Train2Game News: Train2Game Radio talks to Chloe Martin

You can hear the interview here:

http://audioboo.fm/boos/1037414-train2game-students-chloe-talks-to-mark-on-t2g-radio

or read the transcript below:

Hello, could you tell me your name please?

Hi my names Chloe Martin

 

What course are you taking?

I’m currently studying Game Art & Animation

 

How did you find the experience of the world record winning game jam and how did it feel to win?

I found the experience unforgettable and it has really made an impact on me, rubbing shoulders with a wealth of knowledge. Being thrown into the deep end with people I had never met before and creating a team and a playable game was just overwhelming let alone winning the competition.

 

After finding out the theme, how did you get the idea for your game, Royal Rush?

We chucked around lots of ideas, mainly focusing on the theme but kept it as simple as possible, taking into account what the platform was and how to make it easy as possible to make within the time we got. We chose the final idea from working out which mechanics would be easy to develop, considering we only had one programmer, and making it as fun as possible. The idea came from an old-school game called Frogger. Trying to avoid traffic with a sense of urgency which gets players really excited.

 

Some people may know we worked together at The Gadget Show Live after winning the 2011 Game Jam. What do you think makes a winning game?

I think the limited time the Game Jam has, it needs to be as simple as possible but flexible enough to expand if you have time. Make sure the game is easy as possible to understand. However I think the enjoyment is a major factor, you need to grab the players attention, make them excited when playing so they want to come back to it again and again. Let’s not forget having a great time behind the scenes!

 

Who inspires your art work?

I love fantasy and technical design work. I don’t have a favourite at any one time. I get a lot of my inspiration from fellow students on the Train2Game course.

 

What is the most dramatic or exciting thing you have done in your life?

I would say probably the Game Jams run by Train2Game. Everyone of these events I have been to has been a great experience and I have learnt so much and met some great people.

 

What is your reason for getting into the gaming industry and how will the gaming industry change your life?

I just love games, being part of making ideas come to life for people to get enjoyment from the experience in games just gives me such a buzz. It has already changed my life being part of this course, it has opened up so many experiences; meeting people who inspire me, creating games from scratch and seeing people play your game and enjoying it is a great satisfaction that I want to take to the top.

 

What is your greatest ambition?

My greatest ambition is to inspire people with my work and to be part of the future of gaming.

 

What’s next for you and your career?

Well I am determined to find a job in the gaming industry in 2013.Successfully finish my course and work on improving the game Royal Rush ready for Windows 8 Marketplace.

 

What’s your story, what are the past experiences that have shaped your life?

I think the main reason is being brought up with the games consoles and the satisfaction of learning how to play a game and how the game makes you feel when you’re consumed in it. To this day I still think back on the games that made my childhood amazing. Before this I never thought games was a career I guess. I studied and enjoyed art through most of my education and one day just put my love of games and my talent together. It has opened up this path for me. My passion for games has driven me to what I want to become in the future.

 

Thank you very much Chloe. Good luck with everything you do in the future.

Thank you for having me.

The game Royal Rush will be available on all Windows 8 devices.

Train2Game News: Minecraft meets guns

Jagex, the team behind RuneScape, have developed a new free-to-play first person shooter that has been described as Minecraft meets Team Fortress.

Jagex, Europe’s largest independent games studio, today formally unveiled details of its previously unannounced innovative shooter, Ace of Spades. Ace of Spades is the latest title from the multi-awarding UK studio behind the leading free-to-play browser MMO RuneScape.

Ace of Spades is a retro-looking intelligent creative shooter that gives players complete strategic freedom over a battlefield they can evolve and built on throughout a game session.  Featuring up to 32 players, Ace of Spades destructible environments are only limited by the imagination of the players creating them. The game provides players with all the ‘world-building’ freedom of a voxel-based sandbox, but with the addition of competitive, team-based multiplayer FPS gunplay.

