Train2Game News: Games Industry Jobs – 13.3.13

Train2Game brings you more jobs this week from around the games industry. Good luck with any you apply for!

 

ART

Job Title Artist
Job Category Art / Animation
Skills Required Art / Animation
Location Midlands
Job Description Studio Overview

Hardlight is SEGA’s third UK based studio and is focused exclusively on creating high quality, innovative game experiences for mobile and handheld platforms.

The Studio comprises small, agile teams working on new IP & well-known SEGA IP. Project durations are 5-10 months, building on the success of their first projects on iOS – Sonic Jump.

The team follows an ethos of staying compact, agile and focused – combining talent from a variety of game genres and backgrounds, and welcomes applications from candidates of all levels of experience.

Key Responsibilities

  • Produce Concept, Prototype and In-Game Art within design and technical limitations for mobile platforms.
  • Create an appealing and consistent look for the games visuals that suites both the genre and brand requirements.
  • Additional tasks as required

Knowledge, Skills and Experience

  • Self-driven individual with good organization skills
  • Traditional 2D & 3D art skills.
  • A good eye for lighting, shading, colour, detail and form
  • Thoroughly knowledge of Photoshop & 3DS Max and/or similar digital art programs.
  • An eye for accurate proportion, form, and detail

Pluses

  • Previous games industry on smart phone and tablets game titles advantageous.
  • Passion for computer games and digital arts highly advantageous

You can apply by going HERE.

 

DEVELOPER

Job Title Mobile Game Engineer
Job Category Programming
Skills Required Mobile / iOS / Android
Location Midlands
Job Description Studio Overview

Hardlight is SEGA’s third UK based studio and is focused exclusively on creating high quality, innovative game experiences for mobile handheld platforms.  With their first project ‘Sonic Jump’ released on iOS in late October, their next projects are due through 2013.

The team was founded with the ethos of staying compact, agile and focused – combining talent from a variety of game genres and backgrounds and working closely with SEGA R&D Studio to stay at the cutting edge of developments in technology, middleware and game experiences.

Key Responsibilities  

  • Work with other members of the team on creating high quality mobile titles
  • Implement game features in partnership with artists and designers
  • Learn and help develop various areas of features going into mobile handheld titles
  • Constantly develop your skillset and experience in the mobile space

Knowledge, Skills and Experience

  • Development experience in C/C++
  • Experience developing titles for mobile devices (either independently or as part of a larger studio)
  • Comfortable with game design and implementation
  • Examples of own demos, with source code, very beneficial dependent on past professional experience

Pluses  

  • Passion for computer games highly advantageous
  • Development experience with C# or HTML5
  • Knowledge of OpenGL ES and other graphical development libraries

You can apply for the position HERE.

 

DESIGN

Job Title Level Designer
Job Category Game Design
Skills Required Game Design
Location Midlands, UK, Midlands
Job Description Level Designer

My client is looking for a talented Level Designer to join their team. Working as part of the design team the successful candidate will become a key member of a creative group looking to shape the next wave of exciting triple-A action titles.

Requirements

• Understanding of game design theory such as accessibility, pacing and balancing
• Exceptional team player with the ability to collaborate and communicate without losing sight of the gameplay vision
• Previous experience of building levels in a visual game design tool
• Prior knowledge of visual scripting (using CryEngine Flow Graph, Kismet or similar) to define and develop gameplay logic
• Willingness to take design direction when offered
• Work well under pressure to meet deadlines
• Experience playing first-person shooters
• Demo / video examples of relevant work (e.g. personal portfolio or content created in at least one shipped title)
• A general passion for video games, along with the desire to make the best games possible
• Strong interpersonal and problem solving skills
• ‘Outside of the box thinking’ with a desire to create interesting and original gameplay experiences

For more information please contact Simon Hope via email at: simon@aswift.com

 

QA

Jagex Ltd, the UK’s leading independent Online Games Studio, is looking for a passionate Junior Software QA Tester to join our Web Systems team and assure the quality of company websites.

Working within our growing Software Testing Department, you will be responsible assisting our internal web developers with the creation of applications used by staff and our players. The focus of the testing team is to ensure the highest quality and timely delivery of projects. You will also be expected to provide constructive feedback throughout the development lifecycle.

We are looking for highly motivated team players with strong communication and high attention to detail, who have a professional and methodical approach to work.

Key Duties Include:

  • Testing software tools and system applications
  • Providing constructive and qualitative feedback to developers
  • Analysing systems and developing the required tests
  • Providing design input to facilitate module testability
  • Creating structured test scripts and test plans
  • Contributing on a regular basis to improving processes and procedures
  • Regularly informing team leader of project progress and raising issues as they arise
  • Reviewing non-game website content

Essential Requirements:

  • Experience of software testing
  • Understanding of internet technologies including HTTP, HTML, CSS and JavaScript
  • Experience testing web/internet applications, including browser compatibility and security testing
  • Ability to understand software design documents to identify test scope and strategy
  • Excellent communication and organisation skills
  • Experience working in test driven agile development
  • A high level of attention to detail, strong analytical skills and problem solving ability

Desirable Requirements:

  • Good knowledge of bug tracking tool Jira
  • Experience of automated testing using Selenium
  • Experience with automated test tools, processes and test strategies
  • Experience analysing projects and determining their testing requirements
  • Passion for games
  • In-depth knowledge of writing automated and manual test scripts
  • ISEB Foundation qualified
  • Degree in Computer Science/Engineering  or equivalent experience
  • Experience of working on networked and MMO games

You can apply HERE.

Train2Game News: Games Industry Jobs – 06.03.13

It’s the time of the week again for Train2Game to post some entry level jobs in the hope that it will help get you in to the games industry!

