Train2Game News: Stillalive studios respond to scepticism

Son of NorFollowing the release of the video demonstrating the partnership stillalive studios have formed with Emotiv to allow players to control the gameplay mechanics with brain activity, there have been suggestions from viewers that the device and its functions are not genuine.

Today stillalive studio released a further video outlining exactly how the Emotiov EPOC devise works with Son or Nor to quash rumours of fakery and demonstrate the phenomenal function the Emotiv EPOC brings to the 3rd person action adventure PC/Mac/Linux title.

Julian Mautner, CEO of stillalive studios says in the video; “In response to our recent video about the Emotive EPOC mind control device, we got a lot of scepticism. I don’t blame [people] at all because I know how insane and fake it really sounds. So I want to show how the thing works; if you have a certain thing in your mind then the EEG data of that specific thought is stored and as soon as you think it again it will recognise it and trigger some action.” Mautner goes on to demonstrate this in the video by shooting a fireball from his characters hands by only thinking the action.

“The cool thing about the EPOC devise is it recognises more than brain activity, it also recognises facial expressions.” Maunter adds as he demonstrated this by raising the landscape by raising his eyebrows and lowers it with clenched teeth. “The other very cool thing is it can actually measure your emotions; if you are excited or if your are bored or if you’re full of anxiety, [for example] and you can use that data with Son of Nor. For instance, the sound tracks could be selected according to your current emotional state.” Mautner concludes.

The video and claims made by stillalive studios are 100% genuine and backers to the Kickstarter campaign (http://bit.ly/SonOfNor) can pledge to have the EPOC headset included in the reward package; when bidding $300 backers will get the EPOC device plus a digital copy of Son of Nor, a $530 pledge will secure backers an EPOC device plus a pysical collectors edition of Son of Nor.

If Son of Nor is successfully funded through Kickstarter, the team anticipate a release in Q2 2014.

Train2Game News: Batman Arkham Origins full trailer

Batman Arkham OriginsThe full trailer has been released for Batman Arkham Origins following the little tease we received last week.

As regular readers probably know, I am a big Bat Fan so when I heard of the move to Warner Bros from Rocksteady I was cautious but hopeful. After watching this trailer, story wise, it seems my hope was well placed.

The trailer depicts the Cowled hero and his universe, from what I can tell, as good as the previous Arkham Games.

There is also a nice little nod to another DC character in the trailer that has got me wondering if the character will be in the game in any way.

The trailer also reveals that if you pre-order the game you will get to play as Deathstroke in the challenge mode for the game.

You can enjoy the gorgeously crafted trailer below:

Train2Game News: UK Top 20 Games – 20.05.13

Metro-Last-LightIn this weeks UK Top 20, Dead Island Riptide has been knocked off of the top spot! Metro Last Light has debuted at number one. Pokémon Mystery Dungeon: Infinity has also debuted this week. The Pokémon dungeon crawler wasn’t enough to break into the top three though and sits at number four.

All formats

Week ending 18 May 2013

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 METRO LAST LIGHT DEEP SILVER
2 DEAD ISLAND: RIPTIDE DEEP SILVER 1
3 FIFA 13 EA SPORTS 5
4 POKEMON MYSTERY DUNGEON: INFINITY NINTENDO
5 CALL OF DUTY: BLACK OPS II ACTIVISION 2
6 TOMB RAIDER SQUARE ENIX 3
7 THE WALKING DEAD TELLTALE GAMES 9
8 INJUSTICE: GODS AMONG US WARNER BROS. INTERACTIVE 4
9 ASSASSIN’S CREED III XBOX 360 CLASSICS 7
10 BIOSHOCK INFINITE 2K GAMES 6
11 FAR CRY 3 UBISOFT 12
12 LUIGI’S MANSION 2 NINTENDO 10
13 LEGO CITY UNDERCOVER: THE CHASE BEGINS NINTENDO 8
14 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 15
15 GOD OF WAR: ASCENSION SONY COMPUTER ENT. 14
16 THE ELDER SCROLLS V: SKYRIM XBOX 360 CLASSICS 17
17 GRAND THEFT AUTO IV XBOX 360 CLASSICS 20
18 GRAND THEFT AUTO EPISODES – LIBERTY CITY ROCKSTAR 19
19 SKYLANDERS GIANTS SKYLANDERS
20 DRAGON’S DOGMA: DARK ARISEN CAPCOM 13
< previous week
Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News: Employee pranks for womens rights

