Train2Game News UK Top 20 Games – 24.03.14

inFamousSecondSon-1Sony has a good week in the charts this week with inFamous Second Son taking the number one spot. Metal Gear Solid V: Ground Zeroes makes it’s debut at number two this week with Final Fantasy X and X-2 arriving at number four.

All formats
Week ending 22 March 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 INFAMOUS: SECOND SON SONY COMPUTER ENT.
2 METAL GEAR SOLID V: GROUND ZEROES KONAMI
3 TITANFALL EA GAMES 1
4 FINAL FANTASY X/X-2 HD REMASTER SQUARE ENIX
5 SOUTH PARK: THE STICK OF TRUTH UBISOFT 3
6 FIFA 14 EA SPORTS 6
7 DARK SOULS II BANDAI NAMCO GAMES 2
8 THE LEGO MOVIE VIDEOGAME WARNER BROS. INTERACTIVE 4
9 PLANTS VS ZOMBIES: GARDEN WARFARE EA GAMES 7
10 MINECRAFT: XBOX 360 EDITION MICROSOFT 9
11 THIEF SQUARE ENIX 5
12 CALL OF DUTY: GHOSTS ACTIVISION 8
13 BATTLEFIELD 4 EA GAMES 10
14 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 11
15 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 13
16 YOSHI’S NEW ISLAND NINTENDO 12
17 GRAND THEFT AUTO V ROCKSTAR 14
18 ALIENS: COLONIAL MARINES SEGA 15
19 NEED FOR SPEED: RIVALS EA GAMES 18
20 RAYMAN LEGENDS UBISOFT 16
previous week
Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Unreal Engine 4 available

Unreal Engine 4At the 2014 Game Developers Conference, Epic Games opened Unreal Engine 4 to the world, releasing all of its leading-edge tools, features and complete C++ source code to the development community through a new subscription model. Developers can sign up for UE4 for PC, Mac, iOS and Android by paying $19 per month, plus 5% of gross revenue resulting from any commercial products built using UE4.

“This is our complete engine, with everything Epic provides to leading game developers, priced accessibly for teams of all sizes, budgets and aspirations,” said Tim Sweeney, founder of Epic Games.

With the release of UE4, Epic is moving to a community-centric model built around forums, a Wiki and AnswerHub Q&A, with GitHub hosting the complete C++ source so developers can utilize its robust collaboration functionality for experimentation and sharing.

“This is smart. It’s an enlightened way for developers to create great games and easily bring them to Steam,” said Gabe Newell of Valve.

“Now is a great time to be an independent developer,” said Sweeney. “There are amazing platforms and distribution opportunities available, and with this release we hope the Unreal Engine can help developers build cool new things.”

– Unreal Engine 4 engine and game code are developed in C++, using Microsoft Visual Studio (a free version is available), and Apple’s Xcode.

– Unreal Engine 4 provides a rich suite of tools for content developers including the Blueprint visual scripting system, giving designers and artists unprecedented power to construct gameplay logic without programming; a visual material editor; the Persona animation system; and Matinee timeline-based machinima and cinematics system.

– In addition to the new subscription model, Unreal Engine 4 can be licensed via custom-negotiated terms, for companies that wish to form a closer support relationship with Epic, or to reduce or eliminate the 5% royalty in exchange for up-front payment.

Visit www.unrealengine.com for access to Unreal Engine 4.

You can check out the power of Unreal Engine 4 in the video below

Train2Game News Unreal Engine 4 helping dementia

Unreal Engine 4The Forest Project is an upcoming serious game that provides therapeutic benefits to people living with dementia through the use of virtual environments. Created with Unreal Engine 4, The Forest Project is an initiative of Alzheimer’s Australia Vic and developer, Opaque Multimedia.

“The objective of The Forest Project is to improve the quality of life for people living with dementia by escaping from the monotony of their living spaces,” said Opaque Multimedia Co-Founder Norman Wang. “Future expansions will include more locations, interactions and preferences. Our eventual goal is to put The Forest Project in every aged care facility in Australia, and similar facilities all over the world.”

The Forest Project, which is currently seeking crowdfunding support, uses virtual reality as a form of sensory therapy for people living with dementia by allowing them to enter a more visually stimulating and interactive environment. Research has shown that a person’s sensory abilities remain intact even in the late stages of dementia.