Art

Job Title 2D Flash Artist
Job Category Art / Animation
Skills Required Art / Animation
Location South
Job Description 2D Flash Artist

Stainless Games requires a 2D Flash artist with a wide range of skills at our studio on the South Coast of England to work on high-profile projects. We offer excellent conditions and a competitive package in a fun working environment.

Role and responsibilities:

  • Work closely with Art, Design and Programming to concept and then create compelling user interface experiences.
  • Create artwork and animations for the HUD/UI.
  • Prototype interface functionality and aesthetics.
  • Create high quality 2D game art assets using industry standard packages such as Adobe Photoshop and Flash.
  • Fast turnaround of 2D look and feel concepts using Photoshop and Flash.

Skills Required:

  • Passionate about art for games with a strong appreciation of graphic design in games.
  • Good eye for graphic and interface design
  • Professional attitude and work ethic.
  • Good written and verbal communication skills.
  • Self-motivation and organised

Desirable:

  • Formal qualifications in related fields such as graphic design, visual communication or multimedia design.
  • Traditional art skills
  • Basic scripting

You can apply by emailing : jobs@stainlessgames.com

 

Developer

Job Title Tools Programmer – Runescape MMO
Job Category Programming
Skills Required Tools
Location Cambridge, UK & Europe
Job Description Jagex Ltd, the UK’s leading independent online games studio, is looking for bright and passionate programmers who want to work with cutting edge technology to join our Tools Department. Joining the Jagex Technologies team, you would be developing new in-house tools to support our content development and graphics teams while also working with our code libraries, scripting language and game engine.

Key Duties Include:

  • Develop and maintain bespoke content creation tools using Java to the highest standards
  • Enhance and improve the game engine
  • Research new technology, platforms, techniques and ideas
  • Enhance both the tools team libraries and the game engine libraries
  • Act as lead on project, overseeing design and development

Essential Requirements:

  • High level knowledge of Java, C++ and object orientated programming techniques
  • Strong understanding of computer graphics or computer animation technologies
  • Strong understanding and appreciation of code design philosophies
  • Strong academic background at degree level or equivalent
  • Good industry track record, which may include previously published products, or tools development experience
  • The ability to think creatively to solve coding problems and to demonstrate a high degree of initiative, determination and flexibility

Desirable Requirements:

  • Knowledge of other platforms including, but not limited to, Mac OS, Linux, WII, PS3 and Xbox
  • Good understanding of GUIs and tools
  • Experience of working on network and MMO games
  • Experience as a lead programmer

You can apply here.

 

Design

Job Title MMO Game Designer – Celtic Heroes – Groundbreaking MMORPG !
Job Category Game Design
Skills Required Games Designer, Level Designer, Graduate Game Designer
Location Glasgow
Job Description The team behind ‘Celtic Heroes’ are looking for a creative MMO Game Designer to join their team.

As MMO Game Designer you will have the responsibility of designing and evolving the very experiences our players engage in. You must have massive passion in the MMORPG genre and fully understand the successful game mechanics and quest design that equally challenges and rewards the player.

You must be a creative thinker with the ability to rationalise your ideas into practical game play experiences. You must be a strong communicator at ease working within a development team. A strong portfolio of game design examples in the same genre of ‘Celtic Heroes’ is a MUST!

If you have the skills, qualifications, experience and a passion for playing our kind of games, we would love to hear from you. To APPLY direct online simply follow this link http://bit.ly/joinourclan

Set in an exciting medieval Celtic world of combat, magic and mythology, ‘Celtic Heroes’ is a fully 3D MMORPG available for iPhone, iPod and iPad. Play as a customisable warrior, mage, rogue, ranger or druid. Gain powerful new weapons, armour and items as you explore the vast world of castles, dungeons and outdoor environments. Battle fearsome enemies and complete heroic quests!

NOTE: Must be able to demonstrate eligibility and VALID WORKING VISA to work in the United Kingdom and be willing to relocate / commute to the Glasgow area

 

QA

Area:
South East
Location:
Oxford
Start Date:
ASAP
Recruiter:
NaturalMotion Games

Role Summary:
NaturalMotion is looking for a tester to work on its upcoming mobile platform titles. This is a full time, contract position with an expected minimum duration of 3 months.

Daily duties will include testing and reporting issues discovered, working to use and improve test cases and working with small, project-based teams to ensure efficient testing throughout a project’s life.

While extensive testing experience is ideal, it is not strictly necessary and a little testing experience combined with enthusiasm and additional transferable skills is welcome and there will be a chance to learn and train with the testing team.

Testing will cover such areas as the user interface, menu items, inspecting the 3D assets for errors, gameplay, progression, and all other non-gameplay areas in addition to the game itself. Diligence and the ability to commit to repetitive tasks will be required in these roles.

Requirements:
– Excellent verbal and written English skills as you will be required to communicate with staff from all disciplines (both technical and non-technical) and to write clear bug reports.
– Self-motivation and enthusiasm.
– Diligence in conducting sometimes-repetitive tests and bug isolation.
– Ability to quickly learn new software tools.
– Knowledge of current generation games and hardware.
– Knowledge and use of mobile platforms (such as iOS and Android)
– Previous experience of software testing (including mobile and/or social games)

Desirable additional Skills/Experience:
– Experience of software testing on several different titles.
– Familiarity with testing on the iOS and Android platforms.
– Experience in using bug-tracking and test management tools.
– Experience testing in an Agile environment.
– Understanding of and design of Test Cases.
-Working knowledge of a programming or scripting language.

You can apply here.

Train2Game News: Games industry jobs – 27.02.13

The people at Aardvark Swift have very kindly sent over some more jobs for the Train2Game students to look through.

