Train2Game News LxB Games hiring

LxB GamesIndependent studio created by Train2Game student offering paid contract work to Train2Game students

In yet another Train2Game success story, a student has setup her own professional studio and is now looking to the Train2Game community to service the studio. Students are invited to apply for paid contract work creating games. At this time LXBGAMES are looking for a Programmer but have many more projects planned in the future.

Laurece Brown, CEO & Founder, LxBGAMES, is on the hunt in the Train2Game community to find suitable people to work with her independent studio. Laurece, who is set to complete the Train2Game course in January 2015, is looking for support for students who will complete work on projects for a fixed fee. The games planned are not going to be huge and each project won’t take long to complete.

LxBGAMES is currently working on Sweet Life, details can be found on the team’s website (www.lxbgames.co.uk) and social media. The team has a lead programmer and lots of artists available. They are now looking to compliment the team with a hard working programmer, who has skills in: Animation, Action Script and Flash. Budgets are not huge at this time but students will be paid to complete the work. LxBGAMES are currently looking for support on Sweet Life but any applicants interested in contract work will be kept on file for future projects.

If you are interested, contact:

Laurece Brown
lxbgames@hotmail.com
www.lxbgames.co.uk

Train2Game News Flawless Studios recruiting

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New Train2Game student studio on the hunt for team members

Flawless Studios looking for Train2Game students to join existing young team and work on The Damned One

The Flawless Studios team are working on a British set survival horror game called: The Damned One. It is about a village where people are mysteriously going missing, after the lead character summons a demon through a Ouija board. The hero then goes through the game searching for his family, closely pursued by the demon.

Flawless Studios is made up of three members: Lead Designer and CEO: Aaron Miles, Ashley Miles: Audio engineer and composer and Artist: Mike Cahill. The team is looking for dedicated artists and developers. The successful applicant will be someone who can commit time to a project all the way to its completion. The team are currently looking for Artists and Developers. But they are open to interest from all Developers, if you are skilled, they want you in the team. It’s an unpaid opportunity but the experience will be great for students portfolios.

The team are relatively early into the course but they have the enthusiasm and dedication to get making games. Long term they plan to launch a successful games on to the Playstation Store and Xbox Live, they want to create a dedicated fan base of gamers following the work they create.

To apply all you need to do is get in touch with the team and be able to dedicate your time to a project. Apply by emailing aaronmilescontact@gmail.com

Train2Game News Train2Game Student Studio game going big

Deuxality1000 Doors, 6000 downloads. Successfull release of quiz game equals more features for fans

Indie Quiz game from Train2Game student studio reaches thousands of downloads in first few weeks of its release. To celebrate the successful release with fans, the team have added a new feature where players can submit questions to be included in the game

An ingenius and addictive title from a two man studio is taking the games market by storm. 1000 doors: The Quiz, developed by a student studio from Train2Game, has had huge success reaching this massive milestone of downloads and shows no signs of its success dwindling. To celebrate 5,000 downloads, the game got a new feature which allows the player to create and submit their own questions. The game currently consists of 1,016 separate general knowledge questions with more being submitted all the time by users and the developers at DeuXality Games.

In 1000 Doors: The Quiz, play takes place in a room with four doors and a key floating in the middle. Players tap the key and are presented with a question, four potential answers then appear above the doors. The player has to pick the right answer to move into the next room, if they choose the wrong door they lose one of their five lives. The player can swipe the screen to look around the room, they then have fifteen seconds to make a selection and choose their door. If when the player moves through a door it fades to white then they are safe, if it goes to red they lose a life. As the player gets more questions wrong the room starts to degrade, as they pick correct answers the decor improves. When a player loses all their lives they are greeted with a brick wall stating game over and told how many doors they succesfully navigated.

Both the developers of 1000 Doors: The Quiz, are members of distance blended learning service: Train2Game, an educational body which offers bespoke distance learning courses in games development. The gameswas released on June 26, 2014 on WindowsPhone and Android (with a July 18, 2014 iOS release) As of 23/07/14 the game has been download over 6,000 times on three main platforms: WindowsPhone: 2,700 approx, Android: 1,000 approx and iOS: 2,400 approx. The team have further features planned for the future, including: Facebook integration, HighScore Sharing, Hidden/Discoverable items, Trophies, In game hints/ability to purchase hints, Ability to have players own device stored music play in the background, More categories and Language selection.

To find out more visit the official website: http://www.games.deuxality.com/DeuXality_Games/, go to www.train2game.com or alternatively download the game for free at theses links: iOS, Android and Windows Phone

Train2Game News Artist required for Student Studio

Train2GameTrain2Game Student Liam Young is on the developer course and is just getting his own studio off the ground but requires an artist.

Liam is covering all the design and development side of the company himself but requires a talented artist to turn some concept art into in game assets and he is prepared to pay the right person for the work they do.

The right person would not be taken on as an employee of the company but would receive full credit for the work that is done for the game further helping the portfolio and CV of the decided on artist.

It is important you be a dedicated worker and reach a mutually agreed upon deadline at a satisfactory level of quality.

