Train2Game News Box Joining GameBlast19

Committed video gamers from Birmingham technology giant Box are gearing up to burn the midnight gaming oil to raise money for people with disabilities.

Around 20 staff at the Minworth-based business will be playing video games continuously for 24 hours as part of GameBlast19, the UK’s largest gaming marathon weekend.

This will be the fourth year Box has taken part in the event, having previously raised more than £2,000 for the charity SpecialEffect, which uses technology to help people with disabilities enjoy video games.

Box is asking people to help them reach their £1,000 target by donating money via www.justgiving.com/boxgameblast19

The game-a-thon takes place February 23-24.

Rodney Critchlow, store manager at Box, said: “We’re really excited to be taking part in GameBlast19. A lot of us are keen gamers, but playing for 24 hours is still a big challenge.

“We’ll have a schedule of games to play throughout the event, and people will be able to watch via our Twitch channel, www.twitch.tv/boxuk

“SpecialEffect is a fantastic charity which uses things like modified joypads and eye-control technology to enable disabled people to play games. It means they don’t have to just sit there and watch their friend or sibling having fun.

“We’re hoping to raise at least £1,000.”

Box.co.uk sells an extensive range of technology and computing products through its specialist website and retail shop, including laptops, desktop PCs, phones and tablets, components, monitors and printers.

The business was founded by Mark Jordan in 1996 and today is the UK’s leading technology e-commerce business, employing over 100 people and turning over £42 million.

Train2Game News LEGO Marvel Collection

Warner Bros. Interactive Entertainment, TT Games, The LEGO Group and Marvel Entertainment today announced the LEGO® Marvel Collection, bringing the top-selling videogames LEGO® Marvel™ Super Heroes, LEGO® Marvel Super Heroes 2 and LEGO® Marvel’s Avengers together in one package.

This colossal Marvel adventure also includes previously released DLC packs for the games, including Black Panther and Marvel’s Avengers: Infinity War character and level packs for LEGO Marvel Super Heroes 2 inspired by Marvel Studios’ hit films.

In LEGO Marvel Super Heroes, players take on the role of their favorite Marvel characters Spider-Man, Iron Man, Wolverine, Thor, Captain America and the Hulk, as they assemble in a completely original story. Players will battle against some of the most menacing Marvel Super Villains, including dastardly Doctor Octopus, the ghastly Green Goblin, the ruthless Red Skull, the vicious Venom, Thor’s vexing brother, Loki, as well as the Devourer of Worlds, Galactus.

LEGO Marvel Super Heroes 2 picks up directly where LEGO Marvel Super Heroes left off featuring a completely original branching storyline co-written by award-winning comic writer Kurt Busiek. This story brings together a diverse roster of iconic Marvel Super Heroes and Super Villains from different time periods and realities including Ant-Man, Black Panther, Captain Marvel, Cosmo the Spacedog, Cowboy Captain America, Doctor Octopus, Doctor Strange, Ghost Rider, Green Goblin, Groot, Gwenpool, Hawkeye, Howard the Duck, Hulk, Iron Man, Luke Cage, Ms. Marvel, Rocket Raccoon, She-Hulk, Spider-Gwen, Spider-Man, Star-Lord, Thor, and many more. Players can roam and explore 18 different Marvel locations within the incredible Open Hub World of Chronopolis, from the vibrant jungle of Wakanda to the pyramids of Ancient Egypt, along with Asgard, Attilan, Knowhere, the Coliseum, Hala, Hydra Empire, Kang’s Citadel, K’un-Lun, Lemuria, Manhattan, Medieval England, Noir New York, 2099 Nueva York, Old West, The Swamp, and Xandar.

LEGO Marvel’s Avengers features storylines from the critically-acclaimed film Marvel’s The Avengers and its sequel Marvel’s Avengers: Age of Ultron and players can unlock more than 200 characters, including Black Widow, Captain America, Hawkeye, Hulk, Thor and Iron Man. The game features a unique take on open world gameplay, with eight different environments to explore within the Marvel Cinematic Universe, including the expansive streets of Marvel’s New York, as well as Asgard, Barton’s Farm, Malibu, the S.H.I.E.L.D. Base Exterior, Sokovia, South Africa and Washington, D.C. Players can freely roam around these open world locations in any way they’d like, such as super jumping off skyscrapers with Hulk, speed running over water with Quicksilver or even play as giant characters, like the menacing Fing Fang Foom, who can grow to the size of tall buildings.