Junior/Graduate Gameplay Programmer

Our client is one of the UK’s Premier Games Developer. They have a stack of awards and an unrivalled sales track record to back their claims up. They are seeking a Graduate / Junior Programmer to join the Gameplay team

North West

Graduate Programmer

My client offers a relaxed and creatively charged atmosphere where talent can flourish. They pride themselves above all on the games they create and their appreciation of the people who create them.

Due to their recent success they are looking to add to their talented team with the addition of a Graduate Programmer

Yorkshire

Tools Programmer and Graduate Tools Programmer

Our client has been making games for more than 15 years. They now employ more than 150 people and have released games on major platforms like PS3, Xbox 360, Wii and Nintendo DS. They also work with some Great IP’s and a variety of game types.

They are seeking a Tools Programmer or Graduate Tools Programmer to join their team developing technology at the core of all their productions

North West

Graduate Gameplay Programmer

Our client, the developer of award winning titles, are seeking highly skilled graduate to join their programming team as a Gameplay programmer working on a AAA title for next gen.

Cambridge

Train2Game News: Train2Game Student’s game on Kickstarter

ScavengersTrain2Game Student, Robert Ramsay, has been working on a game with London games studio, Boss Level. You can now support the game and your fellow student on Kickstarter.

Boss Level, a digital gaming startup, based in the Dalston area of London, today announced their Kickstarter campaign to fund the beta phase of their upcoming title Scavengers. Scavengers is a turn-based strategy game in the style of X-Com, playable directly through a web browser across PCs, mobiles, tablets and Smart TVs without plug-ins. However, what truly distinguishes Scavengers is that despite playing across these myriad platforms with their different screen sizes and input methods, players will be playing exactly the same game, no matter where they are. This true cross-platform functionality is highlighted by the ability of players on different platforms to play against each other at the same time, a feat not yet achieved by any other games on the market.

Nick Brown, CEO of Boss Level, said “We’re really excited about finally bringing Scavengers to the wider public, both for them to play it, but even more importantly, for them to contribute to it. Scavengers really is a world first in that no matter where you play the game and on what platform, you will be able to play exactly the SAME game with everybody else in the world at the same time. We hope that this Kickstarter campaign is just the tip of the iceberg when it comes to working with our players as collectively we build a massively fun and engaging shared experience that is open to all.”

The crowd-funding approach of Kickstarter perfectly incorporates the ethos of Scavengers as being “open-to-all” whether it be via contributing or playing. The Kickstarter “rewards” on offer thank pledgers by enabling them to design large aspects of the game and the Boss Level team are excited to see the level of creativity they expect this to release. In addition, the successful conclusion of the beta stage will see the release of the Editor through which players will be able to freely mod large sections of the game’s graphic, audio and map assets and then distribute these assets via social media. Finally Scavengers is also entirely free-to-play further ensuring one of the most open player bases ever, requiring as it does no up-front purchases of hardware, software or licences to access the game.

Robert Ramsay, from Paisley, has been working at the studio for 10 months as a Graphics Artist. He got the position when he showed the studio his impressive art and the speed and skill he utilised when making 3D models, which proved that he would be confident in the position. When Robert was asked about working on the game he said “I can see how I would approach this game, I know what styles to research and what my job would entail. Talking to Nick, the Boss, we agreed upon various aspects of the sprites and scenery, the angles that things would be viewed at and the types of colouring and tones that would make the game stand out.”

Robert was also asked to implement a workflow for creating and importing the assets because this being a new technology, nobody had really done this before. This was challenging but ultimately fun and really allowed him to draw on the diverse skills he’d picked up over the lifetime of the course.

You can support Robert and Boss Level in their creation of Scavengers by donating to the Kickstarter which you can find, here: http://www.kickstarter.com/projects/428530696/scavengers-beta

If you want to find out more about the game, go to: www.playscavengers.com

Train2Game News: Icey Monty visits Yippee! Entertainment

Icey Monty and Yippee! EntertainmentThis week the guys at Icey Monty had the privilege of heading over to Yippee! Entertainment as part of a Train2Game scheme to connect students with established games makers.

Yippee! Entertainment are the creators of Chimpact, the monkey-swinging title which hit number one on the Windows Store. Veterans of the UK’s gaming industry, members of the Yippee! team have worked on games such as: FIFA, Mario Artist Paint Studio, The Simpsons and The Rugrats.

The Train2Game student studio, made up of Lee Sainsbury, Nick Walker and John Esslemont, were taken on the visit to get an insight into the Yippee! team’s experiences as a start-up studio, take a look behind the scenes at Chimpact, see the team’s latest project in development and be given advice on video game design and development.

The visit

Icey Monty sat down with Steve Ruddy, Technical Director at Yippee! Entertainment, to discuss the tech they use for their titles. The Icey Monty boys were blown away by some of the things they were shown, and it really gave them an insight into how professional studios develop tech to manage time scales and repetitive tasks, and how to use tech to really polish a game.

They then met with Kevin Green, Lead Artist at Yippee! Entertainment. Icey Monty then discussed the importance of documentation, how to decide on the best design to proceed with and how to go about creating an interesting and innovative GUI. They learnt a lot about how to make the correct design decisions and talked about making an overall enjoyable title.

Icey Monty, were asked to show a short demonstration of Tamarex, their first title for mobile which is yet to be released. It was well received by the Yippee! Team and they got some great feedback on how to improve the game.

It was a pleasure for Icey Monty to meet the Yippee! team and get to see how a professional studio operates, to see what top mobile developers are currently working on. The students are incredibly grateful and wanted to thank Yippee! for giving up their time.

Special thanks to Lorraine Starr, Commercial Director at Yippee! Entertainment, for additionally giving the team a tour of media city and making sure they were well looked after.

