Train2Game at Gamescom: Metro Last Light interview

Train2Game  attended Gamescom from 17th August to 21st August.  During our time in Cologne we were fortunate enough to speak to Metro Last Light Producer John Block.

He discussed improvements over Metro 2033, keeping the game faithful to the books and the game design process. He also reveals how he got into the game industry and offers advice to Train2Game students as to how they can too.

Read the interview below, or listen to it via Train2Game Radio. Leave your comments here on the Train2Game blog, or on the Train2Game forum.

Train2Game at Gamescom: Interview with Star Wars: The Old Republic Associate Lead Designer Emmanuel Lusinchi

 

Train2Game was at Gamescom in Cologne, Germany from 17th August to 21st August. We caught up with Star Wars: The Old Republic Associate Lead Game Designer Emmanuel Lusinchi to discuss a variety of subjects.

These include, tailoring game design for an MMO, keeping the narrative in check with the Star Wars universe, the importance of community testing and the reasons behind PvP sport Huttball.

Lusinchi also revealed how he started in the games industry and gave Train2Game students advice on how to get in. Read the full interview below, or listen to it on Train2Game Radio. Leave your comments here on the Train2Game blog, or on the Train2Game forum.

Train2Game at Gamescom: Interview with The Witcher 2 Environment Artist Marek Ziemak

 

Train2Game was at Gamescom in Cologne, Germany from 17th August to 21st August. In this interview, we caught up with The Witcher 2 Environment Artist Marek Zeimak to talk about new features in The Witcher 2 version 2.0 and the Xbox 360 release. Zeimak also revealed how he started in the games industry and gave Train2Game students advice on how to get in. Read the full interview below, or listen to it on Train2Game Radio. Leave your comments here on the Train2Game blog, or on the Train2Game forum.

Train2Game at Gamescom: WWE 12 interview with Lead Gameplay Designer Brian Williams

Train2Game was at Gamescom in Cologne, Germany from 17th August to 21st August. In this interview, we caught up with WWE 12 Lead Gameplay Designer Brian Williams to talk about new features in the upcoming game. Williams also revealed how he started in the games industry and gave Train2Game students advice on how to get in. Read the full interview below, or listen to it on Train2Game Radio.

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

Train2Game at Gamescom: Jason Vandenberg Narrative Director of Farcry 3 talks to Danny Palmer

 Jason Vandenburg Narrative Director Farcry 3 shares how to join the Games Industry

Train2Game at gamescom join Danny Palmer at the press call with Raphel Colantonio President of Arkane Studios talking Dishonored

And find out how Raphel Colantonio got into the games industry

Bioware release extended Dragon Age 2 trailer

Bioware have released an extended version of the Dragon Age 2 reveal trailer first revealed at GamesCom. The new Dragon Age 2 ‘Directors Cut’ trailer gives us an extra 42 seconds of CG based Dragon Age goodness.

The video features Dragon Age 2 protagonist Hawke in a one on one battle with what appears to be a demon, with some very big horns. The swordplay and magic show that the hero of Dragon Age two has more than a few tricks up his sleeve when battling the dark forces.

Interestingly, the narration in the video appears to come from Flemeth. Dragon Age: Origins veterans will know Flemeth has a powerful witch of the wilds.

Is it possible Flemeth will have a role in Dragon Age 2?

Dragon Age 2 will be released in the UK on March 11th 2011, as revealed during EA’s GamesCom press conference last week.

While the Dragon Age 2 trailer looks very impressive, it’s highly unlikely that the actual game footage. However, the Dragon Age: Origins trailer at last years E3 didn’t feature in-game footage, but Dragon Age still proved to be a very impressive role playing game. Good news for fans of the series is that it isn’t over yet, with Bioware revealing more DLC for Dragon Age: Origins in the form of Witch Hunt.

But back to Dragon Age 2, you can watch the extended trailer below.

So, Train2Game what do you think of that? Are you looking forward to Dragon Age 2 being released on March 11th? And how effective do you think the Dragon Age 2 trailer is?

You can leave your thoughts about Dragon Age 2 here on the Train2Game blog, or on the Train2Game forum.

New creation tools revealed in the LittleBigPlanet 2 story trailer

Sony revealed plenty during their GamesCom 2010 press conference, but the new LittleBigPlanet 2 trailer is something many Train2Game students will no doubt be interested in.

We’ve previously discussed how LittleBigPlanet 2 could be the Train2Game students dream, and the latest trailer only confirms this! The LittleBigPlanet 2 trailer, revealed to the world at GamesCom, shows just how many tools will be at LittleBigPlanet 2 players’ disposal when creating new levels and games.

The trailer starts with a peak at new story mode in LittleBigPlanet 2 which sees Sackboy playing the hero as “a negative force of evil stirs on the horizon” The LittleBigPlanet 2 trailer also revels some new creation tools including being able to ‘record’ your Sackboy’s movements for ‘actors’ to use in your own cut-scenes. You’ll also be able to set up your own cameras for use in your LittleBigPlanet 2 levels and cut-scenes.

In addition to this, the new LittleBigPlanet 2 trailer also reveals a music creation tool which will allow you to add your own compositions to your custom levels and games. LittleBigPlanet 2 looks like it’ll give Train2Game students the ultimate opportunity to be creative. You can watch the LittleBigPlanet 2 trailers from GamesCom below.