Creativity is key to succeeding in Ace of Spades as the game gives players the freedom to construct anything from simple bunkers to elaborate fortresses and tunnel networks. This adds a new and innovative component to the game giving players unrestricted freedom to plan their own battles, construct purpose-built defences, and adapt the environment in real-time, changing the course of the battle.

Jagex CMO David Solari said, “If you’re tired of the same old first person shooters, coming out year after year with a fresh lick of paint and a hefty price tag, then Ace of Spades will tick all the boxes for you, offering an all action multiplayer featuring up to 32 player FPS combat and a fully customisable environment which will continuously develop throughout your battle.

“Despite keeping this game under the radar during development, it has still proved to be hugely viral with more than two and half a million players entering the prototype phase. Ace of Spades is set to take FPS to the next level, adding evolving tactics and strategy to twitch FPS gameplay. We have blended the artistic style of voxel-based sandbox games, such as Minecraft, with the class based combat of titles like Team Fortress, and added an extra dimension with real-time evolving battlefields to create a game which we firmly believe will appeal to FPS gamers looking for a bigger challenge.”

The game, which has been developed by Jagex and a small team of talented independent developers, has been running a massively successful prototype since April last year which has been downloaded in excess of 2.5 million times and currently has 550,000 active monthly users.

The full version Ace of Spades featuring an improved graphics engine and an armoury of new weapons will be available to download from Steam in December 2012 for a small one off fee.

You can watch the trailer for the game below:

 

 

Train2Game News: Cheaper Next-Gen development

Take-Two boss, Strauss Zelnick, believes that developing for the next generation of consoles could be cheaper.

Despite the jump forward in technological prowess expected for Sony and Microsoft’s next-gen consoles, Zelnick suggests that development costs may actually be lower than the present.

Zelnick said “Do we believe that titles will be a whole lot more expensive to make for next-gen? The answer is we do not

“In many instances, we believe that it may be somewhat easier to make titles for next-gen depending on how the technology comes together.”

Sony and Microsoft are believed to start releasing news on the new consoles next year, hopefully followed by the release of one of them by the end of 2014.

There is still a long road ahead before the next generation so many things may change but as it stands at the moment the future looks bright.

Train2Game News: Mid-week round up – 31.10.11

Possibly the biggest news this week is that Disney has purchased LucasArts for $4.05 billion. In doing so Disney now has the rights to everything in the Star Wars vaults. The plan is to release Star Wars episode VII in a couple of years time. LucasArts also makes some of the games in the Star Wars universe so this could mean changes in future games from the company. We will have to wait and see.

Grand Theft Auto V has finally had a release date confirmed. The highly anticipated fifth part of the saga will be coming to PS3 and Xbox360 in Spring 2013. There has been no mention of a PC release as of yet but it is common for Rockstar to release their PC versions several months later.

Another release date has been announced this time for Peter Molyneux’s Curiosity: What’s inside the cube. The release date has been given as November 7 for iOS and Android. The app will be free to download and play.

One of my most favourite games of this year is Borderlands 2 and it has just surpassed five million sales. The sales include retail and digital sales. Take-Two said it has become “one of the most successful releases in [subsidiary] 2K’s history”. In addition Borderlands Legends has been released for iOS today.

The Call Of Duty: Black Ops 2 trailer hit the world on Monday. The trailer was directed by Guy Ritchie and has a cameo from Robert Downey Jr. You can watch the trailer here.

Kickstarter, the most popular vehicle for crowdfunding games development projects, is now available in the UK. Previously UK-based developers could only pledge, but not create projects, now they can seek funding on the platform.

A sequel to the terrifying Amnesia: Dark Descent has been announced with a creepy trailer to get you in the Halloween spirit. Frictional games have always asked for fans to record screams, whimpers and blood curdling shrieks to be put in to the game. You can email your screams to piggies@thechineseroom.co.uk. The trailer can be seen here.

Lastly in more worrying news the terrible storm, Hurricane Sandy, that has hit the US has knocked out Activisions data centers and shut down online play for a number of games including Call Of Duty and Guitar Hero. My best wishes go out to all those affected by the storm.

