Train2game News Pokémon Camp on Android

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The popular Pokémon Camp application is now officially available on Android devices.

In Pokémon Camp, younger fans can head off to explore an island whilst interacting with different Pokémon and activities as they learn what it takes to become a Pokémon Trainer! App features include:

·         Pokémon Theater – Watch exciting videos that are fun for Pokémon fans of all ages. Different videos are regularly added the Pokémon Theater, so make sure to stop by often.
·         Pokémon TCG – Take part in Pokémon TCG Match, a fun way to discover and test your knowledge of the Pokémon Trading Card Game. You can even earn special Energy pins for your Pin Book!
·         Pokémon Activities – Play fun activities that teach the basics of Pokémon, such as Poké Ball Throw or the Battle Matchups quiz.
·         Collect Pins – Earn pins as you progress through Pokémon Camp, then check out the pins you’ve collected in your Pin Book.
·         Create awesome pictures – Collect stickers and use them to decorate photos.

Campers can begin their adventure now by downloading the free Pokémon Camp Android app here: https://play.google.com/store/apps/details?id=com.pokemon.camppokemon&hl=gb

Kindle Fire devices at the Amazon Appstore:
http://www.amazon.co.uk/The-Pok%C3%A9mon-Company-International-Camp/dp/B01E69R2EC/

Pokémon Camp is also available for iPad, iPhone, and iPod touch at the App Store:
https://itunes.apple.com/gb/app/pokemon-camp/id919218502?mt=8

For more information about Pokémon Camp, please visit: http://www.pokemon.com/uk/app/pokemon-camp/

Train2game News Game Marmalade game jam needs students

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Game Marmalade gathers momentum but needs more participants

Train2Game Game Jam organised by students has secured a major prize and support but needs more students to make the Game Jam a huge success

Train2Game student Slinks is organising the first ever online Game Jam for Train2Game students. She’s done incredibly well in setting up the event, four teams have signed up so far but the Game Jam could certainly get bigger.

Prizes have been secured and a theme will be decided at the beginning of the event. The Game Jam takes place on the 27th May. Students have heard about the jam and starting to sign up but more are needed. It’s a great networking opportunity, a way to improve skills and a great way to create more portfolio work.

Train2Game has provided a gaming laptop for the winning team. A student at YoYo games could also be providing a prize. Students will make a full game during the event and be able to use any games produced to impress future employers.

The organisers are on the lookout for more participants from all Train2Game disciplines and ideally want to source a Dev for the judging panel.

Train2Game student and Game Jam organiser, Slinks, said:  ‘It’s certainly a slow burner and although I’ve put a lot of hard work into getting the message out there, it’s been more difficult than expected to get people involved. However I haven’t given up and I will continue to work on making Game Marmalade a success, as I believe it is important for students to have contact with other students, especially on a distance learning course, as it can feel very isolated studying on your own. This is something I experienced in the second year of my course and what prompted me to start the Team speak channel and now organising Game Marmalade.’

‘Train2Game are still top of the stack when it comes to prizes, with their generous donation of a gaming laptop for the winning team. I’ve also been contacted by a fellow student, Ryan Pearton of YoYo Tech, who has some interesting ideas for prizes which will be confirmed in the next couple of weeks. When I have more information I will update the website. We currently have 4 teams of 4, with a good mix of people in each, so we should be able to get 4 great games together at least.’

‘There will be a theme for Game Marmalade, as the aim of the event is to make a working game which uses the theme in some way. Teams have been asked to put forward their suggestion for a theme and at the beginning of the event all the suggestions will be put into a hat and one will be picked out at random. Whatever is picked out of the hat will be the theme for the entire event and teams will need to incorporate it into their game in some way. For instance if the theme was yellow you might make the UI buttons yellow, or you might use yellow in the title, but points will be awarded for how creatively the theme is used.’

‘I would really like to get a Dev on the judging panel as it’s totally artist heavy at the moment, the teams are going to have to come up with some good looking games if it stays the way it is lol. But yes, we are looking for as many people to get involved as possible. The more teams we have, the more interesting it’ll be to see the different art styles and the different ways the theme is used and interpreted.’

People can get involved by visiting the website http://slinkydink68.wix.com/game-marmalade which also has all the information about Game Marmalade, or contact Slinks directly by email slinky.dink68@outlook.com  and can also pm her on either of the Train2Game forums.

For more information contact: mark@train2game.com
Train2Game, bringing City & Guilds to the Games Industry

Read the Train2Game blog at www.train2game-news.co.uk Train2Game is a proud supporter of www.gamatier.com

Train2game News Yogscast new mobile channel

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Yogscast, the UK’s leading games video specialist, is pleased to announce the forthcoming launch of TAPP, a new YouTube channel dedicated to all things mobile gaming.

