Train2Game News LEGO Batman 3 announced

LEGO Batman 3LEGO Batman 3: Beyond Gotham is the next instalment to the blockbuster LEGO Batman videogames. To-date, LEGO videogame sales have reached more than 100 million units worldwide.

In LEGO  Batman 3: Beyond Gotham, the Caped Crusader joins forces with the super heroes of the DC Comics Universe and blasts off to outer space to stop the evil Brainiac from destroying Earth.  Using the power of the Lantern Rings, Brainiac shrinks worlds to add to his twisted collection of miniature cities from across the universe.  Now the greatest super heroes and the most cunning villains must unite and journey to different Lantern Worlds to collect the Lantern Rings and stop Brainiac before it’s too late.

“Building on the incredibly successful LEGO Batman franchise, we are working to make LEGO Batman 3: Beyond Gotham the ultimate super hero videogame this year for all ages,” said Tom Stone, Managing Director, TT Games.  “The TT Games team is bringing LEGO Batman and an astounding amount of characters from the DC Comics universe to the next frontier with a new epic story, more gadgets and unexpected challenges.”

Players will unlock more than 150 unique characters from the DC Comics universe, including members of the Justice League and LEGO big figures such as Killer Croc, Solomon Grundy and many more. Fans of all ages will be able to control their favourite heroes and villains with new gadgets and abilities. Brainiac’s mind controlling abilities and the power of the Lantern rings bring unexpected twists to the classic characters’ personalities.

LEGO Batman 3: Beyond Gotham also will allow players to explore iconic locations such as the Hall of Justice, the Batcave and the Justice League Watchtower.  They will be able to access Batman’s training modules on the Bat Computer and take part in various challenges, battles and races.

You can enjoy the teaser trailer below:

Train2Game News UK Top 20 games – 27.05.14

WolfensteinThis weeks charts has only one new game and it has risen to the top. Wolfensten: The New Order is your current number one but will it stay there following the release of Watchdogs? We will find out next week

All formats

Week ending 24 May 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 WOLFENSTEIN: THE NEW ORDER BETHESDA SOFTWORKS
2 MINECRAFT: PLAYSTATION 3 EDITION SONY COMPUTER ENT. 3
3 FIFA 14 EA SPORTS 1
4 TITANFALL EA GAMES 2
5 2014 FIFA WORLD CUP BRAZIL EA SPORTS 5
6 CALL OF DUTY: GHOSTS ACTIVISION 6
7 MINECRAFT: XBOX 360 EDITION MICROSOFT 4
8 THE AMAZING SPIDER-MAN 2 ACTIVISION 7
9 BATTLEFIELD 4 EA GAMES 9
10 THE LEGO MOVIE VIDEOGAME WARNER BROS. INTERACTIVE 8
11 PLANTS VS ZOMBIES: GARDEN WARFARE EA GAMES 11
12 LEGO THE HOBBIT WARNER BROS. INTERACTIVE 12
13 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 13
14 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 17
15 METAL GEAR SOLID V: GROUND ZEROES KONAMI 15
16 GRAND THEFT AUTO V ROCKSTAR 10
17 SOUTH PARK: THE STICK OF TRUTH UBISOFT 19
18 INFAMOUS: SECOND SON SONY COMPUTER ENT. 14
19 FORZA MOTORSPORT 5 MICROSOFT
20 THIEF SQUARE ENIX 18
< previous week
Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Pokémon celebrating milestone

VivillonRelease of new Fancy Pattern Vivillon will mark a huge milestone for Pokémon X and Pokémon Y’s Global Trade Station.

Currently, about 90 million Pokémon have been traded worldwide, and to celebrate the landmark of 100 million Pokémon trades via the Global Trade Station (GTS), a new Fancy Pattern Vivillon will become available to players.

Vivillon is a unique Pokémon in that the patterns and colours on its wings typically vary based on the real-world region in which a player lives. Because of this characteristic, players around the world have been exchanging Vivillon via the GTS to collect all of the regional patterns.

This newly discovered Vivillon breaks with that tradition: it will become available to Pokémon fans across the globe once the 100 millionth Pokémon is traded via the GTS. When this enormous milestone is reached, a special distribution event will take place, enabling all players of Pokémon X or Pokémon Y to receive the Fancy Pattern Vivillon wherever they are in the world!

Once the goal is reached, players can check Pokemon.co.uk to find out how to get the Fancy Pattern Vivillon in their Pokémon X or Pokémon Y game.
The Pokémon Company would like to thank everyone who has participated in reaching this epic milestone by trading Pokémon via the GTS, and are calling on everyone to keep trading so we hit that huge milestone!

Train2Game News GameCarver dev tool

GameCarverIrish software startup Zoodazzle unveiled GameCarver, a new 2D and 3D cross-platform, visually driven game development software.

Created for individual game developers, as well as collaborative game making teams, GameCarver is touted to help make game creation easier, faster and more fun. This is made possible by drawing a clear line between the roles of visual creatives and game programmers, empowering each to focus on their specialist areas, and collaborate without having to learn the others skills.