HawkenMark Long, CEO of Hawken publisher Meteor Entertainment, loved a piece of comic art from the game so much he blew up a print to frame and hang on the out-facing wall of his office. It’s the first thing workers and visitors see when they enter the building, and the last thing they see when they leave.

The art features a voluptuous mechanic in a tiny top and tiny denim shorts, flexing a welding iron and flashing midriff and underboob. She’s in fact referred to as Ruby Underboob.

Ruby Underboob
“I loathe this picture,” shared an otherwise very content female employee of Meteor on The Hawkeye Initiative, a website dedicated to illustrating “how contorted and hyper-sexualised women are commonly drawn in comics”.

“Why do I loathe it? How, you ask, can I stay mad at a sweet young belle who has so obviously taken a break from her important welding to offer me a piping hot cup of coffee and/or a vigorous hand job?”

The answer, she hopes, is obvious.

Perpetually peeved, she decided to do something about it. With the help of artist Sam Kirk, the pair designed a new poster to rival the old, and Bro-sie The Riveter was born.

In his picture he has forgotten all of his clothes apart from his tiny pants, somehow, although thankfully he remembered his wrench and helmet. Luckily he has the body to pull the look off, plus a beard to hide his blushes.

Bro-sie was blown up to poster-size and framed, and early one morning our female heroine did what you probably now expect: switched Ruby Underboob for Bro-sie The Riveter.

Bro-sie
“I stood in the entryway, dizzy with joy. It was glorious,” she wrote. “There Bro-sie stood, proud, nipples testing the air like young gophers in springtime, the post-apocalyptic breeze gently swaying his banana hammock. Bro-sie said, loud and proud: ‘Get ready, world! I am here to lubricate your joints and tighten your socket.'”

Co-workers arrived for work, took pictures, giggled, raised eyebrows, blushed or even asked for prints. Then, CEO Mark Long showed up.

“We hear a loud: ‘What the hell is this?!’ And then all goes quiet. Ten minutes pass. We panic.

“We are both suddenly and painfully aware that we have, in fact, just punked the CEO of our company,” a late-50s ex-army guy in control of their jobs.

“Twenty more minutes pass,” she continued, “and then our CEO comes up to my desk, taps me on the shoulder, and says this:

‘That was a brilliant prank. You called me on exactly the bulls*** I need to be called on. I put up pictures of half-naked girls around the office all the time and I never think about it. I’m taking you and Sam to lunch. And after that, we’re going to hang both prints, side by side.'”

This taught our heroine two things: that there are guys as fed-up as girls, and that there are “totally decent, open-minded human beings” who don’t realise they’re doing what they are.

“We just haven’t been around enough for them to notice.”

She signed off by encouraging the women in games to “turn this damn industry into the environment we want it to be”.

Train2Game News: EA dropping Online Pass

ea-logoEA have listened to their customers and have decided to stop the Online Pass it releases with most of it’s new games.

The Online Pass was something intended to reward those who purchased new copies of games and punish those who picked up used copies. It was met with disdain by the community and the press as it was needed to enjoy the full game, meaning those who bought a copy and then some how lost their pass were then punished.

Venture Beat have published an article where they talk to EA Senior Director of Corporate Communications, John Reseburg, about EA’s Online Pass program and he confirms that it is gone by saying, “Yes, we’re discontinuing Online Pass. None of our new EA titles will include that feature.”

As to why the Online Pass is being scrapped, Reseburg said “Initially launched as an effort to package a full menu of online content and services, many players didn’t respond to the format. We’ve listened to the feedback and decided to do away with it moving forward.”

Whether something else will replace the Online Pass system is yet to be seen, but perhaps EA know something we don’t about the next generation of consoles. We will have to wait and see.

