Train2Game News Student in local paper

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Warhammer app Developer interviewed by local newspaper

The Train2Game blog recently posted an article about Derp Studios releasing a fully licensed accompany App for the incredibly popular Warhammer 40,000 table top game.

Since we highlighted this incredible feat, the story has been placed in the popular regional newspaper The Gloucestershire Echo.
Chris Ledger who heads up Derp has been working with the Train2Game Communications team on the launch of the App.

The Train2Game team bought the story to the attention of The Gloucestershire Echo as part of Train2Game’s ongoing commitment to supporting students and their development as professionals in the video games and related industries.

If you would like to hear more about Derp creating the ultimate fully licensed Games Workshop App, make sure to keep an eye on the Train2Game blog.

Read the full interview on the Gloucestershire Echo here

Train2Game, bringing City & Guilds to the Games Industry

Train2Game is a proud supporter of www.plasisgamesportal.com

Train2Game News Assassin’s Creed Council

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Today, Ubisoft® announced the launch of Assassin’s Creed® Council, a new platform for fans to discover more about the Assassin’s Creed universe, be rewarded with exclusive content, and to meet and communicate directly with the development team and other members of the community.

The Council is the number one destination for fans of the Assassin’s Creed universe, and provides direct access to the people creating the game for an exclusive ‘behind the scenes’ take on the series.

Members will always be kept up to date via direct live information from the Producers, ensuring they are the first to have all the latest information.

Members will also be able to decide the look and fate of the Council by posting their own content, up/down voting other contributor’s content, as well as electing members to form an exclusive ‘Council Chamber’, who will win a trip to the studio, meet the development team, and participate in special events.

Membership to the Council is free. To take a tour of the Assassin’s Creed Council, visit https://council.assassinscreed.com

Train2Game News Indie MEGABOOTH at EGX

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EGX, the UK’s biggest games event, and Indie MEGABOOTH, the showcase for independent game developers are today thrilled to announce the 29 playable games that are coming to this month’s EGX as part of the Indie MEGABOOTH.
 
Starting in 2011 as a way to introduce indie games to both conference goers and the gaming community as a whole, the Indie MEGABOOTH found enormous success through a mixture of highly original and engaging games content, delighting North American fans along the way. Through a special partnership with EGX the Indie MEGABOOTH is making the transatlantic voyage for the first time, bringing unique and wonderful games to impress visitors. As the Indie MEGABOOTH puts it, “there’s no way you will leave without finding your new favourite game”.
 
Games selected for the EGX Indie MEGABOOTH include ‘first-person exploration game’ Pollen, ‘isometric action RPG’ Eitr and Move or Die, the 4 player game in which stopping means your character explodes. The full list is as follows:
 
AEROBAT, BOID, Cerulean Moon, Dropsy, Eitr, Enter the Gungeon, Four Sided Fantasy, Future Unfolding, Gunsport, Herald, Induction, Just Shapes & Beats, Kingdom, Knee Deep, Mayan Death Robots, MindFork, Monsters & Monocles, Move or Die, Pollen, Redshift Blueshift, Sea of Solitude, Star Command Galaxies, Galactic Hero Agency, Stikbold!, The Flock, The Masterplan, The Red Solstice, Twin Souls: The Path of Shadows and VIDEOBALL.
 
“This has been a really big year for us and we’re really excited to cap 2015 with our first-ever showcase in the UK”, said Kelly Wallick, founder of Indie MEGABOOTH. “The UK is already a great hub for indie development and this is an amazing opportunity to bring together talented devs to showcase their games as well as extend our support of the indie dev community to the UK”.
 
“Having been recognised as a bastion of quality by our American cousins for several years, we’re immensely proud to welcome the Indie MEGABOOTH to UK shores for the first time”, said David Lilley, Managing Director of Gamer Events. “Indie gaming is a core part of the EGX experience, and with the support of Indie MEGABOOTH visitors to EGX will be treated to the largest collection of indie games anywhere in the country”.
 