TAPP is being created by Yogscast’s in-house production team and will be fronted by the firm’s star personalities including Kim, Duncan, Martyn and Hannah and will produce regular video entertainment focussed on iOS and Android gaming.

The TAPP launch is in partnership with IPC Ventures, who are using the channel to promote their Gaming Top Talent competition to find the best mobile gaming devs in the world, and reward them with prizes worth over $1M.

TAPP will launch with a range of programming covering the latest games being released and regular features on 3 May.

“We’re really excited to be launching TAPP, which we’re confident will quickly become the leading channel for iOS and Android gaming on YouTube,” said Mark Turpin, CEO of Yogscast.

“We all play games on our phones and tablets as well as PCs and consoles and it’s always been a frustration that it’s hard to find great videos that will help us find new games or enjoy the ones we’re already playing. I’m also delighted to have a legitimate reason to be able to expense all my gem purchases in Clash of Clans.”
“Gaming Top Talent is a great partnership for us as it means we’ll also be able to discover the best new mobile games while they’re still in development – and with the prizes on offer we know there will be both strong competition and high quality games being produced,” Turpin added.

“Through our Gaming Top Talent initiative we are taking on the challenge of finding the best mobile games being made and sharing them with the world”, said Shelley Lau, Managing Partner at IPC Ventures, “which is why we are excited to partner with Yogscast, a pioneer in the games video industry with a dedicated, game-loving fanbase.”

More details about TAPP and the initiative with Gaming Top Talent and other partners ​will be released over the next few weeks.

Train2game News Develop Brighton

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Develop:Brighton’s annual search for the next big thing in independent games development is underway as submissions open for its sixth Indie Showcase at www.developconference.com.

The conference’s free-to-enter Indie Showcase celebrates the very best of indie game development with an exhibition featuring the ten best entries as chosen by a panel of experts, chaired by Assyria Games’ Adam Green.

All 10 finalists receive two free Indie Dev Day conference passes, up to five Expo passes, pre-event publicity and a profile on the event website, plus the opportunity to show off their games to around 1,800 developers and publishers at the event.

Over the past five years, more than 500 indie developers have submitted their games to the judging panel. Alumni winners includes the critically acclaimed Gunpoint; That Dragon, Cancer; Darklings which has made it into the top-100 grossing games chart on iOS; and last year’s winner, Hue by Fiddlesticks which scooped both the People’s Choice and Overall Showcase award.

“Each year, the quality of submission to the Develop:Brighton Indie Showcase seems to get higher and higher and it’s fantastic to see our growing list of shortlisted alumni going on to both critical and commercial success,” commented Andy Lane, managing director of conference organisers Tandem Events. 
 
“The showcase is now in its sixth year and continues to be a fantastic opportunity for indie developers to get their games in front of publishers, the gaming press and their fellow peers,” added Adam Green, managing director of Assyria Games and chair of the judging panel.

“The diversity and detail of games submitted to the competition is something to be admired and highlights the good health the UK indie game scene is currently in. I can’t wait to see what this year’s selection has to offer.”

Dan Da Rocha, director of 2015 Overall Indie Showcase winner, Hue, added, “Being involved in Develop:Brighton’s Indie Showcase is great for feedback and exposure for your game. Some of the industry’s top developers and journalists attend the event, so being able to get your game in front of them for free is brilliant. On top of this you can win an award or two, which gives you credibility as a developer and further exposure for your team and game.”

Submissions for the Develop Indie Showcase are now open and it’s completely free to apply. Applicants wishing to enter must comply with the following rules:

– Studios with no more than 15 people
– Studios – and games – that are non-publisher funded
– Games which are not published by a third party at the time of submission
– Games that have a development budget of less than £1million
– Games that are created in the “indie spirit”
– Full information and application forms can be found on the website www.developconference.com

The deadline to enter is 19 May and the overall Indie Showcase and People’s Choice winners will be announced to press and delegates at the Develop:Brighton Conference on Thursday 14 July 2016.

Train2game News Green Man Gaming Supporting SpecialEffect

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Green Man Gaming, a global e-commerce technology company in the video games industry, has today announced their participation in the Twin Town Challenge from 27 – 29 May 2016 in support of Special Effect, a charity enabling anyone with physical disability to enjoy video games, leisure technology and communication. 

The Green Man Gaming team aims to raise as much money as possible for the charity by offering its partners a chance to sponsor the team and donate directly through its donation page.

To help increase awareness of Special Effect and raise money for the charity, the Green Man Gaming team will be taking part in The Twin Town challenge which will see 100 cars costing less than £500 drive from Witney to its twin town of Le Touquet and back via Silverstone and Croix en Ternois.  Paul Sulyok, Founder and CEO and Callum Jay, CFO of Green Man Gaming will be representing the Green Man Gaming team.

