Train2Game News EE Game Of The Year Nominees

Six nominees for the all-new EE Game of the Year Award are announced ahead of the British Academy Games Awards on Thursday 25th March 2021.

Brought to fans by EE, the UK’s number one network for gaming, the new award is the only category to be voted for by the global community of games fans. The shortlist was decided by a panel of games experts* who were tasked with nominating six games that have resonated most with players around the world – capturing our imaginations and keeping us entertained and connected over the past year.

However, the jury panel have handed over control, with the decision now in the hands of the public.

This is the last week that the public can vote, with voting for EE Game of the Year open until 12:00PM on Monday 22nd March 2021 at ee.co.uk/BaftaGames.

The EE Game of The Year nominees for 2021 are:

ANIMAL CROSSING: NEW HORIZONS is a life simulation game developed and published by Nintendo. A carefree life is just beyond the horizon! Step off the plane and onto your very own deserted island where new friends, discoveries and opportunities are waiting for you. There are lots of ways to play Animal Crossing: New Horizons together with friends and family – locally or online. Share gifts, compete in bug contests or just enjoy one another’s company – there’s always more fun to be had with friends! Seasons change, time passes, and residents get on with their day – even when you’re not around, life on your island goes on. Experience every season and all the unique things that each one brings to your new home! Paradise is what you make it in Animal Crossing: New Horizons for Nintendo Switch.

CALL OF DUTY: WARZONE is the hit free-to-play, free-for-everyone online experience developed by Infinity Ward and Raven Software that has dropped millions of players into the fictional world of Verdansk. Explore a massive battleground with up to 150 players, where you drop in, armour up, loot for rewards, and battle your way to the top. The game is available on PlayStation® 5, PlayStation® 4, the Xbox Series X|S and Xbox One, and on PC.

GHOST OF TSUSHIMA is an open world action-adventure game set in feudal Japan, developed by Sucker Punch Productions and published by Sony Interactive Entertainment. In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan. As the island burns in the wake of the first wave of the Mongol assault, samurai warrior Jin Sakai stands as one of the last surviving members of his clan. He is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima. The game is available on PlayStation® 4.

HADES is a roguelike dungeon crawler developed and published by Supergiant Games. Players control Zagreus, the son of Hades, as he attempts to escape from the Underworld and his father’s clutches, at times aided by blessings bestowed on him by the Olympian gods. Each escape attempt presents different combinations of chambers filled with foes and rewards, as well as unique story encounters. Zagreus will inevitably die during his journey, but his immortality means he can always try again. The story continues unfolding from one play-through to the next, and players can use found resources to improve abilities or unlock new weapons, raising their chances of success next time. The game is available on Microsoft Windows, macOS, and Nintendo Switch.

THE LAST OF US PART II is Naughty Dog’s most ambitious project in the studio’s more than 35-year history. From its acclaimed story and performances to its industry-leading advancements in graphics, audio, dialogue, representation, and accessibility, The Last of Us Part II explores mature themes about love, loss, and the obsessive nature of vengeance by challenging players to experience its harrowing story from opposing perspectives as Ellie and Abby. As each character’s journey unfolds and intersects, The Last of Us Part II prompts difficult questions about empathy and the lengths we would go to in order to bring justice for the people we love. The game is available on PlayStation® 4.

VALORANT is the free-to-play, competitive 5v5 character-based tactical shooter for the PC developed by Riot Games. A precise and lethal multiplayer game with high-fidelity gunplay, a diverse arsenal of guns, agents with unique abilities, and competitively tuned maps for thousands of hours of play. Optimised to perform on a wide variety of PC hardware, allowing for a global audience to compete; and demonstrated by the game’s best-in-class game server quality, global infrastructure, and proprietary anti-cheat technology, Riot Games is committed to preserving the core tenets of the tactical shooter genre and upholding the competitive integrity of the gameplay experience.

Dr Jo Twist OBE, Chair of the Games Committee at BAFTA, said: “In a year when games have been an invaluable way to stay socially connected and entertained for so many around the world, we are delighted to be working with EE to give the global community of games fans the chance to choose their favourite. The shortlisted games are all excellent contenders and I look forward to seeing which title the public choose to crown our first ever winner of the EE Game of the Year Award.”

