Train2Game News Gang Beasts Take Over National Videogame Museum

National Videogame Museum teaming up with the massively successful videogame Gang Beasts for summer gallery display, costume competition, and more from 22nd July to 31st August.

The National Videogame Museum (NVM) is delighted to announce its new Summer programme, Gang Beasts Takeover, which will see a brand new gallery display created in close collaboration with Boneloaf, the Sheffield-based creators of the massively successful videogame Gang Beasts.

From July 22nd to August 31st, visitors to the NVM will be able to get together to bash their friends and family whilst playing the game, as well as getting a never-before-seen insight into how the game was created and took the world by storm.

The curators at the NVM have had full access to the Sheffield-based offices where Gang Beasts was created, and have sourced a selection of materials that showcase the stories behind the game. This includes the famous boxing ring, which serves as an iconic symbol of the playful melee of the Gang Beasts game.

Alongside the exhibit at the NVM, visitors will be able to take part in the Beef City Fashion Week, a costume competition to design an outfit for a Gang Beast character. The winners will be judged by an expert panel of videogame developers and fashion designers from Sheffield. Lucky winners from different age groups will be awarded extra special prizes from the Gang Beasts and NVM team.

This is the first major new programme at the National Videogame Museum since it reopened after closure due to Covid-19. This marks the next step in innovative and exciting programming at the Sheffield City Centre venue. This project is running alongside other national and internationally recognised projects by the NVM, such as its recent Animal Crossing Diaries project.

Conor Clarke, Marketing Officer for the NVM, said “Gang Beasts has forever been the most popular game on display at our museum, as well as being one of the most successful games worldwide over the past few years. To be able to partner with Boneloaf on this Summer programme is an absolute delight and an honour. The team has been incredibly generous and kind with their time and support of the museum and showcasing how their ultra-successful game was created right here in Sheffield has been an absolute joy. It’s nearly been as much fun as actually playing the game. Nearly.”

The team at Boneloaf has said, “We’re excited to show some examples of the many experiments, iterations, and mistakes we made with the development and promotion of Gang Beasts to the NVM’s audiences, especially to those that want to make their own games.”

Gang Beasts Takeover runs at the National Videogame Museum from 22nd July to 31st August. All Gang Beasts related content is included with the entry price, including entry into the Beef City Fashion Week competition. Pre-booking is recommended. Visit the NVM website for more details and information on ongoing safety procedures.

Train2Game News Mabel Releases Song For Pokemon Compilation Album

Pokémon’s 25th anniversary celebration continues with today’s release of “Take It Home,” a new song from BRIT Award recipient Mabel, who recorded it exclusively for the upcoming P25 Music compilation album.

With an infectious beat and a bright, summery vibe, the song celebrates being the kind of friend that others can count on.

It was produced by Tommy Brown (Kanye West, Ariana Grande) and Mr. Franks (Ariana Grande, Justin Bieber).

Listen to “Take It Home” HERE. The compilation album, which will be released this autumn by Capitol Records, is part of a massive, yearlong music campaign from The Pokémon Company International in partnership with Universal Music Group.

The playful official video for “Take It Home” finds Mabel trying to unwind in her hotel room after a busy day. Flipping through the channels on the television, she’s delighted to find a Pokémon channel. Comforted by the beloved characters, she falls asleep. In her dream, she follows a Jigglypuff down a hallway, and together they explore the hotel, which has been transformed into a dark yet sparkling dreamworld. Mabel takes the stage, joined by a troupe of dancers, and a Pikachu makes a cameo. View the video, which was directed by Sophia Ray (Ella Eyre, Little Mix, Amber Mark) and shot at London’s iconic Savoy Hotel, HERE.

 “I’ve been a fan of Pokémon for years, so I jumped at the opportunity to join the P25 program,” Mabel said. “I had so much fun working with Pikachu and my all-time favourite Pokémon, Jigglypuff, for the ‘Take It Home’ video. I hope the fans love the song as much as I loved working on it to celebrate 25 years of Pokémon!”