“We are truly inspired by the great work that Special Effect do every day enhancing the quality of life of people with physical disabilities through technology and video games. The Green Man Gaming team are honoured to support Special Effect as our main charity and will work hard to raise as much money as possible for the charity,” says Paul Sulyok, Founder and CEO of Green Man Gaming.

To find out more about Green Man Gaming’s participation in the Twin Town Challenge and to donate, please visit the Green Man Gaming website.

Train2game News Pocket Gamer Awards 2016

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Steel Media, publisher of Pocket Gamer, feels as sprightly as an Irish Setter at finally being able to reveal the winners of the seventh edition of the Pocket Gamer Awards.

A record-shattering number of votes by PG readers this year has determined the final standings, with the Square Enix Montreal-developed Lara Croft GO dominating by claiming the Android Game of the Year, Overall Game of the Year, and Best Developer awards.

Meanwhile, celebrated puzzler The Room Three secured iOS Game of the Year, with Monster Hunter 4 Ultimate and Super Meat Boy grabbing the equivalent honors for 3DS and PS Vita, respectively.

And there was more handheld recognition in the Best Publisher category, with Nintendo claiming the award for an impressive third year in a row (and fourth time overall).

In addition to the above awards, which focused on games released during 2015, this year’s edition also featured the ‘Pocket Gamer Legends’ categories. Designed to coincide with Pocket Gamer’s 10-year anniversary in March, the three PG Legends awards celebrate the games, developers, and publishers that the PG team feels have most impressed from the past decade.

Some enthusiastic and very close voting eventually saw Supercell and Gameloft emerge as PG Legends Best Developer and Publisher, respectively, with readers evidently keen to reward the considerable contribution both companies have made to mobile gaming over the past few years.

When it came to the PG Legends Best Game, the fight proved even tighter. But once the votes were cast it was the critically acclaimed (and Apple Game of the Year 2013) Ridiculous Fishing from admired indie studio Vlambeer which reeled in the distinguished honour of being named the finest mobile gaming experience of the decade.

To further mark the special occasion, the PG Awards include for the first time runners-up positions in all categories. They, along with the deserved winners, can be viewed at http://www.pocketgamer.co.uk/pgawards2016

Train2game News MobiStick

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Designed by the brazilian indie developers from Vortex Game Studios, the mobiSTICK is a mobile app that transform your mobile device into a fully customised joystick.

The first concept is from 2011, with an idea of using any mobile devices not just as input device, but as a support device too, with information about characters, maps and more… Something like what we have today on Wii U.

The research started in 2013, where lots of tests were created to develop a very nice and comfortable virtual gamepad using all that the device has to offer, like touchscreen, camera and accelerometer.

After 3 years of research the mobiSTICK, a virtual and fully customisable joystick is available for your smart device, but not just that, it is a joystick where the player can modify the entire experience from the app as the user wants!

In some tests, a template was built where the player is able to play some platform games using just one hand, creating lots of possibilities to adapt the app to include people with some motor difficulty back to games!

The mobiSTICK Alpha can be downloaded on the official website and very soon will go out on an Indiegogo campaign. Everyone can support the project on Thunderclap for free.

Official website: http://www.mobistick.co
Thunderclap: https://www.thunderclap.it/projects/39958-mobistick-on-indiegogo
Trailer: https://www.youtube.com/watch?v=69pSnJblVVQ
Playing with mobiSTICK: https://www.youtube.com/watch?v=Qmep0xA8Jow

Train2Game News Family Gaming Festival

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The UK’s first Family Gaming Festival will make its debut this October half term at Excel London as part of Kidtropolis.

Hosted by FamilyGamerTV (http://www.youtube.com/familygamertv ), the gaming festival will be an integral part of Kidtropolis; the biggest UK consumer event for ‘all things kids and families’.

YouTube’s leading UK family gaming outlet (8 million views/month), FamilyGamerTV will be at the heart of Kidtropolis, providing a hub for all the latest games, tech, apps and toys to life products presented by YouTuber and Journalist, Andy Robertson.

Alongside gaming festival exhibitors, the family gaming hub will offer children the opportunity to ‘Become a YouTuber’ with Andy and star in a video. Parents can seek gaming advice and test out games in a Parent’s gaming zone. An Educational zone will enable children to seek career advice for getting into the gaming industry. Additionally, consumers can also tune in to FamilyGamerTV broadcasting highlights of Kidtropolis each day and exclusive looks at the best games.

Kidtropolis is designed to engage children and families with brands and products through play, immersive activities and experiences that can’t be found anywhere else. It will house a spectrum of products from toys to fashion all the way through to science and gaming; all the things that form essential parts of children’s and family lifestyles.