Opaque Multimedia’s previous work, the Virtual Dementia Experience (VDE), utilizes motion-sensing to immerse participants in the role of a person living with dementia. By helping to raise empathy among elder-care workers and families, the VDE showcases the real-life impacts possible by serious games.

Epic Games VP Jay Wilbur said, “The work that Opaque Multimedia is doing is very exciting, and we are proud that Unreal Engine 4 has been able to help the team see its vision realized. We have worked hard to give Unreal Engine 4 the unparalleled versatility needed to bring any concept to life, and projects like the VDE and The Forest Project make those efforts worthwhile.”

Serious games face unique demands and challenges in an industry dominated by traditional concepts of gameplay mechanics. Citing Blueprint visual scripting and the Material Editor as two standout features, Wang said that using Unreal Engine 4 provided Opaque Multimedia with the flexibility of tools needed to break the boundaries of expectation.

“Game engines that specialize too specifically towards a certain type of game limit the developer’s options, and can doom a serious game project before it even starts. In our experience with Unreal Engine 4, we have found that it has versatility and flexibility, and is clearly designed with the end user in mind.”

Learn more about Opaque Multimedia’s efforts to improve the lives of people living with dementia, visit http://opaquemultimedia.com.

Train2Game News UK Top 20 games – 17.03.14

TitanfallThis weeks charts have a few new entries including a new number one, Respawn Entertainment’s highly anticipated big mech shooter Titanfall. Bandai Namco’s Dark Souls 2 in its debut week has reached number two just above last weeks number one South Park: Stick Of Truth. Further down the charts Nintendo’s Yoshi’s New Island comes in at number twelve and Pac-man and the ghostly adventures enters at number nineteen.

All formats
Week ending 15 March 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 TITANFALL EA GAMES
2 DARK SOULS II BANDAI NAMCO GAMES
3 SOUTH PARK: THE STICK OF TRUTH UBISOFT 1
4 THE LEGO MOVIE VIDEOGAME WARNER BROS. INTERACTIVE 4
5 THIEF SQUARE ENIX 2
6 FIFA 14 EA SPORTS 5
7 PLANTS VS ZOMBIES: GARDEN WARFARE EA GAMES 3
8 CALL OF DUTY: GHOSTS ACTIVISION 6
9 MINECRAFT: XBOX 360 EDITION MICROSOFT 7
10 BATTLEFIELD 4 EA GAMES 8
11 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 10
12 YOSHI’S NEW ISLAND NINTENDO
13 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 9
14 GRAND THEFT AUTO V ROCKSTAR 12
15 ALIENS: COLONIAL MARINES SEGA 14
16 RAYMAN LEGENDS UBISOFT 11
17 FORZA MOTORSPORT 5 MICROSOFT 16
18 NEED FOR SPEED: RIVALS EA GAMES 13
19 PAC-MAN AND THE GHOSTLY ADVENTURES BANDAI NAMCO GAMES
20 KILLZONE: SHADOW FALL SONY COMPUTER ENT. 20
< previous week
Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Wearable Technology Conference

Wearable Tech ConferenceIntel’s chief futurist and strategist, Steve Power Brown, and Dave Evans, innovation guru for Cisco, will deliver the daily keynote addresses at the first ever Wearable Technology Conference & Expo, which takes place from 18-19 March at Olympia in London.

With more than 100 expert speakers, 30 exhibitors and a whole host of UK-exclusive product launches, the Wearable Technology Conference is expected to attract 1,500 attendees, making it the biggest event of its kind in the world. Delegates will be informed, inspired and entertained during the two day event, for which just a handful of seats remain unfilled.

With speakers from the likes of Google, Misfit Wearables, Fitbit, Microsoft, Mitsubishi, Virgin and Cisco, the conference will cover every aspect of wearable tech – from development and funding, to testing and manufacturing. Sessions, workshops and demos will drill down into the myriad of markets this technology will impact, including healthcare, sports and fitness, engineering, the military, AR and VR, gaming, fashion, travel, entertainment, telecoms and communication.

Delegates will also hear from Chris Dancy, otherwise known as ‘the world’s most connected man’. Chris keeps metrics on himself for every moment of every day, believing that keeping statistics makes him a better employee and it’s in the future of everyone’s work. And Jason Bradbury and Rachel Riley from The Gadget Show will make a very special appearance as they pitch their own wearable tech inventions to the experts.