Train2Game News: Games Industry Jobs – 31.10.12

Art

2D Marketing Illustrator

Jagex Ltd, in Cambridge, a world leading independent Online Games Studio, is looking for a highly motivated illustrator to produce art work to help market our games, including Transformers Universe and RuneScape.

Working within a team of illustrators, you will be responsible for producing highly polished & large scale pieces of creative fantasy art. Working on a large variety of projects including wallpapers, posters, adverts and websites you would have the creative freedom & time to produce outstanding images you can be proud of.

This highly rewarding & creative role will suit an exceptional illustrator with at least 2-3 years experience looking for a new challenge. The successful candidate should have an exceptional online portfolio demonstrating a large variety of art styles.

Key Duties Include:

  • Producing very high quality illustrations
  • Working on the company’s products and painting art assets for websites, advertising & print.
  • Working from a brief, from concept to final launch.
  • Working closely with the Lead designer and product brand managers.

Essential Requirements:

  • Expert use of Photoshop and other advanced painting tools.
  • Excellent understanding of anatomy.
  • A good understanding of colour, light & composition.
  • A strong sense of vision.
  • Experience of preparing artwork for print & web
  • Ability to show good initiative, judgement and excellent attention to detail
  • Excellent communication skills

Desirable Requirements:

  • An interest in computer games
  • An interest in fantasy art
  • Experience of working within the computer games industry

You can apply HERE.

Design

Game Designer (RuneScape)

Jagex Ltd, in Cambridge, the UK’s largest developer and publisher of online games, is looking for an exceptional individual to play a major role in shaping its world renowned, Guinness World Record holding MMO, RuneScape.

Reporting to the Lead Designer & Design Manager, the successful candidate will be responsible for the design of key game features; guiding the production of their systems and content from original concept, to creation & prototyping, through final polish and community feedback.

This amazing opportunity to be a key contributor to a world class MMO from a successful and stable developer/publisher demands the highest levels of expertise, experience, passion and commitment.

Key Duties:

  • Channel the lead designer’s creative vision and management’s product strategy into everyday project development.
  • Design systems, features and game content. Create and maintain high quality documentation.
  • Set project aims, use collaborative design and feedback to ensure all projects achieve the best quality, stay within scope and are coherent with the wider game.
  • Coordinate across development disciplines to design and refine game features.
  • Be a champion of design practice, have a solid knowledge of RuneScape and maintain awareness of the games industry, the online games market and monetisation strategies.
  • Collaborate with the Lead Designer and Monetisation Manager in the creation and maintenance of RuneScape’s commercial strategy.

 Requirements:

  • Proven and demonstrable expertise in game systems design, including creativity, technical aptitude, commercial awareness and MMO genre knowledge.
  • Must have sound creative judgment and a solid understanding of broad design principles including social design, commercial design, economics, interface design, usability, balancing, monetisation and analytics.
  • An understanding of monetization principles and commercial dynamics.
  • Strong communication & people skills. Able to work effectively with a diverse team, to give insightful feedback, to be able to write design specifications to high standard and able to verbally articulate ideas with passion, clarity and confidence.
  • A good general technical proficiency with game construction. Experience in game scripting, coding or development tools is also very beneficial.
  • Driven, organized and reliable. A positive attitude, steady under pressure, adapts to constructive feedback. Works in a thorough, timely and considerate manner.
  • A love of games & design, a broad knowledge of gameplay styles and an expansive yet insightful understanding of game mechanics.

You can apply HERE.

