Train2Game News: Games Industry News – 12.04.13

Dishonored Knife of DunwallIt is the end of the week which means its time for the Train2Game news round up. There are many trailers for you this week!

Arkane studios has just released a new gameplay trailer for Dishonored: The Knife of Dunwall, the second add-on pack for Arkane Studios’ critically-acclaimed first-person action game. In The Knife of Dunwall you take on the role of Daud, the legendary assassin who killed the Empress, and access his weapons, gadgets, allies and supernatural abilities. After assassinating the Empress, and forever changing the fate of Dunwall, you embark on a search for redemption. You can enjoy the trailer here http://www.youtube.com/watch?v=GHV4R3cseVE

Independent developers and wannabe videogame musicians will be able to quickly and easily create authentic chiptunes when eJay Pure hits iOS and Android later this year –with your help. The 1,000 strong sample pack will mark the first time the eJay series has catered for this booming genre – and illustrates the breadth that Wired Productions is bringing to the core eJay experience. You can support the release of eJay by giving to their Kickstarter at http://www.kickstarter.com/projects/wiredproductions/ejay-pure

Pokémon X and Pokémon Y launches worldwide in October. Today, the mysteries of the newest Pokémon titles continue to grow with the unveiling of a Pokémon that is strangely familiar to Legendary Pokémon Mewtwo! What is this new Pokémon? How will you encounter it in Pokémon X and Pokémon Y? When will you know more? So many questions! You can see this new Pokémon in the following video http://www.youtube.com/watch?v=H-k1E83_nnU

Warner Bros. Interactive Entertainment and DC Entertainment released an all-new trailer for the upcoming DC Comics fighter Injustice: Gods Among Us – set to launch next week on 19th April – which focuses on the Green Lantern’s role within the game’s story and his struggle to defeat his ultimate foe. A sworn intergalactic defender of the innocent, within the story of Injustice: Gods Among Us, Hal Jordan is forced to clash with a carbon copy of himself. As he summarizes in the trailer, “My oath says that no evil shall escape my sight. So what happens when that evil is me?” You can enjoy the footage of GL here http://www.youtube.com/watch?v=W6jrq2I8OKc

Having just released the amusingly fun BattleBlock Theater, The Behemoth revealed that they’re already working on their fourth game creatively titled Game 4. The studio are also talking about whether or not they would make sequels to any of their games such as Castle Crashers. While there are no details regarding Game 4, Behemoth expressed interest in making fighting and MOBA games. They also have “no problem” making another game similar to CC if “we feel we can make a beat-em-up that’ll take the genre somewhere else,” said Behemoth’s co-founder and art director Dan Paladin.

Train2Game News: Game music on Classic FM

Aerith's ThemeEver since I became your Train2Game blogger I have been contacted by a PR Guy for some of the biggest games developers. He has been leading his own personal campaign.

The guy I am talking about is a man called Mark Robins. Mark is a 13-year games industry veteran who used to work as a journalist at Computec and Future Publishing before moving into PR. The firm he works at, Lunch PR, is an agency whose clients include Bethesda Softworks.

The campaign he has been leading is to get some of the orchestral game music more well known. Robins’ campaign made amazing headway last year and recorded amazing success. Thanks to his efforts, he and his followers not only propelled Aerith’s Theme from Final Fantasy 7 and the theme from Skyrim into the Classic FM Hall of Fame, but Classic FM produced a pair of two-hour shows featuring nothing but video game music.

Mark has been using his contacts he gets through his job to ask for there help in spreading the word about his cause.

He firstly stresses “This campaign has nothing, nor has it ever had, anything to do with any of the clients I represent”

He goes on to say “This is a purely personal crusade. Skyrim made the Hall of Fame thanks to community motivation by Bethesda’s social media team. It’s no secret that I run the campaign, but I don’t actively tell people who I am via the social media channels and I’m actually really keen to keep this as distant from my work as possible.

“One of the interesting things I found when I started this was just how accepting the people at Classic FM were of the music. To them the revelation was, ‘Oh, we thought game music was all beeps and bloops, but actually this stuff is great. If Mozart or Beethoven were alive today then who’s to say this isn’t the stuff they’d be composing. It absolutely sits alongside movie and traditional classical music.'”

This year Robins is encouraging people to vote for Nobuo Uematsu’s soundtrack to Final Fantasy 7 again. He points out that thanks to last year’s voting effort there is now loads of video game music in Classic FM’s voting database, making it easy for people to highlight particular favourites. He also encourages fans of classical game music to join the Facebook group – not just to rock the vote, but also to share their enthusiasm.

This is great news for the games industry as it further cements the games industry as a main stream art form. I think it would be a good idea to further spread the news of this around to as many people as we can.

The making of Red Dead Redemption’s music

Here’s something interesting for you dear Train2Game blog readers, Rockstar have released a video describing how they composed and produced authentic music for Read Dead Redemption.  They enlisted musicians to play authentic western style instruments including a Harmonica player with 60 years of experience.

I personally find it interesting when they describe how the music changes depending on player actions. You can check out the video below.

So, what do you think of the video? And how much thought have you Train2Game Designers and Developers put into music for your games? Which game do you think offers the best musical score?

Of course, if music doesn’t take your fancy, you could always watch the F1 2010 Developer Diary that we posted earlier this week. That one may be more up the street of Train2Game Artist & Animators.

As usual, leave your thoughts here or on the Train2Game forums.