In addition to the Indie MEGABOOTH, this year’s EGX also features the Rezzed Zone and Leftfield Collection, showcasing over 300 screens of fantastic indie games. Whether a hardcore indie gamer or new to the scene, the indie presence at EGX will deliver countless fantastic gaming experiences.

EGX runs at the NEC, Birmingham, from 24th to 27th September. For all the information about the event, including the playable games and features announced so far, plus to buy a ticket to this year’s show, please visit www.egx.net/egx.

Train2Game News Pokémon GO

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The Pokémon Company, Niantic, Inc., and Nintendo Co., Ltd. today announced their collaboration on a new project for mobile devices called Pokémon GO.

This ground breaking mobile game will encourage fans to search far and wide in the real world to discover Pokémon. Pokémon GO will be available for download at no charge on the App Store and Google Play in 2016.

In the past, the Pokémon video game series has used real world locations like the Hokkaido and Kanto regions of Japan, as well as New York and Paris, as inspiration for its fantasy settings. In Pokémon GO, players will be able to catch, trade, and battle in the real world by utilizing location information.

Pokémon GO’s gameplay experience goes beyond what appears on screen as players explore their neighborhoods, communities and the world they live in to discover Pokémon alongside friends and other players. Junichi Masuda, game director of the Pokémon video game series at GAME FREAK inc. will be contributing to the project. His involvement will ensure that the fun of Pokémon makes its way into Pokémon GO, while developing new types of gameplay and thinking of ways to connect this project with the main series of Pokémon video games. In-app purchases will be available in Pokémon GO.

Here’s a link to the announcement video: http://youtu.be/2sj2iQyBTQs

Watch the press conference here: https://www.youtube.com/watch?v=tUlX77BKLyY

“Our challenge was to develop a great game for smart phone devices that expressed the core values of Pokémon,” said Tsunekazu Ishihara, president and CEO of The Pokémon Company. “Pokémon GO is the answer to that challenge.”

“Pokémon GO is a wonderful combination of Niantic’s real world gaming platform and one of the most beloved franchises in popular culture,” said John Hanke, founder and CEO of Niantic, Inc. “Our partnership with The Pokémon Company and Nintendo is an exciting step forward in real-world gaming and using technology to help players discover the world and people around them.”

Players will be able to enhance their Pokémon GO experience even when they are looking away from their smartphones by using a unique device called Pokémon GO Plus.  By pressing a button on Pokémon GO Plus, simple in-game actions like catching a Pokémon can be performed. Developed and manufactured by Nintendo Co., Ltd., Pokémon GO Plus will connect to smartphones via Bluetooth and by flashing and vibrating, will notify players about events like the appearance of a Pokémon nearby.

Pokémon GO is being developed by Niantic, Inc. Originally founded by Google Earth co-creator John Hanke as a start-up within Google, Niantic is known for creating Ingress, the augmented reality mobile game which utilizes GPS technology to fuel a sci-fi story encompassing the entire world. Ingress currently has 12 million downloads worldwide.

Train2Game News Game Art book

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Video games capture the imagination like no other art form, but when the game ends, what’s the best way to keep those experiences alive? Just open a stunning art book.

In Game Art ($39.95, 272 pp., September 2015), the latest art book from No Starch Press, readers can relive their favorite adventures and discover new ones through breathtaking art from 40 video games by indie and blockbuster studios. With every turn of the page, readers will find themselves immersed in scenes like:

·         A brave little girl’s journey through frigid Alaskan icescapes in Never Alone
·         An epic battle against a monstrous dragon in Dragon Age: Inquisition
·         A noir-inspired universe where characters literally become shadows in Contrast
·         Chocobos galloping through majestic valleys in Final Fantasy XIV: A Realm Reborn

Author Matt Sainsbury traveled the globe to snag exclusive interviews with the creators of these games. Matt says, “We’re living in a true Golden Age of video games at the moment—there’s never been more experimentation and beauty in games than there is today. My goal with Game Art was to showcase these incredible works of art and what inspires developers to create these masterpieces.”

“Game Art is sure to live on coffee tables of video game lovers for years to come,” says No Starch Press founder Bill Pollock. “You have to check this out. Anyone who reads this book won’t be asking, ‘Are video games art?’ It’s obvious.”