Developer

Games Programmer

Dubit make Virtual Worlds, Casual MMOs and Games for kids.
We’ve created many successful titles built on our own Platform for Cartoon Network, BBC, Dorothy of Oz, Diesel, Monty Python and many more.
We are currently working on a number of exciting projects for 2012 and 2013 and we’re looking for team members with the drive, passion and ambition that will help us make those projects the best they can be.
The Role:
We have opportunities currently for talented Programmers with a passion for games. You will be proficient in object oriented programming and have an eye for detail with experience of working from game design and wireframe documentation and user interface designs. You will also be expected to work on associated gaming websites.
Essential Job Functions: (You should have experience in one of more of the following)

  • Action Script 3 and Flex.
  • Unity
  • Java and Java Script.
  • Node.js
  • RoR (HTML, CSS, PHP)
  • HTML5
  • C# / C++

Knowledge Requirements:

  • Experience in games or a strong desire to move into games after strong experience gained in another field.
  • Familiarity with concurrent programming standards.
  • Awareness of Open Source tools and developments around them.
  • Any familiarity with the Spring Framework would be exceedingly useful.
  • Understanding of MVC architecture.
  • Knowledge of OO design patterns and best practice techniques.
  • Working with game-ready assets for use in user interfaces, such as textures, icons, and fonts.
  • Working closely with Design direction to ensure clear communication of essential information to the player.
  • Working closely with UI designers to ensure correct functionality and visual fidelity.

Demonstrated Ability To:

  • Deliver highly creative Games and be able to demonstrate work from a variety of media and platforms.
  • Communicate ideas through unique and inspired ideas.
  • Harness a broad range of influences and think laterally to bring different perspectives to tackle a brief.
  • Show a ‘can do’ attitude and relish new technical and creative challenges.
  • Work to individual and team deadlines.
  • Effectively communicate within a large group/multiple project environment.
  • Be passionate about good programming techniques and have a love of computer games.

About Us:

We offer competitive salaries, excellent benefits and a generous holiday entitlement. The environment itself is relaxed, friendly and built upon the basis of every team member having ownership and a realisable input into the games we create.

We are located in Leeds, just off the M621.

If you have a passion for making and playing games, have excellent skills and experience, dedication and, most importantly, the talent we need – then we really want to hear from you.

You can apply HERE.

Train2Game News: Eurogamer reports on Game Jam

With the release of Windows 8 and the student games being published on the Store, Eurogamer has done a story on the World Record Game Jam.
You can read the article below

The Microsoft-sponsored game jam

Train2Game News: Train2Game Radio talks to Jonny Robinson

You can listen to the interview at

http://audioboo.fm/boos/1030916-train2game-student-talks-to-mark-kingdon-on-t2g-student-radio

or read the transcript below:

 

Hello, I am here with Jonny Robinson from Milton Keynes, how you doing Jonny?

I’m doing very well thanks how is yourself?

I’m very good thank you, Could you tell me what course you’re on?

I’m on the Games designer course.

What is the most dramatic or exciting thing you have done in your life?

Winning the Gadget Show, that was quite cool, the Make Something Unreal Live 2012. Pretty exciting times with Epic!

What is your reason for getting in to the gaming industry and how will the gaming industry, change your life?

I wanted to get in the gaming industry when I was very young, it’s one of those things that I explain a lot to my friends that when I was young I used to put the gaming industry on a pedestal. You know you kind of worship it, you want it so bad but then you realise, I don’t know if I can do that so you kind of dismiss it for years. I then saw this course advertised in the news paper and I thought, you know what – I’ll give it a shot, it’s an online course I can do it in my own spare time and when I actually did the course I felt a lot more confident in myself. I felt I should share my experience with people so I did a lot of Train2Game promoting for the design course because it helped me a lot with my confidence and so really I would say it is one of the best decisions I have ever made so far.

After you earn your Train2Game diploma, what would be your greatest ambition in the industry?

Obviously get a full time job. I am also working with my team, the Commando Kiwi team, on a new project. I’ll chuck that out there as well, it’s the first time I’ve mentioned it. We are going to put something up on our Facebook very soon. We made a game for the Gadget Show which was “The Warlock Of Firetop Mountain” on the iOS and now we are taking a further step into the industry with the Unreal Engine, as that’s what we won at the Gadget Show. I can’t really say to much but we are on the fronts of making this new game.

What platform is the game going to be on?

At the moment we are going to stick to our current market and go with iOS but there has been hints with the team for Steam as well.

What genre is it going to be?

That’s stuff I am keeping reserved, I will let you know the scoop when I am ready to release the information.

