Train2Game News: SpecialEffect GameBlast weekend

SpecialEffectGamer’s charity SpecialEffect have announced their GameBlast weekend, where people of all ages across the UK are invited to be involved with video game marathons to help people with disabilities benefit from the fun and inclusion of games.

The charity is calling for teams of friends, family members or work colleagues to sign up to undertake their own sponsored marathons, which can last up to 24 hours, anytime during the weekend of 21-23 February 2014.

“It’s an opportunity for people to do what they love best, and level the playing field for people with disabilities at the same time,” said Mark Saville, the charity’s Communications Officer.

“Playing for 24 hours is a pretty big challenge, but we’re asking people to attempt it to help the thousands of people who want to share their passion, but can’t join in because of a disability.

“People like Sam (http://bit.ly/19dEyIR), who could only watch his friends and family enjoy the Xbox because his cerebral palsy prevented him from using a controller. The sponsorship raised through the GameBlast marathons will change the lives of many more people like Sam through the gift of gaming fun and inclusivity.

“It’s going to be an incredible weekend. They’ll be incentives and giveaways, and every team who registers will be entered into a complimentary draw for gaming goodies. We’ll also be running our own marathon from Gameblast HQ, and keeping the world updated with progress from all the teams.”

Teams and individuals can sign up for the Gameblast weekend at http://www.specialeffect.org.uk/gameblast

Good luck to all those who decide to enter and let us know!

Train2Game News: UK Top 20 Games – 12.11.13

Call of Duty GhostsIt’s no surprise to see the new Call of Duty: Ghosts sitting on top of the charts this week. After its one billion dollar sales day one it was always going to take the spot. The question now is how long will it stay there and what will knock it off? Further down the chart the only other new addition is the new Professor Layton and the Azran Legacy at number thirteen from Nintendo.

All formats

Week ending 9 November 2013

POS.  TITLE 

PUBLISHER

 LAST
WEEK 

1

CALL OF DUTY: GHOSTS

ACTIVISION

2

BATTLEFIELD 4

EA GAMES

2

3

ASSASSIN’S CREED IV: BLACK FLAG

UBISOFT

1

4

FIFA 14

EA SPORTS

3

5

GRAND THEFT AUTO V

ROCKSTAR

4

6

BATMAN: ARKHAM ORIGINS

WARNER BROS INTERACTIVE

5

7

WWE 2K14

2K SPORTS

7

8

MINECRAFT: XBOX 360 EDITION

MICROSOFT

8

9

FOOTBALL MANAGER 2014

SEGA

4

10

SKYLANDERS SWAP FORCE

SKYLANDERS

9

11

JUST DANCE 2014

UBISOFT

12

12

DISNEY INFINITY

DISNEY INFINITY

13

13

PROFESSOR LAYTON AND THE AZRAN LEGACY

NINTENDO

14

POKEMON X

NINTENDO

11

15

POKEMON Y

NINTENDO

10

16

TOMB RAIDER

SQUARE ENIX

17

17

SAINTS ROW IV

DEEP SILVER

19

18

LEGO BATMAN 2: DC SUPER HEROES

WARNER BROS INTERACTIVE

14

19

F1 2013

CODEMASTERS

15

20

 

ANIMAL CROSSING: NEW LEAF

NINTENDO

22

< previous week

Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd
These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News: Xbox One Launch Apps

Xbox OneMicrosoft have announced the apps that will be available for Gold subcribers from Xbox One’s launch.

This first wave of third-party apps will be joined by Microsoft’s Xbox Fitness, Xbox Video, Xbox Music, Internet Explorer, Skype, SkyDrive and Upload services on the Xbox One release date of November 22, 2013.

The list of apps for the United Kingdom are as follows:

4oD
Amazon\LOVEFiLM
blinkbox
Crackle
Demand 5
Eurosport
Machinima
MUZU TV
Netflix
NOW TV
TED
Twitch
Wuaki.tv

There are a few differences in the launch apps for different countries.

This will of course be along side the many Windows 8 apps that are becoming more and more available.

