Train2Game News New Wolfenstein released

WolfensteinBethesda Softworks, a ZeniMax Media company, today announced that Wolfenstein: The New Order, the first-person action-adventure shooter, is now available in North America, Europe and Australia.

Wolfenstein: The New Order, a reimagining of the franchise widely credited for helping establish the first-person shooter genre, is available for Xbox One and Xbox 360 video game and entertainment systems from Microsoft, PlayStation4 and PlayStation3 computer entertainment systems, and Windows PC.

Developed by MachineGames, a studio comprised of a seasoned group of developers recognized for their work creating critically-acclaimed story-driven games, Wolfenstein: The New Order offers a deep game narrative packed with action, adventure and first-person combat.

Set in an alternate version of the 1960s, players take on the role of war hero B.J. Blazkowicz. After awakening from a 14-year coma he discovers that the Nazi’s, armed with a mysterious advanced technology, have won World War II, and now rule the world with an iron fist. With the help of a small group of resistance fighters, players trek across Europe on a personal mission to bring down the Nazi war machine that has conquered Earth – and beyond.

“At MachineGames we grew up playing Wolfenstein 3D and developing Wolfenstein: The New Order has been an honor and is our love letter to id Software,” said Jens Matthies, creative director at MachineGames. “We set out to create an immersive, story-driven game that captures the incredible action and excitement the series is known for. We’re thrilled that players can now meet the unforgettable cast of characters we created and hope they have as much fun playing the game as we did making it.”

You can enjoy the trailer for the game below

MUST BE EIGHTEEN TO WATCH

http://www.youtube.com/watch?v=OHn6jbK7RE4

Train2Game News Next Gen Worms

Worms BattlegroundVeteran independent developer and publisher Team17 is proud to see its award-winning franchise make its debut on the next generation of consoles, having seen it already appear on over twenty-five other platforms since the series introduction back in 1995.

Worms Battlegrounds is making its way on to Xbox One and PlayStation 4 and will be available both via digital download and as a boxed copy at certain retailers on the 30th May 2014. While US PlayStation fans will be able to get their hands on Worms Battlegrounds as a digital download from the PlayStation Store on the 3rd June.

Worms Battlegrounds will be the among the first titles to be released under ID@Xbox, Microsoft’s new program enabling independent game developers of all sizes to produce and self-publish games digitally on Xbox One, of which Team17 are an ambassador.

Worms Battlegrounds features:

•         25 single player story missions
•         10 ‘Worm‐Ops’ time attack missions
•         5 environments: Inca, Viking, Feudal Japan, Industrial Revolution and Prehistoric with day to night lighting transitions
•         Multiplayer Deathmatch and Fort modes with online and local multiplayer for up to four players
•         Stunning graphics and gameplay running at 1080p 60fps
•         Landscape editor
•         Clan support including clan emblem editor
•         65 weapons and utilities including 10 outrageous new items: Mega Mortar, Gravedigger, Winged Monkey, Oxygen, Worm Charm, Bovine Blitz, Whoopsie Cushion, Teleport Gun, Aqua Pack and The Equalizer
•         Physics based contraptions
•         Over 200 individual customisation items for the worms
•         DUALSHOCK 4 wireless controller’s light bar dynamically changes colour depending on your worm’s scenario. Watch as the light car glows red for attacks and explosions, blue when your worm is submerged in dynamic water and green to indicate that your worm is poisoned (PS4 version only)
•         Weapon Gestures. Assign up to four weapons for quick select using the DUALSHOCK 4 wireless controller’s Touch Pad (PS4 version only)
•         Companion website. Keep track of your stats on the go! (PS4 version only)
•         SmartGlass companion app. Keep track of your stats on the go! (Xbox One version only)

Worms Battlegrounds is due for a 30th May release for Xbox One and PS4 (EU) and will be available both via digital download and as a boxed copy at certain retailers.

