This is a video of students talking about Train2Game and the Game Jam from the weekend!
This is a video of students talking about Train2Game and the Game Jam from the weekend!
Microsoft have announced their line up for Eurogamer. They will demonstrate the games they have been working on through out the year.
The games that Microsoft have announced are Halo 4 Infinity multiplayer, Forza Horizon, Fable: The Journey, Gears of War: Judgment and Dance Central 3. Xbox LIVE Arcade and entertainment will all be available for visitors to sample on the show floor.
In addition, Gears of War: Judgment is playable for the first time in the UK, with the new multiplayer mode OverRun available for fans to try.
Franchise development director Frank O’Connor from 343 Industries will open the dev sessions at midday on Thursday 27th September with a presentation of Halo 4. At 4pm on Friday 28th September Ralph Fulton from Playground Games will introduce Forza Horizon to attendees.
Eurogamer Managing Director Rupert Loman said “Microsoft Studios’ line-up for the Eurogamer Expo is one of the strongest offerings from any publisher.
“We’re thrilled to offer so many heavyweight titles for gamers to play before release.”
In addition a Halo 4 partnership with Mountain Dew Energy will also come to life with the Mountain Dew Crew fuelling gamers and keeping energy levels up across the four days.
Train2Game will also have their yearly stand at Eurogamer. You will be able to talk to tutors and ask any questions you may have.
Train2Game student Fiona Stewart has been featured in The Sun. She talks about how she moved from traditional art to digital art and how it has affected her life. The Sun also featured an article about Daniel Gent, a disabled student of Train2Game who uses a voice activated computer.
Microsoft are bringing Atari’s extensive back catalogue to tablets and browsers. The new portal is called Atari Arcade and it’s opening with eight titles: Asteroids, Combat, Centipede, Lunar Lander, Missile Command, Pong, Super Breakout and Yar’s Revenge. The rest of the games are set to be released over the next few months.
343 Industries and Microsoft are releasing eight different pre-order incentives for Halo 4. Depending on where you order the game from you get a different in game item. The in game items include: Different Armour sets, Avatar Items and multi-player Emblems.
Humble Bundle Six has been released. The Humble Bundles are great for picking up some of the top indie games whilst helping charity at the same time. You pay what you want for the bundle but need to pay a minimum amount to get the game Dustforce. Other games included are: Rochard, Shatter, S.P.A.Z, Torchlight and Vessel.
Sony are releasing two new thinner PlayStation 3s. These new consoles are 25% slimmer than the current models and one boasts a 500GB hard drive the other is a 12GB flash memory model but a 250GB hard drive will be available.
Sony are also launching PlayStation Mobile in October. It is a new store for games to be released for mobile devices. An SDK for the store will be released in November opening up a new market for games developers.
Nintendo has come to an agreement with Unity. Developers can use the engine to create games for the Wii U. Unity users will have to pay for a license to develop for the Wii U, just like with the other platforms.
EA will support the very first GaymerCon. The convention is for the LGBT community to come together through their love of gaming. Their website says its purpose is to educate and inform “the gaming community of the presence of sexuality in our digital lives and promoting acceptance and social change through gaming.”
Finally a big congratulations to the winning team at the weekends world record winning Game Jam. RetroMetro won with their game, Royal Rush. I hope you enjoy your prizes and I hope everyone who attended the Game Jam had an excellent time!
The Wii U will be released in the UK before it’s released in Japan. Nintendo’s next-gen console goes on sale November 30. Japan gets the Wii U a week later.
There will be two hardware bundles being released. The white Basic pack will include an 8GB Wii U console, one GamePad and a Stylus. The black Premium pack contains a 32GB Wii U, one GamePad, all the accessories featured in the Basic pack, plus extras such as a charging stand and a Premium subscription for discounted download games.
UK consumers that pick up the Premium pack will also get a copy of NintendoLand and a Wii Sensor Bar.
Buyers of the Basic pack can pick up a new accessory pack called the “Wii Remote Plus Additional Set”. It contains a Wii Remote Plus, Nunchuk and Sensor Bar.
The trade price for the Basic pack is £205, the Premium is £246 and the ZombiU version – which includes the Premium Pack and a copy of Ubisoft’s horror shooter ZombiU – has a cost price of £270.
A list of launch games have been announced on Nintendo’s official site. Some of the games that have been announced for the launch window are:
Following the weekend’s world record-breaking Game Jam, Microsoft is making more waves in the UK games industry.