Train2Game News: UK Top 20 Games -05.11.13

Assassin's Creed 4: Black FlagAssassin’s Creed IV: Black Flag and Battlefield 4 go head to head in a fiercely contested chart that sees Ubisoft’s title take the number one spot.  Both titles appear to be affected by the imminent appearance of both Xbox One and PS4 with neither title matching the sales of its predecessor.  Both Assassin’s Creed III and Battlefield 3 were the highest week one sellers in their respective series and achieved number one in their first week of release.  Assassin’s Creed: Black Flag benefits from its Event Title status having been available from Tuesday this week. Sega land at number six as Football Manager 2014 arrives for PC.  The title sees strong sales although it’s down 7% on Football Manager 2013 which debuted at number four.  Also new this week WWE 2K14 is at number seven and is the first in the popular series to fall under Take 2’s 2K Sports label following its acquisition from previous publisher THQ.

All formats
Week ending 2 November 2013

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT
2 BATTLEFIELD 4 EA GAMES
3 FIFA 14 EA SPORTS 3
4 GRAND THEFT AUTO V ROCKSTAR 2
5 BATMAN: ARKHAM ORIGINS WARNER BROS. INTERACTIVE 1
6 FOOTBALL MANAGER 2014 SEGA
7 WWE 2K14 2K SPORTS
8 MINECRAFT: XBOX 360 EDITION MICROSOFT 7
9 SKYLANDERS SWAP FORCE SKYLANDERS 4
10 POKEMON Y NINTENDO 6
11 POKEMON X NINTENDO 5
12 JUST DANCE 2014 UBISOFT 10
13 DISNEY INFINITY DISNEY INFINITY 11
14 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 14
15 F1 2013 CODEMASTERS 12
16 LEGO THE LORD OF THE RINGS WARNER BROS. INTERACTIVE 8
17 TOMB RAIDER SQUARE ENIX
18 TOM CLANCY’S SPLINTER CELL: BLACKLIST UBISOFT 17
19 SAINTS ROW IV DEEP SILVER
20 MOSHI MONSTERS: KATSUMA UNLEASHED MIND CANDY 9
< previous week
Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News: A Gallant Journey Part 3

WP_20131027_023GallantCloud’s Wayne Campbell discusses the team’s current project A Knights Tail and the bustling UK development scene.

Hi everyone this is Wayne from Gallant Cloud at the helm of this week’s blog and what an awesome week it has been for the team! We started this week’s project entitled A Knights Tail.

So far building this project has been amazing since we as a team are loving every part of the process. It’s hard work for sure, but we all love what we are doing and we are also meeting some really influential people in the gaming industry and beyond.

We are all absorbing things really fast and as we are halfway through the Microsoft Ventures UK accelerator, this is where we all turn things up even more! We assigned our individual tasks through the new system to keep track so that everyone is up to speed on their task. We have the daily scrum to make sure everyone is singing from the same hymn sheet which has been working brilliantly so far. Everyone has been supportive of one another and pushed each other to achieve their best.

We are all very excited about the things we are doing and planning on doing the future and are very fortunate to be right in in the middle of the melting pot of the game developing world. Earlier this week several of the team members went to the Bossa event, where they were showing off some incredible new things that were happening with the Oculus Rift and it was brilliant to meet some really passionate people.

That is one of the greatest points about being in tech city. There are so many incredible events going on all of the time and so many great people. We have found that joining the community has been like becoming part of the family. All I can say in the words of Ben Cooper: it’s “absolutely awesome.”

We all came from different backgrounds and put together simply with the same vision to make absolutely mega games. I come from South London where it can be kind of tough if you don’t have any direction or will power. I personally would like to make some kind of difference in my community and show that anything is possible if you work hard enough for it.

This weeks event highlights: we had another great session around funding and giving us more direction on where to focus our attention for the business side of the company. There was also a session with the incredible Ben Nunney from Twilio on telling a coherent brand story. We attended a user experience workshop within Central working and had a pitching practice session to get a feel of what to expect later this year. We then had a meeting with Professor Bernie Good, a Cyber-psychologist. It is always a pleasure to talk to her and she has some incredible knowledge and views on video games and their gamers.

This week we also had our monthly start-up meeting. This was a brilliant chance for all of the start-ups on the program to give feedback on how they feel the accelerator has been so far. The Microsoft Ventures UK team really have been brilliant in helping each of the teams realise their full potential and constantly work hard to give our businesses the best chance possible.