Train2Game News YouTube to buy Twitch

TwitchThe Twitch broadcasting service is reportedly being bought by YouTube for for than $1 Billion according to a report.

Twitch is a popular video streaming platform that allows players to broadcast themselves and their gameplay over the internet. The company has seen massive success over the past few years, with Sony and Microsoft opting to integrate Twitch streaming and viewing functionality natively into the PlayStation 4 and Xbox One.

In its first week of streaming the Xbox One Twitch app hosted over 108,000 unique broadcasters, accounted for 22 per cent of the game streaming service’s total broadcaster base. In December 2013, following the PlayStation 4’s launch, 20 per cent of all Twitch streamers were broadcasting from PS4 systems.

In May 2013, Twitch reported its unique monthly viewership was over 34 million users. In addition to platform holders, the company has entered into partnerships with a number of the industry’s biggest publishers including Ubisoft, EA, Activision and Sony Online Entertainment.

Speaking to Variety, sources familiar with the deal have suggested the Google subsidiary will purchase Twitch “all-cash” and that the announcement is expected to be made imminently.

Source: CVG

Train2Game News UK Top 20 Games – 19.05.14

FIFA 14Another slow week in the charts this week with FIFA and Titanfall shuffling around again at the top. Minecraft for PlayStation 3 has entered the charts at number three just ahead of it’s Xbox 360 counterpart. Further down the chart Nintendo’s Kirby: Triple Deluxe has come in at number sixteen.

All formats
Week ending 17 May 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 FIFA 14 EA SPORTS 2
2 TITANFALL EA GAMES 1
3 MINECRAFT: PLAYSTATION 3 EDITION SONY COMPUTER ENT.
4 MINECRAFT: XBOX 360 EDITION MICROSOFT 4
5 2014 FIFA WORLD CUP BRAZIL EA SPORTS 5
6 CALL OF DUTY: GHOSTS ACTIVISION 6
7 THE AMAZING SPIDER-MAN 2 ACTIVISION 3
8 THE LEGO MOVIE VIDEOGAME WARNER BROS. INTERACTIVE 7
9 BATTLEFIELD 4 EA GAMES 8
10 GRAND THEFT AUTO V ROCKSTAR 13
11 PLANTS VS ZOMBIES: GARDEN WARFARE EA GAMES 11
12 LEGO THE HOBBIT WARNER BROS. INTERACTIVE 9
13 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 10
14 INFAMOUS: SECOND SON SONY COMPUTER ENT. 14
15 METAL GEAR SOLID V: GROUND ZEROES KONAMI 15
16 KIRBY: TRIPLE DELUXE NINTENDO
17 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 17
18 THIEF SQUARE ENIX 16
19 BOUND BY FLAME FOCUS HOME INTERACTIVE 12
20 BATMAN: ARKHAM ORIGINS WARNER BROS. INTERACTIVE 18
< previous week
Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Unreal 4.2 rolls out vehicle support

Unreal VehicleWork continues on Epic Games’ latest iteration of the powerful Unreal Engine with the 4.2 update adding vehicles, camera animations and more.

The new features included in the update were revealed via the Unreal Engine Twitch feed and posted on the tech’s official site.

One of the major addition is full support of vehicles, encompassing four-wheel drive, front-wheel drive and rear-wheel drive vehicles. While the default drive train simulations assumes a vehicle has 4 wheels, any number of wheels will work.

There is even an automobile template to get developers starting on making their own cars or other forms of transportation. To demonstrate how vehicles work in Unreal Engine 4, a sample vehicle game based around off-road racing will be made available for free on the UE Marketplace when 4.2 goes live.

Also on the Marketplace will be a sample of stylised rendering, showcasing the flexibility of Epic’s new engine. This will also be free.

Meanwhile support for camera animations has also been added to the development platform. Building on the CameraAnims established in UE3, UE4 expands on the system with Blueprint support and the ability to use up to eight animations at once.