Game Art will be available in bookstores everywhere this September.

Train2Game News Castle Crashers Remastered

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Independent game developer and publisher The Behemoth is excited to announce Castle Crashers®  Remastered for Xbox One will release on September 9, 2015.

Castle Crashers Remastered will release in North America on launch day with other countries to follow as ratings are approved.

Hack, slash, and smash your way to victory in this Remastered edition of the popular 2D arcade adventure known as Castle Crashers! At 60 frames per second, Castle Crashers Remastered delivers hi-res visuals with updated textures 5x the size of the original. Up to four friends can play locally or online to save your princess, defend your kingdom, and crash some castles!

Featuring:

*A brand new mini-game Back Off Barbarian. Jump and hop across the level to avoid the enemies!
*Larger textures and twice the framerate of the original Castle Crashers for Xbox 360
*Unlock more than 25 characters and over 40 weapons!
*Intuitive combo and magic system: Unlock an arsenal of new attacks as your character progresses through the game.
*Level up your character and adjust Strength, Magic, Defense, and Agility.
*Adorable animal orbs are your companions. Each adds different abilities to aid you on your journey.
*Arena mode: Battle other players in free-for-all or team matches!
•Insane Mode: Test your skills in the ultimate campaign challenge

Dan Paladin, co-founder & art director of The Behemoth, explains: “Over a year ago we started thinking about the future. Castle Crashers would disappear along with lots of other games once the ‘Last Gen’ would wave goodbye. Millions of people have enjoyed the game and written to us with such amazing experiences, it seemed like it’d be a loss to just let it vanish for any new or returning console players.”

Castle Crashers Remastered will be available for $14.99. Xbox One owners who previously purchased Castle Crashers on Xbox 360 will get the game for free through September 20, 2015 with an active Xbox Live Gold membership. Starting September 21, 2015, Xbox Live Gold members who are previous owners of Castle Crashers on Xbox 360 will receive Castle Crashers Remastered for Xbox One for only $5.00!

In addition to Castle Crashers Remastered, the original XBLA version of Castle Crashers will be playable with Xbox One Backwards Compatibility but there is no release date yet.

Train2Game News Gameloft Advertising Solutions

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Gameloft Advertising Solutions presents its new, innovative advertising formats: Minigame, FORM, SITE, as well as a new geolocation feature that matches advertising campaigns with users according to their location.

Armed with perfect knowledge of its consumers and its expertise in mobile platforms, Gameloft is proud to announce the launch of the following rich media mobile ad formats:

    Minigame: A fun and innovative format customized to offer a total immersion in the universe of the brand.

    FORM: An interstitial survey that allows clients to run customer recruitment campaigns and enhances their audience insights.

    SITE: A unique showcase highlighting a product/brand in a manner adapted to the mobile environment, with all of the features a website can offer: 360° product view, photo galleries, customization options, contact form, etc.

In addition to these new formats, Gameloft Advertising Solutions builds upon its targeting options that are already available (age, gender, mobile device and in-game surveys) with new features :

   – Geolocation which enables the delivery of ad contents tailored to a user’s physical location.

    -Leveraging mobile usage data to define specific consumer profiles (travelers, online shoppers, movie buffs, etc.).

In this manner, advertising campaigns delivered by Gameloft Advertising Solutions are even more adapted to consumers while ensuring advertisers an exceptional 100% visibility rate.

Owner of its inventory, Gameloft offers a brand safety environment, allowing advertisers to benefit from a perfectly controlled display context. Transparency being at the heart of advertiser relations, Gameloft Advertising Solutions is able to integrate independent tracking (Sizmek, PointRoll, DoubleClick, etc.) and visibility measurement (MOAT, Integral Ad Science) into formats that comply with IAB standards (MRAID 2.0/VAST 2.0).

