Train2Game News Lovecraft World for Google Assistant!?

Just AI, the international vendor of conversational AI tools and technologies, today announced the release of Lovecraft World for Google Assistant and Google Nest Hub smart display. The release marks the first-ever voice-controlled animated game of its kind for smart displays.

With 100 million households set to own a smart display by 2023 and 90 million adults already smart speaker owners, platforms must provide immersive content to attract and retain consumers. Gaming is poised to play an instrumental part in the shaping of these newly burgeoning markets with platforms such as smart displays offering distinct advantages over traditional mobile gaming. Pairing voice with smart screen elements further unlocks content creation possibilities by enabling immersive gaming experiences developed in a comic style for quicker gaming production and better results.

Just AI’s Lovecraft World game is a thrilling interactive audio story based on Howard Lovecraft’s “Call of Cthulhu” book and provides players with over 60 scenes with unique video content. Each episode consists of one minute of action, followed by an interactive component in which the player is asked to choose the next step from multiple scenarios or to solve a puzzle. Some of the choices presented to the player could be the wrong ones, in which case the player must start from the last checkpoint.

Lovecraft World is the third voice-game released by Just AI, after previous games that included interactive dramas for smart speakers, and Da, Milord, which amassed 1.5 million players on Google Assistant and Yandex’s assistant, Alice. Just AI also provides open-source tools by which other developers can create voice games for voice assistant platforms and smart displays.

The Lovecraft World game was built using the open-source Kotlin-based framework JAICF and Google Interactive Canvas framework. JAICF allows the development of agile and complex conversational voice apps and integrates them natively with game engines. The Google Interactive Canvas framework delivers rich and addictive gaming mechanics and effects to the Google Nest smart display along with the porting of existing web-browser games (like games for Facebook) to Google smart displays. 

“Just AI’s launch of Lovecraft on Google Assistant devices is a pioneering moment in smart display games, as it marks one of the first times that both voice and touch controls are integrated into the gaming experience,” said Kirill Petrov, CEO and Founder, of Just AI. “Aside from creating a great game, Just AI is showing other developers what is possible and providing even more of the top-notch content that players love.”

To experience Lovecraft World go to https://just-ai.com/en/lovecraft-world/

Train2Game News: SEGA announce Alien: Isolation

AlienSEGA of America, Inc., SEGA Europe, Ltd. and Twentieth Century Fox Consumer Products announced Alien: Isolation.

A thrilling first-person survival horror experience that will focus on capturing the horror and tension evoked by Ridley Scott’s 1979 classic film. Developed by Creative Assembly, Alien: Isolation is due for release in late 2014 on PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and Windows PC.

On a decommissioned trading station in the fringes of space, fear and panic have gripped the inhabitants. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

“In Alien: Isolation, we have taken the series back to the roots of Ridley Scott’s 1979 movie, the original survival horror,” said Alistair Hope, Creative Lead at Creative Assembly. “Our Alien is a truly terrifying creature, as intelligent as he is hostile, relentless, brutal and unstoppable. This is the Alien game fans of the series have always wanted.”

“Creative Assembly has created a truly incredible gaming experience, capturing perfectly the very core of what has made the Alien franchise remain relevant after 35 years,” said Jeffrey Godsick, president of Twentieth Century Fox Consumer Products. “This partnership has led to the creation of a game that is simply outstanding and sets the tone for what is to come this year for the 35th anniversary of Alien.”

Throughout 2014, Twentieth Century Fox Consumer Products will be honoring the milestone 35th anniversary with a yearlong celebration marking the beginnings of the Alien legacy by releasing commemorative and fan-favorite products.

Train2Game News: A day at Eurogamer Expo: Part 2

This is the continuation of my day at the Eurogamer Expo held in London at Earl’s Court.

The first game I tried in the afternoon was the new Devil May Cry from Capcom. With the main character, Dante, being younger, he is cockier and cooler than ever. I have not played previous Devil May Cry games. It’s a grand display of action in a beautiful demonic world with a good mix of Angel and Demon powers it looks to be attractive with a good pace of action.

I finally got my first play on a PSVita at the show, playing Little Big Planet. The game was enjoyable, it made good use of the touch screen. However I did find the way that I was holding the device meant I was touching the track pad on the back. It didn’t affect the game I was playing but I fear it might when a game uses the mechanic.

I didn’t get to play a WiiU unfortunately. I did however have a look at it. The person I watched was playing ZombiU. The game definitely blows away any worries that it is going to be all family games again like with the Wii. ZombiU looks like a good horror with impressive graphics. It uses the tablet controller in interesting ways, having to hold up the tablet to the screen so that it can disable a jammer in one of the in game areas. My only worry is whether the tablet will be too big in your hands to use comfortably.

After a little shopping trip, buying a Joker shirt and an Assassins Creed wall scroll, I came back to the Capcom stand to play Resident Evil 6. Now you may know I am a big fan of the series, so much so that I have the Umbrella logo tattooed just above my elbow. I was disappointed with Resi 5, I felt that it had lost all of its horror elements. Resident Evil 6 however seems to have something for most people. Playing as Chris Redfield you get a good action paced story, like what it seemed they wanted Resident Evil 5 to be. Playing as Leon Kennedy however you get a good sense of the survival horror similar to the first games of the series. There is a third character called Jake who I didn’t get to try out, my guess would be he is a mixture of the two styles.

As I was playing Resident Evil 6, I turned around to see a zombie who was eyeing up my arm. The guy had amazing make up which was so good in fact he wouldn’t look out of place in The Walking Dead. He then proceeded to give a friend of mine his phone to get his picture taken with a character from Mortal Kombat, that isn’t something you see every day.

I attended the Train2Game stand once more and saw the results of the Royal Rush competition I mentioned in the first part of this blog. The winner got a limited edition silver Xbox360 Controller and it was handed to the winner by The Joker.

The final game I played at the event was the Tomb Raider reboot. The game was absolutely gorgeous and Lara Croft no longer feel likes an immortal woman. She now feels flawed and real as you run around which adds to the immersion of the game. I was doing a hunting mission and my objective was to kill a deer using the Bow and Arrow I had just obtained. My only complaint was the arrows seem far too weak. I shot the deer straight through the neck, thinking that would kill it no problem. It then took an extra six arrows to take it down. The game is still in pre-beta though so I am sure such problems will be fixed by release in March.

Before I set off to drive home I headed in to the Cybercandy store and I bought my self a Zombie survival energy drink to keep me going through the drive home. I had an incredible day and it is very exciting seeing all the games that are soon to be released.