Train2Game News: Team17 announces next gen Worms

WormsBattlegroundsLogoTeam17 is excited to unveil plans to release their first PlayStation 4 and Xbox One title, Worms Battlegrounds.

Worms Battlegrounds will be one of the first titles to be self-published on the Xbox One under the ID@Xbox program, of which Team17 is one of the ambassadors.

The veteran independent British publisher is proud to see its award-winning franchise make its debut on the next generation of consoles, having seen it already appear on over twenty-five other platforms since its introduction back in 1995.

Worms Battlegrounds is due for a 2014 release and will be available for PlayStation 4 and Xbox One.

Nutjitsu, a lush-looking Pac-Man meets Mini Ninjas game from Ninjabee, creator of the Kefling games for Xbox Live Arcade has also been announced to be released as part of the ID@Xbox initiative.

The first ID@Xbox games will release in March 2014, according to the program’s director Chris Charla. The list of ID@Xbox applicants apparently extends into the “thousands”.

Train2Game News: UK Top 20 Games – 10.02.14

FIFA 14FIFA 14 returns to the top claiming its 10th number one crown since launch last year.  In doing so it also becomes the 11th title in an elite group to claim 10 weeks at the top on the All Formats Chart.  It’s the 3rd FIFA title to achieve the feat and also the 6th by publisher EA to feature in the list.  Activision’s Call of Duty: Ghosts returns to number two, ahead of the sole new entry in the Top 10 this week, Microsoft’s Fable: Anniversary at No3.  The title remastered in HD for Xbox 360 was first released almost 10 years ago on the original Xbox and includes The Lost Chapters content.  Its arrival also sees last week’s debutant and chart topper Tomb Raider: Definitive Edition pushed further down the chart to number four.

All formats

Week ending 8 February 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 FIFA 14 EA SPORTS 2
2 CALL OF DUTY: GHOSTS ACTIVISION 3
3 FABLE: ANNIVERSARY MICROSOFT
4 TOMB RAIDER: DEFINITIVE EDITION SQUARE ENIX 1
5 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 5
6 GRAND THEFT AUTO V ROCKSTAR 8
7 BATTLEFIELD 4 EA GAMES 4
8 MINECRAFT: XBOX 360 EDITION MICROSOFT 7
9 KILLZONE: SHADOW FALL SONY COMPUTER ENT. 10
10 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 6
11 GRAN TURISMO 6 SONY COMPUTER ENT. 11
12 NEED FOR SPEED: RIVALS EA GAMES 9
13 BATMAN: ARKHAM ORIGINS WARNER BROS. INTERACTIVE 19
14 MADDEN NFL 25 EA SPORTS
15 NBA 2K14 2K SPORTS 12
16 WWE 2K14 2K SPORTS 13
17 ALIENS: COLONIAL MARINES SEGA 16
18 FOOTBALL MANAGER 2014 SEGA 14
19 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 17
20 FORZA MOTORSPORT 5 MICROSOFT 15
< previous week
Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News: Play to help beat Cancer

Play to cureA new iOS and Android game allows players to help Cancer Research UK scientists fight cancer in real life.

Play To Cure: Genes In Space is a free game in which the player has to collect a fictional substance dubbed Element Alpha. This represents genetic cancer data, which might underpin certain types of cancer.

By playing the game and collecting Element Alpha, players are actually helping analyse significant amounts of genetic data, which would take Cancer Research scientists hours to do.

The game is actually a cleverly disguised data analysis tool, so by mapping a route through an asteroid field and then collecting the Element Alpha in it (while dodging and shooting asteroids), players are actually sending back data analysis to the Cancer Research labs.

Play To Cure: Genes In Space can be downloaded free on the iOS App Store and the Google Play store.

You can enjoy the trailer for Play To Cure: Genes In Space below.

Train2Game News: Ten tips from CNS to keep your apps safe

Hut-3 1The people at CNS security firm who we interviewed at the end of last year have sent us ten recommendations for staying safe when developing games and applications for mobile devices.

Input Validation

Never assume that the end user won’t try something stupid. If the
application asks the user to enter a number into a field, they could
legitimately type ‘one’. If the application doesn’t check that the input is
a number before trying to process it, it may lead to a security
vulnerability.