Producer and Presenter Aoife Wilson, Head of Video at Eurogamer and member of the EE Game of The Year 2021 jury panel, said: “It’s a great honour to have been a jury member for the first ever BAFTA EE Game of the Year Award. It’s a particularly important award because in the last year, games have done more to bring people together than ever before. Games have the power to connect, to heal, to teach and to empower, and that’s never been clearer or more needed than right now. In a year where we’ve been separated physically, it’s very special that players now have the power to celebrate the games that have meant so much to us. It’s an incredible shortlist, and I can’t wait to see which of the amazing games featured will be voted the winner.”

Kirk McKeand, Editor-in-Chief at TheGamer.com and EE Game of the Year juror, added: “Enjoying video games is one of the only things we can do safely at the moment. Video games have been a sanctuary this last year – they allow us to travel, be with friends, and experience touching stories. We can empathise with characters, socialise with loved ones, and compete with rivals. Everyone is looking to games for a different reason, and I think the jury reflected that variety in the shortlist. On top of that, critics are often a bit disconnected from the audience. We play a lot of games, and we do so within strict time-constraints and a need to get to the next piece of coverage. That’s why it’s important for the fans to have a voice in an award like this.”

Pete Jeavons, Director of Marketing Communications for BT and EE, said: “We are thrilled to unlock the public vote, bringing fans closer to the action. The jury panel have done their part and now it’s over to the public to decide who will be crowned the first ever EE Game of the Year Award winner at this years’ BAFTA Games Awards!”

Voting for EE Game of the Year is open until 12:00PM on Monday 22nd March 2021 at ee.co.uk/BaftaGames. The EE Game of the Year winner will be announced at the BAFTA Games Award on Thursday 25th March 2021.

Train2Game News National Videogame Museum Receive First Donation

Evercade, Codemasters, and The Oliver Twins are delighted to share the news of the first donation to the National Videogame Museum.

Following the launch of The Oliver Twins Collection cartridge, exclusively for the Evercade Retro Gaming console, it was announced that all profits from this would be donated to the National Videogame Museum in Sheffield.

Today Evercade and Blaze Entertainment are happy to announce that the first payment of donations for over £11,000 has been made to the National Videogame Museum. The funds raised from all sales of The Oliver Twins Collection Cartridge from Evercade will continue to be donated until 31st December 2021, meaning that more donations will be made in the future.

Rick Gibson, CEO of the charity the BGI which runs the National Videogame Museum, said: “We have been preserving and displaying the Oliver Twins’ important work for the nation for many years and their support has been pivotal. We’re delighted and grateful for such generosity from Philip and Andrew, Codemasters, and Evercade. Thank you!”

“We’re absolutely delighted that the Evercade fans have responded so well to The Oliver Twins Collection,” said Andrew Byatt, Managing Director of Blaze Entertainment. “One of the key things about Evercade and its community is the desire for preservation of gaming history and the industry that forms an incredibly formative part of gamer’s lives. It’s our pleasure to donate these funds to the museum to help further their efforts and we hope that we can have just as healthy a donation in the future.”

“We loved seeing The Oliver Twins Collection added to the already impressive Evercade library and it’s been great to see fans old and new enjoying the games we created almost 30 years ago,” said Philip Oliver. “As patrons of the National Videogame Museum, it’s great to see our collection has raised these funds and we hope it will continue into the future. We also want to also thank Codemasters and Blaze Retro for supporting this great charity,” added Andrew Oliver.

“It’s incredible to see how much love there is for both the Oliver Twins and their early Codemasters titles,” said Jonathan Bunney, SVP Publishing at Codemasters. “The Collection, which wouldn’t be complete without Dizzy, is a time capsule for the die-hard Codemasters fans, and we’re proud to contribute towards such a worthwhile charity as the National Videogame Museum.”

The National Videogame Museum was originally opened in 2016 in Nottingham, before moving to Sheffield in 2018 and then taken over by the BGI in 2020, which is now a registered charity. The Coronavirus crisis has affected the NVM, as it has multiple places over the last year, although the NVM managed to briefly reopen.

