Train2Game News: Students talking about the Game Jam

This is a video of students talking about Train2Game and the Game Jam from the weekend!

 

Train2Game students on top of the world

THEY trained, they gamed and they conquered the world!

More than 295 students stayed awake for 48 hours over the weekend in a bid to create video games from scratch with a pledge from one of the world’s biggest software company, Microsoft, to publish them.

Microsoft has teamed up with the UK’s leading distance-learning college in an attempt to get into the Guinness Book of World Records with the biggest Games Jam held at the University of Bedfordshire in Luton.

Dr Jan Telensky, majority owner of Train2Game, said: “It’s a gruelling 48 hours for the students, most of them stay awake but if they need to sleep they catch a nap at their desks or even under them.

“But the dedication and determination they show at creating brand new and exciting games from nothing is impressive – they work as teams under tremendous pressure often with team-mates they’ve never met before. For a student it is an incredible experience they have and it stands them in good stead for getting jobs in the industry in the future.”

Microsoft came up with the theme for the Games – Pride of London after the success of the 2012 Olympic Games and Paralympics in the UK.

The teams had a field-day creating games using cartoons of Boris Johnson, London buses and all sorts of iconic images from the capital.

As the gamers worked through the night local MPs Gavin Shuker and Kelvin Hopkins paid a visit.

Mr Hopkins said: “Going for a world record attempt in Luton, particularly when it is to do with the burgeoning games industry, it will really help to put the area on the map.”

Mr Shuker agreed with him saying that “Train2Game was making a major contribution in the battle to get Britain back to work.”

And work was the name of the game as the students huddled in classrooms and labs at the university to create their games which ultimately could be released as apps world-wide by Microsoft.

Craig Moore, aged 30, from Milton Keynes, a member of team 32, said: “This was a massive learning curve but we hit the floor running. It’s been a fantastic experience.”

Chris Ledger, in his mid-twenties, from Cheltenham, said: “I was getting texts from my family and girlfriend – and my mates – in the middle of the night, it was great to have their support. I’m a wreck now but it was all worth it.”

Microsoft representatives at the ‘jam’ were impressed by the dedication shown by the gamers. Scott Henson, Senior director of Microsoft studios said “These students are going to be the heart beat of the industry in a few years. Events like this are incredibly helpful for young developers to flex their creative muscles.”

Train2Game News: Train2Game student gets big chance

James Valaitis, a Train2Game student taking part in the Game Jam was rewarded with an apprenticeship at 22Cans following his hard work at The Gadget Show Live earlier this year.

James, 19, lives in Essex and has been a student on the developer course from Train2Game for just over 2 years. He has been involved in every Game Jam that Train2Game have hosted and his hard work is now paying off.

At last years Game Jam he was a part of Team Gandalf which went on to become Digital Mage. The team would go on to be one of the winning teams that year. Winning that Game Jam meant James and his team had 6 months to design and develop a game based on the Fighting Fantasy game books written by Ian Livingstone and Steve Jackson. The end goal was to display the games at The Gadget Show Live at the Birmingham NEC to several industry icons. It was here that James met Peter Molyneux, CEO of 22Cans.

James was the presenter for Digital Mage, as well as one of the developers. He would show the game to an audience and a games industry icon. Mr Molyneux was one of these icons. James did an incredible job of presenting to him and Mr Molyneux immediately saw his potential.

James said “Without Train2Game I would of never been in an opportunity where I got to meet so many legends at last years game jam.

“Going to the studio was an experience I’ll never forget and I think the best decision I have ever made is signing up for Train2Game.”

22Cans are soon to release there first product, the social experiment app, Curiosity – What’s in the cube?.

Good Luck to James in everything he does. I have no doubts that he will go very far indeed.

Train2Game News: Students sleepless thoughts so far

This is a round up of some of the thoughts, messages and quotes from the students at Train2Game Game Jam. As sleep deprivation sets in, anything could be said.

For example as I started writing this I heard an interesting conversation from Team 14 questioning “how a dinosaur can scratch himself if he has an itch.”