Thanks for reading guys and don’t forget to check us out on our website, Facebook and Twitter and obviously our blog each week for new updates on what we are doing!

One love, Wayne

Train2Game News: A Gallant Journey Part 2

WP_20131027_029GallantCloud’s Paul Rayment discusses how the early stages of the Microsoft Ventures UK Accelerator Programme have gone so far.

GallantCloud, the team of five Train2Game students merged together to create a new and upcoming games studio, are now on Week 4 of the Microsoft Ventures UK Accelerator Programme.

With our mentors onboard, ranging from members of existing high profiled games studios, Microsoft resources, and many others lending their expertise, GallantCloud now have a vast quantity of resources to make use of.

The team and mentors have worked hard and have created a game development curriculum that is unique to GallantCloud and will work alongside the overall curriculum that all Microsoft Ventures UK Accelerator teams are working to.

The GallantCloud curriculum is very geared towards making the most of the teams time in getting ideas out there and filtering those ideas to a smaller number which the team will develop further. To accomplish this we are using a physical whiteboard for those in the office, and then everything is transferred to the digital whiteboard for future analysis.

Everyone on the UK Accelorator Programme has just been really helpful as well as informative. GallantCloud have been granted access to hardware and software that wouldn’t have been possible going it alone. Great things were happening, but now they are happening with greater tools for the job.

Of course it isn’t all work (well it is, but it’s fun!), the Eurogamer Expo that took place in London Earl’s Court was a fantastic opportunity not to be missed.

Being that GallantCloud were all Train2Game students, at the allotted time we took our positions within the GamesIndustry/fair section of Eurogamer in the Train2Game room to talk of our experiences whilst on the Accelerator Programme to train2game students. Day two also saw GallantCloud standing up front talking again. After a great overview of the UK accelerator programme a thunderous applause erupted!

Eurogamer was a great experience and we certainly had fun and took away a lot from it (not just the free loot and photos with cosplayers!). GallantCloud managed to take part in the mass energy and excitement that buzzed throughout the building, gathering ideas and intel on ways to create, present and expand on everything there is to do with getting a game created from the simplest to the complex of ideas.

Technological advances such as eye tracking systems to drive cars with your eyes only (or slice fruits in Fruit Ninja!) were brilliant to witness and experience each piece of innovative technology adding to the way we think about our game ideas.

We invited our followers to join us in our Eurogamer experience, with a constant stream of pictures and updates to our Facebook and Twitter, and received loads of new support and great feedback!

We have achieved a lot and have so much more ahead of us to accomplish. We continue to move forward, each step a discovery.

If someone were to ask us how we feel things are going with the UK Accelerator Programme, things are going incredibly well. There is something happening every day, whether it be a talk from an external party coming in to give insight in to how they got started with their product, or a quick chat with a mentor, a meeting with Microsoft to give updates on our milestones, or actually getting some games created, there is always productivity taking place.

 

Train2Game News: A Gallant journey Part 1

Gallant CloudThe GallantCloud Games team chronicles their journey through the Microsoft Venture accelerator

Hello ladies and gents and welcome to GallantCloud Games!

We are a brand new start-up game company and are in the privileged position of working with the Microsoft Ventures UK team on their accelerator pilot.

The team is made up of five guys who have wanted to make games since getting their podgy little fingers on their first Gameboy, console or computer. We are all Train2Game students, working to create beautiful little games from the safety of our bedrooms and garages when we escape work (or the kids).

We entered a competition that popped up one day on the Train2Game student world, and after phone calls, meeting and deliberations we, the lucky few, were put together.

We then had a bit of a mountain to climb. We needed a name and with a name a logo.

This proved to be harder than anticipated, with all five members contributing to create a very unhelpful list of a hundred names, all of which weren’t quite perfect.

After many late night Skype calls and much cursing we had it! Now… just to create a logo.

So there we were on September 9th. Five chaps who hadn’t met as a team before got together at Central Working to meet the other brilliant teams who had a place on the Microsoft Ventures UK pilot scheme.

After the initial meetup and layout the hard work began. We jumped in at the deep end, having to pitch a so far non-existent game to a panel of industry professionals in just two days time.