What is your story, what are the past experiences that have shaped your life to who you are today?

Being where I am at the right time I suppose and just keep on striving for success, keep your head up and just keep going. I wouldn’t say anything has altered me, I would just say it’s the path I have been led on, you know, by destiny or whatever you want to call it but so far, if it is so called destiny, it has led me down a fine route, I have met some really interesting people.

I also know you have a blog to help fledgling designers get in to the industry, what inspired you to start that?

I have been doing video diaries for a long time and I know there are a lot of blogs out there like Gamasutra, they make some really incredible articles. I realised that there are not many from a student point of view that’s actually been in the industry and tasted that addiction as I like to call it. You know once your in the industry you kind of feel like an over whelming sense of adrenaline and I just feel like if I need to keep blurting my mind out there to people saying you need to get in this industry, it’s amazing! I’m doing whatever I can as it’s not programming or art its more design and it is a very niche market. I can guarantee you, you ask any designer and you say, what does it mean to be a game designer? What skill sets do you have? Every designer will tell you something completely different and that’s what I am trying to get across in my blogs. You have to be really open minded to be a designer and really blend your key skills to the actual studio themselves.

That leads me quite nicely on to my last point, what advice would you give to someone looking to get in to the games industry?

First of all, attend Game Jams, that’s the first one. I know Train2Game just did one with Microsoft and I attended one last year that was with Epic. The second I would recommend is trying to talk to people in the community, go on the Train2Game Forums and just generally create games. No one ever says in the industry who have you worked for, they say what experience have you got?

If people want to read more about it, where can people find your blog?

My website is www.ironcore1.wordpress,com

Thank you very much Jonny and keep us updated on all things Commando Kiwi

No problem, thank you very much for your time Mark, Ta-ra!

Train2Game News: 2012 Golden Joystick Awards

The 30th annual Golden Joystick Awards were held on Friday at Westminster Park Plaza

Winners of the 2012 Golden Joystick Awards have been announced, and Skyrim walked away with three: Ultimate Game of the Year, Best Gaming Moment, and Best RPG.

A full list of the nominations and winners can be found below, the winner is written in bold:

Best Action-Adventure

  • Asura’s Wrath
  • Sonic Generations – Sega
  • Prototype 2
  • Saints Row the Third
  • Dead Island
  • Assassin’s Creed: Revelations
  • The Legend of Zelda: Skyward Sword
  • Uncharted 3: Drake’s Deception
  • Batman: Arkham City
  • Darksiders II
  • Sleeping Dogs

Best use of DLC

  • The Elder Scrolls V: Skyrim (Dawnguard)
  • Asura’s Wrath (Ryu)
  • Hitman: Absolution (Sniper Challenge)
  • Deus Ex: Human Revolution (The Missing Link)
  • Rock Band 3 (Gold Star My Heart)
  • The Gunstringer (Wavy Tube Man Chronicles)
  • Gears of War 3 (RAAM’s Shadow)
  • SSX ((Mount Eddie & Classic Characters))
  • FIFA 12 (Euro 2012)
  • The Witcher 2: Assassins of Kings (Enhanced Edition)
  • The Elder Scrolls V: Skyrim (Creation Kit)
  • Portal 2 (Perpetual Testing Initiative)
  • Sniper Elite V2 (Kill Hitler)
  • Batman: Arkham City (Harley Quinn’s Revenge)

Best Download Game

  • Pullblox
  • Sine Mora
  • Renegade Ops
  • Trine 2
  • Skullgirls
  • NFL Blitz
  • I Am Alive
  • Lone Survivor
  • Closure
  • Legend of Grimrock
  • Botanicula
  • Dear Esther
  • The Walking Dead: Episode 1 – A New Day
  • Minecraft (360)
  • Alan Wake’s American Nightmare
  • Trials Evolution
  • Fez
  • Journey
  • Deadlight
  • Superbros