Sanitise Onward Data

Don’t rely on the receiving service to filter the content your application
sends. For example, if gamer tags or high scores are sent from the game onto
a third party score site. Attackers may be able to attack the third party
via your application, potentially putting your application at risk.

Least Privilege

Never request that your application be run as a system level account like
root or Administrator. If a bug exists in your application and an attacker
manages to exploit it, they may be able to run commands at the program user
level, with access to the system account meaning the attacker could take
over the entire computer.

It is very rare that an application or game would need a high privilege
level to run, and often operating systems provide APIs to developers that
allow them to access system devices (e.g. graphics cards) without having to
directly run as a system user.

Keep it Simple

Nothing is gained by having overly complex code. Clear and concise code
allows errors to be spotted quicker, and also allows multiple people to
write the code at once without running into problems. If another person or
team takes over development, proper code layout and commenting can reduce
the amount of time required to become familiar with the program, allowing
for faster development of patches and updates.

Tamper Prevention

Important data such as high scores should be kept in a place that the user
cannot modify, preferably on a server where they can be audited and checked
for validity. Storing important data on the device may allow users to easily
cheat in the game.

Transport Security

If information which is potentially sensitive (e.g. user’s address, contact
information, credit card number, etc.) is transmitted over the Internet, it
should be done so over a secure connection, ideally one that uses SSL / TLS
and uses certificates to validate the end server.

Information which is not transmitted in this way can be observed,
intercepted, or even modified by an attacker before it reaches the server.

Encoding is not Encryption

If sensitive data is to be stored, ensure that it is properly encrypted
rather than encoded, using a strong and public encryption algorithm.
Encoding is not a secure way to store data, as anyone with knowledge of the
encoding algorithm can easily retrieve the encoded information. With
encryption, even if the attacker knows the algorithm used (and it should be
assumed that they do), they still have to find the secret key before they
can decrypt the information.

Never try to invent your own encryption algorithm. Cryptographers have
worked for years to create a small set of algorithms that are considered to
be secure by Information Security specialists, which should give you an idea
of how hard creating secure encryption algorithms is!

Fail Safe

Make sure that if your application crashes, is doesn’t drop into a
development or debug mode, but rather catches the exception and returns the
user back to their desktop or home screen.

Mobile Devices

If developing for a mobile device, make sure to look into and make use of
any security features and APIs that the manufacturer provides. An example of
this is the data protection API from Apple for iOS.

Don’t Use Untrusted APIs

There are plenty of APIs out there on the Internet, but not all of them can
be trusted. Make sure to search for any related vulnerabilities in the API
before using it, and if possible, only use open source APIs that have large
communities behind them. Some closed-source APIs are also secure to use, but
be wary and always do proper research on them before including them in your
application.

Train2Game would like to thank CNS for these helpful tips to keep you safe!

Train2Game News: Pokemon bank available in Europe

Pokemon BankThe Pokemon Bank app is finally available in Europe, following a number of delays. Originally scheduled to launch in the US and European eShop on December 27, the app was delayed in response to server troubles and Nintendo Network outages over the holiday season.

The app will be available on the Nintendo 3DS eShop later today and will charge users an annual fee of £4.49 / $5.00 to store their Pokemon online.

A player’s Pokemon Bank account contains 100 boxes, each with 30 Pokemon capacity, allowing for a total of 3000 Pokemon to be stored. Players can deposit and withdraw Pokemon from their copy of Pokemon X & Y.

The service will also enable players to transfer their previously collected Pokemon from Pokemon Black, White, Black 2 and White 2 into their Pokemon Bank using another 3DS app called Pokemon Transfer.

“Pokemon Box is a paid service that will allow players to have secure and convenient access”, Nintendo president Satoru Iwata said during a Pokemon Direct broadcast last year.

Train2Game News: Multiplay announces first batch of content for Insomnia51

InsomniaMultiplay, organiser of the UK’s biggest gaming festivals, is pleased to announce the first wave of content for Insomnia51, taking place at Coventry’s Ricoh Arena April 18-21, 2014.

Building on the success of Insomnia50, Multiplay’s first Insomnia festival of 2014 moves to Coventry’s Ricoh Arena, allowing more visitors than ever before to attend this coming Easter weekend. Tickets can be purchased now, at insomniagamingfestival.com.