The three-game compilation will be available March 12, 2019 for PlayStation®4 computer entertainment system and the Xbox One family of devices.

Train2Game News Lunar New Year Sale

Gamers are being urged to ‘pig out’ on some of the hottest Steam games around in the highly-anticipated Lunar New Year Sale from leading digital retailer Fanatical.

Over 1,000 games have launched on the Fanatical Store. Ranging from top AAAs to entertaining and retro Indies, with up to 91% off. Plus, gamers can also save an additional 8% off selected Steam games by using the LUNAR8 coupon code.

Take on the role of hit assassin Agent 47 in diverse sandbox locations filled with opportunities to take out your target with HITMAN 2 (-37%) – or enhance your stealth action experience with two additional expansions and the Executive Pack DLC with HITMAN 2 Gold Edition (-37%). See DC Comics’ famous superheroes and villains engage in close-quarter combat and decide the fate of the world in arcade-style fighter Injustice 2 – Legendary Edition (-60%), including all released DLC with 10 additional characters and five Premiere Skins.

Grab your friends and family for a night of laughs, trivia and team spirit (sometimes) with The Jackbox Party Quadpack (-40%) which includes four Jackbox Games party packs with 20 game modes available, as well as streaming capabilities to share your comedy moments with millions of gamers worldwide.

Plus, for the next 48 hours gamers can get The Jackbox Party Pack 5 at the best ever price (-50%) featuring five party-saving new games to enjoy as part of Fanatical’s latest Star Deal.

Lead your clan of Viking warriors into unknown territory and build settlements to withstand the elements and foes in simulation strategy Northgard (-33%); witness a gripping narrative that flows into a live action show based on your in-game decisions with third-person shooter Quantum Break (-75%); and visit galaxies with over 50,000 planets, moons and asteroids as you embark on a journey to build an intergalactic empire in turn-based strategy Distant Worlds: Universe (-75%).

Take on one of the most challenging, yet addictive society survival Steam games in deadly arctic conditions with Frostpunk (-40%); run and gun your way through classic animated environments with a flurry of enemies in Cuphead (-20%); and tend to your duties as a shopkeeper while travelling through portals to slay monsters in the dungeon-crawling, action-adventure Moonlighter (-40%).

Fanatical always stay true to supporting the hard-working developers and publishers featured on their store by only stocking officially licensed Steam keys, which means that your purchases benefit the people who create these amazing games.

The Fanatical Lunar New Year Sale ends on February 11th 2019 at 11:59pm (GMT).

Please note: Some games included in the Lunar New Year Sale may be region locked. The coupon code is not available to use on Star Deals, bundles and pre-orders.

Train2Game News Controller Support for Fortnite Mobile

Gamevice announced today that its low latency, direct connect controller is now compatible with Fortnite mobile – well timed with Fortnite’s 60 frames per second update that recently launched for iOS and now some Android devices.

Fortnite for mobile is the exact same gameplay as Fortnite for console, and even allows you to play with your friends on other game systems – but mobile players were limited to only using a touchscreen. Now Fortnite mobile players can even the playing field against console rivals using Gamevice, with the precision of a low latency controller coupled with butter smooth 60 FPS on iOS. It’s the best way to compete against console counterparts!

Gamevice is the best Apple MFi partner with direct Lightning support, making it the most responsive controller on iOS devices. Read the full story on Gamevice’s recent blog post giving various details on technical aspects of iOS function, matchmaking and more.

Fortnite’s recent 7.3 update added full controller support for iOS and Android devices making Gamevice the key to getting the exact same experience as Fortnite for console. Now, mobile players don’t have to obscure their view by putting their greasy thumbs on the screen, they can simply snap on their Gamevice to experience unabated visuals and play at home or on the go.