Mabel’s incredible talent and pop sensibilities add a massive layer of fun to Pokémon’s P25 Music campaign celebrating 25 years of Pokémon,” said Colin Palmer, vice president of marketing for The Pokémon Company International. “Music fans are going to love ‘Take It Home,’ and Pokémon fans will be delighted to see a Jigglypuff, known for being a bubbly Pokémon who also loves to sing, featured in Mabel’s vibrant video. It’s a pitch-perfect collaborative match for our 25th anniversary celebration.”

Mabel is the latest artist to join the P25 Music program, taking her place alongside Katy Perry, who contributed the new original song “Electric,” as well as Post Malone, who put his own stamp on the Hootie & the Blowfish hit “Only Wanna Be with You,” and J Balvin. Mabel recently released her first new single of 2021, “Let Them Know,” a spirited anthem about projecting confidence even in times of trouble.

Fans can keep up with the latest news for P25 Music and more celebrations across the franchise on Pokémon’s 25th anniversary website at Pokemon.com/25. Pokémon 25: The Album can be pre-saved at https://CapitolRecords.lnk.to/saveP25PR/.

Pokémon and music fans are invited to join the conversation online with @Pokemon and #Pokemon25.

Train2Game News Nickelodeon All-Star Brawl

Nickelodeon All-Star Brawl, a new platform fighting game featuring fan-favorite Nickelodeon characters, has been announced for PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, and Nintendo Switch.

Battle online and via local multiplayer for up to four players this fall!

Developed in conjunction with Ludosity and Fair Play Labs, Nickelodeon All-Star Brawl is the ultimate Nickelodeon fighting game fans have been waiting for!

Choose from an array of the most iconic characters from Nickelodeon’s huge roster of beloved franchises, including SpongeBob SquarePants, the Teenage Mutant Ninja Turtles, Hey Arnold!, Invader Zim, Danny Phantom, The Loud House, Aaahh!!! Real Monsters, Rugrats, and more.

  • All-Star Cast: Fan-favorite characters from the Nickelodeon cartoon universe are here and each fighter delivers a unique move-set and playstyle to master as you try to send your foes flying off the level to win.
  • 20 Nickelodeon-Themed Levels: Battle across a variety of stages inspired by iconic Nickelodeon universes, including Jellyfish Fields from SpongeBob SquarePants, TMNT’s Technodrome, and more!
  • Single-player & Multiplayer Game Modes: Challenge your skills against the AI, or face off in competitive online and local multiplayer for up to four players.
  • BonusContent: Unlock advanced moves unique to each character’s personality and more in the in-game Gallery!

You can enjoy the trailer below:

Train2Game News Evercade Cartridge Games

Blaze Entertainment and Edia Co Ltd are delighted to announce a new Evercade collection of twelve 16-bit retro games, originally released by the publisher Telenet Japan and Renovation in the US.
 
The Renovation Collection 1 cartridge will be releasing 12 games from the publisher in Early 2022 with pre-orders due to open in November 2021.

The list of games is as follows:

• Arcus Odyssey
• Beast Wrestler
• Dino Land
• El Viento
• Exile
• Final Zone
• Gaiares
• Granada
• Sol-Deace
• Traysia
• Valis: The Fantasm Soldier
• Valis 3

This collection brings something to the Evercade physical cartridge system that the community and users have been asking for. Rare titles, interesting imports, and a wider mix of great Japanese-developed video games.

The inclusion of JRPGs and Shoot ‘em ups will be of great interest to Evercade fans and to collectors who wish to get their hands on fully licensed versions of these games.

Like all Evercade releases, this will come with a physical clamshell case with a printed manual included. This will be the 23rd retro gaming cartridge from Evercade featuring home console releases and will be numbered as cartridge 23.

This new collection will also be playable on all Evercade systems and marks the start of an incredible lineup of cartridges and collections for 2022.
 
The Evercade gaming system is a cartridge-based, retro gaming family that provides gamers with fully licensed curated collections of games from the past, and new collections of retro-inspired independent titles.

The Handheld allows for gamers to play their games on the go while the VS (Releasing Nov 2021) will allow for cartridges to be played on your TV with up to four players.

Discover more at http://evercade.co.uk

Train2Game News Jagex Expands With Recruitment Drive

Jagex, a global leader in the development and publishing of living games has today announced an expansion of its internal production teams with a slew of new hires from across the games industry.

