Warner Bros. Games and DC today revealed the official key art for Gotham Knights, the upcoming open-world, third-person action RPG in development from Warner Bros.
Gotham Knights features the Batman Family as players step into the role of Batgirl, Nightwing, Red Hood and Robin, a new guard of trained DC Super Heroes who must rise up as the protectors of Gotham City in the wake of Batman’s death.
Introducing an original story set in DC’s Batman Universe, Gotham Knights will offer a dynamic and interactive Gotham City where an exploding criminal element has swept through the streets.
Players must solve mysteries that connect the darkest chapters in the city’s history and defeat notorious Super-Villains as this new era of Super Heroes reinvent themselves into their own version of the Dark Knight.
Tune in to DC FanDome, the ultimate global fan experience, on Saturday, October 16 at 6 p.m. BST for an exclusive look at a new reveal from Gotham Knights.
In collaboration with Piko Interactive, these classic 90’s games have been revived and restored back to life!
Funstock have listed these two nostalgic titles for pre-order, throwing it back to the good old days.
Jim Power: The Lost Dimension and Stone Protectors are both retro-style games available in a standard and a limited edition for various retro platforms, providing gaming enthusiasts with a bigger range to choose from.
It is a very exciting time for Funstock as we continue to grow our retro collection and introduce new titles for avid video gamers! Jim Power: The Lost Dimension
Jim Power: The Lost Dimension Jim Power is a shoot ’em up game similar to Mega Man, Turrican, Contra and other similar genres. Earth has always blocked “The Lost Dimension” and now alien guardian, Vaprak, threatens to annihilate earth to free its brethren in the dimension.
In Jim Power: The Lost Dimension, lead character Jim Power is an intergalactic soldier, who travels to a 5th dimension to stop evil monster Vaprak, from invading and destroying earth. Armed with your upgradeable blaster, spaceship, and jet pack, you will blast and jump your way across “The Lost Dimension” taking down it’s inhabitants before they take your life! The game soundtrack features rock music composed by Chris Huelsbeck (Turrican, Gemx, Apidya, Tunnel V1).
Both the standard and the limited editions are available for the NES, SNES, and Sega Mega Drive/Genesis. Piko Interactive have only manufactured 1,000 units of the limited edition for each platform; Funstock have acquired half of these units.
The Limited Edition version of Jim Power includes:
Physical game cartridge
Limited Edition box with special edition artwork
Poster with special edition artwork (11 in x 17 in)
Coloured instruction manual with key art
Available to pre-order now through Funstock.co.uk for £74.99 each for the Limited Edition versions and £44.99 each for the Standard versions.
Stone Protectors Stone Protectors: Stone Protectors is an action game featuring 10 levels where rock band heroes, Clifford, Cornelius, Chester, Maxwell, and Angus, have just performed at a New York City club, and find five magical stones…these stones give them troll-like appearances and special skills. This puts them at odds with the music-hating Zok and his henchman Zink, collectively known as The Protectors.
The Stone Protectors must battle the predators throughout their mission to retrieve Zok’s crystal and bring them all back to the kingdom. Weapons can also be acquired but only used by certain characters. Depending on the difficulty setting, the game’s ending scene also features different music in which the Stone Protectors are seen performing as a band.
Both the standard and the limited editions are available for the SNES and Sega Mega Drive/Genesis – this is the first time ever that the game is available for the Sega Mega Drive/Genesis.
The limited edition includes:
Physical game cartridge
DVD box set (13 episode series) *
Coloured instruction manual with cover art
Cardboard box with game artwork
*The Stone Protectors DVD Box Set will feature all 13 episodes (including 5 never seen before episodes!) in Standard Definition.
Available to pre-order now through Funstock.co.uk for £74.99 each for the Limited Edition versions and £44.99 each for the Standard versions.
Machine learning is often associated with the few studios that can afford dedicated research teams, but now with WildMeta’s technology and its new Unity and Unreal Engine integrations, machine learning-based bots are more accessible than ever.