UK EXCLUSIVES

The Wearable Technology Conference will be the first time many new products will be seen in the UK, including:

· The Intelligent Headset – the world’s first headset with dynamic 3D audio, which has applications for gaming, music and also as an aid for the visually impaired

· Optinvent – the UK launch of the ORA smart glasses, the most complete and powerful true AR see-through smart glasses platform available. The ORA glasses are not released until April/May this year and will initially be available to industrial/professional markets and application developers before going on sale to consumers.

· ORSTO’s X3 smartwatch – British-made and hand built

· SunSprite from Goodlux – SunSprite is a next-generation health wearable invented by Harvard doctors that tracks a person’s sun and bright light exposure to improve their energy, mood and sleep.

· Xensr – the conference will host the European launch of Xensr – the first wireless, programmable motion capture solution that measures physical motion for sports, engineering, medicine and more.

· Smartlife – Smartlife will use the Wearable Technology Conference as the platform for the first public demonstration of its brand new base layer garment and associated electronics, which will report the wearer’s heart rate, location, speed, calorie burn and duration worn – perfect for athletes of all levels.

Outside of the conference, delegates are invited to enjoy multiple networking opportunities, including the Wearable Technology Conference drinks and awards.

“Wearable tech is THE big news for 2014 and it’s only going to get bigger, with experts predicting it will be worth as much as $8.4 billion by 2018,” commented Wearable Technology Conference director John Weir.

“And it’s not surprising when you consider it has the potential to impact all of our lives, both professionally and personally, affecting everything from our health and wellbeing, to the way we see, hear, communicate and play with the world

“For anyone who is interested in finding out how wearable tech can change their life, their job, their business, their industry or their customers’ lives, there is only one place to be on 18-19 March, and that’s the Wearable Technology Conference.”

Full information on the conference sessions and speakers together with who is exhibiting at the expo and demonstration products please visit www.wearabletechnologyshow.net

Train2Game News Watch Dogs release date announced

Watch DogsToday, Ubisoft revealed that its highly anticipated open world action-adventure game, Watch Dogs, will be released worldwide on May 27, 2014.

In Watch Dogs, players assume the role of Aiden Pearce, a new type of vigilante hero who, with the help of his smartphone, will use his ability to hack into Chicago’s central operating system (ctOS) to control almost every element of the city.

“We are pleased to be able to reveal to gamers all over the world the new release date for Watch Dogs,” said Geoffroy Sardin, EMEA Senior Vice President of Sales and Marketing, Ubisoft. “We are extremely confident that the additional time we afforded the dev team to refine and polish the game will be more than worth the wait.”

Players who purchase Watch Dogs on either PlayStation 3 or PlayStation 4 will have exclusive access to 60 minutes of additional gameplay via the PlayStation Network.

“We’re really excited for the launch of Watch Dogs on both PS3 and PS4 and are confident that it will prove to be one of the standout games of 2014,” said Michael Pattison, Vice President, Third Party Relations, Sony Computer Entertainment Europe. “It’s a unique and visionary game and we believe that the exclusive content available via PSN will not only excite gamers, but showcase how PlayStation is a preferred destination for Watch Dogs.”

Watch Dogs will be available on Sony PlayStation 4 computer entertainment system, PlayStation 3 computer entertainment system, Microsoft Xbox One the all-in-one games and entertainment system, Microsoft Xbox 360 video game and entertainment system and Windows PC. The Wii U version will release at a later date.

You can enjoy a brand new trailer for the game below

Train2Game News Gabe Newell on Source Engine 2

Valve's Gabe NewellGabe Newell has commented on the progress of Source Engine 2 during a recent Reddit AMA, saying the company is building the tools with user-generated content in mind.

Newell fielded questions from the general public today regarding the future of Valve, his favourite games and what the company has in store for Source Engine 2.

Answering to the latter, Newell said the industry’s move towards user-generated content has influenced the development process.

“The biggest improvements will be in increasing productivity of content creation,” he wrote.

“That focus is driven by the importance we see UGC having going forward. A professional developer at Valve will put up with a lot of pain that won’t work if users themselves have to create content.”

While Newell didn’t comment on Half-Life 3, he did address Valve’s attitude towards developing new IP, indicating that core game systems take precedence over everything.

“An IP is really a tool for a development team more than anything else,” he said. “The key is to have clarity around what is uniquely of value in what you are trying to do and not waste your effort on things that don’t directly contribute to that.”