Simon Pilling Managing Director of Kidtropolis said “ Kidtropolis is going to be fantastic and I can’ t wait for the doors to open. I’ m a kid at heart, but I’ m also a parent and I can be sure that within the Family Gaming Festival, the content my children will be exposed to will be appropriate but still very exciting. I’ m delighted to be working with Andy.”

Gemma Gallagher Director of Brand Relations said: “There is a need for a gaming festival for families in the UK and Kidtropolis is the perfect place to host it. Gaming and toys to life products play significant roles in family life and we’ re thrilled to be able to offer this unique experience to brands and consumers in the UK. FamilyGamerTV is a hugely successful and well respected YouTube channel and Andy Robertson will bring enormous value to the show”

Andy Robertson, Director of FamilyGamer YouTube channels said “Families have been crying out for a dedicated video game festival for years. Catering for both children and parents, this is a unique opportunity to engage this huge audience of gamers.The Family Gaming Festival at Kidtropolis will be breakthrough space for families to experience amazing games, get expert advice and discover how to get more from the games they play.”

To get involved in the Family Gaming festival, contact simon@kidtropolis.co.uk or Andy Robertson editor@FamilyGamer.TV .

Train2game News Fear the Walking Dead Mobile Game

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AMC and the video game publisher Versus Evil announced today that Fear the Walking Dead: Dead Run, the official mobile game based on AMC’s record-breaking TV series, is now available worldwide for free on iPhone, iPad and iPod touch.

Fear the Walking Dead: Dead Run puts players in the shoes of their favorite characters from the show as they try to escape a devastated Los Angeles and the Infected hordes that have overrun the city.  Gameplay takes place across familiar landscapes including an abandoned church, a high school, and the local sports arena. The game features over 40 weapons and special episode levels that deliver storylines paralleling the events of the TV series.

The free mobile game will be discussed on “Talking Dead: Fear Edition,” which will premiere on Monday Night. AMC exclusively premiered the highly-anticipated new season of “Fear the Walking Dead” worldwide in more than 125 countries.

“We wanted to launch the game in a unique and exciting way that honored the great show on which it’s based. The game is both thrilling and visually-appealing as players try to survive the apocalyptic fall of Los Angeles,” said Mac McKean, SVP of Digital Media for AMC and SundanceTV.

“We’re all huge fans of the ‘Fear the Walking Dead,’ and it’s been great working with AMC to bring this game to the fans,” said Steve Escalante, GM and founder of Versus Evil. “Our goal from the beginning was to create a fun, accessible experience that stayed true to the energy of the show. We hope fans enjoy playing as their favorite show characters and competing with their friends in a world falling apart.”

Fear the Walking Dead: Dead Run is initially available exclusively on the App Store for iPhone, iPad and iPod touch at https://itunes.apple.com/app/fear-walking-dead-dead-run/id1084407935?mt=8&ls=1

Download for free on iPhone and iPad: www.getdead.run

Train2game News EGX Rezzed 2016 Success

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Gamer Network is pleased to announce that EGX Rezzed has maintained its position as London’s premier games event with another sold out gala of gaming at Tobacco Dock. More than 15,000 flocked to East London over three days from April 7th to the 9th to enjoy the biggest collection of games in the capital.

Part of the London Games Festival, EGX Rezzed had more than 175 playable and pre-release games, with AAA Blockbusters such as Dark Souls III, Just Cause 3: Sky Fortress, and Total War: Warhammer alongside popular indie offerings such as Shadowhand, The Assembly, The Banner Saga 2, Overcooked and Giant Cop.

EGX Rezzed was also the place to try cutting edge VR tech. In addition to the HTC Vive, a number of games were playable on the Oculus Rift including the public debut of Gang Beasts VR.

PlayStation VR also brought along its Playroom VR suite of experiences to try, along with RIGS: Mechanized Combat League, Battlezone and Superhypercube.

The Developer Sessions brought gamers face-to-face with world renowned game creators as they presented their latest projects, took part in panel discussions and answered questions from fans. Sessions included talks from the creators of Mirror’s Edge Catalyst: Inspirations, Dying Light, and Total War: Warhammer. All the sessions were streamed on the EGX YouTube Channel

CEO of Gamer Network, Rupert Loman said “It’s fantastic to have another successful EGX Rezzed under our belt. The event goes from strength to strength and continues to grow in both attendee’s numbers and exhibitors, whilst maintaining its rare and unique atmosphere.  The feedback has been overwhelmingly positive from all the people that make this show so special, developers, publishers, investors and most importantly the gamers.”

Dates for EGX Rezzed 2017 will be announced soon and tickets for EGX at the NEC Sept 22nd – 25th are now available to buy on the website www.egx.net