Following the footsteps of leading machine learning research organisations, WildMeta went out of stealth in January 2021 and unveiled its own framework to build machine learning-based bots capable of playing video games and react naturally to their environment.
Today the team announces integrations with Unity and Unreal Engine as well as compatibility with most engines thanks to its game developer-friendly library that acts as a bridge between game data and WildMeta’s machine learning systems.
Over the past year, the company’s founders, Amandine Flachs and Dr Alexandre Borghi have been initiating discussions with game studios on machine learning potential and adoption.
While many game developers showed a genuine interest in the technology, most of their questions have been focusing on how it would actually fit into their existing, most often complex, tech stack. WildMeta’s new integrations and C++ library are a direct solution to these questions.
In practice, the new library doesn’t change WildMeta’s business model:
The team still offers its technology as a service to game studios.
The team trains and integrates machine learning-based AIs in games.
Studios do not need to hire in-house machine learning experts to start adopting the technology.
Using its own API and library will enable the team to reduce the amount of custom development previously required to make its machine learning technology compatible with games and will let it concentrate its efforts on the game AI itself.
Amandine Flachs, CEO and co-founder of WildMeta said:
“Bots aren’t a bad thing, dumb bots are! Research teams have shown you can train machine learning-bots to beat the best professional players. We don’t want to beat players, instead, we want this technology to help game developers for example with QA, to improve players’ experience, offer worthy opponents that react to your moves instead of following a script, squad team members that actually contribute to your game or training bots that prepare you to known tactics. We have managed to turn research into a production-ready system that fits studios’ existing tech stacks, now our focus is to drive adoption of this technology.”
Since going out of stealth, the team has given a number of presentations in order to demystify machine learning technology for game development.
They will continue to spread the word in the coming months with more public appearances including a technical deep dive from Dr Alexandre Borghi at Develop: Brighton in October 2021.
The game production team, Heaviside Creations, is pleased to announce that the RPG ●LIVE IN DUNGEON is now available in English on Steam.
●LIVE IN DUNGEON is an indie game from Japan, in which the player is a streamer broadcasting their adventures. This game will be exhibited at BitSummit on September 2nd and 3rd, and is nominated for EXCELLENCE IN GAME DESIGN AWARD.
It has also been acclaimed in review articles from major magazines specialized in Japanese games such as Famitsu, Dengeki Online, and AUTOMATON, as well as in the web program INDIE Live Expo that was broadcasted in June this year.
There will be a sale of 20% off until September 7th ($9.99→$7.99) to commemorate the English version release on Steam!
Supported OS are Windows 7, 8, and 10.
Features of ●LIVE IN DUNGEON
▼Summary ●LIVE IN DUNGEON is an RPG where you play as a novice adventurer live-streaming from another world. Explore dungeons with your cat buddy and quirky viewers in Wonderlucia, an alternate world where streaming is the sole form of advanced technology. Collect “likes” for live-streaming your adventure!
▼How to Become a Streamer-Adventurer You can choose how to reply to your viewers’ comments. The better your reply, the more “likes” you get. You can also use “likes” to improve your skills, weapons, and armor.
▼Response-Based Active Time Battle Exploring dungeons means battling enemies. During battles, you will be fighting opponents through an active command battle system. Minimize wait time between attacks by making great replies to comments. Your skill as a live-streamer affects the outcome of a battle! Comments come hard and fast when you are in the middle of an exciting boss battle! Rely on your supportive viewers and face off against powerful enemies.
▼Explore Beautiful Dungeons From the natural beauty of forests to ancient ruins full of bizarre artifacts, you will be exploring unique dungeons from a first-person perspective. You will occasionally find unexplored regions with stunning photogenic spots, which are sure to get a ton of “likes” from your viewers!
●LIVE IN DUNGEON Product Details & Press Information
INDIE GAME PUBLISHING is the essential guide for indie game developers in getting your game into the hands of players.