Insomnia51 brings a wide variety of content from an array of talented and respected developers and publishers. With huge prize pools, Insomnia is still the best place for the biggest eSports tournaments in the UK, showcasing the greatest teams from across the globe and streamed live on Twitch.TV.

Insomnia will once again have a dedicated Minecraft Zone, featuring free to play tournaments and offering Minecraft fans the chance to meet their YouTube heroes. The line-up so far includes: BeBopVox, FyreUK and Noxcrew with more special guests to be announced in the coming weeks.

Community is a huge part of Insomnia, and this year is no different, with evening activities including live music, casino night, and the world famous pub quiz. However, Insomnia51 is also about showing you the latest and greatest games and merchandise in the exhibition hall and will feature incredible games, like Rust, Starbound, and DayZ. It’ll also feature some of your favourite developers and YouTube stars in an expanded Panel schedule, running throughout the weekend.

“After an incredible 2013, we spent a lot of time talking about what we could do more of, and how we can improve our customers experience. The first stage in taking Insomnia to the next level is the move to the Ricoh Arena, but there’s so much more to come,” Said Craig Fletcher, CEO & Founder of Multiplay.

“We’ll be announcing more exclusive content in the coming weeks, and we’ve got some big surprises to share. Don’t miss out on what will be the biggest year in the history of Insomnia festivals.”

Insomnia51 takes place at the Ricoh Arena over Easter Bank Holiday weekend, Friday, April 18th to Monday, April 21st 2014.

Tickets are available online at www.insomniagamingfestival.com

Train2Game News: UK Top 20 Games – 03.02.14

Tomb RaiderIt took a month into 2014 but FIFA has been knocked off the top spot by Tomb Raider definitive edition for the Xbox One and PlayStation 4. Now we will see how long it will keep it’s number one position.

All formats

Week ending 1 February 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 TOMB RAIDER: DEFINITIVE EDITION SQUARE ENIX
2 FIFA 14 EA SPORTS 1
3 CALL OF DUTY: GHOSTS ACTIVISION 2
4 BATTLEFIELD 4 EA GAMES 3
5 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 4
6 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 5
7 MINECRAFT: XBOX 360 EDITION MICROSOFT 6
8 GRAND THEFT AUTO V ROCKSTAR 8
9 NEED FOR SPEED: RIVALS EA GAMES 9
10 KILLZONE: SHADOW FALL SONY COMPUTER ENT. 7
11 GRAN TURISMO 6 SONY COMPUTER ENT. 18
12 NBA 2K14 2K SPORTS 11
13 WWE 2K14 2K SPORTS 15
14 FOOTBALL MANAGER 2014 SEGA 13
15 FORZA MOTORSPORT 5 MICROSOFT 12
16 ALIENS: COLONIAL MARINES SEGA 14
17 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 19
18 DISNEY INFINITY DISNEY INFINITY
19 BATMAN: ARKHAM ORIGINS WARNER BROS. INTERACTIVE 20
20 DRAGON BALL Z: BATTLE OF Z NAMCO BANDAI GAMES 10
< previous week
Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News: UKIE still campaigning for Games Tax Relief

UKIE LogoUkie has again called for the planned games production credits for UK games businesses to be introduced as soon as possible.

The games trade body has cited new UK production statistics released today by the BFI, that show the new High-end Television Tax Relief has delivered over £233 million for the UK economy in its first nine months, as evidence of the benefits that a similar relief system would bring to the UK’s games sector.

Board member of film and TV body, Film London, and Chair of Ukie, Andy Payne said:

“Seeing the hard financial evidence that the production tax credits have worked for high end TV, and in such a short space of time, proves that the digital creative industries can drive exports, deliver growth and high value jobs as well as attract considerable inward investment.

“This will play a significant part in increasing the UK’s productivity which is so badly needed. The games industry looks forward to the games production tax credits coming into force very soon and having a very positive effect for the UK games industry and the creative industries for UKPLC.”

Ukie CEO, Dr Jo Twist said: “These figures show the massive benefits that tax credits could bring to the UK games industry, opening the door for big inward investment and helping small businesses to scale up. They would help the creative talent in this country to produce more and compete in a global marketplace with uniquely British or European flavoured games. We know that the UK government continues to be behind the games tax relief and remain positive that they will be introduced. We urge UK government and the European Commission to make sure that the new system is introduced as soon as possible so that UK games business can benefit in the same way that TV sector is.”