Neil Gorman of Team 33 said “The team is really jelling well for only meeting yesterday and they haven’t stopped laughing yet”

Chris Ledger of Team 3 said “The theme was a bit of a shocker. Its been a good laugh to work with though. I haven’t had much sleep but I am proud of myself as I did some good work in Blend and Visual Studios, being a designer that’s not my speciality. Getting texts from my friends, family and girlfriend is a massive support and keeps me going through the sleepless nights.”

Dan Rutter also of Team 3 said “We had a lot of ideas using the Pride Of London theme. Ideas such as Boris Johnson being a secret agent protecting the crown jewels were thrown around early on. Compared to last years Game Jam using UDK it is a bit of a challenge. This is the first 2D game I have ever worked on.”

Matty Wyett-Simmonds of Team 1 said in a very sleep deprived fashion “It’s been a good weekend. It’s been fun meeting new people to work with. The Microsoft lecture was interesting as we got to ask plenty of questions I am pretty sure my future assassin is here somewhere” It seems lack of sleep is definitely setting.

Dimitri Michael also of Team 1 said “Our game kicks ass!” He went on to solidify the point repeating how kick ass it was. It is probably worth mentioning he has only had a few hours sleep.

Craig Moore of Team 32 said “I have had a really good team. There have been a few stumbling blocks along the way. We are banking on some little bugs being fixed and we should have a really good game. There was a massive learning curve, but thanks to the help Train2Game have given us we were able to hit the floor running! Thanks Train2Game!”

Train2Game News for students

There are many notes on the forum with a number of views as to how to apply for a work placement. The reality is THIS is how the placement scheme is operated.

First you should visit student world and look at the openings available. The information within Student World explains you should apply in writing saying why you think you should be considered for the opening. Your application should include a CV.

More here on the Forum

GOOD LUCK

Train2Game Do you have what it takes to be a T2G Forum Moderator

Here’s the message just posted on the Train2Game Forum by EricW

GOOD LUCK

Dear All,
Tony and I are keen to have the Forum, on a daily basis, run by T2G Students. Currently, we only have a couple of students within the Mod Team and we’d like to encourage YOU to apply for a moderator position. This is a volunteer position and the only thanks you’ll get, LOL, is probably from Tony and I.

The roll of moderator can be difficult, just to warn you, as we all read things differently what could be seen as something bad to one person could be seen as a simple joke by another – something to consider when applying.

Moderators also have the difficult task of making the Forum a very warm and conducive place for all users, whilst ensuring topics don’t go so far off topic as to be ridiculous. Also keeping an eye out for spammers!!!!!!

So if you would like to be considered, share with TonyB and I why you think YOU should become a Forum moderator. As a moderator, you’ll also need to read thread messages carefully. Therefore, you will fail if you don’t read this – there should be no comments under this open thread and as such all applications should be sent jointly to TonyB and I via a PM.

Thanks in advance
Best
Eric

Do you have what it takes to be a T2G Forum Moderator

Train2Game News A Warm Welcome to Mark Kington

Our very own Mark Kington is joining the Train2Game Online Team replacing Danny as our team blogger.

We would like to thank the amazing number of people that applied for the position. With so many GREAT candidates it was a really tough process, but after being grilled by three of us at the Luton Office. Mark, also a T2G Student, is the victor.

After a period of training, so don’t bug him for now, Mark will take charge of Train2Game News, Facebook and other social media, plus Train2Game Student Radio. Mark will also become an Admin of the T2G Forum and work with the Forum Admin Team.

If you fancy being one of his first victims, I mean guests, on Train2Game Student radio drop a note to suggestionbox@train2game.com giving a little detail about things you would like to talk about.

Again congrats to Mark and WELCOME aboard.