With a monthly audience of over 172 million active players and an inventory of 9 billion mobile impressions, Gameloft Advertising Solutions offers a unique level of visibility and involvement to advertisers. To date, Gameloft Advertising Solutions has delivered over 300 campaigns for prestigious brands such as FOX, Samsung, McDonald’s, Coca Cola, Kellogg’s, Unilever, Netflix, Ford and Air France, in over 33 countries around the world (North America, Latin America, United Arab Emirates, Europe, Asia, etc.).

As part of its development, Gameloft Advertising Solutions will be further enriching its offer with the release of additional innovative ad formats over the coming months.

For more information about Gameloft Advertising Solutions, please visit the website: http://www.gameloft.com/advertising-solutions/

Train2Game News Meet Mario in London

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To commemorate the landmark anniversary of Nintendo’s best loved game Mario Bros, GAME will be hosting Charles Martinet, the iconic voice of Mario, at GAME Hamleys on Thursday 10th September.

Charles Martinet has voiced Mario since 1995, and also provided the voice for Luigi, Wario, Waluigi, Toadsworth, Baby Mario and Baby Luigi among other legendary Nintendo characters.

GAME customers are in for a real treat as Mr Martinet will only be available at GAME to sign special anniversary edition Mario Bros posters and sleeves for fans at the following times:

    11:00 – 13:00
    14:00 – 16:00

Staff will also be plumbing away on the day taking photographs of fans meeting their Nintendo hero in this once in a lifetime opportunity.

GAME Hamleys is located in the basement of the Hamleys store on Regent Street, London. Gamers are encouraged to get there early to get involved.

For more information visit: www.game.co.uk or follow @GAMEHamleys1

Train2Game News Metal Hammer Roadkill

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Metal Hammer, the popular music magazine, has teamed up with TeamRock to create a music adventure mobile game.

Created by Metal Hammer and TeamRock, with music from Nuclear Blast, Metal Hammer: Roadkill is the action game metalheads around the world have always wanted.

Your task is to slay the beasts with your mighty hammer along to the rhythm of some of the biggest heavy metal bands on Earth including Sabaton, Immortal, Suicide Silence, Exodus and Epica!

There are thirteen bands in total to bludgeon your enemies to, so you better start exercising those thumbs!

Metal Hammer: Roadkill hits the Apple App Store on 15th October with an Android version to follow shortly.

Train2Game News Recreated ZX Spectrum launched

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The Recreated ZX Spectrum, the only authorised full-size recreation of the 5-million selling 1980s personal computer, launches today.

Built to the same dimensions and featuring the same 40 rubber keys, the recreated device mimics the look and feel of the original Sinclair ZX Spectrum to an uncanny degree and allows for the first time ever Spectrum games to be played authentically on any screen – tablet, phone or computer.

50 classic Speccy games, including Manic Miner, Jet Set Willy and Chuckie Egg, are bundled with the device at launch, with hundreds more available to download by the end of the year. For those who fancy writing their own games, Spectrum Basic is included too.

But the retro device isn’t just the perfect way to enjoy classics from a golden age in computer and video game history, it can also be used as a standard keyboard either wired or Bluetooth, allowing you to write emails or type documents quickly on your phone, tablet or computer with added retro chic.

It’s also the only keyboard that allows modern fast-twitch action games to played on iOS devices. Even Apple’s own keyboard can’t do this.

All the games and Spectrum Basic are included in an app that runs on your phone, tablet or computer. The app will be continually updated with new games and features, which means that the device is continually evolving.

Powered for hours by just two AA batteries, and featuring totally wireless connectivity, the retro device is truly portable allowing you to play wherever, whenever and on whatever screen you want.

Described by some as the “perfect Christmas present for dad this year”, the Recreated ZX Spectrum is the brainchild of one of the original pioneers of 8-bit gaming, Elite Systems, responsible for bringing arcade classics such as Commando, Paperboy and Bomb Jack to the original ZX Spectrum back in the 80s.

If you want to see it in action an entertaining 4-minute video introducing the device has been released today too.

And for those who want even more info, an 18-minute operating guide video intended to show new owners clearly and simply how to get the most from their new recreated device is available too.

The Recreated ZX Spectrum is available directly from Elite’s website www.recreatedzxspectrum.com or from its network of resellers. It has a recommended retail price of £99.