The Evercade is a handheld retro gaming console that features curated collections of games from historic publishers like Codemasters, Team 17, Atari, Namco, Data East, and many more, all officially licensed. These are released in the form of physical propriety cartridges that work with the Evercade handheld console. The Oliver Twins Collection cartridge is one of 14 currently available since its launch in June 2020, and the Evercade will have over 250 games available by the end of 2021.

For more information on the Evercade, visit www.evercade.co.uk or email press@evercade.co.uk

For more information on The Oliver Twins Collection, visit https://www.evercade.co.uk/oliver-twins-collection-cartridge/

For more information on the National Videogame Museum and the BGI, visit https://thenvm.org/

Train2Game News Square Enix Presents

SQUARE ENIX® today announced the debut of a new video program called SQUARE ENIX PRESENTS, a series of shows in which the company will reveal new games, updates and news directly to the global gaming community throughout the year.

The first show, debuting on March 18 at 10:00 a.m. PDT / 1:00 p.m. EDT on Square Enix’s official Twitch and YouTube channels.

These shows will run approximately 40-minutes and include the world premiere of the next game in the critically acclaimed and award-winning Life is Strange™ series, featuring an all-new protagonist wielding an exciting new power.

The show will also feature trailers, gameplay videos and announcements for the following:

  • Outriders™, the high-intensity RPG-shooter set in an original dark and desperate sci-fi universe, coming out on April 1
  • Balan Wonderworld™, which arrives on March 26
  • The ongoing celebration for the 25th anniversary of TOMB RAIDER®
  • Marvel’s Avengers, the story-driven, third-person action-adventure game from Crystal Dynamics
  • Upcoming action shooter Just Cause® Mobile
  • New mobile game announcements from the award-winning Square Enix Montréal studio
  • A look at a few of the whimsical games from Square Enix sister company TAITO

To receive event updates and other Square Enix news, sign up to become a Square Enix Member; and be sure to subscribe to Square Enix’s official Twitch and YouTube channels ahead of the showcase on March 18.

Additional information about SQUARE ENIX PRESENTS can be found at: http://www.sepresents.com/

Train2Game News UK Gamers Averaging Over 7 Hours A Week

Video game playing rose to a new level, with UK consumers’ time playing up 4 percent over last year.

The desire to stay connected and entertained while stuck at home during the pandemic has driven online gaming popularity – more than a third of UK gamers (37 percent) have made new friends through online gaming in the last year. In fact, gamers in the UK are now playing video games an average of seven hours 10 minutes each week according to the “State of Online Gaming 2021,” a report commissioned by Limelight Networks, Inc. (Nasdaq: LLNW), on global gaming preferences and habits.

New data shows that the increases in gaming over the last year are driven by gamers’ desire for social connections. Over a third of UK gamers (37 percent) say they’ve made new friends through online games in the past year and 15 percent say the ability to interact with other players is extremely important. Opportunities for interactivity and social engagement are likely drivers for video game adoption with the majority (51 percent) of UK gamers saying they started playing online video games in the past year.

Additional findings from the report include:

  • Performance drives demand for next-generation consoles. Three quarters (74 percent) of global gamers are interested in purchasing a new console, due to updated technology (32 percent) and faster game play (31 percent). Gamers in China are most likely to consider upgrading their console (92 percent).
  • Gamers demand fast gaming experiences. Fast performance is extremely important to 35 percent of UK gamers, the lowest response among all countries surveyed. In addition, 87 percent of UK gamers say the process of downloading games is frustrating.
  • Binge-gaming reached an all-time high. The average global gamer has played video games consecutively for five hours and six minutes, which is a eight percent increase from last year. Sessions in the UK were 4 percent higher than the global average, at five hours and 18 minutes per week. Young gamers ages 18 to 25 have binge-gamed for the longest at an average of nearly six hours.
  • Video games have become a spectator sport. Over half (56 percent) of global gamers say they’ve started to watch others play video games in the past year. The proportion of UK gamers watching others play video games online on a weekly basis reached a tipping point in the past year, increasing from 49 percent to 53 percent.
  • Playing video games is the top entertainment choice for many.  Nearly half of UK gamers (44 percent) say they prefer to play video games versus watching a movie or TV show. 