The preferred controller of gamers everywhere, Gamevice creates a console experience on mobile devices to more than 1,000 video games including Street Fighter IV, Minecraft, NBA 2K19 and now Fortnite!

The controller has extended its critically-acclaimed functionality to users of smartphone-controlled devices including robots and drones like DJI’s Spark and Sphero’s SPRK+ robot. By providing precision control and an ergonomic design, Gamevice allows users to achieve a new level of usability and comfort over a mobile device’s touchpad interface, and offers the lowest latency of any mobile controller available.

With prices starting at £74.99, Gamevice provides lightning-fast control to video games and mobile controlled gadgets for popular iOS and Android smartphones or tablets on the market.

For more information on Gamevice, please visit gamevice.com.

Train2Game News Valentines Razer Line

RazerTM, the leading global lifestyle brand for gamers, today unveiled the latest high-performance gaming gear and accessories to be given the popular Quartz Pink treatment.

This includes:
• Razer Basilisk mouse
• Razer Goliathus Extended Chroma mouse mat
• Razer Huntsman keyboard
• Razer Kraken headset
• Razer Raiju Tournament Edition controller for PS4
• Razer Seiren X microphone
• Razer Base Station Chroma headset stand
• Quartz case for Razer Phone 2

Razer’s Quartz Pink colorway was first launched in 2018 to the delight of gamers, streamers and influencers worldwide.

With a humble lineup of 4 peripherals to choose from, it was the beginning of a ‘pink phenomenon’.

Fans on the quest for Quartz began to refresh their setups with bold color themes – balancing power in pink. We’ve paid attention. With more than double the gear available this year, one can enjoy a new series that lets you stand out even further from the crowd…in style.

“Our fans told us they could not get enough of our Quartz Pink editions,” said Razer Co-Founder and CEO Min-Liang Tan. “We listened and we have given the stunning pink treatment to our latest gaming gear, giving you the unfair advantage in both performance and looks.”

Discover the entire Quartz family here: https://www.razer.com/quartz.

Train2Game News 2018 Game Investment Doubles

Digi-Capital’s Games Report Q1 2019 tracked games companies raising $5.7 billion in 2018, which was over twice the previous record investment from 2017.

Tim Sweeney’s Epic Games’ $1.25 billion was not only the largest round raised last year, it was the largest non-IPO games investment of all time. The only larger single amount raised by a games company was when Netmarble Games held its IPO in 2017. Even that record might not survive given Fortnite’s extraordinary performance.

As a sign of both financial muscle and the need to expand beyond core markets, Tencent was either a major shareholder in or investor in four of the top five deals last year. As we’ve discussed before, this is becoming a familiar pattern. Tencent was behind investments in Douyu ($630 million raised), Shanda Games ($474 million) and Huya ($462 million raised). France’s Voodoo raised $200 million from Goldman Sachs to round out the top five.

11 other companies also raised $100 million plus rounds last year, with more in the single millions to tens of millions range. By far the largest categories for investors were mobile and games tech/other (particularly streaming), each of which took around one third of investment dollars last year. MMO/MOBA games, eSports, console/PC games and AR/VR games companies also raised significant amounts.

The games acquisitions market was also on fire in 2018, with over $22 billion games M&A making it the second highest year on record. Games M&A dollars are always dominated by mega-deals, which last year included Naspers selling 2% of Tencent for over $10 billion dollars for a 60,000% return, and Tencent and others acquiring Vivendi’s $2 billion plus stake in Ubisoft.

Zhejiang Century Huatong acquired Shenyue Network (the online games affiliate of Shanda Games) for $4.4 billion, PAI Partners picked up Asmodee Digital for $1.4 billion, and Aristocrat closed its Big Fish Games deal for nearly $1 billion. There were another eight acquisitions in the $100 million plus range, and more in the single millions to tens of millions range.

Unsurprisingly, mobile dominated acquisition activity last year as it did the year before. MMO/MOBA and console/PC made up most of the rest of the acquisitions market. The games market as a whole is incredibly consolidated, with the top 10 public (i.e. stock market listed) games companies taking over three quarters of public games company revenue and around four fifths of public game company valuations worldwide (note: this is not all market revenue/valuation, as privately held companies are also significant). The big keep getting bigger.