Best Fighter

  • Mortal Kombat Komplete
  • BlazBlue: Continuum Shift Extend
  • Naruto Shippuden: Ultimate Ninja Storm – Generations
  • Ultimate Marvel vs Capcom 3
  • Soul Calibur V
  • Street Fighter X Tekken
  • UFC Undisputed 3

Best Handheld Game

  • Gravity Rush
  • Super Mario Land 3DS
  • Kingdom Hearts 3D: Dream Drop Distance
  • Mario Kart 7
  • Wipeout 2048
  • Kid Icarus: Uprising
  • Resident Evil: Revelations
  • Uncharted: Golden Abyss

Best MMO Shortlist

  • The Secret World
  • Eve Online
  • Lord of the Rings Online: Rise of Isengard
  • TERA
  • Star Wars: The Old Republic
  • Rift
  • Runescape
  • League of Legends
  • World of Tanks

Best Mobile or Tablet Game

  • Waking Mars
  • SpellTower
  • LostWinds2: Winter of the Melodias
  • Fireball SE
  • Whale Trail
  • CodeRunner
  • Assassin’s Creed: Recollection
  • Temple Run
  • Shadowgun
  • Chaos Rings II
  • Beat Sneak Bandit
  • Hero Academy
  • Modern Combat 3: Fallen Nation
  • Gridrunner
  • Mass Effect: Infiltrator
  • Shark Dash
  • Angry Birds Space
  • Fibble – Flick ‘n’ Roll
  • Infinity Blade II
  • Pocket Planes

Best Racing Game

  • Twisted Metal
  • Need for Speed: The Run
  • F1 2011
  • Forza 4
  • Driver: San Francisco
  • TrackMania 2 Canyon
  • Dirt Showdown
  • Ridge Racer Unbounded

Best RPG

  • Xenoblade Chronicles
  • Dragon’s Dogma
  • Final Fantasy XIII-2
  • Kingdoms of Amalur: Reckoning
  • Diablo III
  • Dark Souls
  • Mass Effect 3
  • The Elder Scrolls V: Skyrim
  • The Witcher 2: AoK Enhanced Edition (360)

Best Shooter

  • Binary Domain
  • Halo: Anniversary
  • Syndicate
  • Starhawk
  • Spec Ops: The Line
  • Ghost Recon: Future Soldier
  • The Darkness 2
  • Rage
  • Resistance 3
  • Max Payne 3
  • Gears of War 3
  • Call of Duty: Modern Warfare 3
  • Battlefield 3
  • Tribes Ascend

Best Browser Game

  • Ghost Recon Commander
  • Sim City Social
  • Marvel Avengers Alliance
  • Hello Adventure
  • Raze 2
  • Kingdom Rush
  • New Star Soccer 5
  • Triple Town
  • Reprisal
  • Galaxy Life
  • Castleville
  • Car Town
  • Draw Something
  • Slender

Best Sports Game

  • Madden NFL 12
  • Tiger Woods PGA 13
  • Pro Evolution Soccer 2012
  • NBA 2K12
  • SSX
  • NHL 12
  • Football Manager 2012
  • FIFA 12

Best Strategy Game

  • Unity of Command
  • Wargame: European Escalation
  • Crusader Kings 2
  • Might and Magic: Heroes VI
  • Civilization V: Gods and Kings
  • Tropico 4: Modern Times
  • Total War: Shogun 2 – Fall of the Samurai
  • ANNO 2070
  • Age of Empires Online

The One to Watch Award

  • Star Wars 1313
  • Beyond: Two Souls
  • Splinter Cell: Blacklist
  • Pikmin 3
  • ZombiU
  • Watch Dogs
  • Gears of War: Judgment
  • Aliens: Colonial Marines
  • Tomb Raider
  • Hitman: Absolution
  • The Elder Scrolls Online
  • The Last of Us
  • Bioshock: Infinite
  • GTA V
  • Call of Duty: Black Ops 2
  • Crysis 3
  • Total War: Rome 2
  • Assassin’s Creed III
  • Halo 4
  • Dead Space 3

