Train2Game News The Game Crowd

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A new Console game company called The Game Crowd has been created in Nottingham to focus on the next generation of console gaming.

The Game Crowd CEO Rik Alexander stated “We’ve always loved making console games and we think the timing is right for a new company to take advantage of the next generation and the creativity they enable. Having recently acquired the award winning racing technology that was used by the Monumental Racing Studio where there was a huge investment in the technology, tools and pipeline, we’re in perfect shape to be able to focus on that creativity and deliver some truly outstanding original games”

The new company already has deals in the pipeline and is looking for a publisher for its original off-road racing game due for delivery in Q4 2015. Rik added “We’re actively talking to and seeking potential publishing partners about how our concepts could fit into their release schedules and we’re always interested in talking to businesses that have a need for amazing next-generation content”

The Technology currently sits on X360, PS3 & PC and is being augmented for both Xbox One & PS4 with iOS & Android in the pipeline. It features a rich racing heritage with the award winning and critically acclaimed MotoGP series. The Game Crowd is investing in enhancing the engine focusing on the character, multiplayer and environmental aspects initially.

Alexander went on to say “Handheld devices are becoming more powerful and though may never catch up with next-generation consoles output due to the power consumption behind those platforms, we do envision a future where the similarities between devices becomes less noticeable to the player and helping to make that a reality is that’s one of our longer term goals”

The sister company AppCrowd is working hard with a number of publishers on IP driven titles which have yet to be announced.

Train2Game News: Rapid2D £10,000 competition winner announced!

Rapid2DValca Entertainment announced as the winners of the Rapid 2D app design competition

Today lives changed for the team at development company Valca Entertainment as they were granted £10,000 as the winners of the Rapid 2D app development competition 2013. In this exciting competition entrants were tasked to develop Windows 8 apps but it was all about quality and quantity with developers entered into a draw with each game they produced. The winner was announced on www.rti.fm at 3.00pm adding kudos to this already life changing prize.

Myra Smallman, Director of Rapid 2D, said about the games engine “What we have tried to do with Rapid2D is to make it available to everyone and anyone who wants to make games. So, we have a free basic version on the Rapid2D website and very little coding knowledge is needed to be able to operate that. The novice that wants to be games designer can produce a game from the free version.”

On working in the mobile industry, Rik Alexander managing Director at AppCrowd, said “With a smaller company you can turn around apps a lot faster in the mobile market and it is a lot more enjoyable. You don’t need as many overheads and you don’t need as many people, you can be much more nimble as a team. A smaller team can communicate easier which means you make less mistakes.”

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Myra Smallman and Rik Alexander

For more information visit http://www.rapid2d.com

Train2Game industry experience diaries: Will Alexander at AppCrowd – week 12

Train2Game Artist Will Alexander is his final week of aTrain2Game work placement at AppCrowd. In his final industry experience diary from AppCrowd, Will discusses finalising projects and his hopes for the future.

Read what he has to say about his Train2Game work placement  here on The Train2Game Blog, or on the Train2Game Scribd page.

There are plenty more Train2Game student industry diaries here.

Train2Game industry experience diaries: Stuart Davision at AppCrowd – week 12

 

Train2Game game developer Stuart Davison  is on a Train2Game work placement with AppCrowdIn his latest industry experience diary, he talks about different types of coding, and how he’s keen to more programming languages.

Read it on The Train2Game Scribd page, or here on The Train2Game Blog. There are more Train2Game industry experience diaries here. 

Train2Game student industry experience diaries: Stuart Davison at AppCrowd – week 11

Train2Game student Stuart Davison  is on a Train2Game work placement with AppCrowd. He returns with a new industry experience diary in which he discusses scripting and what he’s learned to appreciate about other disciplines.

Read it on The Train2Game Scribd page, or here on The Train2Game Blog. There are more Train2Game industry experience diaries here. 

Train2Game student industry experience diaries: Chris Robinson at AppCrowd – week 12

Train2Game Game Designer Chris Robinson returns with the latest news about his  Train2Game work placement at AppCrowd.

Appcrowd CEO Rick Alexander  is one of the industry professionals that appears in our mentors panel discussion video from Gadget Show Live. 

In his latest industry experience diaries, Chris discusses being able to work as a game designer, and the both the difficulty and importance of making sure a game is balanced.

Read what he has to say about his Train2Game work placement  here on The Train2Game Blog, or on the Train2Game Scribd page.

There are more diaries from Chris here.  As usual, leave your comments here on this post, or on the Train2Game forum.

Train2Game student industry experience diaries: Chris Robinson at AppCrowd – weeks 7 & 8

Train2Game Game Designer Chris Robinson returns with the latest news about his  Train2Game work placement at AppCrowd.

Appcrowd CEO Rick Alexander  is one of the industry professionals that appears in our mentors panel discussion video from Gadget Show Live. 

In his latest industry experience diaries, Chris discusses ‘crunch’ time, how he believes the Train2Game work placements will help him find permanent work, and working on designing levels.

Read what he has to say about his Train2Game work placement  here on The Train2Game Blog, or on the Train2Game Scribd page.

There are more diaries from Chris here.  As usual, leave your comments here on this post, or on the Train2Game forum.

Train2Game video: Make Something Unreal Live Mentors Panel

Train2Game hosted a mentors panel at Gadget Show Live which saw some of the industry veterans advising the Make Something Unreal Live teams, taking part in a 30 minute discussion.

The video, which you can now see here on The Train2Game Blog, features Epic Games’ Mike Gamble, the combined 50 years games industry experience of Pete Hickman and Tony Bickley, and CEO of AppCrowd Rick Alexander.

All four provide plenty of great advice to Train2Game students and you can watch what they have to say right here.

There’s more advice from figures including Peter Molyneux and Cliff Bleszinski, and an insight into what went on at Gadget Show Live in our Make Something Unreal Live documentary.

As usual, leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game student industry experience diary: Chris Robinson at AppCrowd – Week 4

Train2Game Game Designer Chris Robinson is on a Train2Game work placement at AppCrowd. In his latest industry experience diary, Chris discusses designing levels and carrying out all important research.

Read what he has to say about his Train2Game work placement  here on The Train2Game Blog, or on the Train2Game Scribd page.

You can read previous entries from Chris here, while there are also plenty more industry experience diaries from other students on the Train2Game Blog.

Train2Game student diaries: Will Alexander at AppCrowd – week 4

Train2Game Artist Will Alexander is on a Train2Game work placement at AppCrowd. In this industry experience diary, Will details what he’s been up at the mobile and social game developer, including creating in-game characters.

Read what he has to say about his Train2Game work placement  here on The Train2Game Blog, or on the Train2Game Scribd page.

You can read his previous diaries here, while there are also plenty of industry experience diaries from other students on the Train2Game Blog.