Train2Game News: Games Industry Jobs – 20.02.13

Train2Game is again bringing you jobs from all across the games industry in the hopes that you will take that all important first step in to the industry.

DEVELOPER

Job Title Tools Programmer – Runescape MMO
Job Category Programming
Skills Required Tools
Location Cambridge, UK & Europe
Job Description Jagex Ltd, the UK’s leading independent online games studio, is looking for bright and passionate programmers who want to work with cutting edge technology to join our Tools Department. Joining the Jagex Technologies team, you would be developing new in-house tools to support our content development and graphics teams while also working with our code libraries, scripting language and game engine.

Key Duties Include:

  • Develop and maintain bespoke content creation tools using Java to the highest standards
  • Enhance and improve the game engine
  • Research new technology, platforms, techniques and ideas
  • Enhance both the tools team libraries and the game engine libraries
  • Act as lead on project, overseeing design and development

Essential Requirements:

  • High level knowledge of Java, C++ and object orientated programming techniques
  • Strong understanding of computer graphics or computer animation technologies
  • Strong understanding and appreciation of code design philosophies
  • Strong academic background at degree level or equivalent
  • Good industry track record, which may include previously published products, or tools development experience
  • The ability to think creatively to solve coding problems and to demonstrate a high degree of initiative, determination and flexibility

Desirable Requirements:

  • Knowledge of other platforms including, but not limited to, Mac OS, Linux, WII, PS3 and Xbox
  • Good understanding of GUIs and tools
  • Experience of working on network and MMO games
  • Experience as a lead programmer

You can apply, here.

DESIGN

Game Designer – UX (Runescape)

Jagex Ltd, the UK’s largest developer and publisher of online games, is looking for an exceptional individual to play a major role in shaping the world renowned RuneScape.

The successful candidate will be responsible for the UX design of key game features; guiding the production of their systems and content from original concept, to creation & prototyping, through final polish and community feedback.

This amazing opportunity to be a key contributor to a world class MMO from a successful and stable developer/publisher demands high levels of expertise, experience, passion and commitment.

Key Duties Include:

  • Channel the lead designer’s creative vision and management’s product strategy into everyday project development.
  • Support the creative process by producing UX design deliverables (wireframes, mockups, prototypes) of varying fidelity, used to communicate the desired experience
  • Use of industry best practice, heuristics and user testing to evaluate to relative usability of products
  • Set aims, use collaborative design and give feedback to ensure all projects achieve the best quality, stay within scope and are coherent with the wider game.
  • Design experiences, structural features and creative processes. Create and maintain high quality documentation.
  • Lead the creation of large, complex or multi-part features. Coordinate across development disciplines to prototype, implement and refine game content.
  • Be an expert on design practice and maintain awareness of the games industry and the online games market.
  • Be a mentor by giving support and guidance to the wider team

Essential Requirements:

  • Proven and demonstrable expertise in game systems design, including creativity, technical aptitude, commercial awareness and MMO genre knowledge.
  • Must have sound creative judgment and a solid understanding of broad UX design principles including interface design, usability, balancing and analytics.
  • Demonstrate exemplary UX design skills and knowledge
  • Strong communication & people skills. Able to work effectively with a diverse team, to give insightful feedback, to be able to write design specifications to high standard and able to verbally articulate ideas with passion, clarity and confidence.
  • A good general technical proficiency with game construction. Experience in game scripting, coding or development tools is also very beneficial.
  • Driven, organized and reliable. A positive attitude, steady under pressure, adapts to constructive feedback. Works in a thorough, timely and considerate manner.
  • A love of games & design, a broad knowledge of gameplay styles and an expansive yet insightful understanding of game mechanics.

You can apply, here.

ART

Job Title 2D Artist for Smartphone Games – London
Job Category Art / Animation
Skills Required 2D / Concept / Texture Artist
Location Hammersmith, London, UK & Europe
Job Description Capcom, Beeline is currently seeking a talented 2D graphic designer and animator to join our London studio. The successful candidate will work with the Lead Graphic Designer and Producer to design, create and animate graphical content for freemium social games.

Required Skills:

  • Ability to design appealing and original 2D game content.
  • Highly skilled in 2D animation.
  • High proficiency with Adobe Photoshop & Illustrator (or similar software).
  • Experience with isometric perspective.

Desired Skills

  • Adobe/Macromedia Flash.
  • Previous experience with graphics for mobile devices.
  • Previous experience working with a game development team or similar.
  • Audio experience; proficient with audio editing software.
  • 3D modelling/animation skills: Maya or Blender.

Profile

  • High creativity and attention to detail.
  • Strong background in sketching, drawing and illustration.
  • Ability to work within a schedule.
  • Genuine passion for the video games industry, design and animation.
  • Team player with strong social and communication skills.
  • Willing to learn, cooperate with the developers and open to feedback.
  • Good English language skills.

Applicants must be able to start ASAP and will work from our studio in Hammersmith.

Please send applications with your portfolio to jobs@capcom.com

 

QA

Job Title QA Functional Tester
Job Category QA / Localisation
Skills Required QA Tester
Location UK & Europe
Job Description Pole To Win Europe Ltd. – Functional QA Testers wanted for video game testing!

Pole To Win Europe Ltd. is looking for motivated and responsible people to join us as Functional QA Testers.

Ideal candidates will have a very strong knowledge of video games, ranging from consoles, handheld consoles and mobile devices. The video games industry is a fast paced industry; the candidate should have knowledge of video games history, having experience on previous generation of hardware as well as understanding the current status of the industry and its future development.

As a Functional QA Tester you will be responsible for finding bugs in the video game that you are testing. You will be making sure that all bugs that you find are written and tracked in a bug database, which the development team will receive and then fix the issues that are present. You will then have to verify that the fix has been successful in a new build, or sent the issue back to the developers in order to ensure the correct fix has been made.

