creative vision, realized through their outstanding 2d and 3d skills.  This role is full-time based in-house at our Oxford headquarters. We can consider permanent or contract employment but not freelance or agencies. You must be able to legally work in the UK.

*Important* In order to be considered for this role, we require:
– A completed Rebellion application form
– A portfolio or samples of your work – please provide the address of your website/portfolio if applicable

Qualifications & Experience:
A degree-level education would be preferred. Video games industry experience is not essential but you must have experience in producing promotional 2D and 3D artwork in various styles suitable for games.

Responsibilities:
– Working with the Art Director and Marketing team to produce promotional artwork to support our games marketing strategies
– Working closely with the development team in the production of screenshots and promotional video work
– Creating logos and key art for Rebellions forthcoming game titles
– Creating printed materials including final box art

Skills:
– Excellent artistic ability, with an excellent eye for colour and composition
– Ability to take the initiative, be highly disciplined to produce impeccable artwork
– Highly experienced and knowledgeable in Photoshop
– Experience of using other 2d packages such as Illustrator and InDesign
– Experience creating a large variety of online media, including flash banners, HTML email templates and website assets
– Highly experienced in using and rendering from 3d software such as 3dMax/Maya
– A familiarity with animation either independently or working alongside an animation team
– A knowledge of graphic/visual/stylistic trends through art, film, games…
– Additional knowledge of other software – Zbrush, After Effects, video editing, etc – may further support your application, as would any additional knowledge of photography, traditional arts, sculpting, etc.

To Apply:
Our application form is available at our jobs pages www.rebellion.co.uk/jobs/ along with details of other opportunities at our UK offices.

Please apply to vacancies@rebellion.co.uk quoting “Games Marketing Artist GI214CP” – remember to include your CV, completed application form and a link to your portfolio.

Rebellion can only consider applicants who can legally work in the UK. This is a permanent full-time role based in-house at our Oxford headquarters, not open to freelance or agencies.

Join the Rebellion… find out more about us at www.rebellion.co.uk

 

QA

Job Title QA Engineer
Job Category QA / Localisation
Skills Required QA Tester, Lead QA Tester
Location London
Job Description Hello, we’re Mindshapes.

Mindshapes is an award-winning creator of fun mobile learning applications for kids aged 2 to 8, used by more than 400,000 families every month!

Mindshapes creates enhanced storybook experiences for kids, which feature educational learn and play activities, and a reward system.

Mindshapes apps aim to delight, engage and educate kids, while allowing them to engage with their favorite characters from the worlds of illustrated books, TV and film.

The company was founded by veterans of the gaming, entertainment, publishing and mobile industries, and has offices in London, Los Angeles and San Francisco.

Description

Mindshapes is a interactive education company, which means we make educational apps that kids actually want to play with. We’re putting the fun into learning, and we like to put the fun into working too! Our passionate, friendly team works out of an open-plan studio in Chelsea with state-of-the-art equipment and software, a well-stocked fridge and snack cupboards, and a delicious team lunch every Friday.We have the opportunity to make a real mark on educational technology – are you in?

Main responsibilities

  • Creation of functionality test plan and test cases.
  • Coordination and execution of thorough functionality testing.
  • Coordination with external test teams when required.
  • Evaluate test coverage with a view to assisting QA Manager in determining and updating test strategy and approach.
  • Clear, concise bug reporting and verification of bug fixes.
  • Validation of bugs entered.
  • Compiling database reports when required.
  • Ability to provide qualitative feedback regarding game content and features.

Skills and experience

  • Experience testing mobile applications on iOS and Android
  • A clear and confident communicator with the ability to perform under own initiative.
  • High IT proficiency with strong knowledge of PC and Mac hardware.
  • Previous experience in a Games QA role.
  • Experience using bug reporting databases (e.g. JIRA, TTP, Devtrack, etc).
  • Experience testing Flash applications and websites an advantage though not essential.
  • Ability to perform to a high standard, especially when under pressure.
  • Ability to adapt to a fast moving development environment.
  • A passion for games and games development.
  • Flexibility to work additional hours when required.

If you’d like to make exceptional kids’ apps, and work with a committed team in a fun, fast-paced environment, send your CV and a covering letter to careers@mindshapes.com

Train2Game News: Games industry jobs – 17.10.12

Developer

SEGA are looking for a mobile games engineer for their studio in the Midlands.

Studio Overview:
Hardlight is SEGA’s third UK based studio and is focused exclusively on creating high quality, innovative game experiences for mobile and handheld platforms.

The Studio comprises small, agile teams working on new IP & well-known SEGA IP. Project durations are 5-10 months, with their first projects due for late 2012.

The team follows an ethos of staying compact, agile and focused – combining talent from a variety of game genres and backgrounds, and welcomes applications from candidates of all levels of experience.

Key Responsibilities:

  • Work with other members of the team on creating high quality mobile titles
  • Implement game features in partnership with artists and designers
  • Learn and help develop various areas of features going into mobile handheld titles
  • Constantly develop your skillset and experience in the mobile space

Knowledge, Skills and Experience:

  • Development experience in C/C++
  • Experience developing titles for mobile devices (either independently or as part of a larger studio)
  • Comfortable with game design and implementation
  • Examples of own demos, with source code, very beneficial dependent on past professional experience

Pluses:

  • Passion for computer games highly advantageous
  • Development experience with C# or HTML5
  • Knowledge of OpenGL ES and other graphical development libraries

You can find out more HERE.

Art

Fullfat Games are looking for a UI Artist for their studio in Coventry.

Position Overview:
• This position involves designing and creating 2D Artwork and Graphics for the UI Interface as well as other 2D items on various mobile and console platforms, which include Wii, DS and iphone.

Key Responsibilities:
• Working with the entire Development team to design and implement focussed, practical solutions within a realistic time frame.
• Design Icons and logos within the style constraints of the product.
• Work efficiently and at a speed representative of the platform.
• To be responsible for all 2D art aspects of any given project
• Be able to create all levels of Art from palette controlled pixel sprites up to hi Res Marketing Assets.

Skills and Experience:
• Excellent 2D background, including ideally pixel work.
• Use of Photoshop and Illustrator.
• Willing to work with Engineers to work within the technical limitations of the platform.
• Self Organised and willing to participate in team meetings.
• The ability to draught out a variety of concepts styles at speed to fit within the design constraints before game assets are created.

You can find out more HERE.

 

QA

Fullfat games are looking for a Mobile Test Engineer for their studio in Coventry. They unfortunately had no information on the position on the website but you can email them and find out more from HERE.