On the topic of e-sports, their popularity on PC and micro-transaction funding models, Newell said he wants to facillitate an easier connection between consumers and content creators.

“We still think we have a long way to go to get to the point where all of the different people that are contributing value to competitive play get everything out of it that they should,” he wrote. “[It] feels like we are making pretty good progress though.

“Giving the consumers of content a direct relationship with the creators of content is something we think about a lot. That is what drove our thinking about how the community could be more involved in the tournaments that mattered to them.”

Steam, the PC platform Valve founded and operate, has over 65 million users, the company announced earlier this year.

A line of thirteen different Steam Machines, all boasting different hardware specs, was unveiled at CES 2014.

Newell also revealed during the AMA that his most played game is DOTA 2, while his favourite non-Valve game of all time is Mario 64.

Source: CVG

Train2Game News Testing opportunity at Roll 7

roll7Roll7 have an opportunity for some Train2Game student’s to play test one of their up and coming projects. If you are chosen you would be one of the first in the world to lay eyes on it.

On March 19 Roll7 are inviting a few select Train2Game students to there studio to test their next game. The game is a side scrolling 2D shoot-em-up with a cover system that needs fine balancing before the game is shown at Rezzed this year.

This is a voluntary, unpaid position but it would be fantastic to put on to your CV, you would get to visit Roll7 studios to talk with the developers and you may also be considered for future, paid, testing rolls at the studio.

Roll7 studio is based in London on Arklow Road. You would need to be able to get to the studio under your own intiative on March 19.

If you are interested in testing the game for Roll7 you can email Tom at Tom@roll7.co.uk

To find out more about the studio visit www.roll7.co.uk

Train2Game News Nick Clegg announces UCAS style vocational website

Nick CleggThe government is to introduce a “UCAS style one stop online shop” for 16 year olds who don’t feel university is for them.

In a speech to schoolchildren in south London, Deputy Prime Minister, Nick Clegg announced the website will offer searches for college courses, apprenticeships and traineeships. It will be based on the website of university admissions body Ucas.

Mr Clegg said “Ultimately, I want to see this process become a rite of passage for every 16-year-old.

“At the moment, if you want to go to university, all the information you could ever need about how to do that is available to you via the Ucas website. You can research different universities and courses, check what A-level subjects and grades you need to get in and, of course, submit and check your application.

“So at 16, when a lot of you are having to choose whether you go to college, do an apprenticeship or train for a particular trade or occupation, we think it’s only right that you get the same guidance and support as those going to university.”

It’s a welcome reminder from the Deputy Prime Minister than traditional university is not the only route to a good career. There are other ways to achieve your dreams that you will now be supported through.

Train2Game News UK Top 20 Games – 03.03.14

Thief logoThe charts have picked up this week with a few new entrants and a brand new number one! Square Enix’s revitalisation of the Thief series has come in at number one and the follow up to the hit tower defence game, Plants vs Zombies: Garden Warfare has debuted this week at number four. In the lower half of the top twenty, Castlevania: Lords of Shadows 2 has entered at number ten whilst the latest game from the Tales series, Tales of Symphonia: Chronicles has come in at number thirteen.

All formats

Week ending 1 March 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 THIEF SQUARE ENIX
2 THE LEGO MOVIE VIDEOGAME WARNER BROS. INTERACTIVE 1
3 FIFA 14 EA SPORTS 2
4 PLANTS VS ZOMBIES: GARDEN WARFARE EA GAMES
5 CALL OF DUTY: GHOSTS ACTIVISION 3
6 BATTLEFIELD 4 EA GAMES 4
7 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 5
8 MINECRAFT: XBOX 360 EDITION MICROSOFT 6
9 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 8
10 CASTLEVANIA: LORDS OF SHADOW 2 KONAMI
11 GRAND THEFT AUTO V ROCKSTAR 7
12 RAYMAN LEGENDS UBISOFT 10
13 TALES OF SYMPHONIA: CHRONICLES BANDAI NAMCO GAMES
14 NEED FOR SPEED: RIVALS EA GAMES 12
15 GRAN TURISMO 6 SONY COMPUTER ENT. 16
16 DONKEY KONG COUNTRY: TROPICAL FREEZE NINTENDO 9
17 ALIENS: COLONIAL MARINES SEGA 19
18 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 17
19 WWE 2K14 2K SPORTS 14
20 LEGO STAR WARS: THE COMPLETE SAGA XBOX 360 CLASSICS 18
< previous week
Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.