EA isn’t the only company who used this Online Pass program, but for the moment EA is the only one who has said they aren’t going to use it any more. The other publishers and developers that currently use it are: Ubisoft, Activision, 505 Games, SOE and Warner Bros. Interactive.

We can only hope that in this case, EA are trend setters.

Train2Game News: The future’s a game as Nicola’s incredible journey across Europe pays off

Nicola When Nicola Valcasara faced nothing but dead-end jobs in his home-town of Verona, he went on an incredible journey which ended on the doorstep of one of the world’s biggest companies.

The ambitious Italian rode almost 2000 miles through Italy, France and the UK on his Honda motorbike to seek his fortune.

Nicola, aged 26, of Lowerstoft Close, south east London, said: “I was delivering pizzas in Italy and working in an amusement park, anything to get by really, but then I found myself out of work for a year…

“I’d always had the ambition to work in the games industry but there are no real opportunities anywhere in Italy. I’d spent months applying to companies but got no response.

“I couldn’t see any future at home and one day I just jumped on my motorbike and rode off into the night with my heart set on finding work.”

After five days of travelling across Europe Nicola finally arrived in London. “It wasn’t that I believed the streets were paved with gold but I knew it was a major centre for the games industry and that’s all I wanted to get in to.”

David Cameron has made the video games and apps industry one of his main focuses of the UK’s economic recovery offering major tax breaks to companies offering new jobs and opportunities to talented people and financial support to major organisations. But Nicola’s arrival in the capital was a nightmare – within 24 hours a gang tried to steal his motorbike and a few days later he was conned out of £300 by a company which promised to get him into the games industry.

“It was terrible, I’d parked my bike in the street and five men tried to steal it – the police woke me up at 3am. The next blow was meeting up with a man who convinced me that his firm could teach me what I needed to know to realise my techy ambitions. They ripped me off. I was pretty despondent.”

Nicola and chefs

“I didn’t know he was in the competition. When he told us he had won we were in shock. He’s a very quiet guy, then out of nowhere he told us he had won £10,000”, head chef Sandro Jaupi

But within ten days Nicola had found himself a job as a chef in one of London’s top restaurants.

“Things were looking up and I have always enjoyed cooking – but it still wasn’t what I was looking for. I knew Microsoft’s London offices weren’t far from where I was working and I’d always wanted the chance to prove my abilities to them in particular. It was like I was standing on the doorstep of a dream.”

Nicola started burning the midnight oil in a bid to break in to the games industry. “I used my wages to pay for aTrain2Game course, one of the biggest training colleges in the UK, and right away I began making games and apps.”

It was then he entered the national Rapid2D development competition to find the best apps created for Microsoft’s Windows 8. Nicola was amazed to hear he’d won the top prize of £10,000. Part of the prize was to see his work go up on line, a visit to Microsoft’s new centre in London and to receive mentoring from Gurus.

Myra and Andrew presenting the cheque

“I can’t believe it – it was worth that incredible journey through the nights on a motorbike from Italy. Now I have money in the bank, I’m learning to build games which is my real ambition and I’ve got an introduction to Microsoft. I feel like I’m really on top of life.”

Dr. Jan Telensky senior JV of Train2Game where Nicola is learning said: “We think Nicola has done really well and what a journey he went on to get here. We wish him all the best. This really is an exciting time to get into the industry, particularly with the Government tax breaks and the support of major organisations. Our students are becoming main players in games design.”

Nicola coaching Andrew

Nicola coaching Andrew Weber, Microsoft at Le Mercury {deuxiéme}

Nicola chefs and cheque

Sandro Jaupi, head chef (Nicola’s boss)

How do you feel about Nicola winning?

Absolutely amazing,

He has worked for us for around 5 months.

He really likes gaming; all he talks about is gaming in the kitchen.

He works in the kitchen for a job but his heart is set on making games, this is like a dream come true for him.

Nicolas cheque

Train2Game News: Train2Game Students helping Help for Heroes

Help for HeroesA few of our Train2Game Students have taken it upon themselves to help out Help For Heroes. They will be attempting to break the world record for a gaming marathon.