The Pole To Win group is a leading company in providing quality services to the games industry with over 18 years of experience. Our West London Studio opened in April 2012 and has been expanding ever since! This is an excellent opportunity to join our passionate team and pursue a career in the videogames industry with opportunities to move up within the company.

The position is open to any person based in or around London. Contract will be based on the length of the projects.

Required Skills

  • Excellent knowledge of the video games industry
  • Experience in playing video games on a variety of consoles
  • High level of written and spoken English
  • Ability to work under pressure and meet tight deadlines
  • Good communication skills and able to work as part of a team

Preferred Skills

  • Excellent MS Office Skills
  • Previous experience with using Bug Databases
  • Understanding of games and game terminology
  • Understanding the roles of other areas of the industry
  • Previous experience of Functional Testing, although training will be given on site

Due to the number of applications we are only able to contact candidates who have successfully passed on to the interview stage, thank you for your understanding

You can apply by emailing info@poletowineurope.com

 

Train2Game News: Games Industry Jobs – 06.02.13

Train2Game news is bringing you more jobs to try and help you make that all important first step in to the gaming industry.

DEVELOPER

Job Title Programmer – Hello Games
Job Category Programming
Skills Required Gameplay, Graphics / Engine
Location Guildford, UK & Europe

 

Job Description Hello Games, the bright new star of the indie scene, is hiring. It’s pretty awesome. Here’s the “job description” – make fun games, drink tea, win awards and talk nonsense. You can have total creative freedom too, if you want.

Hello Games is a tiny team and it’s going to stay that way. It’d be nice to become the next big thing though, which is going to take at least a couple more friends. This is your chance to become a big part of a small team with big ideas.

We’re looking for anyone who likes making games, and is awesome. Specifically we’re really interested in new fresh talent to fill the role below.

Programmers
We’re looking for enthusiastic programmers interested in owning a project from start to finish. Here’s some things we think you should have:

  • Examples of some previous games and side projects.
  • Good academic record, especially Maths.
  • Experienced in C++ and 3D programming.
  • A love of playing and making games
  • An interest in bringing existing games to new platforms

About Hello Games
Hello Games wants to make games that will put a stoopid grin on your face. They have set forth on a brave journey of discovery and adventure to bring some new, funky coloured pixels to the world.

Joe Danger was their first title, a triple A game developed by the talented team of four for XBLA and PSN. Since then they have been joined by some more talented people from around the globe. Together they will all unleash the charm and creativity that has been stopping them from sleeping at night.

And it’s only just begun. Drop what you’re doing and come join them!

Application Instructions
Please send CVs and portfolios to:
jobs@hellogames.co.uk

ART

Job Title Cinematic Animator – On-site or Remote – up to 220 EURO a day – Games
Job Category Art / Animation
Skills Required Animator
Location Germany
Job Description  

Location: On-site Frankfurt or Remote from home
Salary: Up to 220 EURO a day
Job Type: Contract from 10th Feb to 20th Feb 2013
Project: 1st Person Video Game Cinematic

My client is a specialist visual outsourcer to mainstream game developers as well the broadcast and feature film industry. As a result of a video game contract they are now looking to hire a Freelance Cinematic Animator to work either on-site in their Frankfurt studio or remotely from home. It is a short contract but an awesome project and there might be chance to work on future projects for the studio.

REQUIREMENTS / RESPONSIBILITIES:
You will be need to have experience of MotionBuilder and be responsible for layout of some cutscenes (prior to mocap). The cutscenes are first-person and the task is to block out the scenes and roughly animate the camera (which is supposed to be the head of the player).

A competitive day rate is on offer and the potential for work on other projects.

To ensure a speedy application please email your up to date CV in MS WORD FORMAT and Show Reel to officemanager@opmjobs.com or call me Jon direct on +44 (0) 1206 214425 if you have any queries.

So what are you waiting for? Don’t miss out on this great opportunity!

DESIGN

Game Designer

London

11 Month Contract

Start ASAP

£200 to £250 per day
STR are working closely with an award winning studio who are leading the way with interactive entertainment. Following this success and due to new exciting projects an excellent opportunity has arisen for an experienced Games Designer to join their team starting as soon as possible within a long term contract.
Game Designers are expected to bring their creative skills to bear in a team environment to delight customers and raise the quality of the features and products they are working on. Ideally we are looking for experience across multiple platforms and Apps, able to translate high level vision into quality designs and prototypes. Previous work with sports apps is an advantage. You must be comfortable working within a fast paced, busy team who rapidly produce prototypes and deliver high quality work as expected.

You will be focused on creating and implementing detailed interactive design mechanics that are fun and innovative and deliver highly engaging consumer experiences.

Responsibilities will also require collaboration creatively with external partners, brands and content providers
Key skills and experience required:

Proven ability to design detailed mechanics from concept and prototype to production
To develop workable product designs from high level creative direction
To work as part of a team, with artists and programmers, to fine tune interactive mechanics
A deep understanding of production pipelines and experience with in-development tool-sets
Outstanding verbal and written communication skills
High attention to detail
Knowledge of scripting or programming languages such as LUA, Kismet or XML and visualisation packages such as Visio or In Design
Passion for sports and interactive entertainment

On offer is a long term contract starting ASAP, full time Monday to Friday based on-site with our clients studios in London, easily commutable from many surrounding areas.

To apply please send your CV and Portfolio to cjacques@strgroup.co.uk or call Charlene Jacques on 02392 322362

QA

Job Title Embedded Tester
Job Category QA / Localisation
Skills Required QA Tester
Location Guildford
Job Description This is an excellent opportunity for a future high flying individual to join the 22cans team. We are seeking an embedded tester to work closely with our Development team on the production of Godus.