Whether you decide to self-publish or find a publisher to partner with, this practical guide will take you through each step of the process and thoroughly prepare you for success.
Hear from experienced developers and expert publishers how they have successfully released their games. You will find clear explanations of how partnerships and contracts work, learn about sales and marketing aspects, the various possible funding models for games and ultimately develop your own unique publishing strategy.
Everything you need to successfully publish your game is inside this book!
Understanding what publishers do
Who the publishers are
Also included is a detailed case study example of how Vectronom, a rhythm platformer game which began as a student project went on to be published on PC, mobile and Nintendo Switch, winning multiple awards and prizes along the way.
A Note from the Author
Foreword by Karsten Lehmann
What is Publishing?
Who are the Publishers?
Community Building and Management
The Indie PC and Console Market
Decide your Platforms and Target Market
Decide your Publishing Strategy
Manage the Publisher Relationship
Strategic Marketing Decisions
A Case Study – Vectronom
Tools, Resources and Further Reading
A Deeper Dive into Game Finance
Acknowledgments & Contributors
About the author, Odile Limpach
The author, Professor Odile Limpach teaches economics and entrepreneurship, is co-founder of a game business accelerator and previously was Managing Director of Blue Byte in Dusseldorf, Germany. About the Narrator, Carol Schneider Narrator Carol Schneider has tread theatre boards in NYC, on Broadway and Off, and around the US and acted in studio and independent films. She has recorded books for Tantor, Simon & Schuster, Audible, and Scholastic.
23rd August 2021 with the following retailers:
Adventurous Media, based in Zurich, Switzerland, is an audio-first producer and publisher, creating both original and licensed audio in podcast and audiobook formats.
The company was founded in early 2021 by Michael Reaney, a British audio producer, musician and sound designer.
In addition to working on several award-winning digital projects for clients including BBC and Channel 4, Michael has worked across the creative industries in a number of roles, including as manager of the regional film agency Isle of Man Film, for the Swiss Arts Council, and as a digital arts festival director.
A slate of non-fiction and fiction audio is currently in development.
Deep Silver and Volition have unveiled the Welcome To Santo Ileso Trailer, lifting the lid on the developer’s ambitious vision for the evolution of the notorious Saints Row franchise.
Along with a veritable wealth of new information from the creative minds at Volition, the latest trailer offers an exclusive first look at stunning gameplay moments, showcasing the exciting new world of Saints Row. It also stars US acting talent Bryce Charles – the voice of the game’s default Boss – and establishes the rival gangs, fresh tone and new characters, which make up the biggest and best Saints Row playground yet.
Plus, gamers can kick-start their obsession with Saints Row by pre-ordering the Notorious Edition* now, which includes must-have swag for players to pimp their Saints Row experience from launch.
Notorious Edition features:
The full Saints Row game; the Idols Anarchy Pack, which contains a digitised Idols DJ helmet, a pretty-but-brutal Idols Twinkle bat and a neon illuminated Scrambler bike; the Saints Criminal Customs pack, which is a digital pack for pre-orders of physical product and contains The Saints Custom Convertible car and The Saints Custom Stab Jacket; The Los Panteros American Muscle Bundle – featuring the Los Panteros ‘El Lanzador’ Heavy Weapon skin and Custom ‘Fury’ Motorcycle; The Expansion pass to extend gameplay over three additional episodes, as well as Saints Row: The Third Remastered.
Plus, all purchases of Saints Row via the Epic Games Store come bundled with Saints Row: The Third Remastered until 2nd September 2021: SaintsRow.com/PreOrder
Saints Row will launch on 25th February 2022 on Xbox One and Xbox Series X|S, the all-in-one games and entertainment systems from Microsoft, the PlayStation® 4 and the PlayStation® 5 computer entertainment systems and on Epic Games Store for PC.
*The Notorious edition is a limited stock, physical only release. There are three different versions to choose from for both Digital and Physical purchases.
For more information on Saints Row visit the website SaintsRow.com follow us on Twitter and Instagram @SaintsRow and on Facebook at Facebook.com/SaintsRow.
