Train2Game News More Roll7 Testing opportunities

roll7Our friends at Roll7 have asked for Train2Game students to visit them and test their port of their hit PSVita game OlliOlli.

The studio are currently porting OlliOlli to PC, Mac, PS3 and PS4. They are interested in finding students at Train2Game to attend and give feedback regarding how it plays on the new platforms.

The details for the testing are as follows:

Location: New Cross, London
Dates: Between June 9th and June 20th , Monday to Friday
Duration: 2-3 hours
Times: Slots of: 9:30am-12:30pm or 2pm to 5pm

We are ideally looking for students who are relatively close to New Cross, London
Any students coming in to test from London can claim their travel expenses back from us
Anybody who wishes to travel further is welcome to but travel cost will not be provided.

Anyone who has an interest in signing up with us should email: sam@roll7.co.uk with the Subject: OlliOlli testing. Leaving their name, location, current college course, preferred gaming platform and contact number so we can get back to them on available days/slots.

Train2Game News: A day at Eurogamer Expo: Part 2

This is the continuation of my day at the Eurogamer Expo held in London at Earl’s Court.

The first game I tried in the afternoon was the new Devil May Cry from Capcom. With the main character, Dante, being younger, he is cockier and cooler than ever. I have not played previous Devil May Cry games. It’s a grand display of action in a beautiful demonic world with a good mix of Angel and Demon powers it looks to be attractive with a good pace of action.

I finally got my first play on a PSVita at the show, playing Little Big Planet. The game was enjoyable, it made good use of the touch screen. However I did find the way that I was holding the device meant I was touching the track pad on the back. It didn’t affect the game I was playing but I fear it might when a game uses the mechanic.

I didn’t get to play a WiiU unfortunately. I did however have a look at it. The person I watched was playing ZombiU. The game definitely blows away any worries that it is going to be all family games again like with the Wii. ZombiU looks like a good horror with impressive graphics. It uses the tablet controller in interesting ways, having to hold up the tablet to the screen so that it can disable a jammer in one of the in game areas. My only worry is whether the tablet will be too big in your hands to use comfortably.

After a little shopping trip, buying a Joker shirt and an Assassins Creed wall scroll, I came back to the Capcom stand to play Resident Evil 6. Now you may know I am a big fan of the series, so much so that I have the Umbrella logo tattooed just above my elbow. I was disappointed with Resi 5, I felt that it had lost all of its horror elements. Resident Evil 6 however seems to have something for most people. Playing as Chris Redfield you get a good action paced story, like what it seemed they wanted Resident Evil 5 to be. Playing as Leon Kennedy however you get a good sense of the survival horror similar to the first games of the series. There is a third character called Jake who I didn’t get to try out, my guess would be he is a mixture of the two styles.

As I was playing Resident Evil 6, I turned around to see a zombie who was eyeing up my arm. The guy had amazing make up which was so good in fact he wouldn’t look out of place in The Walking Dead. He then proceeded to give a friend of mine his phone to get his picture taken with a character from Mortal Kombat, that isn’t something you see every day.

I attended the Train2Game stand once more and saw the results of the Royal Rush competition I mentioned in the first part of this blog. The winner got a limited edition silver Xbox360 Controller and it was handed to the winner by The Joker.

The final game I played at the event was the Tomb Raider reboot. The game was absolutely gorgeous and Lara Croft no longer feel likes an immortal woman. She now feels flawed and real as you run around which adds to the immersion of the game. I was doing a hunting mission and my objective was to kill a deer using the Bow and Arrow I had just obtained. My only complaint was the arrows seem far too weak. I shot the deer straight through the neck, thinking that would kill it no problem. It then took an extra six arrows to take it down. The game is still in pre-beta though so I am sure such problems will be fixed by release in March.

Before I set off to drive home I headed in to the Cybercandy store and I bought my self a Zombie survival energy drink to keep me going through the drive home. I had an incredible day and it is very exciting seeing all the games that are soon to be released.