Train2Game News LEGO Brawls Out Now

The new brick-based, team action brawler, LEGO® Brawls, releases today on Nintendo Switch™, PlayStation® 5, PlayStation®4, Xbox Series X|S, Xbox One, Steam, and GeForce NOW.

The multiplayer platformer is a first for the genre, combining near-infinite brawler customization, unlockable content, and action-packed, competitive gameplay set in the LEGO universe.


With cross-platform play (cross-play) and multiple game modes, LEGO Brawls is a family-friendly video game for players of all ages, skill levels, and play preferences. LEGO Brawls is developed and published by the LEGO Group in partnership with Red Games Co. and is being distributed in physical format for consoles by Bandai Namco Europe.


“LEGO Brawls showcases LEGO play in a brand-new way with its awesome family friendly fun. Customize your minifigure and team up with your friends for some supercharged action, across all your most loved LEGO themes,” said Murray Andrews, Head of Publishing at LEGO Games.


The game’s build-and-brawl mechanics are an unprecedented evolution of the traditional platform fighter genre. Players build and compete with custom, one-of-a-kind LEGO minifigure brawlers tailored to their personality, strategy, and play style.

With more than 77 trillion customization possibilities, players can choose any combination of minifigure parts, accessories, melee weapons, power-ups, emotes, and names to build their winning brawler. Seasonal events and content create even more possibilities.


“In a uniquely LEGO approach to the genre, imagination, self-expression, and zany humor set the stage for the game’s true-to-form, light-hearted competition style,” said Brian Lovell, CEO of Red Games Co. “LEGO Brawls breaks into new territory that encourages individuality, team collaboration, and pure competitive fun.”


The game features iconic LEGO themed levels, from beloved classic themes like Space and Castle, to fan-favorites such as LEGO Jurassic World™, LEGO NINJAGO®, and LEGO Monkie Kid™. Each level offers different game modes, unique challenges, and win conditions.

During multiplayer online play, players can compete 4v4 to control the point, gather collectibles in Collect Mode levels, play a battle royale-style game where it’s “every-player-for-themself,” or have a free-for-brawl where the last player standing wins. In Party Mode, players can play private games with friends locally or online. With cross-platform support, players everywhere can team up and compete, regardless of their game system.

 
LEGO Brawls is now available via retailers, Nintendo eShop, PlayStation Store, Microsoft Store for Xbox, Steam, Apple Arcade, and GeForce NOW.

For more information, please visit www.legobrawlsgame.com.

Train2Game News Final Fantasy IV Now Available On Steam And Mobile

SQUARE ENIX® today announced that the critically acclaimed RPG FINAL FANTASY® IV is now available worldwide for Steam® and mobile platforms.

Fans will relive FINAL FANTASY IV’s timeless story of love and betrayal, alongside dynamic characters and battles, with upgraded pixel graphics and audio as a faithful recreation in the 2D pixel remaster series.

The story follows Cecil, a dark knight and captain of the Red Wings, who decides to fight against the tyrannical Kingdom of Baron with his trusted friend and his paramour at his side, and later join forces with Kain the dragoon, Rosa the white mage, Rydia the summoner, and many more skilled allies. FINAL FANTASY IV set the standard for role-playing games with its diverse cast of characters, deep plot and real-time Active Time Battle (ATB) system, where time moves even during battle, giving the players an exciting sense of urgency. This latest version of FINAL FANTASY IV, brings the original release to life with improvements and updates, including:

  • Universally updated 2D pixel graphics redrawn for modern hardware, featuring iconic FINAL FANTASY character pixel designs created by the original artist and current collaborator, Kazuko Shibuya
  • Beautifully rearranged soundtracks, overseen by the original composer, Nobuo Uematsu
  • Improved gameplay, including updated controller and touch controls, modernized UI, auto-battle options and more
  • Quality-of-life improvements including supplemental extras like the bestiary, illustration gallery, music player and the ability to save at any time

Those who purchase FINAL FANTASY IV on Steam® by September 23 will receive early purchase bonuses, including three specially rearranged music tracks, two wallpapers, and a 20% discount. These special tracks transition from the iconic original versions to the new arrangements and include:

  • The Red Wings (Timelapse Remix)
  • Main Theme of FINAL FANTASY IV (Timelapse Remix)
  • Battle 2 (Timelapse Remix)

FINAL FANTASY IV is rated Everyone 10+ (E10+) and is now available on Steam® and mobile platforms. All six games within the pixel remaster series are available for purchase as part of the FINAL FANTASY I-VI Bundle for a further discount. More information on the bundle is available on Steam at: https://store.steampowered.com/bundle/21478.