2K and Marvel Entertainment announced yesterday Marvel’s Midnight Suns, a new tactical RPG set in the darker side of the Marvel Universe that brings players face-to-face against supernatural forces as they team up with and live among the Midnight Suns, Earth’s last line of defense against the underworld.
Marvel’s Midnight Suns is currently scheduled for launch in March 2022, and will be available on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo™ Switch, and Windows PC via Steam and Epic Games Store.
2K and Marvel Entertainment announced today Marvel’s Midnight Suns, a new tactical RPG set in the darker side of the Marvel Universe that brings players face-to-face against supernatural forces as they team up with and live among the Midnight Suns, Earth’s last line of defense against the underworld. Marvel’s Midnight Suns is currently scheduled for launch in March 2022, and will be available on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo™ Switch, and Windows PC via Steam and Epic Games Store.
Through a twisted marriage of magic and science, the nefarious force known as Hydra has revived Lilith, Mother of Demons, after centuries of slumber. Lilith will stop at nothing to complete an ancient prophecy and summon her evil master, Chthon. Pushed to the brink, the Avengers desperately look to fight fire with Hellfire by enlisting the help of the Midnight Suns – Nico Minoru, Blade, Magik, and Ghost Rider – young heroes with powers deeply rooted in the supernatural, formed to prevent the very prophecy Lilith aims to fulfill. Together, they resurrect an ancient warrior – the Hunter, Lilith’s forsaken child and the only hero known to have ever defeated her.
“We’re thrilled to team with Firaxis Games, who combine a history of building outstanding tactical games with an authentic love of Marvel’s supernatural side,” said Bill Rosemann, Vice President of Creative at Marvel Games. “Marvel’s Midnight Suns offers players the chance to not only live alongside legendary heroes, but to also experience an all-new, original story that dives deep into the monstrous shadows of the Marvel Universe. Darkness Falls. Rise Up!”
“I grew up reading and loving Marvel comics,” said Jake Solomon, Creative Director for Marvel’s Midnight Suns at Firaxis Games. “To be entrusted with these characters and their stories is an honor for me and the team. If you’re a Marvel fan, or an RPG fan, or a fan of tactics games, Marvel’s Midnight Suns will make these beloved characters come alive in a way that you’ve never seen before.”
During yeaterdays announcement at gamescom: Opening Night Live, 2K debuted a stunning cinematic trailer featuring the dramatic resurrection of the Hunter – the first customizable original hero in the Marvel Universe.
Developed by Firaxis Games, the legendary studio behind the critically-acclaimed, world-renowned Civilization and XCOM franchises, Marvel’s Midnight Suns will feature an iconic collection of heroes spanning The Avengers, X-Men, Runaways, and more, promising cinematic tactical combat with a Super Hero flair, game-impacting friendships to forge, and an unforgettable adventure that showcases the darker side of Marvel.
“Marvel’s Midnight Suns is an incredibly ambitious title that looks to deliver a truly unique and groundbreaking experience,” said David Ismailer, President at 2K. “Working with Marvel is a huge opportunity, and we’re fully confident the team at Firaxis will deliver another outstanding game.”
“Collaborating with best-in-class development teams like Firaxis Games and publishers like 2K to craft exceptionally fun, fresh, and original takes on our IP is what Marvel Games strives for,” said Jay Ong, Executive Vice President of Marvel Games. “Our teams have been working closely and the results will be supernaturally exciting! We can’t wait for our fans to experience the engaging and compelling world within Marvel’s Midnight Suns.”
Next week, 2K and Firaxis Games will look to reveal the world premiere of gameplay for Marvel’s Midnight Suns, showcasing a new engaging and deeply customizable tactical battle system where players assemble their team of heroes, assess the battlefield, and launch devastating iconic attacks against the forces of darkness.
Winners of these fan categories as well as further jury categories such as Best Announcement, Best Lineup, Best Trailer and the HEART OF GAMING Award will be awarded throughout the program of gamescom studio.