Train2Game Student Diaries Matty WS weeks 36 and 37

Week 36
On week 36 of my diaries now! That’s a lot of weeks so far, and yet everything is still going swimmingly well. The new project is underway now and we are all working hard on it. My Sea Park is doing pretty well too. This week has been quiet though, since Jonny and Ben are no longer here and there are some people away too, making the office a lot more empty than normal. I’ve been quietly working away doing what I’ve needed to do. Not much of an eventful week really.
I have also been going through the course a little faster, currently verging on the end of section 2, so far the course has provided some insightful knowledge into my role as an artist, I look forward to seeing what section three will teach me, which I should be on very soon if I keep up the pace I am at. I have spoken to quite a few students on the artist course and none that I know of are on section 3, so I have no idea what it’s going to be like! Should be interesting
Week 37
This week so far has been a bit of a headache week, as I try to fix a problem we are having with axis translates vertex values, local and world pivot locations and parent/child objects,
since all of these values display differently from Maya to Unity or Max. This is probably the most confusing problem I’ve come across since I started modelling eight years ago. Other than that issue my week has been ok! We have started doing regular weekly sprint meetings again which is good, because it means I can be a little more organised with my work and it also means I always know what I am doing.
I’ve also now done the section 2 exam for the A&A course, which makes me on section 3 in five working days! This also means I am as far in to the course as Craig Moore is into the
designer course, he started the course about a week before I did so I’m not doing too badly I don’t think. That being said, how far people are into the course is not a rating for how good they are at their roles, there is a lot more information to learn that may not be on the courses that people can acquire through experience or looking up online for info or tutorials.
http://www.train2game.com

Train2Game Student Diaries Ezekiel Morris Week 11

Jonny and Ben had a leaving do on Friday so went out with them for a drink.

At work we had a meeting talking about the characters and texture for the characters in our new project, commonly the characters are bill boarded. We also discussed the characters having eyes instead of no eyes which I thought that was the style we were going for so change of plan. So that will be my next task to do sketching up character eyes

Conveniently I’m getting use to using Maya  but I still prefer 3ds Max  but people do say Maya is best  for animation, if it does the job and it works for the game engine  then go for it, particularly it’s straight forward with 3ds Max but it’s still good to learn other programs as well.

The programs I’m learning are Unity and Maya and I’m getting better every time I use them. This week I’ve been animating so there’s hasn’t  be anything different from the last task, since doing this work placement I’ve learned so much,  it’s starts off complicated  for a while and then you get used to the work system, now it’s as easy as pie.

www.train2game.com

 

Train2Game Student Diaries Craig Moore Weeks 37 and 38

Week 37 – It’s all kicking off now!

This week we really have started on the new title full swing. Art is doing arty things, development is doing developy things and I’m getting to do a little bit of everything; which is lovely and just what I want to be doing.

Most the week I have been assisting Rory in just concreting a load of the design functionality and, particularly, social aspects of the game. We learnt so many things from My Sea Park that going in to this next project we feel much more confident as to what we are doing and it’s making the process much more concise.

I have also had to do some more changes and updates to a pitch document which has gone off to yet another magical destination in the ether! It’s very exciting seeing my documents go off to people, so far the feedback has generally been positive so I must be doing something right.

Other than that the next Game Jam is coming out of the wood work, and teams are being assigned. I got myself in the nice and high Team 32. It’s been a bit of a quiet reception so far and fingers crossed some coders will come out the woodwork as we won’t get very far in Metro without them.

Craig

Week 38 – Properly back in to the fray.

This week has been the first proper return to agile development and scrums for the team. Poor Rory has been neck deep in planning and attempting to foretell his way through a large project which is no simple feat considering everything that has to be taken into account.

In saying that, it is great to have a concrete list of things that need doing for the week and targets to aim for, despite working hard, there is something about a task list that pushes you towards the goal for the week so much stronger than simply having “stuff to do”.

Using new tech we do have a lot of unknowns, which do contribute to the uncertainty of time scales, but as a team we have overcome them successfully. It is Friday afternoon and I am 99% done on my tasks. The general idea is not to ever return to these once they are ticked off, but I think we might just pop our heads in to tweak from time to time as the project goes on, when things don’t quite match up or look slightly wrong. I’m not sure if that’s just because it’s possible to do or because it fits the nature of the project, but I like the ability to go back to things if they simply no-longer work/look good or I feel that there is a better way to do the task.

More next week I guess, it’s about to get a bit crazy in here!

Craig

www.train2game.com