Christopher Edwards and his friends contacted me a while ago with their plan and they have since got in touch with Guinness. They have had their record accepted and they have the support of Help For Heroes.

They are planning on playing Battlefield 3 for a total of 150 hours, beating the current record of 135 hours. In total, there will be five people competing to beat the time, the game will be played online so other members of the public can join and play with them.

They will rent a server where they will place a banner and a friendly message for players to see before they enter the game, mentioning their pledge to Help for Heroes and the fact it is a Guinness World Records attempt.

The Guinness World Records rules state that the group are allowed a 10 minute break every hour which can be saved up to use when they choose. The location is not yet decided, however, where ever it is staged the attempt is going to be live streamed online and will include a link to make donations.

Chris said “I hope that you find my cause a worthy one and that myself and my friend’s can count on your support and sponsorship. We hope to make a lot of money for charity, if not we may just make it over the hundreds, however we believe any amount could be a great asset to Help for Heroes.”

If you wish to support Chris and his friends you can do so by visiting http://www.bmycharity.com/150hoursgaming4charity

You can also like and follow their progress at https://www.facebook.com/150HoursOfGaming4Charity

I wish Chris and his friends the best of luck!

Train2Game News: Son of Nor makes Telekinesis a reality

Son of NorStillalive studios, creators of upcoming game Son of Nor today announced a ground breaking partnership with the makers of Emotiv EPOC – a revolutionary personal interface for human computer interaction; a Brain Computer Interface (BCI).

The partnership will allow players to control character actions, such as telekinesis, terraforming and magic with the power of their minds.

Son of Nor, which has recently launched on Kickstarter, is the brainchild of Julian Mautner, CEO of stillalive studio and has been in production of over two years with developers from all over the globe investing their time and expertise.

The game is set in a desert world and sees players take on the role of the powerful mages fighting to pull back humanity from the brink of extinction at the hands of the Sarahul; an evil race of reptilian creatures bent on the destruction of human civilisation.

Players command unique force and magic abilities with which they must use to fight, solve puzzles and ultimately stay alive. These abilities include telekinesis, powerful magic spells and terraforming; manipulation of the game world itself.

The inclusion of the EPOC controls strengthens what is already deemed an incredible ground breaking 3rd person action adventure title and will push the boundaries of single player and multiplayer PC, Mac and Linux gaming.

The Emotiv EPOC uses a set of 14 sensors plus 2 references to tune into electric signals produced by the brain to detect the user´s thoughts, feelings and expressions in real time.

“We are so incredibly excited to have partnered with Emotiv to allow our players to be able to perform telekinesis, terraforming and magic with the power of thought. Our game is based around the characters having such powers within the game and now they can do it for real and fully immerse themselves by genuinely be given such abilities. It is phenomenal!” Mr Mautner said.

“Son of Nor´s game play integration with the Emotiv EPOC takes gaming to the next level. Based on the latest developments in neuro-technology, Emotiv has developed a revolutionary new personal interface for human computer interaction. The Emotiv EPOC is a high resolution, neuro-signal acquisition and processing wireless neuroheadset that allows users to experience the fantasy of having supernatural powers and controlling the world with your mind. Sons of Nor, through the magic of your mind, will be yours to command!” -Kim Du, Vice President of Emotiv

Backers to the Kickstarter campaign can now also pledge to have the EPOC headset included in the package; when bidding $300 backers will get the EPOC device plus a digital edition of Son of Nor, a $530 pledge will secure backers an EPOC device plus a physical collectors edition of Son of Nor. Plus as an add on, pledging $290 more than the reward you have already chosen will get you an EPOC device added to your reward.

If Son of Nor is successfully funded through Kickstarter, the team anticipate a release in Q2, 2014.

You can enjoy a video of the EPOC system being used below

You can pledge to the Kickstarter here, http://www.kickstarter.com/projects/stillalivestudios/son-of-nor-the-world-is-your-weapon

Train2Game News: CD Projekt RED releases game creation tools

REDKit BetaCD Projekt RED have announced the launch of REDkit, the ultimate set of tools for crafting non-linear role-playing adventures.