The same is true for the main award Best of gamescom.
Both gamescom: Opening Night Live and the gamescom studio as well as all further gamescom shows can be watched online: https://now.gamescom.global/
Nominees of gamescom award 2021: Winners of the following Platform categories will be announced during gamescom: Opening Night Live on Wednesday, August 25, starting 8:00 PM (CEST).
Best Microsoft Xbox Game – Elden Ring, Bandai Namco Entertainment – Far Cry 6, Ubisoft – Halo Infinite, Microsoft
Best Nintendo Switch Game – Just Dance 2022, Ubisoft – Mario + Rabbids Sparks of Hope, Ubisoft
Best PC Game – Age of Empires IV, Microsoft – Elden Ring, Bandai Namco Entertainment – Syberia: The World Before, astragon Entertainment
Best Sony PlayStation Game – Elden Ring, Bandai Namco Entertainment – Tales of Arise, Bandai Namco Entertainment – The Dark Pictures: House of Ashes, Bandai Namco Entertainment
Winners of the following Genre categories will be honored in the gamescom studio on Thursday, August 26, and Friday, August 27.
Best Action Adventure Game – Elden Ring, Bandai Namco Entertainment – Mario + Rabbids Sparks of Hope, Ubisoft – Syberia: The World Before, astragon Entertainment
Best Action Game – Far Cry 6, Ubisoft – Halo Infinite, Microsoft – Tom Clancy’s Rainbow Six Extraction, Ubisoft
Best Family Game – Just Dance 2022, Ubisoft – Run Prop, Run!, PlayTogether Studio – Super Dungeon Maker, rokaplay
Best Indie Game – Dorfromantik, Toukana Interactive – Inua, Arte France – Lost in Random, Electronic Arts
Best Role Playing Game – Elden Ring, Bandai Namco Entertainment – Encased, Koch Media – Tales of Arise, Bandai Namco Entertainment
Best Simulation Game – Climber: Sky is the Limit, Art Games Studio – Farming Simulator 22, astragon Entertainment – Undisclosed Title
Best Sports Game – Climber: Sky is the Limit, Art Games Studio – FIFA 22, Electronic Arts – Riders Republic, Ubisoft
Best Strategy Game – Age of Empires IV, Microsoft – Company of Heroes 3, SEGA – Mario + Rabbids Sparks of Hope, Ubisoft
Best Multiplayer Game – Halo Infinite, Microsoft – Riders Republic, Ubisoft – The Dark Pictures: House of Ashes, Bandai Namco Entertainment
Best Ongoing Game – Apex Legends, Electronic Arts – Black Desert Online, Pearl Abyss Corp. – Endzone – A World Apart: Prosperity, Assemble Entertainment
Most Original Game – Dice Legacy, Koch Media / DESTINYbit – Riders Republic, Ubisoft – tERRORbane, Whisper Interactive
Best Announcement – All announcements, reveals or premieres of gamescom’s partners at gamescom: Opening Night Live are eligible.
Best Lineup – All gamescom partners having submitted to gamescom award 2021 are eligible.
Best of gamescom – All category winners of the category groups Genre and Platform are eligible for the main award Best of gamescom.
Best Trailer – All trailers of gamescom’s partners shown at gamescom: Opening Night Live are eligible.
Winners of the following categories will be announced during the show “Spielesause” on Sunday, August 29.
Best Streamer – Select partner streamers and content creators are eligible in the online voting.
gamescom “Most Wanted” Consumer Award – Nominees in all Genre and Platform categories are eligible in the online voting.
HEART OF GAMING Award – Each and every gamescom highlight is eligible for this extraordinary award: not only games, add-ons, and technologies, but also people, institutions, companies, concepts, or terms.