You can find a full list of the new additions, which also include user-defined Blueprint structures and animation debug features at www.unrealengine.com.

Unreal Engine was launched back in March, with Epic Games announcing the development platform would be available for just $19 per month.

Source: Develop

Train2Game News Rockstar planning next gen game

Rockstar_GamesRockstar Games is working on an unannounced new-gen game planned for release sometime this fiscal year, parent company Take-Two revealed in a conference call with investors.

Its 2015 fiscal year began in April 2014 and will end in March 2015. Take-Two confirmed in the call Tuesday that Rockstar has not announced any presence at E3 2014 next month.

It did not provide any indication of what the game will be, whether it will represent an existing franchise or a new IP from the studio. Rockstar has not announced any new projects since shipping Grand Theft Auto V in September 2013.

Take-Two CEO Strauss Zelnick said Rockstar is expected to account for 45 per cent of the firm’s fiscal year 2015 revenue.

It has long been rumoured that Rockstar plans to release a PS4 and Xbox One version of GTA 5, which has shipped 33 million units on PS3 and Xbox 360. However, the company has largely refused to comment on the possibility of a new-gen release for the blockbuster open-world game.

Rockstar said last year: “We don’t have anything to share about the possibility of a next-gen or a PC platform release at this time and we are completely focused on delivering the best possible experience for the consoles people have right now.”

In July 2013, Zelnick referred to Red Dead Redemption as one of the publisher’s “permanent” franchises, perhaps suggesting that a sequel to 2010’s game is being worked on behind closed doors.

In the same month, Take-Two filed two trademark registrations for Agent, indicating that the publisher hadn’t given up on the idea of releasing the Rockstar North game.

Train2Game News Microsoft Accelerator Programme open to applicants

Microsoft VenturesStart-ups and new studios can now apply to take part in the next round of Microsoft Ventures’ London Acclerator.

The programme lasts 14 weeks and gives start-ups a space to work in the UK capital, plus access to Microsoft expertise and mentoring. Past participants have even been able to get their hands on hardware such as Xbox One dev kits.

Starting in September, this will be the third round of the London Accelerator, which has previously aided new studios Whispering Gibbon, , 8-bit Studios, Gateway Interactive and Train2Game Student Studio, GallantCloud

Studios interested in taking part should apply for a place here. Spaces are limited as the Accelerator encompasses various tech start-ups, not just games developers.

The programme will end with a special event hosted by Microsoft where start-ups will be able to pitch to potential investors.

Source: Develop

Train2Game News BAFTA breakthrough initiative

BAFTABAFTA are currently accepting applications for their Breakthrough Brits initiative. In partnership with Burberry, they are looking for the British Film, TV and Gaming talent of tomorrow.

The company wants to encourage potential Breakthrough Brits across the UK to apply and to get those who think they might know a potential Breakthrough Brit to nominate them. BAFTA Breakthrough Brit’s will be working professionally in these industries and making a name for themselves in their chosen field. In essence, they’ll just be breaking through and we want to support them in that with a tailored programme of support, mentoring and career development.

Further information on Breakthrough Brits and how to apply can be found at: http://www.bafta.org/about/supporting-talent/breakthrough-brits,3784,BA.html. The deadline for applications is Monday 9 June 2014.

Also, the BAFTA UK Scholarship Programme is now accepting applications. It assists up to 10 talented UK nationals in need of financial support to study a post-graduate course in film, television or games in the UK and each BAFTA Scholar will receive up to £10,000 towards their course fees for a year, mentoring support from BAFTA members and free access to BAFTA events around the UK.

The deadline for applications is Monday 16 June and further information on how to apply can be found here.

Train2Game News Unity introducing multiplayer tools

unity-logoUnity is developing an array of new multiplayer tools and services for developers using its game engine.

The first phase of the new UNET project will include features such as a high performance transport layer based on UDP to support all game types, a matchmaker service and a relay server to help solve connectivity problems.