“Video gaming has evolved into a social platform. Gamers want interactive, high performance, disruption-free experiences that allow them to connect with others and play longer,” said Nigel Burmeister, Vice President at Limelight Networks. “This evolution is putting pressure on gaming companies to match this demand and requires technology investments like edge computing to deliver high-quality gaming environments to users across the globe.”

The “State of Online Gaming 2021” report is based on responses from 4,000 consumers in China, Germany, India, Indonesia, South Korea, the United Kingdom, the United States and Vietnam, ages 18 and older who play video games. This included 500 respondents in the UK. 

Train2Game News Realm Engine

Indie game developer Pixel Ghost Studios is proud to announce the release of Realm Engine, a system-agnostic Virtual Tabletop worldbuilder aimed at RPG enthusiasts.

Created by Blake Johnson, Realm Engine is available as a FREE download via STEAM™ and is continuously being updated with additional content and features. 

  Official Trailer:
https://www.youtube.com/watch?v=7G_kpa4rHT0

Realm Engine allows for images of created maps to be exported for easy integration to other platforms and includes 100s of high-quality assets supporting a diverse range of campaign styles from arid deserts to ocean-based campaigns.

Currently in Early Access, you can make or furnish each room in a crowded Inn or map out large village scenes for a chase scene. The base world supports 250 x 250 and the upcoming Elite version for later release will support unlimited sizes. Scenes can be set with dynamic weather and you may control fog, rain and the sun using intuitive sliders to tailor your needs. The dynamic lighting allows you to create very realistic scenes and light-levels experienced by the players. With a little practice you can achieve just the right mood for your setting. Fog-of-war is supported as well and adds an additional layer of realism.

Realm Engine has 3D terrain sculpting options that enable you to build mountains, valleys, rivers, islands and almost anything you can imagine. Alternatively, using a single click, you can create randomly generated environments. From the TableTop there is projector and second-monitor support, capable of delivering an amazing experience for those who want to utilize its in-person/tabletop features through the use of an external screen.

Realm Engine has a thriving community supporting the creation and development of upcoming content and features. An online multiplayer feature is currently in the works for BETA Testers via Patreon. The project is a labor of love and more than 8000+ hours of development has gone into the current build.

At its core, Realm Engine is a world builder that supports the building and running any game of your choice and with more than 500+ of placeable assets, interactive doors, locks and lighting, there is plenty to get you up and running.

  KEY FEATURES

  • 100s of assets
  • Dynamic lighting, fog-of-war, day & night cycle
  • Grid and grid-less play
  • Procedural terrain generator
  • Terrain sculpting and painting
  • Local TableTop & Multiple-view support
  • In-game web-browser
  • Realtime weather & environment
  • Animated spells
  • In-game chat
  • Import you own 3d Models
  • Share and maps on the Steam workshop

And so much more!

Realm Engine | Virtual Tabletop is available from here:
https://store.steampowered.com/app/1427700/Realm_Engine__Virtual_Tabletop/

Train2Game News Harvest Moon One World

Rising Star Games are proud to announce Harvest Moon: One World is available now across Europe for Nintendo Switch.

The game is rated PEGI 3 and USK 0 and is available across Europe physically and digitally for £39.99 / €49.99*.

“Harvest Moon: One World is our largest Harvest Moon game yet,” said Hiro Maekawa, President and CEO of Natsume. “With five different lands inspired by real life places, mystical Harvest Wisps, innovative tools that help you quickly travel and take your barn with you, and new rare and exotic animals, this is truly a new world for players to explore. Players will ride camels across the deserts of Pastilla, venture deep into the snowy mountains of Salmiakki, and even visit a volcano near the cozy mountain town of Lebkuchen!”


Can you imagine a world without cabbage, tomatoes, or even carrots? Believe it or not, that’s the world you’ll find yourself in at the beginning of Harvest Moon: One World, as the Harvest Goddess, the queen of crops herself, has vanished…

However, before the Harvest Goddess disappeared from this world, she imbued the tiny Harvest Wisps with the knowledge of various seeds, thus ensuring the various fruits and vegetables of the world would not be lost. Using the power given to these Harvest Wisps, you’ll unlock various seeds as you progress through the game! But the Harvest Wisps can be tricky to find, as they all appear at different times and places. You’ll need to use your noggin to make sure you seek out as many of them as you can!