Long-time fans and newcomers can look forward to additional details and the launch of FINAL FANTASY V and VI at a later date. Visit the official FINAL FANTASY pixel remaster series website for more information at: https://ffpixelremaster.com/

Train2Game News Marvel’ Avengers Available Now

On Friday, SQUARE ENIX® made Marvel’s Avengers available worldwide for the PlayStation®4, Xbox One, PC, and Stadia.

Marvel’s Avengers offers players a truly rich experience and combines the single player focused Reassemble story campaign with the ongoing Avengers Initiative’s War Zone missions, which take the Avengers around the world and beyond. Each mission in the Reassemble campaign is designed to showcase one or more hero’s unique abilities, while the Avengers Initiative missions can be played solo with your own custom AI team or with a group of up to four players as any Hero in the player’s roster.
 
“At its heart, Marvel’s Avengers is a game about hope in a modern Super Hero setting,” said Shaun Escayg, creative director for Marvel’s Avengers at developer Crystal Dynamics. “Our original story campaign features Kamala Khan, aka Ms. Marvel, as the point-of-view focus who is unflappably optimistic, and she uses her passion, natural curiosity, gifted intellect, and emerging powers to expose a conspiracy, leading her on an adventure to re-assemble and re-build the Avengers to their former glory.”
 
To ensure a continuing heroic experience for all players, the narrative of Marvel’s Avengers will expand over time, with the addition of new stories featuring new heroes, villains, mission types, regions, items, and more delivered to players at no additional cost once they own the core game. These stories move the entire Marvel’s Avengers narrative world forward on a multi-year arc, and all new missions are accessible to the entire roster of playable heroes.
 
Fans won’t have to wait long for this new content, either. The game’s first post-launch content season, focused on the recently announced Kate Bishop and her iconic mentor Hawkeye, Clint Barton, begins just weeks after launch with mysterious new Tachyon missions. Kate’s Operation, “Taking AIM,” kicks off in late October featuring a new villain and new mystery. Kate, an Olympic-caliber gymnast and master archer, comes with her own distinct set of Heroic Skills, outfits, and takedowns to unlock and master just like the core launch Heroes.
 
“Taking AIM” begins shortly after the conclusion of the game’s Reassemble campaign and is just the first half of the two Hawkeyes’ Story Arc. Clint Barton’s Hawkeye takes the stage in November to complete the double-feature arc and set the stage for what’s next. All of these new missions are playable with the entire roster of heroes, and all of this content, including heroes, villains, game modes, missions, gear, and more will be made available at no cost to all owners of the Marvel’s Avengers core game.
 
Players in Marvel’s Avengers are also able to customize Earth’s Mightiest Heroes in a number of ways. While each Super Hero plays true to their unique power sets, each has the flexibility to play differently based on the gear players equip and the skills they enable, so no two player’s heroes play in exactly the same way. Each hero has dynamic combo systems, heroic moves,  intrinsic abilities, and signature move sets to unlock and customize – many inspired by classic moves from over 80 years of Marvel history across all media, while others are crafted as originals just for the game.
 
Players can also dress the iconic Super Heroes with classic, fan-favorite, and all-new original outfits, including Iron Man’s suit from the 2014 Original Sin storyline, or Thor’s Donald Blake identity, which is a nod to an alias of Thor’s who first appeared in 1962’s Journey into Mystery issue #83.

Marvel’s Avengers will be available on PlayStation®5 and Xbox Series X when the consoles launch in 2020. Players who own the current-gen version of the game will be able to upgrade to the next-gen version at no additional cost, regardless if players are moving from PlayStation 4 to PlayStation 5 or Xbox One to Xbox Series X. Those moving their saves to next-gen will transfer their player profiles and progression so they can pick up right where they left off. In addition, cross-gen play will be supported so PS5™ players will be able to play with their friends on PS4™ and Xbox Series X players can connect with their friends on Xbox One.