The addition of an executive to oversee Game Operations and several Lead Producers will enable the company to continue the development of its long-standing RuneScape franchise as well as other new projects.
 

Ben Wibberley joins Jagex as Vice President of Games Operations where he will focus on providing industry leading QA to all of our games, the maturation and growth of Jagex’s Localisation efforts, and oversight of Jagex External Services, that manages outsource efforts for the game studio. A 25-year game industry veteran, he has worked with many of the most prominent studios in the business. Ben’s expertise includes operational strategy, business development, strategic account and program management. 
 

Chris Stamp has been appointed Lead Producer for an unannounced Jagex game. With over 18 years of experience in the games industry and in software engineering, Chris has worked across multiple projects from first person shooters at Acony Games to cockpit technology for military aircraft at BAe, previously also having held leading roles at Earthbound Game, Reagent Games and Ubisoft. 
 

Jay (Jaeyoung) Cho has joined Jagex as Lead Producer on Old School RuneScape.  Formerly at EA, Jay worked as a Producer responsible for online F2P and Mobile game development of AAA franchise titles, with a focus on monetisation, data analysis, corporate strategy and regional leadership. Jay has been developing games for more than 18 years, having begun his career at Xenon Games working on MMORPG MooC Online before moving on to Producer and Director roles at Eyasoft and Smilegate in Korea.
 

Nick Beliaeff, SVP Development at Jagex, said: “We’re extremely happy to be in a position where we can bring so many new and talented people into Jagex, especially in such challenging times. Hiring the very best and adding to the depth of experience we already have remains pivotal to our ongoing success, and to maintaining both the RuneScape franchise and other projects in development. 
 

Phil Mansell, Jagex CEO, added: “As we celebrate 20-years of the RuneScape franchise, we continue to evolve RuneScape and Old School RuneScape for our amazing community across PC and new platforms – with both games now available on mobile and Steam. When you factor in publishing our first third-party game Space Punks, developed by Flying Wild Hog and released under our the Jagex Partners banner, it’s clear that we’ll continue to build our teams and expand the reach and appeal of our games to old and new audiences alike.”

To find out more about further career opportunities at Jagex, visit the studios careers portal at www.jagex.com/careers

Train2Game News Trivium Front Man Joins Gaming Charity

Stack Up, the 501(c)3 military charity dedicated to supporting US and Allied Veterans’ mental health through gaming and working to end the epidemic of veteran suicide, announces that Matthew “Kiichichaos” Heafy, lead singer of GRAMMY-nominated metal band Trivium, is joining the Stack Up board of directors after a unanimous vote.

Across more than two decades in Trivium, Heafy has sold millions of records, toured with Metallica, Iron Maiden, and Korn, and performed on all continents except Antarctica. As a solo performer, Heafy has worked with heavy music luminaries like Mike Shinoda of Linkin Park, black metal pioneer Ihsahn, and YouTube music sensation Jared Dines.

The son of a US Marine Corps veteran, Heafy is also known for the top Twitch music channel with more than 225,000 followers, where he performs music from his home studio and plays video games, including raising thousands of dollars for Stack Up.

Heafy also co-founded the Metal and Honey Foundation with his wife Ashley Heafy, which is dedicated to supporting the music therapy program at his local Orlando Health Arnold Palmer Hospital for Children.

Now a member of the Stack Up board, Heafy will help guide Stack Up as it continues its mission to support veterans and active duty military with the therapeutic benefits of gaming.

These initiatives include Supply Crate video game care packages to recuperating military members and active duty personnel. Additionally, Stack Up provides Air Assault trips to in-demand gaming events for deserving veterans, and operates round-the-clock mental health support initiative Stack Up Overwatch Program (StOP).

“I was born in Iwakuni, Japan, in a Marine Corps military base hospital. My father is a Marine and my mother is from Hiroshima, Japan. My dad’s side of the family has multi-generations long lineages in all services and branches of the military. Thanks to my father’s service in the USMC, I exist,” said Matthew Heafy.

“Stack Up’s emphasis on wanting to help people’s mental well-being, while creating a place in which fellow active service and veteran military – US and allied – can come together and celebrate what connects them, is a mission that resounded with me at my core.”