So Train2Game, what do you think about these new features in LittleBigPlanet 2? Are you even more tempted to invest time into the game when it arrives? Or would you rather spend time making your own games?

You can leave your thoughts about LittleBigPlanet 2 here or on the Train2Game forum.

Gran Turismo 5 & New PlayStation 3 models release dates revealed by Sony at GamesCom

Sony have revealed the release date of Gran Turismo 5 and announced new 160GB and 320GB PlayStation models during their GamesCom 2010 Press Conference. We also got a surprise Resistance 3 announcement among plenty of other PlayStation 3 related reveals.

The long awaited Gran Turismo 5 will finally be released in the UK and Europe on November 3rd. Gran Turismo 5 will feature over 1,000 fully licensed cars and over 70 racing circuits – including the Top Gear  test track! The release date of November 3rd means Gran Turismo 5 will be released in the UK and Europe one day after it’s available in the United States.

The US release date of Gran Turismo 5 was announced earlier this year at E3, where we also found out that Gran Turismo 5 would also be fully 3D compatable.

The November release date of Gran Turismo 5 means that the much anticipated racing title will be out shortly after the new 160GB and 320GB PlayStation 3 models which have been revealed during the Sony GamesCom presentation.  The massive 320GB PlayStation 3 will be available in Europe from September 15th at a price of £284.99 which will include a PlayStation Move starter pack. The 160GB PlayStation 3 will be available in October for £249.99.

The question has to be asked, why would you buy the 160GB model when you can have a 320GB PlayStation with double the hard drive space AND a PlayStation Move starter pack for just £35 extra!

In other news, Resistance 3 has been revealed thanks to a trailer during the Sony Press Conference. Unfortunately, the live action footage doesn’t really tell us anything except that Resistance 3 is currently in development. Other game trailers revealed by Sony included big titles in the form of  Infamous 2, LittleBigPlanet 2, and Killzone 3.

We were also treated to other announcements including a new four player cooperative Ratchet & Clank game and the fact that MAG will be PlayStation Move compatible.

So Train2Game, what are your highlights of the Sony GamesCom press conference? Is it Gran Turismo 5 finally getting a release date? The new 160GB and 320GB PlayStation 3 models? Resistance 3 perhaps? Or maybe it’s something completely different?

As usual, leave your thoughts here or on the Train2Game forum

Microsoft announce Kinect launch date and Xbox Live for Windows Mobile

Kinect – the controller free device for the Xbox 360 – will be available in the UK from 10th November Microsoft have confirmed.  They’ve also revealed that Xbox Live will be coming to Windows mobile phones before Christmas, which could in theory provide Train2Game students with more opportunities to publish games. The announcements about Kinect and Xbox Live for mobile phones come before Microsoft’s pre-Gamescom event today.

Kinect for Xbox 360 is having its European premiere at Gamescom 2010, where several new games for the hands free device are expected to be launched. Microsoft say this will include more than fifteen exclusive Kinect titles.

Speaking before the show, Chris Lewis, Vice President, Interactive Entertainment Business, Microsoft Europe was of course keen to speak about Kinect.

“We are bringing the Kinect experience to Europe for the first time at Gamescom because this is the biggest show in the region and we’re committed to investing in Europe and the critical role it plays in Xbox’s global success.

With Kinect launching on November 10, it’s set to not only transform our business but also change how we use entertainment.

With Kinect, YOU become the controller, giving you the choice in how you and your friends navigate entertainment and gaming experiences. We’re already seeing a high level of anticipation in Europe with sales of the Kinect ready Xbox 360 250GB creating an all-time record weekly market share.”

The Microsoft Europe Vice President then moved away from Kinect and went on to discuss Xbox Live coming to mobile phones.

“This is a crucial time in expansion for Xbox 360, in terms of new audiences, new markets for Xbox LIVE and multiple platforms. With Xbox LIVE on Windows Phone 7 we are bringing the quality, consistency and community of the Xbox experience to gamers on the go.”

With Xbox Live games launching on Windows phones, Microsoft will be looking to compete with the highly successful iPhone which has seen games sold in the millions. Could Xbox Live for Windows phones also perhaps provide Train2Game students with another avenue to promote games?

Of course, Microsoft have more than Kinect for Xbox 360 and Xbox Live for Windows Phone to promote at GamesCom, as Chris Lewis points out

“With Age of Empires Online, Fable III and new games still in development, we’re also bringing social, connected gaming experiences to all new audiences on the PC. When you look at what we are bringing to the market this year, with the magic of Kinect, alongside our blockbuster line-up of games, including the biggest game for 2010, Halo: Reach, we’re confident that Xbox 360 has something for all the family and will be the gaming and entertainment console of 2010 and beyond.”

So Train2Game, what do you think about Microsoft’s pre GamesCom announcements? Will you be buying Kinect for Xbox 360 on November 10th? And do you believe developing games for Xbox Live for Windows Phone would benefit your future career as a Games Designer, Games Developer or Games Artist & Animator?

Leave your thoughts about Microsoft, Kinect for Xbox 360 and Xbox Live for Windows mobile here or on the Train2Game forum.