Train2Game News 3000AD anniversary

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3000AD, Inc, one of the industry’s oldest independent game developers of several industry recognized brands such as Battlecruiser 3000AD, Universal Combat, Galactic Command, the All Aspects and Line Of Defense series of games, today announces the release of a free game marking 25 years since the first Battlecruiser 3000AD title was conceived.

Twenty-Five years ago, Derek Smart, a then unknown aspiring indie developer, conceived the world, characters and mythos that were to shape the first game in the Battlecruiser series which was released seven years later in 1996.

Since that original concept, several games and IP have been spawned, resulting in over seventeen games, all based on that world, characters and mythos.

To this day, Derek Smart remains one of the most recognized quintessential indie game developers.

To commemorate this occasion, the last game in the Battlecruiser series released in 2009 as a collection, has been specially re-mastered and will be released exclusively on Steam today for free.

            “Like them or hate them, my games have come a long way. In an industry where most of the guys and games have come and gone, making it this far is testament to my vision of catering to and being focused on an exclusive and dedicated audience of like-minded gamers. I never set out to win them all; just the select few who liked these sort of high-end complex games. By releasing this compendium for free, now that space combat games are apparently making a comeback, my goal is to introduce a new generation to these highly advanced capital ship combat games which still have no equal. My games did it first; and they’re still doing it” – Derek Smart, Supreme Commander, Galactic Command

Train2Game News Pocket Gamer Awards

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Steel Media is as excited as a Jack Russell puppy to officially launch the 2015 edition of the Pocket Gamer Awards.

Now in their sixth year, the Pocket Gamer Awards 2015 (http://www.pocketgamer.co.uk/pgawards2015) continue the event’s now established tradition of celebrating the very finest from the world of portable gaming.

As has now become standard practice, any title released on app stores or reviewed by Pocket Gamer between 1st January and 31st December of the previous year is open to consideration by the site’s editorial team during the selection of the finalists.

This time around that meant just short of 1,000 games were evaluated for inclusion in the 20 slots available for each of the 14 categories split across traditional format- and genre-specific sections.

Following the hugely popular format of the two most recent Pocket Gamer Awards, while the PG team shortlists the nominees it is the site’s readers who decide the winners. Voting for each of the categories is now open and will remain so until midnight GMT on 27th February 2015.

The Pocket Gamer Awards 2015 winners will then be announced at a special event held during the Game Developers Conference, which takes place in San Francisco between 2nd and 6th March 2015.

This year’s Pocket Gamer Awards are sponsored by Games Solution Centre and Chukong Technologies.

Train2Game News StoreFrontSDK

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Apostrophe Apps, LLC, has released StoreFrontSDK (http://www.StoreFrontSDK.com), a free service and plugin that generates shops within mobile apps where developers and publishers can sell their custom-designed goods and apparel.

StoreFrontSDK is currently powering the SnorgTees mobile app (iOS and Android) and multiple mobile game companies have already committed to use StoreFrontSDK including SparkPlug Games (Plight of the Zombie) and Replay Games (Leisure Suit Larry: Reloaded).

StoreFrontSDK offers mobile app developers and publishers of any size an easy way to create, control and sell physical products featuring their intellectual property. Unlike most ad systems where mobile app creators earn a meager trickle of pennies for a few hundred ad clicks, the StoreFrontSDk system allows them to determine – and dynamically adjust – the amount earned for each product sold.

StoreFrontSDK is easy to implement, taking only a few minutes to populate with uniquely branded products and incorporate into a mobile app.

Mobile developers can create a free account at http://www.StoreFrontSDK.com, where they upload designs to create custom gear and popular apparel including T-shirts, hoodies, mugs and phone cases. They then use a few lines of code to create their own button to launch their shop within their app.

After the StoreFrontSDK plugin is implemented in an app, products can be managed through the web site, immediately pushing updates to the live app without costly, time-consuming updates. Product details, prices and even entire shops can be managed across multiple apps from one account, allowing for special promotions or quick responses to sales trends.

Apostrophe Apps handles all of the printing, payment processing, fulfillment and customer support, allowing mobile teams to concentrate on making awesome apps instead of worrying about boxes of products to catalog, store, sort, package and ship.

StoreFrontSDK will soon also support user-generated content (e.g. photos and art uploaded from a mobile device), unlockable content and curated partner products to sell within their shops.
StoreFrontSDK is currently available for Unity at http://www.StoreFrontSDK.com.

Train2Game News Student Overcomes Odds

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Student won’t let Epilepsy stop him from reaching his goal to be a Video Games Artist and create a successful gaming studio

Aspiring games designer studying with Train2Game won’t let his condition and ‘flashing images’ stop him starting a gaming studio and getting a position as an Artist

Scott is originally from Swansea and now living in Woking, Surrey. The 31 year old is currently studying Art and Animation with Train2Game. Scott was diagnosed with intractable Epilepsy caused by band heterotopia when he was eleven.