Marvel’s Guardians of the Galaxy brings together three distinct musical styles in its soundtrack: an epic orchestral score, an all-star mixtape of licensed ‘80s tracks, and an original rock album created just for the game. Behind-the-scenes commentary from Steve Szczepkowski, Senior Audio Director at Eidos-Montréal, describes how he and his team fused these elements to create a unique musical experience and influence a gameplay mechanic.
Steve Szczepkowski says: “Music is intrinsic to the Guardians’ franchise, and we wanted to make it focal to the gameplay experience. The soundtrack is infused in the DNA of the game, and our use of it goes far beyond usual expectations. Whether it’s powering up combat in the Huddle or bringing Star-Lord’s favourite band to life, every element was carefully woven into the lore to enhance the story of this rock and roll band of misfits.”
Steve reveals how the sweeping orchestral score, written by BAFTA-nominated composer Richard Jacques, brings an epic, cinematic quality to Marvel’s Guardians of the Galaxy. Recorded at London’s famous Abbey Road Studios, the score features close to six hours of original music to carry players through their heroic and often emotional journey across the galaxy. Great care has been taken to blend the score with other genres of music featured in the game to ensure the transition from blockbuster orchestral moment to licensed hit is seamless during gameplay.
In selecting licensed music to compliment Eidos-Montréal’s vision of the Guardians, Steve explains that fun was the most important factor. Designed to transport players back to the ‘80s, an impressive selection of pop and rock hits from the decade feature throughout the game at carefully chosen points. Tracks include music from Iron Maiden, KISS, New Kids On The Block, Rick Astley, Hot Chocolate and more, with plenty still to be revealed.
The unique Huddle feature takes the licensed soundtrack further by utilising select songs during combat. Players can hit play on Star-Lord’s Cassette Player to cue up a specially chosen ‘80s hit to inspire the Guardians and spur them on while fighting. Steve explains that some of these songs might seem unexpected in such a setting, but the juxtaposition brings an additional element of fun to the combat sequences.
Finally, Steve reveals how he unexpectedly brought a brand-new rock band into this original Marvel’s Guardians of the Galaxy world. After he was informed that in the game’s narrative, Peter Quill takes the name Star-Lord from his favourite band of the same name, Steve got to work creating Star-Lord the band. An entire album was recorded for the game, featuring original tracks that celebrate the rock and roll, dysfunctional nature of the Guardians family.
Marvel’s Guardians of the Galaxy will be available on PlayStation®5 console, PlayStation®4 console, Xbox Series X|S and Xbox One consoles, and PC digital, and streaming via GeForce NOW on October 26, 2021. Marvel’s Guardians of the Galaxy: Cloud Version for Nintendo Switch also coming to select regions October 26.
Limited Run Games, pioneers dedicated to the preservation of classic, current, and influential games in the physical format, announced today their three physical collector editions for Quake for PlayStation®4 and Nintendo Switch platforms.
In partnership with Bethesda, the companies have joined forces to commemorate the iconic FPS that celebrates its 25th anniversary this year.
Just in time to help kick-off QuakeCon 2021, fans and collectors can pre-order the Quake Standard Edition for $29.99, Quake Deluxe Edition for $79.99, and the Quake Ultimate Edition for $174.99.
Pre-orders begin on Aug. 27 at 10:00 a.m. EDT and end on Sep. 26. Quake fans are encouraged to sign-up for the Limited Run Games newsletter on the official website for future rare and collectible opportunities.
“We believe your favorite games belong in a place of physical prominence on your gaming shelf” said Douglas Bogart, COO and Co-founder at Limited Run Games. “It’s been a pleasure working with Bethesda to create these special Quake editions packages that our Limited Run Games community will be able to receive and enjoy.”
What’s in the physical box:
Each Edition includes a physical disc for the game and comes packed in a custom-made box inspired by the original 1996 box art design, featuring the classic Quake logo that is now synonymous with that halcyon era of first-person shooters in the 90’s.
For more details on Limited Run Games and upcoming sales for rare collectibles, sign-up for the newsletter on the official website, and follow the team on Twitter, Facebook, YouTube, Instagram, and Discord.