If you are interested in helping Liam with his work you can get in touch with him by emailing lyoung536@yahoo.co.uk

You can view the Facebook page at https://www.facebook.com/ZombieBoffinStudioLtd

and the twitter page at https://twitter.com/ZombieBoffinLtd

Train2Game News Mytho Games looking for Designer

Mytho GamesTrain2Game student studio, Mytho Games, is looking for a designer to join the team to work on a few projects they have going.

The team already have a current designer but he is busy with life at the moment and unable to devote his time to the team so a second designer is needed to keep the projects rolling along at a good speed.

The company asks “We are looking for an individual that really wants to put their ideas forward into a game. We are big believers in creative freedom so providing your ideas are now so crazy and impossible to do its likely we will use it. Anyone who is a good story teller and excellent level designer will be the best pick.

Only real requirement is you have Facebook and enough enthusiasm to oil the rusted wheels of progress that have coursed our team to a slow to a crawl.”

To register your interest for the position or to find out more contact The Warrior of Jupiter on the Train2Game Forum.

Train2Game News Microsoft Accelerator Programme open to applicants

Microsoft VenturesStart-ups and new studios can now apply to take part in the next round of Microsoft Ventures’ London Acclerator.

The programme lasts 14 weeks and gives start-ups a space to work in the UK capital, plus access to Microsoft expertise and mentoring. Past participants have even been able to get their hands on hardware such as Xbox One dev kits.

Starting in September, this will be the third round of the London Accelerator, which has previously aided new studios Whispering Gibbon, , 8-bit Studios, Gateway Interactive and Train2Game Student Studio, GallantCloud

Studios interested in taking part should apply for a place here. Spaces are limited as the Accelerator encompasses various tech start-ups, not just games developers.

The programme will end with a special event hosted by Microsoft where start-ups will be able to pitch to potential investors.

Source: Develop

Train2Game News: Derp Studios release Spectrum style game

DerpmanTrain2Game Student Studio, Derp Studios, has released a game on Windows 8! Derpman and the Code Monkey conundrum.

The game is an endless runner, similar to Temple Run and Subway Surfers, where you must run, jump, slide and attack the Code Monkeys that are attacking you to get as much score as you can get. It has a good nostalgia trip for those slightly older gamers among us who remember playing the ZX Spectrum as the graphics and soundtrack are made in that style.

The game was created in a single week for an online event known as a Speccy Jam. The rules of the jam were simple, create a game in the style of a ZX spectrum, simple yet different!

The studio has recently been creating a series of comics, in what little spare time they have, known as Derpman which is a parody series of your favourite superheroes. Following on from the comic series it seemed a logical step to create a game on the bumbling green clad hero.

Chris Ledger, CEO of Derp Studios said “The team really enjoyed Speccy Jam, one of the most fun jams we’ve participated in so we’ll definitely be up for the next one!  The time limit was a week and we worked virtually.  Everyone performed really well!  We’re hoping to get our candidate on all the major mobile stores as soon as possible for all to play!”

The game is out now on the Windows 8 mobile store and downloadable for your PC. If you wish to find out more about the studio or read the comics that lead to this game you can visit www.derpstudios.com

Congratulations on the games release guys.

Train2Game News: Gareth Brook having great success

Gareth BrookTrain2Game Student Gareth Brook has had an excellent start to the year. He has had some individual success and team success with Road Hog Games.

Gareth Brook from Leeds, West Yorkshire, is a Train2Game student on the games design course who has recently started his own studio, Road Hog Games with fellow Train2Game students, Amy Methven, Terri Mardel, Matthew (Izzy) Greenwood, in addition he has enlisted Justin French to create audio and Jonathan Parker to do extra coding work. They are currently working on a project known as Little Green Dude.

Recently, Gareth and Road Hog Games had an article featured in the Yorkshire Post after getting financial support from Microsoft. This article caught the eye of a games industry veteran who is now aiding them in their journey to create Little Green Dude.

The industry veteran, who can only be known as Ian, has previously worked on titles such as Pure Football, Academy of Champions and Manhunt 2. He has been in the industry for over 14 years so he is bringing a wealth of knowledge to Road Hog Games.

In addition to the success his company is having, Gareth is also making strides in his personal career in to the gaming industry. He has recently uploaded a game template which is being used at an educational facility to aid in the teaching of computer games design and computer science.

Gareth said about his recent success “2013 is going to be a very exciting year, and I’m already proud of what I have achieved in a short period of time. Train2Game has provided fantastic support for all involved at our studio and since starting the course last April it has opened many doors for me. New ones are still opening!”

I wish Gareth and Road Hog Games the very best of luck with everything and I look forward to the games he produces.

If you want to find out more about Road Hog games you can like there Facebook at: https://www.facebook.com/RoadHogGames

and if you would like to look at Gareth’s personal portfolio you can find that here, including the template he had made: www.gbrookdesign.com

Train2Game News: Train2Game Radio talks to Dan Rutter

Dan and Vicki RutterTrain2Game radio got the pleasure of speaking to Dan Rutter about his new studio him and his wife have started, Turret Studios. They have a great game idea and a lot of ambition to get it done.

