So, I must apologise for the radio silence as of late. With the combination of the upcoming Game Jam, my heavy concentration on Train2Game coursework and a consistently frantic day at work, occasionally things will slip my mind.
I blame my age, since I am now the oh-so lofty age of 30! I collect my pension soon …
So last time I left you I was heavy in to UI work and really learning Unity and getting to grips with the tech. Not much has changed to be honest; there is simply so much UI work that needs to go into games of this type that it’s a lofty job for anyone. That being said it is coming along very well, elements of the game are fully implemented with just some polish required and it’s actually becoming a product!
I was able to get a build on my phone, which is one of my favourite moments, to see it actually on device and I was very pleased. Taking all I had learnt from my work on Sea Park and how I feel I have naturally grown; really shows. It has made a much cleaner UI and it just generally feels much more accomplished. Each little icon I have been doing has become a little art piece in its self, it makes me incredibly proud whenever I can see these little things and how they look in the game. It’s those moments that remind you why you are doing this in the first place and why you have made the decision to follow this path!
As the first submission draws ever closer there is no let down on the work that needs doing, as each task generally leads to more tasks it often balloons before it gets completed. I foresee a few late nights as we go forward but it should make for a much better game and something I am genuinely excited to play myself!.
Hopefully I should be back rolling with proper updates after this weekend’s Game Jam, without that on my plate and my recent submission of coursework for Train2Game I have a little extra free time so things won’t slip.
Until next time!