“Games creators, particularly artists, know that ‘easy to use’ games engines are seldom that easy to use (unless you’re an experienced programmer), “said Ciaran Davies, CEO, Zoodazzle, and experienced game developer. “ If you’re a games artist and you find yourself studying ‘C++ for Dummies’, you know what I’m talking about.

The fact is that many talented games artists simply don’t have time to become good programmers, and the creative side of their work suffers as they struggle with code, and have to constantly switch between creative and technical roles. Even those working with engineers, often need to explore complex code in order to get game play mechanics ‘just right’. It’s not fun, and at Zoodazzle, we believe making games should be as much fun as playing them.

This set-up is not ideal for engineers either, who know how frustrating it is to spend countless hours writing tools to support artists. Or worse, having to wear the ‘artist hat’, and try to create the visual impact artist want. The blending of both roles drains energy from the development process, and often the game suffers for it.

When I started to play around with the idea of GameCarver, almost 5 years ago, it was because I wanted to build a game tool that let both artist and engineers do what they do best, without having to learn the others discipline; allowing game developers to get to the fun fast.”

GameCarver ships with a toolset called Gadgets. Gadgets are like game building blocks, each with its own properties, and set of parameters that are available through a graphical user interface. Artists can ‘tweak’ the object’s properties in the interface by simply changing values. C++ knowledge not required.

Gadgets can be combined to create more complex functionality in the form of Inventions. Coders can create generic Inventions, and the artist can ‘skin’ them by importing resources such as sprites sheets, meshes and materials, audio and sequences of animation.

So that’s good news for engineers too. They won’t have to write tools to support artists, instead they can dedicate their time to creating Inventions with exposed parameters and leave the fine-tuning of game mechanics to the artist/designer.
GameCarver installs with several 2D and 3D game templates, so both artists and coders can quickly familiarise themselves with the software, and start making games immediately. A number of game demos and tutorials are also available from their website, as well as forums to further support game developers.

“We’d encourage people to get in touch via the forums on Zoodazzle.com. We’ve received really useful feedback via email during the beta-release in 2013, and that feedback helped shape this release and previous versions of GameCarver. We’d like to make that an open conversation in the forums now. We want suggestions, feedback, questions, anything that will help us provide support and a platform for developers to share advice and encourage each other.”

With the growing trend in mobile gaming, the timing couldn’t be better for GameCarver. It’s cross-platform publishing capabilities makes it easy for developers to build for popular smartphone and tablet devices; and it’s growing library of Inventions and pre-coded game templates promise to make that process increasingly simple.

Train2Game News Arena of Fate announced

Arena of FateStep into the shoes of legendary heroes from history and fantasy and lock horns in “Arena of Fate”; an action-packed online multiplayer game coming to PC and consoles soon from Crytek.

Featuring fast-paced 5 vs. 5 battles, Arena of Fate expands Crytek’s range of Games-as-a-Service, and will be playable for the first time at this year’s E3 expo in Los Angeles. Players will be free to choose from a huge roster of famous characters before engaging in star-studded skirmishes with fresh gameplay twists.

Among the iconic figures in Arena of Fate are the likes of Frankenstein, Jack the Ripper and Baron Münchhausen. Tap into their famed traits in battle as you bring Frankenstein back from the dead, use Jack’s cleavers to gruesome effect, and launch across the map on Baron Münchhausen’s cannonball!

Managing Director of Crytek Black Sea and Game Director of Arena of Fate, Vesselin Handjiev, said: “Imagine Joan of Arc and Robin Hood cooperating to hunt down Little Red Riding Hood – Wouldn’t that be terrific? But besides the game’s iconic heroes, which everyone in the team really loves, we are also challenging ourselves to carefully craft a streamlined player experience that allows for both greater accessibility, and rich, deep, action-packed gameplay. We are very excited to meet the first wave of players in the arena this summer, and will be listening carefully to the feedback we receive and making the community’s contribution a key part of our efforts to perfect the fun.”

The game is being developed by Crytek’s Sofia studio, which was established in 2008 following Crytek’s acquisition of Black Sea Studios. Originally founded in 2001, Black Sea Studios made their name with critically acclaimed real-time strategy game “Knights of Honor” and sci-fi online RTS/RPG hybrid, “WorldShift”.

Arena of Fate is scheduled to enter Early Access Beta testing on PC this Summer and players can sign up for a chance to get in on the action at http://www.arenaoffate.com.

You can enjoy the teaser trailer for the game below

Train2Game News Evolve gets a release date

Evolve2K and Turtle Rock Studios, creators of the cooperative shooter classic Left 4 Dead, today announced that their upcoming multiplayer shooter experience Evolve will be released globally on October 21, 2014.

Evolve expertly blends cooperative and competitive multiplayer experiences as a team of four hunters face off against a single, player-controlled monster. Set on an alien planet in the distant future, players hunt their prey in adrenaline-pumping 4v1 matches. Evolve includes multiple monsters, hunters, game modes, and more than a dozen maps, providing gamers with incredible gameplay variety and nearly limitless replayability.