Over the last decade, games IPOs have gone through three year repeating cycles where one huge year is followed by two quiet ones. The last high came in the record year for games IPOs in 2017, with games IPOs in 2018 raising around 90% less than that high point (as Digi-Capital anticipated at the start of last year). While it’s too early to tell, if the 3 year cycle repeats in the same way 2019 could also see muted games IPO activity.

In such a highly consolidated, hit driven market, the level of games deal activity last year was extraordinary. Again it is too early to tell whether this year will continue in a similar vein, or if the cyclical nature of deal-making might see the market pull back. One thing’s for sure, it’s not going to be dull.

(Full details and all transactions in Digi-Capital’s new 258 page Games Report Q1 2019)

Train2Game News Project Z

Leading anime video game developer and publisher BANDAI NAMCO Entertainment America Inc. today announced DRAGON BALL GAME – PROJECT Z (working title) for the Americas on the PlayStation®4 computer entertainment system, Xbox One, and PCs via STEAM®.

This new Action RPG (role-playing-game) is slated for a 2019 launch and will take players on the most dramatic and epic telling of the DRAGON BALL Z story, experienced through the eyes of Kakarot, the Saiyan better known as Goku.

Currently in development at Tokyo, Japan based video game developer, CyberConnect2; the game will tell the legendary story of DRAGON BALL Z, taking players on an unforgettable adventure to experience over-the-top battles and challenging quests, create life-long friendships, and crusade to protect Earth from fearsome villains.

“Combining the fabled story of DRAGON BALL Z with a proven video game development studio is a surefire way to create an awesome DRAGON BALL adventure,” said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “We can’t wait to unveil the official name for the game and share more gameplay details with players!”

DRAGON BALL GAME – PROJECT Z (working title) is scheduled to launch in the Americas in 2019 for the PlayStation 4 system, Xbox One, and PCs via STEAM. For more information regarding DRAGON BALL GAME – PROJECT Z (working title) or other products from BANDAI NAMCO Entertainment America Inc., please visit: https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/BandaiNamcoUS, or join the conversation on Twitter at: https://www.twitter.com/BandaiNamcoUS.

Train2Game News Celeste Piano Collections

Materia Collective is thrilled to announce the latest installment of their Piano Collections album and sheet music series with Celeste Piano Collections.

Lena Raine’s award-winning soundtrack is transformed into a classical masterpiece by arranger and performer Trevor Alan Gomes across 13 tracks and accompanying sheet music book engraved by David Peacock. Celeste Piano Collections is now available in digital format with limited edition purple marbled vinyl, CD, and physical sheet music books planned for release soon:

Celeste Piano Collections on Bandcamp
Celeste Piano Collections on iTunes
Celeste Piano Collections on Spotify

“Lena has a way of brilliantly hyper-saturating the music with rhythmic ideas, counterpoint and even multiple lead lines, so taking those full-to-the-brim tracks and transforming them into equally complete piano solos was my greatest challenge to date,” notes arranger/performer Trevor Alan Gomes. “My favorite track on the album, ‘Confronting Myself,’ was a puzzle to arrange for solo piano. I wanted to somehow capture the ‘glitched’ sound, so I translated that sensation to time signature and harmonic changes. ‘Exhale’ was also a joy to arrange for the super talented violinist Michaela Nachtigall, aka ‘Otama-Mama.’ Having just one track with an additional instrument feels like the strawberry on top that completes the album and gives it a lovely roundness.”

Limited Edition Vinyl on Bandcamp
The album features mastering by Jett Galindo (Sony/The Bakery), layout and design by Rozen, and illustrations and art by David René Christensen. The album features 13 key themes from the game and will include a digital booklet on iTunes and Bandcamp. The full track list is as follows:

01. Prologue
02. First Steps
03. Resurrections
04. Awake
05. Scattered and Last
06. Madeline and Theo
07. Quiet and Falling
08. In the Mirror
09. Little Goth
10. Confronting Myself
11. Reach for the Summit
12. My Dearest Friend
13. Exhale

Learn more about the Celeste Piano Collections:
https://www.materiacollective.com/music/celeste-piano-collections

Train2Game News Farming Simulator eSports League

After testing the waters in 2018 with the first season of the Farming Simulator Championship, GIANTS Software is ready to dive deeper into the world of eSports with the upcoming season two.