Key accountabilities
-Testing of games features in full partnership with the development team.
-Working closely with design and code to highlight weaknesses and areas for improvement during feature testing.
-Ensure the build remains stable, reporting of issues by verification testing and automated smoke testing.
– Meticulous logging and organisation of bugs .
– Generation of multiple test and bug reports.

Success Criteria
At least 1 game shipped in a similar role

Understanding of the software development process

Good understanding of mobile devices

Technical understanding of game features

Excellent interpersonal and written communication skills

Self-starter

Desired
Previous experience in QA is an advantage

Familiar with bug tracking software

Attitude and desire ‘to go far’ in the games industry

You can apply here.

Train2Game News: Games Industry Jobs

Train2Game is bringing you more industry jobs this week across all industry sections.

DEVELOPER

Job Title Programmers wanted for a AAA Game Studio – Multiple roles!
Job Category Programming
Skills Required Gameplay, Audio Programmer, Animation Programmer, Graduate Programmer
Location North West, UK & Europe
Job Description Do you want to work with a AAA Game studio that makes multiplatform games!?  This is your chance to work with a Studio that has been making great AAA games for the last 15 years!  It is an Award winning studio that has a great Location in the North West! The Studio is mainly looking for gameplay programmers however experience in other types of programming is a massive bonus.

They are looking for someone that has:

–          Excellent C++ programming skills
–          Must have Strong Mathematical ability
–          Familiarity with programming test code
–          Excellent oral and written communication skill in English
–          Must adhere to schedules and work well under pressure
–          Self-motivated

Team player with a very strong work ethic and cooperative attitude Previous professional experience with 3D action game development is also a big plus! The studio offers a very competitive salary with paid overtime as well as a bonus scheme!  If you or anyone you know is interested and would like further information or wish to apply please contact me Richard Balding via email: richard.balding@amiqus.com.

DESIGN

Job Title Technical Designer London – Contract until Sep’ 13
Job Category Game Design
Skills Required Game Design
Location South East
Job Description Location – London
Contract until September 2013
Day rates between £225 to £250

OPM are pleased to be offering an excellent opportunity to join one of the most successful international development and publishing houses at their London studio.
The company is looking for a Technical Designer to join their Central London studio.

The Task
To have a key role in integrating content from various disciplines creating gameplay based on design documentation and helping to improve the toolsets and pipelines.

Responsibilities
• Create gameplay based on design documentation.
• Work with creative designers and programmer to help tweak gameplay systems.
• Integrate a variety of content from various disciplines.
• Analyse and assess potential risk factors in the design documentation.
• Act as a communication point between creative designers programmers and technical artists.
• Identify bottlenecks or improvements to the tool-chain and workflow.
• Documenting technical systems

Key Skills
• Analytical skills
• Methodical working practice
• A good understanding of technical design and game structure
• Experience using Photoshop 3DS Max or Maya
• Experience using visual design editors (Unreal Unity Hammer etc)
• Experience with scripting systems and/or state machine editors
• Experience with the Lua scripting language
• Experience with motion controllers and augmented reality systems

Catherine Cope| Design Consultant
Direct Line: + 44 (0) 1206 214416 | Email: catherine@opmjobs.com | Skype: catherine.cope.opm
LinkedIn – http://uk.linkedin.com/in/catherinecopeopm
Twitter – gamesdesignjobs

ART

Job Title Environment Artist
Job Category Art / Animation
Skills Required Environment Artist
Location Brighton
Job Description We are a small talented team of game developers based in the Brighton area. Our recent work includes Monkey Slam on iOS and converting CSR Racing to the Mac.

We are growing our studio to work on an exciting AAA mobile game with a well known publisher and are looking for a talented Environment Artist to come and work with us!

If you can prove the following we’d love to hear from you:

  • An excellent understanding of form, structure and silhouette in regard to modelling and composition.
  • Easy going attitude – being flexible with new ideas and most importantly open to direction and iteration.
  • Ability to communicate and work with coders, game and audio designers in a dynamic team environment.
  • Willing to help others and ask for help where needed.
  • Prepared to learn new tools during production.
  • Proactive in sharing info and assets.
  • A keen gamer and an appreciation of the visuals and user experience on all platforms from mobile to consoles.

Experience:

  • Ideally you’ll have at least 2 years game development experience in modelling and texturing environments although we would consider graduates with outstanding portfolios.
  • Strong artistic ability to visualise entire levels and detail with minimal concept art and direction.
  • Solid technical skills to manage assets that fit memory, design, and frame rate limitations.
  • Excellent polygonal modelling skills – able to generate clean and efficient models.
  • We make AAA quality games that have to be intuitive and slick. You would need to be hungry to make them even better!

Software:

  • Super skills in any of the following 3d apps – Maya, Max, XSI, Modo.
  • Excellent Photoshop skills.

Advantageous:

  • Knowledge of ZBrush or Mudbox.
  • Knowledge of Unity.

Applying:

All applicants will be asked to produce a portfolio. This role is for a short term contract initially between 5-6 months. We offer a competitive rate and an exciting, tight-knit working environment.

You can apply here.

QA

Capcom, Beeline is currently seeking a motivated QA Tester to join our London studio.The successful candidate will work with the QA team and the development team to ensure high quality bug free releases of our market leading games.

Required Skills:

  • Excellent attention to details, highly analytical
  • Self motivated with a professional work ethic
  • An excellent communicator both orally and written
  • Excellent organisational skills
  • Flexible (in regard to hours of work)
  • Proven decision making ability under pressure
  • Good understanding of business software applications (Excel, Word, Outlook)Familiarity with bug tracking software
  • Good command of the English language
  • Interest in games is essential

    Desired Skills:

  • Previous experience in gaming QA whether console or mobile phones is desirable but not essential

    Applicants must be able to start ASAP and will work from our studio in Hammersmith.