  • Explore five unique and colorful areas: the sprawling grasslands of Calisson, the gorgeous beaches of Halo Halo, the searing desert heat of Pastilla, the cozy hills of Lebkuchen, and the snowy mountains of Salmiakki!
  • Choose your main character and meet all of the five handsome bachelors and five beautiful bachelorettes, each with their own unique personality and backstory!
  • Raise and keep animals such as cows, sheep, goats, and even reindeer!
  • Use your Expando-Farm to easily travel from one area to another!

Season Pass & Four DLC Packs

We also have a free feature update coming later this year to Lonely Mountains: Downhill. Introducing Daily Rides where players will compete cross-platform for the top spot on the daily leaderboard. Each day a trail will be selected randomly with new obstacles and shortcuts. The daily challenges will take place in a 3 to 8 week season where you can unlock new and unique rewards for participating and be among the top players at the end of a season.

The farming fun continues in four DLC packs! Interior Design & Tool Upgrade Pack and the Season Pass are available today. Far East Adventure Pack, Precious Pets Pack, and Mythical Wild Animals Pack will be launching later this Spring.

Live your best life! Customize the interior of your house with five fabulous designs! You will also be able to upgrade your hoe, watering can, hammer, axe, and fishing rod an additional level, making growing crops, fishing, and mining easier and faster! This pack includes an additional level for all of your tools and five Different Interior Design Sets: Farm, Castle, Steampunk, Spaceship, and Starlight!

The Interior Design & Tool Upgrade Pack is available NOW!

Purchase the Season Pass today to receive access to all four DLC’s for a special price*.

DLC’s launching after March 5th will automatically update in-game on their release dates.

To learn more about all DLC Packs, please follow our social media channels for more information.

*Physical and digital prices may slightly vary in your territory

Train2Game News Ebuyer Joins Forces With Make-A-Wish UK

Leading online retailer Ebuyer has joined forces with Make-A-Wish® UK as their official tech gaming partner.

Every day, the lives of 10 families in the UK are changed forever when a child is diagnosed with a serious illness. From that moment, childhood takes a backseat to medical appointments and worry.

When children with serious illness or life-limiting condition are referred to Make-A-Wish, they really do make a wish, and the charity does everything it can to make it come true. The charity, established in 1986, works with partners around the world to help fulfil those wishes.

Ebuyer E-Commerce Director Andy Roberts said, “We’re really excited about being the official tech partner of Make-A-Wish. They do such an incredible job creating life-changing wishes. Ebuyer is playing a small part by providing the tech that the children and young people wish for, yet this small gesture can make a huge difference to them and their families.”

The East Yorkshire based online retailer has over 6 million registered customers and supplies tech to consumers, businesses and educational establishments throughout the UK.

Make-A-Wish Corporate Partnerships Manager Gina Fuoco said: “Ebuyer has been helping us grant our gaming and tech wishes since August 2020. Their support came at a vital time – making 54 wishes a reality when so many had to be cancelled or postponed because of the pandemic.

“That included 21 wishes for PS5s which were like gold dust to obtain! Gaming enables young people to interact, improve their motor skills and have fun. It often creates a level playing field online that contrasts with a seriously ill child’s real life experience so these wishes have a long-term impact.

“Ebuyer’s support has also included gifts-in-kind worth £22,636 which is incredible. We are hugely grateful to Ebuyer and excited to grow our partnership to grant even more wishes together this year.”

Train2Game Big Pokémon Announcements

Over the weekend, during a Pokémon Presents video presentation, Tsunekazu Ishihara—president and CEO of The Pokémon Company—announced Pokémon Brilliant Diamond, Pokémon Shining Pearl, and Pokémon Legends: Arceus—new video games coming to the blockbuster series that spans 25 years.

Pokémon Brilliant Diamond and Pokémon Shining Pearl will launch in late 2021, and Pokémon Legends: Arceus will launch in early 2022. All three games will be available exclusively on the Nintendo Switch™ system.

In 2006, Trainers were introduced to the Sinnoh region with the release of Pokémon Diamond and Pokémon Pearl on the Nintendo DS system. Players can once again visit the Sinnoh region in Pokémon Brilliant Diamond and Pokémon Shining Pearl, which are faithful remakes of two iconic Pokémon games. Pokémon Legends: Arceus will introduce fans to the Sinnoh region of old—before the existence of Pokémon Trainers and Pokémon Leagues. It’s in this long-gone era that players will embark on an entirely new adventure to create the region’s first Pokédex.