Scott Evin William’s mother originally assumed it was flashing images from his Sega Master System that caused his epileptic fits. But after taking away the gaming system, Doctors informed the family this wasn’t the case for his specific condition.

In a twist of fate it could now be gaming that really changes Scott’s life for the better. He’s studying with Train2Game to become a Video Games Developer, has started his own studio and is hoping to get employment at a gaming studio in the future.

Living with Epilepsy

“I had a febrile convulsion when I was three.  At nine I was diagnosed with epilepsy mum took away my Master System 2 because she thought it caused the fits. Thinking it was photosensitive epilepsy with the flashing images but this was not correct.”

“Diagnosed with Epilepsy initially I continued with everyday life, pretty good normal childhood. When I reached a working age it really took more of a chunk out of my life than expected; what I could, and couldn’t do for work.”

“My fits can happen at any time. I was out shopping for food, had a fit and collapsed on the shop floor, but a few minutes later got up and continued on shopping, for me it’s just part of my life. I really just accept its part of my life and my family are very supportive about it, but the most important thing is just accept it, move on and forward.”

Studying with Train2Game

“I started Train2Game at the end of 2010. I pay for the course myself and finances are not a problem, its simple monthly payments.  I aim to be done by the end of next year, hopefully with no personal health issues which have caused time delays in the past.”

“Home study is both challenging and rewarding, making sure to keep good time and also make lots of notes. With the support of tutors it really is a place where if you want to make a career out of games, Train2Game can offer many exclusive help and practical events.”

“There are some very challenging parts in the course where I passed exams but you also have to vigorously go over the course material. With progress comes the experience, there is theory that is important to know but a hands on practical approach is what is encouraged from a Train2Game student”

“The tutors, the administration and the Train2Game staff all keep up a great helpful, positive attitude, very good listeners and give help and guidance needed to keep you focused. Forming into teams means you get more from it by networking with those who are at an advanced stage within the course, it’s a great helping hand.”

“Train2Game gives me a relaxing environment of having the tools and books, even extra software to download and learn for a broader skillset, as a result most of the time its very relaxing and as easy-going or intense as I choose it to be, but as long as I get a lesson done I feel nice and relaxed which is great in any case and with my condition.”

“I have the utmost confidence in the course to take me to art director status and there’s no real reason why I will not pass, I grow more confident with every completed lesson so the end goal is only a matter of time.”

Game Studio

“I created a professional studio called ‘Icebox Games Studio’. Our website I created is http://www.uigames.co.uk created for the students who are designers, artists and developers. The layout of my student studio is based on the fact it might be best working freelance from home, so we all work from different locations.”

“Our primary goal is to create levels or playable games to gain experience and knowledge, we also share opinions and support each other with coursework. My role in the team is generally looking after everyone’s interests. I am team leader but treat everyone as equals, so we all share ideas and opinions.”

“We are looking over various ideas for games and are working on some, I personally work with CryENGINE3, but the team has a varied array of skillsets mostly geared toward Unity 4, meaning when we feel we can create a game that looks good in different formats.”

What’s next

“My dream is to be accredited as Lead Artist or Art Director in the opening credits of a game. That  will be when I have a few games under my belt and feel ready to take on such a great role. What I don’t do is put a stop or limit what I can learn. Long after becoming a qualified Artist and Animator, the path into gaming, it will be my choice of where to stop.”

“I know what I simply cannot do, short of that no, I will never stop wanting to learn and helping out other people. Whatever your goal just ask yourself two questions, what is stopping you and who can help you achieve the ultimate your goal. Nobody with a disability should feel any different, if a course that Train2Game provides appeals to you then go for it.”

Train2Game News Insomnia success in 2014

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Multiplay, organiser of the UK’s biggest gaming festival, celebrated an outstanding year in 2014, recording a 60% increase in footfall at its Insomnia events against the previous year and cementing its place as the number one gaming festival in the UK.

With an ever growing community of all ages and backgrounds, the Insomnia Gaming Festival experienced its highest ever year of growth with significant increases across the board at all three of its 2014 events. Working with more partners than ever before to expose a variety of brands to its diverse audience, Multiplay also saw record footfall figures with that trend set to continue throughout the new year.

Insomnia54 will be Multiplay’s biggest spring event to-date, taking place on the Easter Bank Holiday weekend (April 3rd-6th 2015). With the show increasing not just in attendance but also footprint at an additional 45% floor space across over 2014, there’s even more great gaming festival fun for Insomnia’s dedicated and growing community.

2014 also witnessed a huge year for Insomnia events online, with over 45m consumers engaged through Twitch, YouTube and Flickr whilst over 1.4m consumers logged on to the official Insomnia website making http://insomniagamingfestival.com a top five gaming destination in the UK, a trend that Multiplay has committed to continuing over the next years’ worth of events.

Multiplay MD Craig Fletcher said: “We’re delighted to have had another incredible year, and we continue to see huge opportunities for growth, not just in our amazing community, but in what we can offer to publishers to showcase their products and partners who want to expose their brands to an engaged audience.”