    Please send applications with your CV to jobs@capcom.com

 

Train2Game News: Games Industry Jobs – 16.01.13

DEVELOPER

Job Title Graduate Programmer
Job Category Programming
Skills Required Programming
Location Yorkshire, North West

Job Description
Are you looking to join a creative games studio? Then look no further…

My client offers a relaxed and creatively charged atmosphere where talent can flourish. They pride themselves above all on the games they create and their appreciation of the people who create them.

Due to their recent success they are looking to add to their talented team with the addition of a Graduate Programmer.

Responsible For:
– Writing, debugging and maintaining computer code, often in, but not limited to, C/C++.
– Writing code in a human-readable style, using descriptive and accurate class, function and variable names, and comments where necessary.
– Carrying out other technical aspects of a project (for example running and maintaining build processes, setting up installers, providing technical information)
– Clearly and accurately communicating progress on, and problems with, your assigned tasks, and the project in general, to your lead programmer and / or producer.
– Assisting in the production of project milestones and schedules
– Carrying out assigned tasks within the time scheduled for them as agreed with your lead programmer / producer.
– Ensuring that your work integrates well with the work of other team members, and functions correctly as a part of the whole project.

Standards of Performance:

– All work should be performed accurately and in a timely fashion
– Producing good quality human readable code as noted above.
– Being pro-active with regards to problem solving
– Communicating progress accurately
– Taking an active interest in a project so as to ensure a smooth and error free development process.
– The improvement of the quality of the content required for Team 17 software, including but not limited to iterative play testing, reporting problems and addressing any quality shortfalls as requested.

Key Skills:
– Having the ability to solve technical problems
– Having an excellent working knowledge of programming language(s), particularly C/C++
– Have the personal skills and the desire to work as part of a team
– Be able to communicate clearly especially when relating to technical issues

How to Apply
For more details please contact Mark at: mark@aswift.com or 01709 834777

QA

Job Title Quality Assurance Tester – London
Job Category QA / Localisation
Skills Required QA Tester
Location Hammersmith, London, UK & Europe

 
Job Description
Capcom, Beeline is currently seeking a motivated QA Tester to join our London studio.The successful candidate will work with the QA team and the development team to ensure high quality bug free releases of our market leading games.

 
Required Skills:
Excellent attention to details, highly analytical
Self motivated with a professional work ethic
An excellent communicator both orally and written
Excellent organisational skills
Flexible (in regard to hours of work)
Proven decision making ability under pressure
Good understanding of business software applications (Excel, Word, Outlook)Familiarity with bug tracking software
Good command of the English language
Interest in games is essential

Desired Skills:
Previous experience in gaming QA whether console or mobile phones is desirable but not essential

Applicants must be able to start ASAP and will work from our studio in Hammersmith.

Please send applications with your CV to jobs@capcom.com

ART

Job Title 2D Artist for Smartphone Games – London
Job Category Art / Animation
Skills Required 2D / Concept / Texture Artist
Location Hammersmith, London, UK & Europe

 
Job Description
Capcom, Beeline is currently seeking a talented 2D graphic designer and animator to join our London studio. The successful candidate will work with the Lead Graphic Designer and Producer to design, create and animate graphical content for freemium social games.

Required Skills:
Ability to design appealing and original 2D game content.
Highly skilled in 2D animation.
High proficiency with Adobe Photoshop & Illustrator (or similar software).
Experience with isometric perspective.

Desired Skills
Adobe/Macromedia Flash.
Previous experience with graphics for mobile devices.
Previous experience working with a game development team or similar.
Audio experience; proficient with audio editing software.
3D modelling/animation skills: Maya or Blender.

Profile
High creativity and attention to detail.
Strong background in sketching, drawing and illustration.
Ability to work within a schedule.
Genuine passion for the video games industry, design and animation.
Team player with strong social and communication skills.
Willing to learn, cooperate with the developers and open to feedback.
Good English language skills.

Applicants must be able to start ASAP and will work from our studio in Hammersmith.

Please send applications with your portfolio to jobs@capcom.com

DESIGN

Job Category: Games and Level Design, Graduate, Web Development
Area: South East, East Midlands
Location: Chipston-on-Stour, CV36 4BA

GRADUATE OPPORTUNITIES AT GAZOOB
Entry-Level Game and App Developer

Description
We are looking for two full-time developers, designers, and programmers with an interest in game, web or app development. If successful you will join our small team working at the Gazoob offices in Shipston-on-Stour. This is a flexible role which will involve varied tasks and the ability to learn new skills while working. This will give any graduate the perfect opportunity to start building apps, games, websites as well as a job for themselves at a growing company.

About Us
Gazoob is a UK developer and publisher of education and young person friendly digital apps, eBooks and games. Based in the small town of Shipston-on-Stour we provide non-contentious and reliable content for young people from age five upwards. We want to provide a resource where parents can be sure of getting access to content that doesn’t contain anything inappropriate, is educationally sound or just plain fun. We’ve built a team of experts in their field to develop the best products as well as continually looking for new and exciting content to add to our portfolio.

About You
• You may have an interest in game design and experience using engines such as Unity,
• You might be a keen web or graphic designer with skills in Photoshop and Dreamweaver,
• Or you may have experience building professional quality mobile applications.
• You must be confident, enthusiastic, and a positive thinker.
• You will be able to see any job through to completion independently.
• You will have a degree level qualification in any field.
• You will have good time management and communication skills.
• You must be able to travel to the offices in Shipston-on-Stour on a daily basis.
Salary and working hours are negotiable.
We are not looking to work with agencies to fill these vacancies.