You can listen to part one of the radio interview here: http://audioboo.fm/boos/1181723-train2game-student-dan-rutter-talks-to-mark1

and part two here: http://audioboo.fm/boos/1181705-train2game-student-dan-rutter-talks-to-mark2

Or read the transcript below:

Hello my name is Dan, I am on the Art and Animation course and I live in Teddington.

Hi Dan, how you doing?
I’m fine Mark, how are you?

I’m great thank you buddy! So, tell me a bit about yourself. What’s your story and the past experiences that have shaped your life?
OK, I went to university studying Model Making for TV and Film. I came out of that with a degree, I’ve ended up working in the model making field, I’ve done some stuff for film and TV. I then moved in to Architecture but through all of that games have been a massive passion of mine and my wife. So I looked at the Train2Game course, applied in May 2 years ago now I think it was. Entered the Game Jam competition in November where we came in the top three, ended up going to the Gadget Show Live in April where we had some pretty good success. I mean, we didn’t win but it was a fantastic experience and I met loads of great people! I’ve been plodding on with the course since then and new year, new resolutions and new goals, decided to branch out and do something different this year.

Yeah and what was that?
My Wife and I have started our own company, Turret Studios, aiming to make apps for iOS and Android platforms using the Unity 4 engine.

Is it just Unity that you’re going to be using?
At the moment yes as it is the only engine we can find that enables you to make apps for iOS and Android, giving us as large a spread of the market as possible. We obviously loved using the Unreal Engine during the Game Jam but at the moment it only supports iOS. Whether the Unreal 4 engine will be any different, and I really hope it is because I do really enjoy using that.

Yeah, so what are you working on at the minute? If you can say
Yeah, we can. Our first game is called Digital Dojo and it’s kind of cross between Pokémon and Top Trumps. It’s a collectible type of game, the idea is you go around and scan the bar-code of an object and those numbers, from a pool of robot pieces, will generate a robot which you can level up and customize and then you can challenge your friends through Facebook and if you win you get points so you can upgrade your robot further.

That sounds quite fun!
Good!

I would be interested in that one. So is it just you and your wife working on it or have you got other people as well?
At the moment it’s just myself and my wife. I have a coder friend who goes by the name of Wurley who is giving some of his spare time to help work it out which is good, but we will be looking at trying to get some other students involved if possible. We actually have two competitions that we are going to launch, one is to design a robot character for the game and the other is to design an environment for them to fight in. All the details will be up on our website and you can download templates to sketch over the top of or Photoshop files with layers if you want to work digitally and then we will put them up on our website and let people do a poll so they vote for their favourites and hopefully those designs will end up in the game.

Very nice and what’s the website?
It’s http://www.turret-studios.com

Are you a registered company yet or are you still looking in to that?
Nope, we are a registered company. That paper work has been done.

You are?
Yup, so what I have recently done now is I have switched from full time work and have gone back to Free lancing as a Model Maker. So at the minute I am doing a lot of work for other companies just doing some technical drawings and laser cutting drawings just to bring in some cash that way, which enables us in to putting as much time as possible in to this to get it up and running.

Very nice and have you seen the new forum section that has gone up as well?
I had a browse around last night, I haven’t had a good rummage but I have noticed there have been a few changes.

Yeah like there is a new student studio section that you can apply for it and its only student studios that can post on that to get advice and get people talking, so that’s where you can put things like your competition.
That sounds fantastic! I’ll be doing that straight after this.

Excellent! So did you and your wife meet through gaming or was that something before?
My wife and I met at University. I was doing Model Making and she was doing Furniture and Applied Products but we soon found we were sat in front of the Playstation 2 back then playing SSX and all kinds of games which was quite good fun. We even had Little Big Planet wedding toppers at our wedding and our wedding cupcakes had Marshmallow space invaders on the top, so that’s how heavy in to games we are.

That sounds beautiful! That sounds like the kind of wedding I would like.
It was pretty awesome. Our favour boxes had Marvel Superhero candy sticks and penny sweets in.

So is your wife more the arts type like you or does she do other things as well?
She is very good with her Admin and things. She works in a job where she isn’t doing what she wants to do but it brings in money. In terms of the company and how she fits in to things, at the moment she is looking at learning coding, so she’s got some books and signed up to some courses as a long term goal and in the short term she is running all of our social media, the website and keeping the books, making sure things balance.

Very nice, is she going to get in to Train2Game as well do you think?
It’s definitely an option. It’s just trying to get some things set up and sorted and then try and find time for her to do that. She works quite long hours and works every other Saturday and things like that. So we will be looking in to that

So finally, what is your greatest ambition?
At the moment my greatest ambition is just to get that first app out there, hopefully succesful and what I would really love is to be stood on the train, look over some ones shoulder and see them playing our game. I think that would be fantastic!

That’s a beautiful idea
It’s a great idea, it’s kind of the app equivalent of walking in to a shop and seeing it on a shelf.

Excellent. Well I wish you all the luck with everything Dan
Thank you very much

My pleasure and thank you very much for talking to us today!
No trouble at all, cheers!