Leading open source games development kit, GiderosMobile, has added the ability to export to the popular Facebook Instant Games platform in their latest 2018.3 update.
Gideros allows you to code your game for multiple platforms using the same API and enhanced Lua programming language. One of the key features of Gideros is the ability to code, then quickly test your game live on the target platform – with Gideros you can make code changes then instantly test how the changes affect your Facebook Instant Game!
The process of adding the new export to Gideros started in early 2018…
“The first task was to get in touch with the right people to speak to at Facebook that would allow us to join the platform. I went to London games week in January to track them down – luckily, I was successful. The Facebook team have been great at providing us with enough information to create the export.” said Anthony Ball, one of the contributors to Gideros.
To make it suitable for the new platform, Gideros had to be made more efficient – both in terms of size and speed – that job became the responsibility of Nicolas Bouquet, the main Gideros coder and responsible for the original HTML5 export.
“When I began working on Instant Games for Gideros, I thought the work would be merely to package a standard HTML5 export for new platform – I was both right and wrong!” says Nicolas.
“Gideros has had HTML5 export for years, but Facebook Instant Games brings both a deployment framework and specific gaming services, for this Gideros had to make use of specific Facebook APIs. First, I had to modify our HTML5 apps loading system to play nicely with the Instant Games launch screen, then make a ‘player’ to ease further development. This allowed me to quickly code and test integration with instant games API. Then I had to put it all together and have gideros tools export projects specifically for instant games. All this work has allowed us to greatly improve gideros performances in HTML5 – now twice as fast as it used to be!”
Gideros brings some unique features to creating Facebook Instant Games:
- Live asset and code uploading from the studio directly into your Facebook Instant Game for quick and easy development (both on desktop and Android).
- Direct feedback from your game into the studio to help debug your code.
- Support for Facebook ads and other Facebook Instant Game features.
- Go from code to a fully built Facebook Instant Game in seconds, no compile time!
- Fully open source development kit with regular updates and a great support community.
Download now from: http://www.giderosmobile.com