Major changes lie ahead, when the Farming Simulator Championship becomes the Farming Simulator League, a full-fledged eSports league with 10 tournaments across Europe. At the end of the season, the best teams will compete for the title of the Farming Simulator Champion and 100.000€ in prizes. Every single tournament will not only grant circuit points for the best teams, but also wield big prizes, bringing the total prize pool for season two up to a total of 250.000€

GIANTS Software teamed up with some of the industries finest for the upcoming league, partnering with Logitech G, Intel, noblechairs as well as long term partner Nitrado to provide the best experience possible to both, players and fans of the Farming Simulator League.

“We have a unique opportunity”, explains Christian Ammann, CEO of GIANTS Software and manager of the eSports division. “competitive farming is something people enjoy for years now, but it hasn’t been done in eSports so far. We have lots of eSports enthusiasts in our company who can’t wait to show the world that farming can indeed be fun and competitive at the same time. We believe we found the right mix of real farming and fun to play game elements to ensure everyone will find it entertaining.”

The game itself is changing as well. Not only will the new league be held in the brand new Farming Simulator 19, but it will also move from bale stacking to a competitive 3 vs 3 mode where teams challenge each other to determine who is the best on the field. The game will, of course, stand true to its roots in farming and combine real field work like harvesting with fun and challenging game elements. GIANTS Software will reveal more about the new game mode in the near future.

This is just the beginning, so keep an eye out for more information around the new Farming Simulator League in the near future.

Train2Game News Ukie 30 Years Of Play

Ukie has launched 30 Years of Play, a major campaign for 2019 marking the trade body’s 30th birthday year, making it the oldest games trade body in the world.

The campaign celebrates the past, present and future of the UK’s games and interactive entertainment sector through a year long calendar of content, events and activities.

The campaign will tell the stories of the UK games industry, from its early roots, through the 1980s when Ukie (then ELSPA) was created, to the present day.

It will reveal some hidden stories and create a home for previously unseen archival materials revealing the past few decades of the political environment for games, as well house key events celebrating the major achievements of the sector and the people who have made it.

The 30 Years of Play campaign will include:

  • A dedicated microsite – 30yearsofplay.uk – hosting content detailing the history and stories of our sector, as well as information about events and other campaign news.
  • A podcast series that explores the stories behind leading UK made video games – such as Rome: Total War, Football Manager, Monument Valley, Fable and more – and the wider critical or cultural impact they had.
  • Key events throughout the year, including an event to highlight best-selling games in the UK over the last three decades, a gala dinner to celebrate Ukie’s birthday and appoint a new generation of video game ambassadors at the Westminster games day.
  • Opportunities for industry partners to contribute content, events and activities through an official partnership scheme.
  • Creating a digital archive for important interactive entertainment documentation to help preserve the history of our genre.

The campaign launches officially on Monday 21th January and will run until the end of the year.

Dr Jo Twist OBE, CEO of Ukie, says:

“The 30 Years of Play campaign is an opportunity for the industry to come together and tell the stories of the positive impact people and games have had on our economy, on our culture, on lives, and on society.

As the oldest games trade body in the world, we also want to dig in our own archives – three decades of publications, government reports, correspondence – to see what has changed and how far we have come as a responsible, creative, innovative and self-regulating industry. We would like to have as much of the UK sector – companies and individuals – to join in and share their stories too.”
Noirin Carmody, COO Revolution Software and Chair of the Ukie Board of directors added:

“Although this campaign is timed to coincide with Ukie’s 30th birthday, its aim is to reflect how our thriving industry has succeeded because of decades of hard work from thousands of talented, passionate individuals. From the pioneers of the 1980s through to the current generation driving the sector forward today, we want to shine a spotlight on the bright and brilliant people who contributed, and continue to contribute, to the success of our sector.

And in doing so, we want to bring that creativity and passion to a new and diverse generation, driving our sector to ever greater economic and cultural heights.”