“It is literally a dream come true,” said Stack Up CEO and Founder Stephen Machuga,

“I have had Trivium songs on my workout mix since I was in the Army, and now the lead singer is sending me multiple emails a day before I’m even out of bed asking how he can help us out? It’s bananas; the potential feels endless right now.”

For more information, please visit the official Stack Up website, and follow the organization via social media on Twitter, Facebook, and Instagram. Subscribe to the official YouTube channel, follow Stack Up on Twitch, and join the official Discord server.

For more on Matthew “Kiichichaos” Heafy, please follow him on Twitter, Twitch, and Facebook, and follow Trivium on Twitter, Facebook, and YouTube.

Train2Game News Nexomon Coming To Consoles

PQube and developer Vewo Interactive Inc. are excited to reveal the original Nexomon’ will be coming soon to Nintendo Switch, PlayStation 4/5, and Xbox One/Series X for the first time!

  • Rated 9/10 and 4.8/5 by players on Steam and iOS
  • Catch, evolve and collect over 300 unique Nexomon to build your team and complete the Nexopedia
  • Choose your starter: 7 unique creatures to select from
  • Deep & engaging turn-based battle system
  • Explore 10 vibrant regions on the NexoWorld map
  • Coming soon to consoles for the first time

Originally released on mobile with over 1 million downloads to date, ‘Nexomon’ is a return to nostalgic monster catching gameplay and prequel to ‘Nexomon: Extinction’.  

Check out the ‘Nexomon’ Announcement trailer: https://youtu.be/K6ZLuwgtAO4

For more information and the latest news, follow us on TwitterFacebookTwitchInstagram and the official website: http://pqube.co.uk/

Train2Game News New Not For Profit UK eSports Committee Formed

A new independent not-for-profit committee consisting of leading UK esports teams has formed, supported by the British Esports Association, to help progress and grow the UK esports industry to become more globally recognised.

The UK Esports Team Committee (UKETC) will act as a collective voice of UK teams in wider industry discussions, representing their views and interests to the wider UK esports and video games industries and to Government, and to encourage professionalism within UK esports.

The UKETC will identify ways to enhance the credibility of esports in the UK, acting as a source of advice and educational resource for other UK esports teams.

The aim is to bring teams together to lift UK esports as a whole by improving commercial opportunities for UK esports teams, establishing a set of standards for professional esports teams in the UK and have UKETC as a voice involved in the conversation with other esports bodies such as British Esports and Ukie.

Founding members of the UKETC include Endpoint, EXCEL, Fnatic, MNM Gaming, London Royal Ravens, London Spitfire and Vexed Gaming, with other teams able to apply to join the committee.

The committee will come together to accept new teams wishing to join and have produced a set of criteria that they will use to assess their decision making, such as; being a registered limited company in the United Kingdom, having a brand history spanning three years or more, having a respectable track record of competing in esports competitions, demonstrable contractual commitments to staff and players, and more.

It is also stated that organisations who do not meet all requirements, but excel in a number of the stated requirements, are still encouraged to apply and may still be accepted.

The full list of criteria and more information on the UKETC can be found on the committee’s website.

 The British Esports Association will support the UKETC, however the committee will not be a formal sub-committee under British Esports. This will allow the UKETC to operate independently, whilst still allowing it to work together according to its shared values of credibility, education, inclusivity and sustainability.

Train2Game News Hypercasual Heroes Mobile Game Funding

Kwalee, a world-leading developer and publisher of hypercasual mobile games, has launched ‘Hypercasual Heroes’ to reward independent game developers making compelling and original mobile titles with up to $100,000 in advances and a publishing deal including substantial uncapped profit share.

There is even a Tesla Model 3 up for grabs for the first dev to pass the challenge!
 

With the limited-time challenge open for submissions until 31st August 2021, Kwalee is particularly looking for mobile games that feature new gameplay mechanics or ingenious twists on existing ones. This is in-keeping with Kwalee’s DNA, with many key figures at the company – including CEO David Darling and COO Jason Falcus – having begun their game development careers independently as teenagers and remaining passionate about the new strides being taken by independent developers worldwide.
 