Playing as the monster you can use savage abilities and an animalistic sense to kill your human enemies, or choose one of four hunter classes (Trapper, Support, Assault and Medic) and team up to take down the beast on the planet Shear, where flora and fauna act as an adversary to man and monster alike.

Earn your infamy on the leaderboards and become the apex predator.

The game will be available for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4 computer entertainment system and PC. Everyone who pre-orders Evolve from participating retailers will receive the Monster Expansion Pack, which includes the Savage Goliath skin at launch, and a new monster character when available after Evolve is released.

You can enjoy the trailer for the game below

Train2Game News GTA V devs on rich brits list

GTA VDan and Sam Houser have been named among the 1,000 wealthiest Britons, along with a number of other notable games industry names.

The list was compiled and published in The Sunday Times, as spotted by Polygon. The Houser brothers, best known for co-founding Grand Theft Auto firm Rockstar Games, were ranked at No.947, with a combined fortune of £90m ($151m).

However, the richest games industry entry to the list is Mel Morris from Candy Crush Saga creator King. Morris reached No.238 on the list with wealth of £407m ($684m).

This is the first time in six years that The Sunday Times has run its wealthiest Brit list, raising the minimum value of entrants from £80m to £85m.

The Housers’ latest title Grand Theft Auto V made $1bn after just three days on sale when it was released in September.

The games industry is ever growing and I imagine we will see more and more UK games industry personal appearing on the list in the future.

Source: Develop

Train2Game News Batman Arkham Knight Trailer

Arkham KnightWarner Bros. Interactive Entertainment and DC Entertainment have debuted the first gameplay video from Batman: Arkham Knight.

The Official Batman: Arkham Knight Gameplay Trailer – “Evening the Odds” showcases Scarecrow’s return to Gotham City as he schemes to unite the Rogues Gallery and destroy Batman once and for all.  As the citizens flee and criminal gangs take control, the Dark Knight evens the odds by taking to the streets in the legendary Batmobile to ignite the fight that will decide the future of the city that he is sworn to protect.

In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever. Batman: Arkham Knight introduces Rocksteady’s uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City.

You can enjoy the incredible trailer for the game below.

Train2Game News UK Top 20 Games – 19.05.14

FIFA 14Another slow week in the charts this week with FIFA and Titanfall shuffling around again at the top. Minecraft for PlayStation 3 has entered the charts at number three just ahead of it’s Xbox 360 counterpart. Further down the chart Nintendo’s Kirby: Triple Deluxe has come in at number sixteen.

All formats
Week ending 17 May 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 FIFA 14 EA SPORTS 2
2 TITANFALL EA GAMES 1
3 MINECRAFT: PLAYSTATION 3 EDITION SONY COMPUTER ENT.
4 MINECRAFT: XBOX 360 EDITION MICROSOFT 4
5 2014 FIFA WORLD CUP BRAZIL EA SPORTS 5
6 CALL OF DUTY: GHOSTS ACTIVISION 6
7 THE AMAZING SPIDER-MAN 2 ACTIVISION 3
8 THE LEGO MOVIE VIDEOGAME WARNER BROS. INTERACTIVE 7
9 BATTLEFIELD 4 EA GAMES 8
10 GRAND THEFT AUTO V ROCKSTAR 13
11 PLANTS VS ZOMBIES: GARDEN WARFARE EA GAMES 11
12 LEGO THE HOBBIT WARNER BROS. INTERACTIVE 9
13 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 10
14 INFAMOUS: SECOND SON SONY COMPUTER ENT. 14
15 METAL GEAR SOLID V: GROUND ZEROES KONAMI 15
16 KIRBY: TRIPLE DELUXE NINTENDO
17 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 17
18 THIEF SQUARE ENIX 16
19 BOUND BY FLAME FOCUS HOME INTERACTIVE 12
20 BATMAN: ARKHAM ORIGINS WARNER BROS. INTERACTIVE 18
< previous week
Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Unreal 4.2 rolls out vehicle support

Unreal VehicleWork continues on Epic Games’ latest iteration of the powerful Unreal Engine with the 4.2 update adding vehicles, camera animations and more.

The new features included in the update were revealed via the Unreal Engine Twitch feed and posted on the tech’s official site.

One of the major addition is full support of vehicles, encompassing four-wheel drive, front-wheel drive and rear-wheel drive vehicles. While the default drive train simulations assumes a vehicle has 4 wheels, any number of wheels will work.

There is even an automobile template to get developers starting on making their own cars or other forms of transportation. To demonstrate how vehicles work in Unreal Engine 4, a sample vehicle game based around off-road racing will be made available for free on the UE Marketplace when 4.2 goes live.

Also on the Marketplace will be a sample of stylised rendering, showcasing the flexibility of Epic’s new engine. This will also be free.

Meanwhile support for camera animations has also been added to the development platform. Building on the CameraAnims established in UE3, UE4 expands on the system with Blueprint support and the ability to use up to eight animations at once.

You can find a full list of the new additions, which also include user-defined Blueprint structures and animation debug features at www.unrealengine.com.

Unreal Engine was launched back in March, with Epic Games announcing the development platform would be available for just $19 per month.

Source: Develop