He continued, “We’ve developed and grown organically to become the UK’s number one destination for fans of gaming culture with our partners, driven by our incredible community, and we’re ready to go even further in 2015 starting with Easter’s Insomnia54.”

For more information on Insomnia54, please visit http://insomniagamingfestival.com.

Train2Game News Windows 10 coming to Raspberry Pi 2

Windows 10 on Raspberry Pi 2Today the Raspberry Pi Foundation announced the retail availability of their new board, the Raspberry Pi 2 and Microsoft are joining the Foundation in also announcing that Windows 10 will support Raspberry Pi 2, which will be free for the Maker community through the Windows Developer Program for IoT later this year.

Recently Terry Myerson took the opportunity to share more details about Windows 10, which will usher in the new generation of Windows. Windows 10 is the first step toward an era of more personal computing. This vision guided the efforts to reimagine Windows for a world that is more mobile, natural and grounded in trust. Windows 10 will inspire and support a broad range of devices – from PCs, tablets and 2-in-1s to phones to Xbox and the Internet of Things.

Microsoft see the Maker community as an amazing source of innovation for smart, connected devices that represent the very foundation of the next wave of computing, and are excited to be a part of this community.

A spokesman from Microsoft said “Last year we took an important step in embracing the Maker movement by creating the Windows Developer Program for IoT and delivering Windows for the Intel Galileo board. We are taking the next step by bringing Microsoft’s leading development tools, services, and ecosystem to the Raspberry Pi community for free through our Windows Developer Program for IoT.”

Raspberry Pi has quickly become one of the Maker community’s favorite platforms because their highly-capable, low-cost boards and compute modules enable developers to bring their vison to life. Raspberry Pi 2 is a surprisingly powerful device that opens up the world of computing and programing to a huge range of people and skill levels.

Microsoft are excited about working with the Raspberry Pi Foundation and to share that Windows 10 will support Raspberry Pi 2. They will be sharing more details about the Windows 10 plans for IoT in the coming months. You can register for the developer program on the Windows Developer Program for IoT site to get the latest information on the Maker efforts.

Train2Game News UK Top 20 Games – 03.02.15

Call of Duty Advanced WarfighterAnother quiet week this week with Call of Duty: Advanced Warfare taking the number one spot back from Grand Theft Auto V. Further down the charts Terraria has entered again at number thirteen following a re-release on Xbox One and PlayStation 4.

All formats

Week ending 31 January 2015

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 CALL OF DUTY: ADVANCED WARFARE ACTIVISION 2
2 GRAND THEFT AUTO V ROCKSTAR 1
3 FIFA 15 EA SPORTS 3
4 SAINTS ROW IV RE-ELECTED/GAT OUT OF HELL DEEP SILVER 4
5 MINECRAFT: XBOX EDITION MICROSOFT 7
6 FAR CRY 4 UBISOFT 6
7 CALL OF DUTY: GHOSTS ACTIVISION 5
8 ASSASSIN’S CREED: UNITY UBISOFT 12
9 MINECRAFT: PLAYSTATION EDITION SONY COMPUTER ENT. 9
10 DESTINY ACTIVISION 11
11 THE CREW UBISOFT 10
12 WWE 2K15 2K SPORTS 15
13 TERRARIA XBOX 360 CLASSICS
14 MIDDLE EARTH: SHADOW OF MORDOR WARNER BROS. INTERACTIVE 18
15 LEGO BATMAN 3: BEYOND GOTHAM WARNER BROS. INTERACTIVE 13
16 RUGBY 15 BIG BEN 8
17 DRAGON AGE: INQUISITION EA GAMES 14
18 WATCH DOGS UBISOFT 19
19 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 16
20 DISNEY INFINITY 2.0 DISNEY INFINITY
< previous week
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Stand up for Games Aid returns

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GamesAid’s sell-out Comedy night, ‘Stand Up for GamesAid’ returns to the world-famous London Comedy Store on May 11th, marking its third year. The previous two years have seen great success as the event has established itself as a favorite in the industry calendar.

Imran Yusuf (Best Newcomer nominee at the Edinburgh Fringe Festival 2010), will emcee the entire night. He began his career in the games industry working for the likes of Midway Games, Eidos and SEGA Europe before departing for the bright lights of showbiz with appearances on The Now Show, The News Quiz and Michael McIntyre’s Comedy Roadshow.

The full line –up is yet to be announced, but if the last two years are anything to go by, the bill should be nothing short of spectacular and the night is expected to again sell-out in record time.

Tickets stand at £12.50 per person and all proceeds will go towards GamesAid, a organization that harnesses the fundraising potential of the games industry, making yearly donations to UK youth-focused charities.

Tickets are on sale now and can be found at:
https://etickets.thecomedystore.co.uk/WebPages/EntaWebEvent/EventSBAndPrices.aspx