To apply
Please submit a full covering letter with supporting material, and CV to:
ed.harmer@gazoob.com

Train2Game News: Games Industry jobs – 09.01.13

It’s a brand new year with brand new jobs for Train2Game students!

DEVELOPER

Job Title Generalist Programmer
Job Category Programming
Skills Required Programming
Location Brighton, South East
Job Description  

Our Client is an independent studio that makes games, apps and interactive media for multiple platforms.

The management team have graduated from some of the industry’s elite development studios, and have a wealth of experience across multiple disciplines and platforms.

From graduate level through to lead positions our client is looking to fill a number of broad reaching roles. We are currently engaged with a number of partners with our work ranging from Mobile to Browser based games / app development.

The successful candidate will join an experienced development team and will gain industry-leading experience on various emerging platforms.

Skills Range

If you have experience in any of the following areas, please get in touch!

Lua
C#
C++
Objective-C
JavaScript and HTML5
Unity 3D
iOS / Android development
ActionScript 3.0 and Flash

Salary: Based on Experience
Attendance: Full-Time

Additional Information: This is a full-time contract role based in our Hove office, contracts range from 6 – 12 months. Permanent positions are also available to the right candidates.

If you are interested in applying, please contact Mark Hope for more details: mark@aswift.com or 01709 834 777

DESIGN

Job Title Mobile Games Designer – Midlands UK – £Neg DOE – Mobile Games
Job Category Game Design
Skills Required Game Design
Location Midlands
Job Description Location: Midlands
Salary: £Negotiable DOE
Job Type: Permanent
Project: AAA games

This Midlands based independent studio has helped create and build some of the biggest game franchises in games over the past 16 years.

Over the last three years they have developed and self-published nine games on the iOS and Android Stores all brand-new IPs achieving worldwide features and fantastic chart success Metacritic and player ratings. Their games have been downloaded by over 9 million people so far with repeated success in reaching #1 ‘All Apps’ in multiple territories.

Having recently moved to their new studio in Warwick they are in need of at least one experienced mobile games designer to work on their unannounced titles

The successful candidate will have shipped multiple game titles across all mobile platforms. You will be passionate have an excellent understanding of what makes a great game and a strong knowledge of game balancing and pacing. You will be working alongside other amazingly talented team members to create great gaming experiences aimed towards a variety of audiences.

Duties/Responsibilities:
• Define the overall creative vision and specific feature requirements to the team.
• Communicate the overall creative vision and specific feature requirements to the team.
• Write clear and concise game design documents.
• Drive the initial prototyping tuning gameplay pacing and first user experience and difficulty ramp of a mobile game.
• Research develop and design new games and features.
• Analyze and improve existing game mechanics and features based on playability user preferences and trends.
• Provide expert knowledge and implementation on social/mobile mechanics.
• Make sure the games are fun!

Skills/Experience Required:
• Must have mobile games design experience preferably ios and Android or other handheld (DS/3DS…)
• Awareness of Social Gaming and ideally have been involved in the creation of a social game using multiple purchase mentality
• Proven track record of successful game design from concept through to implementation
• Unity experience would prove an advantage

For the opportunity to be part of this team please send your cv (MS Word Format) and work examples FAO Catherine to officemanager@opmjobs.com or call +44 1206 214416

ART

Job Title Game UI Artist
Job Category Art / Animation
Skills Required 2D / Concept / Texture Artist, UI Artist
Location Warwick, Warwickshire, Midlands
Job Description Position Overview:
• This position involves designing and creating 2D Artwork and Graphics for our Games. In game and UI elements for primarily iOS and Android platforms.

Key Responsibilities:
• Working with the entire Development team to design and implement focussed, practical solutions within a realistic time frame.
• Design Icons and logos within the style constraints of the product.
• Work efficiently and at a speed representative of the platform.
• To be responsible for all 2D art aspects of any given project
• Be able to create all levels of Art from palette controlled pixel sprites up to hi Res Marketing Assets.

Skills and Experience:
• Excellent 2D background, including ideally pixel work.
• Use of Photoshop and Illustrator.
• Willing to work with Engineers to work within the technical limitations of the platform.
• Self Organised and willing to participate in team meetings.
• The ability to draught out a variety of concepts styles at speed to fit within the design constraints before game assets are created.

 

To find out more information and apply you can contact them HERE.

 

QA

Type: Permanent
Location: Edinburgh
Salary: Competitive
Company: Rockstar North
Contact: Michelle McKnight
Posted: 09/10/2012 10:12:00
Reference: GR/GR/GR/Test

 

Rockstar North is looking for enthusiastic and self-motivated individuals to join our Games Test teams in Edinburgh. You will be expected to play through our latest games looking for problems and reporting errors, to ensure game quality before release.

Responsibilities

You will be finding and reproducing bugs, errors or problems in-game as directed. The role will require accurate, detailed and complete reporting to the required standards and subsequent revision of those errors or problems.

Qualifications

Successful applicants will have excellent written and verbal communication skills and enjoy working as part of a team. You will have good general computer skills and be a confident learner working with word processing, databases and spreadsheets. You will be able to show consistent attention to detail and have the ability to remain focussed when approaching repetitive tasks. We will be looking for flexibility regarding unsociable and extended working hours to meet the demands of the role.

Additional Information

Candidates must be 18 years of age and above and provide two references. The position will be a full-time short term contract. Applicants will preferably be educated to further or higher education standards.

This is a two stage application process. You will first be asked to complete an application pack from which you may be asked to attend an interview.

PLEASE APPLY ONLINE VIA www.rockstargames.com/jobs