Train2Game News Havok enjoying 2015

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Havok has enjoyed a strong start to 2015 with a variety of Havok-powered titles earning the highest industry accolades, including the BAFTA Best Game Award for Destiny and the Game Developers Choice Awards Game of the Year honor for Middle-earth: Shadow of Mordor.

These and other Havok-powered AAA games were acknowledged within critics and peer-voted awards ceremonies during the 2015 awards season and demonstrate a renewed and increasingly acknowledged appreciation for AAA developers in pushing the technological and design boundaries of gaming ever outward.

Havok has long maintained close partnerships with the key AAA developers who have crafted some of the most indelible and critically-acclaimed titles of all time. The recent award winning games are merely a small slice of the outstanding AAA games that chose to adopt Havok technology in the past year, including Sunset Overdrive, Far Cry 4 and Dragon Age: Inquisition, titles that Havok highlight as proof of a resurgent AAA gaming segment.

“At Havok, we’re proud of our AAA roots.  From your first uneasy steps into Rapture, the first time you use the Gravity Gun, and the first time your nemesis in Middle-earth: Shadow of Mordor openly mocks you after a bitter defeat, these are the experiences we remember, and these are the games Havok is proud to support via our technology and knowhow,” Says David Coghlan, President and Managing Director of Havok. “There are true visionaries at work at these game studios, and they’re the ones who create these worlds through their passion and talent. At Havok, we are proud to see these incredibly creative teams realize their visions by leveraging Havok Technology and Support. Hearty congratulations to all the teams at this year’s GDCAs and BAFTA Game Awards for their well-earned recognition and their landmark achievements in game development.”

Alongside critical acclaim there is ample evidence of the renewed optimism being felt in the AAA gaming segment. With console hardware sales buoyant and global home console software revenue forecast to top $24bn by 2017, it’s clear that the death of AAA console gaming has been greatly exaggerated. This buoyant market validates Havok’s strategy to be the world’s leading provider of technology to the AAA game development industry.
                                                                                                                                    
For further information, developers can visit www.havok.com

Train2Game News Franco Jam

Franco JamUK studio Creative Assembly is hosting a game jam this weekend in honour of Simon Franco, a member of the team that passed away earlier this year.

Franco was a senior programmer on Alien Isolation, and worked on multiple Total War games during his 10 years at the Surrey studio.

This weekend, small teams of Creative Assembly staff will compete to create a whole game in two days, with proceeds raised and donations going to Royal Surrey County Hospital, which cared for Franco.

The judges panel for the contest will consist of Franco’s friends and family, plus Sprungdigi ambassador Darius.

A live stream will run throughout the event, which will also include a charity auction of Steam keys and signed goodies from Creative Assembly’s various games.

“Simon Franco was a dear friend and colleague to many here at CA,” the studio wrote on its blog.

“Simon was a big Magic the Gathering enthusiast, with a passion for creating retro games in his spare time, as well as being a dedicated father who sadly didn’t get to meet his youngest daughter before he passed. He was positive, kind and always had a time for anyone that asked for it.

“We were all deeply saddened by his sudden passing earlier this year and to commemorate his life, work and passion for retro gaming, we’re hosting a weekend-long GameJam in his honour.”

Creative Assembly is also inviting people to donate to their cause by clicking here.

Train2Game News UK Top 20 Games – 13.10.14

Fifa 15Several new games have entered the charts this week including the highly anticipated Alien: Isolation from Sega. None of them were enough to kick Fifa 15 from the number one spot though. Alien: Isolation almost got there at number two with the next closest new release being Driveclub at number five. Skylanders: Trap Team and NBA 2k15 entered at numbers seven and eight respectively. The definitive edition of Sleeping Dogs was the final new game to enter the chart at number thirteen.