After a shaky start and some incredible training from the Microsoft team and its partners, we managed to pull off a pitch. The rest of the evening involved chatting and sharing a drink with some great people about our new company and how we should go about forming what we are doing.

Following some great advice, we organised a game jam for our team. Held at Central Working and with the theme of sound, we took over several desks for 24 hours and went about creating our game ‘Monster Night’, finding out how well we worked together as a team and learning where each others strengths and weaknesses lay.

The next week brought some more excellent training and more ideas of how to structure the company and made us think about what we want to deliver to our customers. It also brought some new ideas for potential games that the team felt passionate about and that we put in the ‘to do’ design pile.

We were also invited to take part in the Develop Quiz. Aside from from the dodgy ‘reversed songs’ round It was an absolutely brilliant night and GallantCloud went head to head with some extremely talented game developer teams, with some brilliant stories shared and yet more great advice for the team! We decided not to show all of the other teams up and positioned ourselves a sly third from the bottom on the scoreboard…

We managed to get some more design and concepts done throughout the rest of the week, even managing to create a rough prototype of one of the games, sparking ideas for how it will work and what type of things we could add to make it AWESOME.

The first two weeks have been incredible for the team and we have an exciting time ahead of us. We would love for you to follow our journey through our blogs!

Train2Game News: Gallant Cloud Video

Gallant Cloud 01A Train2Game start up games studio named Gallant Cloud games have been invited to be a part of a Microsoft Accelerator Programme.

Microsoft described the Accelerator programme as an intensive chance for start-up businesses’ focused on anything from games to new social media ideas to break into the big time. Microsoft will be aiding the start up as much as they can to help them.

Gallant Cloud was interviewed whilst on a recent trip to the Train2Game head office in Luton about their experiences so far and you can watch the video below.

Train2Game News: 2013 Golden Joystick award winners

Golden JoystickThe Golden Joystick awards were held recently in London and the list of winners have now been announced.

The majority of the awards you could expect with the one surprising exception of the winner of the Most Wanted category being The Witcher 3 over Xbox One and PlayStation 4. I’m not sure whether this says more about the next generation consoles or about the anticipation for The Witcher.

Other highlights include Oculus Rift being voted Innovation of the Year and Valve’s Steam service being named Platform of the Year. Activision’s Call of Duty was also inducted into the Hall of Fame.

A full list of the winners can be found below:

Best Newcomer
The Last of Us

Most Wanted in association with Playfire
Witcher 3: Wild Hunt

Best Indie Game
Mark of the Ninja

Best Visual Design
BioShock Infinite

Best Multiplayer
Payday 2

Best Gaming Moment in association with Absolute Radio
Far Cry 3 – The Definition of Insanity

Studio of the Year in association with MPG Universal
Naughty Dog

Innovation of the Year in association with T3
Oculus Rift

Best Storytelling
The Last of Us

Best Online Game
World of Tanks

Best Handheld Game
Assassin’s Creed 3: Liberation

YouTube Gamer Award in association with YouTube
Yogscast

Best Gaming Platform in association with Digital Spy
Steam

Best Mobile/Tablet Game of the Year
XCOM: Enemy Unknown

Game of the Year
Grand Theft Auto V

Hall of Fame
Activison: Call of Duty

Lifetime Achievement
Ken Levine

 

Train2Game News: Jonathan Ross joins Microsoft

'The Jonathan Ross ShowMicrosoft have announced that TV presenter Jonathan Ross has been brought in to the company to be a consultant.

The announcement was made last night at an Xbox One event held last night in London, Ross will function as a consultant, advising various Microsoft teams in the UK. What projects Ross will be helping with however is yet to be announced.

“We wanted to change our thinking,” said Microsoft corporate VP Phil Harrison following the announcement.

“We wanted to do was to bring in new talent that would challenge the way we build games and the way we think about what an audience is, to think about what is entertainment, and broaden the concept of gaming to maybe blur the distinctions about what is a traditional game is and what a traditional television programme or what is a traditional linear media.”

Jonathan Ross is no stranger to the video game world having previously released Catcha Catcha Aliens on mobile devices with his own gaming company, Hotsauce.

I look forward to what Jonathan Ross will be bringing to Microsoft in the near future.