Train2Game News Minecraft Story Mode

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As 2014 comes to a close, Telltale are delighted to confirm the partnership with Mojang to create a new episodic game series based on one of the most popular video games in history – Minecraft.

Minecraft: Story Mode will be an all-new narrative-driven game series developed by Telltale in collaboration with Mojang. Set in the world of Minecraft, the series will feature an original story, driven by player choice. It will not be an add-on for Minecraft, but rather a separate stand-alone product that will premiere in 2015 on consoles, computers and mobile devices.

Telltale’s game series will mix new characters with familiar themes, in an entirely original Minecraft experience, inspired by the Minecraft community and the game that continues to inspire a generation.

2014 is Telltale’s tenth anniversary year; seeing in the climactic finales of the critically acclaimed and best-selling The Wolf Among Us and The Walking Dead: Season Two. With the recent premieres of both Game of Thrones and Tales from the Borderlands, their 2015 lineup will include the remainder of both of those new series, and now it will also include the premiere of Minecraft: Story Mode.

After ten years of making games, Telltale is JUST getting started!

Train2Game News Xbox Game Streaming

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Arcadia is the name of Microsoft’s in-development streaming games tech.

That’s according to ZDNet, which says Arcadia is being developed by a new streaming team in Microsoft’s Operating Systems Group and is designed to replace the ‘Rio’ streaming tech demonstrated last year.

Arcadia, which is being built around Microsoft’s existing Azure cloud network, will not just stream games but also apps – the site even says that the company at one stage saw Arcadia as a way for Windows users to access Android content. This idea has now apparently been put on hold, although recent job ads for the Arcadia team do ask for candidates with experience with iOS and Android.

ZDNet doesn’t believe Arcadia will be demonstrated at the upcoming Windows 10 reveal next month, although Xbox boss Phil Spencer will be talking.

Sony became the first console platform holder to branch out into game streaming. It acquired streaming firm Gaikai in 2012 and this year launched its PS Now service in North America. Other streaming games firms, such as OnLive, have struggled to gain traction.

Train2Game News Deep Silver charity money raised

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Deep Silver’s Humble Bundle sales have totaled a sensational 1.89 Million US-Dollar for charity since the start of the co-operation between the publisher and Humble Bundle, Inc, in July 2013. Both partners are proud and thankful for the continuous support and the strong commitment to donate.

With brands like Saints Row and Metro being part of the offers, Deep Silver has become one of Humble Bundle’s biggest partners. With its unique approach, Humble Bundle offers a package of games. The price is up to the client, in the same way he or she can choose how much of the money goes to the publisher, Humble Bundle itself or to charity.

“We are stunned by the huge number that our buyers have donated over the last year,” says Dr. Klemens Kundratitz, CEO of Deep Silver/Koch Media. “This success is a clear sign to keep investing in the strong relationship with Humble Bundle and continue to offer attractive packages in the future.”

“Teaming up with Deep Silver to delight millions of gamers around the world while raising nearly 2 million dollars for charity has been absolutely awesome,” said John Graham, co-founder and COO of Humble Bundle. “Deep Silver is one of our favorite publishers to work with and we are excited by what might be possible in the future.”

Top five beneficiaries are Child’s Play ($530,000 reiceved), American Red Cross ($520,000), Charity: Water ($320,000), Save the Children ($300,000) and World Vision ($84,000).

Train2Game News WWE Immortals

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WWE and Warner Bros. Interactive Entertainment are creating WWE Immortals, a free-to-play mobile game that will feature epic Superstar battles in a fantastically re-imagined WWE world.

WWE Immortals is being developed by NetherRealm Studios, the creators of the best-selling Mortal Kombat franchise and Injustice: Gods Among Us, in conjunction with Phosphor Game Studios, and will be available worldwide on iPad, iPhone, iPod touch and Android devices in 2015.

“It’s amazing to be working with WWE to offer a new way for fans to experience the brand on mobile platforms,” said Greg Ballard, Senior Vice President, Mobile, Social and Emerging Platforms, Warner Bros. Interactive Entertainment. “NetherRealm Studios are experts in creating award-winning games and the team is working hard to deliver the same quality of engaging gameplay with WWE Immortals.”

“We are excited to partner with Warner Bros. Interactive Entertainment and NetherRealm Studios to create WWE Immortals and bring a new action-packed mobile experience to our passionate fan base,” said Casey Collins, Executive Vice President, Consumer Products, WWE. “By tapping into NetherRealm’s legendary game development studio along with the unparalleled reach of Warner Bros. Interactive Entertainment, we are creating a new way for fans to engage with the larger-than-life WWE characters.”

Additional details, including gameplay features, will be announced leading up to the game’s launch next year.

Train2Game News Unity UI update

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Unity Technologies has released version 4.6 of its popular game engine, which introduces a brand new user interface system.

The tech allows developers to create their own UI within the editor. They can also check out the source code for the UI system, which lets devs “build a UI module that will work as a drop-in replacement for the bundled UI system”, according to the official blog.

“The release cycle has indeed been long,” the company wrote, “but we’ve taken the time needed to work with you to test the UI system and incorporate your feedback to ship a UI system that we’re really proud of.”

Unity 4.6 also adds x86 support for Android, opening the options of FAT, x86 or ARMv7 as a build target so devs can export for x86 Android devices such as Google’s new Nexus player.

Train2Game News Google Play Games adds multiplayer

Google Play GamesGoogle has rolled out an update to its Google Play Games development toolkit that allows for local multiplayer matchmaking. Prior to that, the service supported only online multiplayer.

The toolkit, which offers a raft of services to devs, and to players functions as a game network similar to Xbox Live or Apple’s Game Center, can be implemented in iOS, PC, and Android titles. More info is available at Google’s developer portal, here.

Google Play Games’ Greg Hartrell said earlier this year about the company’s aspirations for the service and tools.

“Our game services are there, and our game network is there, to bring together this concentrated network of people who love playing games — to make it easier for someone who is a game creator to reach that highly valuable audience,”

The Google Play Games service is designed to help developers create mobile games for both Android and iOS devices, as well as browser games.

You can find out more information at Google’s developer page.

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