Available for free via its official website, REDkit is based on the development tools used to create CD Projekt RED’s award-winning game, The Witcher 2: Assassins of Kings.

The editor has just entered its open beta phase, allowing everyone who is waiting for The Witcher 3 to go back to the previous installment of the series and create new, amazing content or just play around with other modders’ creations.

REDkit gives modders of all skill levels the tools, they need to tell non-linear tales full of branching plots, believable characters and far-reaching consequences for player actions. Without learning to program or wrangling with opaque editors, game creators can use the top-quality art and assets from The Witcher 2: Assassins of Kings or import their own, as well as intuitive tools for environment creation, to craft their own unique role-playing adventures.

“For CD Projekt RED, RPGs are all about telling amazing stories,” said Adam Badowski, head of CD Projekt RED. “We want to give players the power to tell the same kind of non-linear, branching stories that made The Witcher games so popular. Our fans have helped us for years to make our games the best they can be, and REDkit is part of embracing our community as a partner in game development.”

REDKit features:

• Intuitive tools developed for all would-be storytellers and game designers
• Complex and user-friendly terrain tools, including the SpeedTree foliage system
• Utilize the astonishing graphics and visuals that power The Witcher 2: Assassins of Kings
• Create a realistic and dynamic day and night cycle in a few clicks
• Implement non-linear stories and quests with a unique quest system that allows player decisions to impact the game world and plot
• Build believable characters, NPCs, and entire communities and set their interactions with the player
• Place dialogue cameras automatically or manually to create a film-like experience

This is excellent news for Train2Game students who want to test what they have learnt on an already established game or just use already created tools to see what your knowledge can create!

Train2Game News: Games Industry News – 10.05.13

WolfensteinIt is the end of the week so it is the time for the Train2Game industry news round up.

Bethesda Softworks announced a new title, Wolfenstein: The New Order, an action-adventure shooter slated for release in Q4 2013. The game is being developed by MachineGames, a studio comprised of seasoned developers known for creating compelling, critically-acclaimed story-driven games. Wolfenstein has been widely credited for helping establish and popularise the first-person shooter genre, and Wolfenstein: The New Order is a reimagining of this franchise – offering players a gripping and dramatic experience. The official announcement trailer can be seen at GameSpot.com. The game will be released on PlayStation 3, Xbox360 and next generation consoles.

Another new game release, Maxis and Electronic Arts have announced that The Sims 4 is currently in development at The Sims Studio for release on PC and Mac in 2014. The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans. To stay up to date with the latest information you can visit www.thesims.com/thesims4

The Closed Beta phase for Infinite Crisis began on Wednesday. Select players chosen from the pool of registrants will get their first chance to dive into the multiplayer online battle arena (MOBA) PC game from Warner Bros. Interactive Entertainment and developed by Turbine. You can still sign-up for the beta if you want to be part of the fun.

Until May 31, Pokémon Trainers across the country can look to the sky as not one, but two strains of the Mythical DNA Pokémon Deoxys make a rare return trip from outer space to players of both the Pokémon video games and official Trading Card Game (TCG). Players of Pokémon Black 2 or Pokémon White 2 can add Deoxys to their Pokédex in a special distribution event via the Nintendo Wi-Fi Connection service, while TCG players and collectors can find the new Pokémon TCG: Black & White — Plasma Freeze expansion, which includes the powerful Deoxys-EX card, at retail stores nationwide.

Finally, Warner Bros. and NetherRealm have unleashed a trailer showing Batgirl pummeling the Joker. This is for the announcement that Batgirl will be the next DLC character for Injustice: Gods Among Us. While there are a lot of Batman characters in Injustice already, if they’re going to include another “Bat” character, it’s only fitting they include Batgirl. Batgirl is available to buy as a standalone character for 400 MS points and £3.99 on PSN. No release date has been announced yet. You can view Batgirls beating on the Man that crippled her in the following trailer. http://www.youtube.com/watch?v=cq719Rp17B8