The new multiplayer tools will be introduced when Unity 5 is released later this year.

You can find more details on UNET here.

Unity’s announcement comes as indie developers have aired mixed opinions on whether multiplayer games are viable for small teams What are your thoughts?

Train2Game News Pokémon art academy

PokemonGrab your stylus and start your Pokémon-drawing journey in Pokémon Art Academy launching on 4th July exclusively on Nintendo 3DS and Nintendo 2DS systems.

This Pokémon-themed iteration of the Art Academy series offers budding illustrators and Pokémon fans alike 40 lessons to learn how to paint, sketch and draw with beloved Pokémon characters. Along the way, students of Pokémon Art Academy can pick up actual illustration skills that they can transfer onto real canvas or paper, or share their digital masterpieces with the world.

The Art Academy series made its debut on Nintendo DS in 2009, offering a comprehensive virtual art studio with a variety of realistically behaving art materials. Wield the stylus with tactile precision on the Touch Screen to use the plethora of paint, pencils and pastels. What sets the Art Academy series apart are its easy-to-follow lessons with step-by-step guides that teach genuine painting and drawing techniques. A friendly tutor takes students of all ages through these lessons, each of which breaks down complex-looking images into simple steps. Gradually, players pick up more and new techniques that allow anyone to create artwork they can be proud of. Whilst previous Art Academy titles were focused on traditional and fine art, this Pokémon-themed iteration lets players try their hand at illustration. So join the Pokémon Art Academy and meet Professor Andy, who teaches players to draw and train their creative skills – beginning with starter Pokémon and working up to legendary masterpieces.

Every artist needs tools, and the Touch Screen toolbox once again houses a bright range of pencils, pastels and paint. There are also art materials brand new to the series, such as Markers that make block colours with clean sharp edges, and Airbrushes that allow for a fine graduation of colour. In addition, the new Outline Pen leaves a smooth line that cannot be coloured over – perfect for cartoon drawings with slick borders. Finally, players need not worry about making mistakes when experimenting, as the new Undo feature allows the removal of several previously made steps from a masterpiece-in-progress.

Pokémon Art Academy boasts 40 lessons in which players can encounter favourite Pokémon from throughout the series – even including those from the recent Pokémon X and Pokémon Y games – such as Pikachu, Oshawott, Charizard, Torchic, Fletchling, Fennekin and many more! Students can progress through four different levels of lesson, beginning with first drawings in Starter, discovering new skills during Novice and Apprentice, and culminating with mastering a new talent in Graduate courses. They will first learn how to draw colourful Pokémon profiles, then build up Pokémon out of simple shapes like a cartoonist. Later lessons introduce colouring techniques such shading, shadow and depth that bring drawings to life. For the first time in the Art Academy series, it’s even possible to add a finishing touch by placing completed artwork against a selection of backgrounds for dramatic effect.

As players hone their skills, they can try out Free Paint mode, where Pokémon can be created in any style using the full range of tools. Over 100 reference pictures of Pokémon are included for inspiration, while images taken with Nintendo 3DS Camera can also be imported into the game. For those who want to keep their artistic juices flowing, there’s the new Quick Sketch mode where players can jump into short, simple drawings and practice producing Pokémon sketches quickly – perfect when out and about, or as daily practice.

All accomplishments can be saved into an album, as a truly personal collection of character cards featuring your artwork as the illustration, together with your signature. Share masterpieces locally with other Pokémon Art Academy players, or post them to Miiverse to show the world your greatest artistic triumphs. And while you’re there, you can always ask for help with techniques from the friendly Miiverse community of art and Pokémon fans.

Learn to draw your favourite Pokémon characters and gain real-life illustration skills in Pokémon Art Academy. Start your Pokémon-drawing journey on 4th July 2014 exclusively on Nintendo 3DS and Nintendo 2DS systems, available via the Official Nintendo Online Store, at retail or as a digital version from the Nintendo eShop.