  “Trainers caught their first Pokémon in 1996 and began an adventure that has lasted 25 years. Through eight regions, many different platforms, and countless Pokémon encounters, they have strived to be the very best,” said Mr. Ishihara. “We hope that fans of all ages will enjoy creating new memories while exploring the Sinnoh region in these new games.”

More details about the highly anticipated New Pokémon Snap game were also shared in the video presentation, in addition to information about special in-game events taking place in celebration of Pokémon’s 25th anniversary.

For more information about the Pokémon 25th anniversary celebration, please visit Pokemon.uk/25.

Train2Game News Pokémon 25th Anniversary Celebrations Starts Today

A Pokémon Presents video presentation will be streamed later today—at 3:00 p.m. GMT on the official Pokémon YouTube channel.

Fans can look forward to approximately 20 minutes of Pokémon news.  

Separately, in anticipation of the Pokémon Day virtual concert on Sunday, February 28, Post Malone has released a cover of Hootie and the Blowfish’s smash 1995 hit “Only Wanna Be with You” – appropriately dubbed the “Pokémon 25 Version”. The original record was last on the Billboard charts 25 years ago and Post recorded his version to help celebrate the 25th anniversary of Pokémon.

The song will be included as part of Post’s headlining appearance in the Pokémon Day virtual concert which begins promptly at 00:00 GMT on February 28 (7:00 p.m. EST / 4:00 p.m. PST on February 27), and can be viewed for free on the official Pokémon YouTube and Twitch channels, and on Pokémon’s 25th anniversary website.

In the meantime, fans can find links to the song here.

In addition to this exciting news, starting today, Trainers will have the opportunity to add a special Pikachu to the Pokémon Sword and Pokémon Shield video games by using a special password.

In keeping with the music theme for this year’s celebration of Pokémon’s 25th anniversary, this Pikachu knows the move Sing, which Pikachu can’t ordinarily learn.

Fans will be able to find the special password in Pokémon’s email newsletter and on Pokémon’s official social media channels, as well as on the 25th anniversary website and Pokémon.com.

For more information about this Pikachu distribution and the year-long Pokémon 25th anniversary celebration, please visit 25.Pokemon.com/en-gb/

Train2Game News Star Wars Republic Commando Remake

It’s time again to suit up and hit the frontlines of Geonosis with Delta Squad in the fight for the Republic of the Clone Wars!

Aspyr today announced the return of a Star Wars classic – Star Wars Republic Commando, the fan-favorite, first-person tactical shooter where players lead a team of clone commandos as they battle through increasingly difficult missions that take place throughout the legendary Clone Wars.

The game, brought back as a single player experience with modernized controls, arrives for Nintendo Switch and PlayStation 4 on April 6 for $14.99. 

Check out the new Star Wars™ Republic Commando™ announcement trailer:
https://youtu.be/VPUQRA-chBw

“Since its original launch in 2005, Republic Commando continues to be a fan-favorite Star Wars game. We’re honored to be able work with Lucasfilm Games to bring back this beloved moment in franchise history.” said Ted Staloch, Aspyr Co-founder.

Star Wars  Republic Commando

Chaos has erupted throughout the galaxy. As leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihilate the enemy. Boss, Fixer, Scorch, and Sev, better known as Delta Squad, are back! Your squad will follow your orders and your lead, working together as a team – instinctively, intelligently, instantly. Relive the legendary campaign.

  • Welcome to the Clone Wars: Chaos has erupted throughout the galaxy. As leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately annihilate the enemy. 
  • Battle Relentless Enemies: Battle a variety of highly intelligent and deadly enemies—from brutal Trandoshan mercenaries to the flying insectoid warriors of Geonosis.
     
  • The Squad is Your Weapon: Your squad will follow your orders, performing complex commands and strategic maneuvers. You are their leader. They are your weapon.

Pre-orders start today for Nintendo Switch on the eShop LINK

Star Wars Republic Commando launches April 6 on Nintendo Switch and PlayStation 4