Microsoft is opening their fourth studio in London dedicated to developing games for Windows 8 phones and tablets. The other Microsoft studios in London are Rare, Lionhead and Soho Productions.
The new studio will be headed by Lee Schuneman, current production director of Rare. He will report to Phil Harrison, corporate vice president of the interactive entertainment business in Europe. Schuneman was behind Kinect Sports, the Xbox 360 avatars, Fable: The Journey and the Sky TV app.
Schnueman said “I’m hugely excited by this new venture.
“Adding a fourth UK-based studio to the incredible roster of talent already in place not only increases our regional studio presence, but will allow Microsoft Studios to explore the many creative and business opportunities that developing new games and entertainment experiences on Windows 8 tablet devices and platforms will afford.”
The Windows 8 operating system was put to the test for games development by the students at the world record winning Game Jam at the weekend. The students proved that Windows 8 had a good diversity with all the different games they put together in 48 hours.
Microsoft CEO Steve Ballmer sung the praises of Windows 8.
Ballmer said “Windows 8 is going to do great.
“I’m not paid to have doubts. I don’t have any. It’s a fantastic product… people talk about “how healthy is the PC market?” There’s going to be close to 400 million PCs sold in the next year, which makes it a big market. And whether it’s 405 million or 395 million, it’s a big market, and Windows 8 will propel that volume.”
THEY trained, they gamed and they conquered the world!
More than 295 students stayed awake for 48 hours over the weekend in a bid to create video games from scratch with a pledge from one of the world’s biggest software company, Microsoft, to publish them.
Microsoft has teamed up with the UK’s leading distance-learning college in an attempt to get into the Guinness Book of World Records with the biggest Games Jam held at the University of Bedfordshire in Luton.
Dr Jan Telensky, majority owner of Train2Game, said: “It’s a gruelling 48 hours for the students, most of them stay awake but if they need to sleep they catch a nap at their desks or even under them.
“But the dedication and determination they show at creating brand new and exciting games from nothing is impressive – they work as teams under tremendous pressure often with team-mates they’ve never met before. For a student it is an incredible experience they have and it stands them in good stead for getting jobs in the industry in the future.”
Microsoft came up with the theme for the Games – Pride of London after the success of the 2012 Olympic Games and Paralympics in the UK.
The teams had a field-day creating games using cartoons of Boris Johnson, London buses and all sorts of iconic images from the capital.
As the gamers worked through the night local MPs Gavin Shuker and Kelvin Hopkins paid a visit.
Mr Hopkins said: “Going for a world record attempt in Luton, particularly when it is to do with the burgeoning games industry, it will really help to put the area on the map.”
Mr Shuker agreed with him saying that “Train2Game was making a major contribution in the battle to get Britain back to work.”
And work was the name of the game as the students huddled in classrooms and labs at the university to create their games which ultimately could be released as apps world-wide by Microsoft.
Craig Moore, aged 30, from Milton Keynes, a member of team 32, said: “This was a massive learning curve but we hit the floor running. It’s been a fantastic experience.”
Chris Ledger, in his mid-twenties, from Cheltenham, said: “I was getting texts from my family and girlfriend – and my mates – in the middle of the night, it was great to have their support. I’m a wreck now but it was all worth it.”
Microsoft representatives at the ‘jam’ were impressed by the dedication shown by the gamers. Scott Henson, Senior director of Microsoft studios said “These students are going to be the heart beat of the industry in a few years. Events like this are incredibly helpful for young developers to flex their creative muscles.”
James Valaitis, a Train2Game student taking part in the Game Jam was rewarded with an apprenticeship at 22Cans following his hard work at The Gadget Show Live earlier this year.
James, 19, lives in Essex and has been a student on the developer course from Train2Game for just over 2 years. He has been involved in every Game Jam that Train2Game have hosted and his hard work is now paying off.
At last years Game Jam he was a part of Team Gandalf which went on to become Digital Mage. The team would go on to be one of the winning teams that year. Winning that Game Jam meant James and his team had 6 months to design and develop a game based on the Fighting Fantasy game books written by Ian Livingstone and Steve Jackson. The end goal was to display the games at The Gadget Show Live at the Birmingham NEC to several industry icons. It was here that James met Peter Molyneux, CEO of 22Cans.
James was the presenter for Digital Mage, as well as one of the developers. He would show the game to an audience and a games industry icon. Mr Molyneux was one of these icons. James did an incredible job of presenting to him and Mr Molyneux immediately saw his potential.
James said “Without Train2Game I would of never been in an opportunity where I got to meet so many legends at last years game jam.
