Train2Game News Elder Scrolls Online subscription free

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Bethesda Softworks, a ZeniMax Media company, today announced that its long awaited, award-winning multiplayer roleplaying game, The Elder Scrolls Online: Tamriel Unlimited, will release worldwide on 9th June, 2015 for the PlayStation 4 system and Xbox One, the all-in-one games and entertainment system from Microsoft.

For the first time in history, players will explore the legendary world of Tamriel with their friends on console. In the latest and biggest Elder Scrolls game ever made, players will be able to adventure alone, quest with friends, or join an army of hundreds in epic player vs. player battles as they explore and discover the secrets of a persistent Tamriel.

The studio are also pleased to announce that The Elder Scrolls Online: Tamriel Unlimited players will no longer be required to pay a monthly game subscription for extended play. Players will make a one-time purchase of the game and can then enjoy hundreds of hours of content without the requirement of a monthly game subscription fee when The Elder Scrolls Online: Tamriel Unlimited becomes available on console in June and beginning 17th March for PC/Mac players.

The Elder Scrolls Online: Tamriel Unlimited includes all the great gameplay from the original PC/Mac game, plus all the updates and content additions, including the exciting new Justice and Champion systems.  All existing PC/Mac game accounts, open or closed, will be updated to the Tamriel Unlimited edition in March and former players will be invited back to the game at that time to experience all that is new in the world. New players will make a one-time purchase of the game and play, without restrictions, for as long as they like – without game subscription fees. Tamriel Unlimited will be supported with special, optional downloadable content available for purchase and an in-game Crown Store for convenience and customization items. Regular updates and new gameplay will be offered to all players to enjoy free of additional charges.

In addition, Bethesda will offer ESO Plus to players who wish to pay a single monthly charge for  a premium membership service, providing exclusive in-game bonuses, a monthly allotment of crowns to use in the store and access to all DLC game packs while a member. PC/Mac players with active subscriptions on 17th March will be automatically enrolled into ESO Plus and begin enjoying its membership privileges.

“Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor, Game Director of The Elder Scrolls Online. “We know that Elder Scrolls fans want choice when it comes to how they play and how they pay, and that is what they will get. We have made numerous changes to the game over the past year, and are confident this is a game that Elder Scrolls fans will love to play. Players can explore Tamriel with friends, battle creatures, craft, fish, steal, or siege. The choice is theirs. The game offers hundreds of hours of gameplay with unlimited adventures with one single game purchase. We can’t wait for everyone, whether they’ve played before or will be experiencing it for the first time, to begin adventuring in The Elder Scrolls Online: Tamriel Unlimited.” 

For more information on the different ways players will be able to experience The Elder Scrolls Online: Tamriel Unlimited, you can watch the livestream on twitch.tv/zenimaxonlinestudios today at 5pm GMT or visit: www.elderscrollsonline.com/faq.

Train2Game News New Autonomous Games Console

OTON_WHITE_BKG2_logo_1Today, the EnGeniux OTON X autonomous game console is set to open beta signup to early adopters and developers to demo the console basic user interface (UI) on the EnGeniux OTON X test server.

The OTON X console is the first autonomous game console is being prepared for developer and early adopter release. The console has attributes similar to other upcoming autonomous devices such as cars and home automation systems; the only difference is that OTON self-creates games, without human input. The system creates games using a custom algorithm with preset design parameters and a sprite database to create custom game environments.

During the beta testing, the project will offer crowdfunded OTON X (developer units) to early adopters and developers. Systems will cost $99 for early bird units and $139 for standard units. These models will not have the built-in rear projector that will come with the final unit. Over one thousand users have signed up for OTON beta testing, with the list growing daily.

“We’re excited to let gamers, developers and media interact with the OTON UI because of its unique design layout,” says OTON X creator and project manager Derrick Samuels.

The goal of the beta is to gain feedback on the user interface and to move forward with adding more features. Interested parties can sign up for the OTON X UI beta at http://otonx.kickoffpages.com.

For more information on the OTON X visit http://www.otonx.com/

Train2Game News: Mad Catz releasing Android MicroConsole

MoJoConsole peripheral manufacturer Mad Catz is creating an Android MicroConsole to be released by the end of this year.

The system, currently called Mojo, comes bundled with Mad Catz’ own game controller as well as a miniature console with USB and HDMI connections.

Rival Android microconsole Ouya primarily sells games through a bespoke on-console marketplace, Mojo runs stock Android and gives players access to the Google Play, Amazon and Nvidia TegraZone stores.

How well those Google Play games are optimised for televisions and game controllers could be crucial in how well the system is received. Most Android games are not mapped to controllers and are built for smartphone touch-screens.

The official name for the Mojo handset is the ‘CTRL R’, and it’s another gamepad that uses a layout similar to the Xbox 360. Featuring both Bluetooth Classic and Bluetooth Smart 4.0 technologies, the controller is also compatible with Android phones. The latter Smart mode improves latency considerably, Verrey claimed.

Alex Verrey, the global PR director for Mad Catz, said that “not all touchscreen games will work”, though assured the company was working on a solution.

Mojo is registered as a standard Android device, meaning that gamers who have already purchased numerous apps on these stores can simply log on with their existing details and re-download those apps without the need for a second purchase.

“Because Mojo runs stock Android, you have day-one access to literally hundreds of thousands of games and applications,” Verrey added.

“We’re going down a very different road to the competition and believe in being open, honest and fair with the consumer. We’re not offering a walled garden with a small selection of a hundred or so games. We’re not forcing gamers to use our controllers if they don’t wish to, we’re not trying to sell services or software, nor are we forcing the gamers into a walled garden. Our commitment to the gamer is simple: We’re going to deliver the most powerful Android based Micro Console on the market when we launch later this year.

“We are totally open. No walled garden, no small selection of games, no subscription fees. We bring the hardware, gamers bring the games. Buy games from where you want, when you want and how you want”.

Mojo will launch “this holiday” but a price hasn’t yet been confirmed.