View the full BFI figures here http://www.bfi.org.uk/sites/bfi.org.uk/files/downloads/bfi-film-production-in-the-uk-full-year-2013-2014-01-30.pdf

Ukie will be focussing on working with the government and other creative industry agencies to ensure the games sector benefits from other inward investment activities, trade support programmes and industry promotion as part of the government’s wider ambition to sell the opportunity that the UK’s creative industries offer.

Train2Game News: Razer developing Xbox One accessories

Razer_green_logoRazer, the world leader in entertainment devices and software, today announced its ongoing partnership with Microsoft will include development of new products for Microsoft´s record setting Xbox One console.

A suite of products for the Xbox One, including a controller, arcade stick and more, will be made by Razer, which also produced a popular line of premium accessories for the Xbox 360.

“Razer is dedicated to improving the overall experience from the games themselves to the player, be it console or PC,” says Min-Liang Tan, Razer co-founder, CEO and creative director. “By working with a company as prestigious as Microsoft on a system as sought-after as the Xbox One, we’ll be able to accomplish just that. This is an exciting time for the hundreds of millions of gamers all over the world, and we’re thrilled to be a part of it.”

With this announcement and the previous announcement of Project Christine and the Razer Nabu, Razer are definitely on their way up in the development world.

Products, pricing and release dates will be unveiled in the coming weeks. For more information, visit www.razerzone.com.

Train2Game News: Elder Scrolls Online Cinematic Trailer and Collectors Edition

elder-scrolls-online-logoBethesda Softworks, a ZeniMax Media company, today announced that it will release The Elder Scrolls Online Imperial Edition – a premium collector’s edition for the highly-anticipated The Elder Scrolls Online. The Elder Scrolls Online Imperial Edition will be made available in digital and limited physical formats. Both standard and collector’s editions are now available for pre-order through participating retailers and pre-purchase from the newly launched online store (www.store.elderscrollsonline.com).

In addition to the highly-anticipated game, The Elder Scrolls Online Physical Imperial Edition includes:

  • Molag Bal Statue. A 30.5 cm statue featuring Molag Bal, Daedric Prince of domination and enslavement.
  • The Improved Emperor’s Guide to Tamriel. A 224-page illustrated guide annotated by the Imperial scholar, Flaccus Terentius.
  • Physical Map of Tamriel. A 53.3 cm x 66 cm printed map detailing Alliance-controlled zones and the ultimate conquest: Cyrodiil.
  • Steelbook Packaging. A limited edition steel case decorated in the color of the Imperials.
  • Exclusive Collection of Digital Content.

– Play as an Imperial: Become an Imperial and play in any Alliance. Gain unique bonuses, crafting styles, gear, and more.

-White Imperial Horse: Summon this Imperial mount and journey through Tamriel with speed.

-Mudcrab Vanity Pet: Explore Tamriel with a mudcrab pet scuttling along by your side.

-Rings of Mara: Complete the Ritual of Mara with a friend and receive an experience bonus when you play together.

The Physical Imperial Edition is extremely limited in quantity and available for pre-order through participating retailers for $99.99/€99.99/£89.99/AU$139.95.

The Elder Scrolls Online Digital Imperial Edition includes the base game and all digital content outlined for the Physical Imperial Edition above and retails for $79.99/€79.99/£69.99/AU$119.95.

All those who pre-order or pre-purchase either the Imperial Edition or the Standard Edition in physical or digital formats will also receive The Explorer’s Pack bonus at launch, which includes: Scuttler vanity pet, four bonus treasure maps, and the ability to play as any of the nine races in any Alliance.

Early Access bonuses will also be offered to those pre-ordering or pre-purchasing a PC/Mac version. A five (5) day early access bonus will be offered to those who pre-purchase the Digital Imperial Edition or the Digital Standard Edition through The Elder Scrolls Online Store. Additional early access programs are also available through participating retailers.

Enjoy the new Cinematic trailer below

http://www.youtube.com/watch?v=NIlFMSyIOk0&feature=youtu.be

The Elder Scrolls Online will be available worldwide on April 4, 2014 for PC and Mac users. Versions for the PlayStation 4 system and the Xbox One will be arriving on retail shelves in June 2014.