“Going to the studio was an experience I’ll never forget and I think the best decision I have ever made is signing up for Train2Game.”
22Cans are soon to release there first product, the social experiment app, Curiosity – What’s in the cube?.
Good Luck to James in everything he does. I have no doubts that he will go very far indeed.
This is a round up of some of the thoughts, messages and quotes from the students at Train2Game Game Jam. As sleep deprivation sets in, anything could be said.
For example as I started writing this I heard an interesting conversation from Team 14 questioning “how a dinosaur can scratch himself if he has an itch.”
Neil Gorman of Team 33 said “The team is really jelling well for only meeting yesterday and they haven’t stopped laughing yet”
Chris Ledger of Team 3 said “The theme was a bit of a shocker. Its been a good laugh to work with though. I haven’t had much sleep but I am proud of myself as I did some good work in Blend and Visual Studios, being a designer that’s not my speciality. Getting texts from my friends, family and girlfriend is a massive support and keeps me going through the sleepless nights.”
Dan Rutter also of Team 3 said “We had a lot of ideas using the Pride Of London theme. Ideas such as Boris Johnson being a secret agent protecting the crown jewels were thrown around early on. Compared to last years Game Jam using UDK it is a bit of a challenge. This is the first 2D game I have ever worked on.”
Matty Wyett-Simmonds of Team 1 said in a very sleep deprived fashion “It’s been a good weekend. It’s been fun meeting new people to work with. The Microsoft lecture was interesting as we got to ask plenty of questions I am pretty sure my future assassin is here somewhere” It seems lack of sleep is definitely setting.
Dimitri Michael also of Team 1 said “Our game kicks ass!” He went on to solidify the point repeating how kick ass it was. It is probably worth mentioning he has only had a few hours sleep.
Craig Moore of Team 32 said “I have had a really good team. There have been a few stumbling blocks along the way. We are banking on some little bugs being fixed and we should have a really good game. There was a massive learning curve, but thanks to the help Train2Game have given us we were able to hit the floor running! Thanks Train2Game!”
Microsoft has joined forces with, Any Games Any Where Instantly (Agawi) to bring Cloud gaming to Windows 8.
The company Agawi, formerly known as iSwifter, has just released version 2.0 which allows streaming of everything from social games to triple A titles on to current supported devices is now bringing its services to Windows 8.
Some big name titles will be available for instant play on Windows 8 devices with no additional work from developers and Agawi encourages more companies to contact them about having their game ported to the cloud.
Microsoft VP Walid Abu-Hadba said “Game developers want to focus on building great games, not worrying about back-end issues like scalability and platform management
“With Windows Azure, Agawi 2.0 enables developers to make high-performance games easily accessible across devices with the high-quality graphics and virtually instant game downloads. For gamers, Windows 8 delivers a fast, fluid and no-compromise experience that opens the door to exciting new form factors.”
Agawi demoed their Windows 8 service at Cloud Gaming USA in San Francisco on Tuesday and Wednesday.
With the Games Jam tomorrow, knowing that Windows 8 is using the Cloud, the games that are released could have a wider audience.
Apple’s new iPhone 5 is available to pre order from tomorrow. Details were announced in San Francisco yesterday.
Apple’s Phil Schiller announced it as “the most beautiful product we have ever made.”
The new iPhone is thinner and lighter than its predecessors but has a bigger 4 inch screen which will be good for gamers. It uses a 16:9 screen ratio, letting you get the most out of your screen. The device also improves on touch sensitivity with a sharper response, further improving gaming inputs.
It will support the new 4g, meaning faster speeds. The WiFi connection gives 2.4ghz and 5ghz on 802.11n. Theoretically with these higher speeds it is possible to get 100mbps downloads.
Inside the new handset will be Apple’s new A6 processor which is smaller and quicker than the A5 that is used in the 4s and iPad2.
Apple has said that the battery life will be better which means you can game for longer without worrying. The charging connection has been updated to a slimmer plug but an adapter priced at £25 from Apple will be available so you can still use older docks and chargers.
The handset is said to have console quality graphics. This was proven by a demonstration of Real Racing 3 – released later this year – which had impressive real time reflections in the rear view mirrors of the in-game cars. Game Centre was shown to have improved as well, now incorporating time-shifted multiplayer.
This new device opens up a whole new possibility of gaming potential on mobile devices.
It will be sold with either 16 gigabytes, 32GB or 64GB of storage. The basic model will be sold for £529 and is available for pre order from Friday.