All formats

Week ending 11 October 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 FIFA 15 EA SPORTS 1
2 ALIEN: ISOLATION SEGA
3 MIDDLE EARTH: SHADOW OF MORDOR WARNER BROS. INTERACTIVE 2
4 FORZA HORIZON 2 MICROSOFT 3
5 DRIVECLUB SONY COMPUTER ENT.
6 DESTINY ACTIVISION 5
7 SKYLANDERS TRAP TEAM SKYLANDERS
8 NBA 2K15 2K SPORTS
9 SUPER SMASH BROS. NINTENDO 4
10 MINECRAFT: PLAYSTATION EDITION SONY COMPUTER ENT. 6
11 MINECRAFT: XBOX EDITION MICROSOFT 8
12 DISNEY INFINITY 2.0 DISNEY INFINITY 7
13 SLEEPING DOGS: DEFINITIVE EDITION SQUARE ENIX
14 PLANTS VS ZOMBIES: GARDEN WARFARE EA GAMES 13
15 CALL OF DUTY: GHOSTS ACTIVISION 9
16 THE LEGO MOVIE VIDEOGAME WARNER BROS. INTERACTIVE 12
17 THE SIMS 4 EA GAMES 10
18 GRAND THEFT AUTO V ROCKSTAR 14
19 TERRARIA XBOX 360 CLASSICS 18
20 FROZEN: OLAF’S QUEST GSP/AVANQUEST 20
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Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News EGX 2014

EGX 2014It has been just over a week since EGX, formerly known as Eurogamer Expo, at Earl’s Court has finished and for those of you who weren’t there I will share my experience.

This is my fourth year at the event and each and every year I am over whelmed with a sense of happiness as I enter the venue and see EGX in front of me. This year was no different from the moment I enter the moment I leave I have a smile plastered on my face.

The first game to catch my eye was Batman Arkham Knight. As I walked towards the area, I noticed a very short line and thought my luck had come in. As I entered the building I realised it wasn’t the game to play but a short video showing off the next game about the caped crusader. I would have rather played the game but the video was still incredible to see. The game has evolved to a new level to make you feel like you are wearing the cowl more than ever before. This is one of my most anticipated games for next year.

The first game I got to play my self was The Evil Within. The horror story from the original creators of the Resident Evil series and you could certainly see the essence of Resident Evil shine through. From the chapter I played through I was stuck in a huge mansion with puzzles and grotesque monsters to battle through. If you are a fan of the original Resident Evil game this should certainly be on your radar.

Speaking of Radars, I then played Alien: Isolation. This was the biggest hit of EGX for me this year. I had heard all the hype for the game which always makes me wary of how a game is. I can happily say though this game delivers on the hype that it has been getting. The atmosphere, the call backs to the original film, the graphics; they all add up to an incredible game which had me jumping more than any game has before. I’m hoping to get my hands on this game as soon as I can.

The Train2Game stand this year was the best it has been in the years I have been attending the event. Following last year where it was difficult to locate, this year it was hard to miss. Once you got to the top of the escalator you were greeted by an enormous booth filled with students working hard on their projects. With the growth in size of the Train2Game area it is a nice reminder that we are constantly growing.

I finished off my day by watching a Killer Instinct competition at the Xbox stand. I got the pleasure of seeing an incredible player, who was picked randomly from the crowd, remain undefeated and achieve a one hundred and ten hit combo. It was an incredible site to behold and you can definitely see why competitive gaming is on the rise. The presenter at the Xbox stand was one of the most charismatic performers I have ever seen.

The final year at Earl’s Court was a good one and hopefully when the event moves to the NEC in Birmingham next year it will be even better. See you all there next year!

Train2Game News: SEGA announce Alien: Isolation

AlienSEGA of America, Inc., SEGA Europe, Ltd. and Twentieth Century Fox Consumer Products announced Alien: Isolation.

A thrilling first-person survival horror experience that will focus on capturing the horror and tension evoked by Ridley Scott’s 1979 classic film. Developed by Creative Assembly, Alien: Isolation is due for release in late 2014 on PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and Windows PC.

On a decommissioned trading station in the fringes of space, fear and panic have gripped the inhabitants. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

“In Alien: Isolation, we have taken the series back to the roots of Ridley Scott’s 1979 movie, the original survival horror,” said Alistair Hope, Creative Lead at Creative Assembly. “Our Alien is a truly terrifying creature, as intelligent as he is hostile, relentless, brutal and unstoppable. This is the Alien game fans of the series have always wanted.”

“Creative Assembly has created a truly incredible gaming experience, capturing perfectly the very core of what has made the Alien franchise remain relevant after 35 years,” said Jeffrey Godsick, president of Twentieth Century Fox Consumer Products. “This partnership has led to the creation of a game that is simply outstanding and sets the tone for what is to come this year for the 35th anniversary of Alien.”

Throughout 2014, Twentieth Century Fox Consumer Products will be honoring the milestone 35th anniversary with a yearlong celebration marking the beginnings of the Alien legacy by releasing commemorative and fan-favorite products.