Top Gaming Moment

  • Mass Effect 3 – Tuchanka Choice
  • Resident Evil: Revelations – Two Ships!
  • Sonic Generations – City Escape
  • Call of Duty: Modern Warfare 3 – ‘Turbulence’
  • Gears of War 3 – ‘Score a Point for the Cougars’
  • Journey – The Ending
  • Asura’s Wrath – Asura vs. Wyzen
  • The Legend of Zelda: Skyward Sword – Sand Sea
  • Batman: Arkham City – The Ending
  • Uncharted 3 – ‘Sink or Swim’
  • Max Payne 3 – Hoboken Graveyard Shootout
  • The Elder Scrolls V: Skyrim – Throat of the World
  • The Darkness 2 – Alternate Ending
  • Battlefield 3 – ‘Going Hunting’
  • Dark Souls – Beating Ornstein & Smough
  • The Witcher 2: AoK – Bathhouse Bonk
  • Dragon’s Dogma – Griffon Battle
  • Sniper Elite V2 – Assassinating Hitler
  • Spec Ops: The Line – White Phosphorus

The Golden Joystick Ultimate Game Award

  • Diablo III
  • Kid Icarus: Uprising
  • Star Wars: The Old Republic
  • Resident Evil: Revelations
  • Max Payne 3
  • Gears of War 3
  • Call of Duty: Modern Warfare 3
  • Battlefield 3
  • Trials Evolution
  • Journey
  • FIFA 12
  • The Elder Scrolls V: Skyrim
  • Dark Souls
  • Mass Effect 3
  • The Legend of Zelda: Skyward Sword
  • Assassin’s Creed: Revelations
  • Batman: Arkham City
  • Uncharted 3: Drake’s Deception
  • Forza 4

YouTube Gamer of the Year went to Yogscast, and EA won the award for Outstanding Contribution for its FIFA series.

Congratulations to all the winning games.

Train2Game News: UK Top 20 – 29.10.12

FIFA 13 has finally been knocked off of the top spot with the release of Medal Of Honor: Warfighter. Some other new additions are Forza Horizon which has come in at number 3, the new Professor Layton at 7 and Moshi Monsters at number 8.

Week ending 27 October 2012

POS.  TITLE  PUBLISHER  LAST
WEEK 
1   MEDAL OF HONOR: WARFIGHTER EA GAMES
2 FIFA 13 EA SPORTS 1
3   FORZA HORIZON MICROSOFT
4 SKYLANDERS GIANTS SKYLANDERS 2
5 DISHONORED BETHESDA SOFTWORKS 3
6 JUST DANCE 4 UBISOFT 4
7   PROFESSOR LAYTON AND THE MIRACLE MASK NINTENDO
8   MOSHI MONSTERS: MOSHLINGS THEME PARK MIND CANDY
9 DOOM 3: BFG EDITION BETHESDA SOFTWORKS 5
10 RESIDENT EVIL 6 CAPCOM 7
11 BORDERLANDS 2 2K GAMES 8
12 POKEMON BLACK VERSION 2 NINTENDO 6
13 –  THE ELDER SCROLLS V: SKYRIM BETHESDA SOFTWORKS 13
14 007 LEGENDS ACTIVISION 12
15 F1 2012 CODEMASTERS 11
16 POKEMON WHITE VERSION 2 NINTENDO 9
17 PRO EVOLUTION SOCCER 2013 KONAMI 15
18 NEW SUPER MARIO BROS. 2 NINTENDO 16
19 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 18
20 XCOM: ENEMY UNKNOWN 2K GAMES 10

 

Leisure software charts compiled by Chart Track, (C)2012 UKIE Ltd

 

Train2Game News: SpecialEffect Case – Charlotte

SpecialEffect is still quite small but is doing incredible things. Below is a one minute video of the amazing Charlotte Nott, a 4 year old little girl that battled meningitis and who we have been able to help play with her family and friends again with a specialist Nintendo wii.

Please continue to help SpecialEffect by watching and sharing the video below. We need to get to 25,000 views by Christmas day! It has now reached over 10,000 views, keep up the good work.