Hypercasual games are titles which can be played in short bursts and have incredibly broad appeal, not just among traditional ‘gamers’, so hitting upon that combination of gameplay and visuals to entice all kinds of players will be the key for developers to become bonafide Hypercasual Heroes.
 

“One of the most satisfying aspects of hypercasual game development is that such a great variety of themes and gameplay styles can make for global hits with millions of players,” said Kwalee CEO David Darling.

“We’re always looking to develop titles that are completely unlike what’s been seen before and now we’re investing heavily in encouraging other developers to do the same with Hypercasual Heroes. We don’t even need to see a full game – just a video or a few levels can be enough to see a game’s potential!”
 

Kwalee’s Hypercasual Heroes is open until 31st August 2021. Full information on how to submit a game and potentially earn the aforementioned awards can be found on our website: https://kwalee.com/blog/inside-kwalee/introducing-hypercasual-heroes
 

Train2Game News New Nintendo Switch Announced

The Nintendo Switch family of systems is about to gain a new member.

On Oct. 8, Nintendo Switch (OLED model) will launch at a suggested retail price of $349.99, giving people another option for how they want to play the vast library of games on Nintendo Switch.

Click here to view the video announcing the new system.

Nintendo Switch (OLED model) has a similar overall size to the Nintendo Switch system, but with a larger, vibrant 7-inch OLED screen with vivid colors and crisp contrast.

Nintendo Switch (OLED model) also features a wide adjustable stand for tabletop mode, a new dock with a wired LAN port, 64GB of internal storage, and enhanced audio for handheld and tabletop play.

Just like Nintendo Switch, Nintendo Switch (OLED model) allows players to play on the TV and share the detachable Joy-Con controllers for right-out-of-the-box multiplayer fun.

And just like both Nintendo Switch and Nintendo Switch Lite, with Nintendo Switch (OLED model), the system can be taken on the go to enjoy its play-anywhere versatility.

A carrying case and screen protector set for Nintendo Switch (OLED model) will also be available.

Nintendo Switch (OLED model) launches on Oct. 8, the same day as the Metroid Dread game, the next entry in the 2D Metroid saga that kicked off with the original Metroid on NES.

With the vibrant OLED screen and enhanced audio, embarking on the latest adventure of intergalactic bounty hunter Samus Aran in Metroid Dread while playing in handheld or tabletop mode will feel even more immersive.

“The new Nintendo Switch (OLED model) is a great option for players who want to experience the new vibrant screen when playing in handheld and tabletop mode,” said Nintendo of America President Doug Bowser.

“With the addition of this new model to the Nintendo Switch family of systems, people have an additional choice of a system that best fits the gaming experience they desire – whether it’s Nintendo Switch (OLED model), Nintendo Switch or Nintendo Switch Lite.”

Nintendo Switch (OLED model) will let players experience enhancements in all three play modes:

TV mode: Set the Nintendo Switch (OLED model) system into the dock to play Nintendo Switch games on the TV. By using the built-in wired LAN port, players can enjoy another way to connect online in TV mode.

Tabletop mode: Flip the stand on the back of the system and use the system’s screen to play multiplayer games using two Joy-Con controllers right out of the box. A wide adjustable stand makes for a solid and sturdy foundation. It allows players to freely tilt the system and adjust the viewing angle, so it makes it easier to see the screen.

Handheld mode: Players can bring the system wherever they go in handheld mode and play local or online multiplayer with friends. The system’s 7-inch OLED screen provides vivid color and crisp contrast.

When the system launches, it will come in two color options:

  • Nintendo Switch (OLED model) white set, which features white Joy-Con controllers, a black main unit and a white dock.
  • Nintendo Switch (OLED model) neon red/neon blue set, which features neon red and neon blue Joy-Con controllers, a black main unit and a black dock.

All previously released Joy-Con for Nintendo Switch are compatible with this new model. Additionally, Nintendo Switch (OLED model) is compatible with the full library of Nintendo Switch games.

For anyone that picks up this new system and wants to transfer their digital games and save data from another Nintendo Switch system, details about the transfer process can be found at https://support.nintendo.com/.

Check with local retailers for pre-order information soon.

For more information about the system, visit https://www.nintendo.com/switch/oled-model/.